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Bust Rodd posted:That’s the whole story, I played through the dinosaur and the desert level wondering when the game would give me a tutorial or cutscene that unlocks all of Mario’s really cool jumps, like the hat dive or the long jump, and finally I got frustrated and watched a video and realized I had all those moves already and was like “whutevwr mario sux”
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# ? Dec 7, 2021 15:43 |
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# ? May 25, 2024 13:36 |
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the last book i bought was the sonic deluxe encyclo-speed-ia, which was supposed to be out by now but got delayed
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# ? Dec 7, 2021 15:47 |
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Bust Rodd posted:That’s the whole story, I played through the dinosaur and the desert level wondering when the game would give me a tutorial or cutscene that unlocks all of Mario’s really cool jumps, like the hat dive or the long jump, and finally I got frustrated and watched a video and realized I had all those moves already and was like “whutevwr mario sux”
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# ? Dec 7, 2021 15:59 |
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i havent read for a while because that was an activity i did on the bus or at a cafe or something. rear end!!!!!!
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# ? Dec 7, 2021 16:00 |
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Looper posted:the last book i bought was the sonic deluxe encyclo-speed-ia, which was supposed to be out by now but got delayed I don't give a poo poo about anything Sonic related to ever buy that book, but that's a quality name.
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# ? Dec 7, 2021 16:12 |
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Bust Rodd posted:That’s the whole story, I played through the dinosaur and the desert level wondering when the game would give me a tutorial or cutscene that unlocks all of Mario’s really cool jumps, like the hat dive or the long jump, and finally I got frustrated and watched a video and realized I had all those moves already and was like “whutevwr mario sux” Bust Rodd
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# ? Dec 7, 2021 16:28 |
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Desperately looking for Mario’s skill tree, getting increasingly frustrated at not gaining any skill points to unlock the long jump
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# ? Dec 7, 2021 16:31 |
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we clearly need to bring back manuals ideally with fanciful artwork that barely represents what you'll be seeing in the game or features that were cut after all the manuals came off of the printing press
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# ? Dec 7, 2021 16:32 |
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Also the magic of Canadian manuals where the already shakily translated story and instructions are truncated even further so that half of the booklet can be in French.
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# ? Dec 7, 2021 16:34 |
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I’ve always felt there was a severe lack of level grinding in mario
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# ? Dec 7, 2021 16:35 |
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Augus posted:I’ve always felt there was a severe lack of level grinding in mario There's a lot of mario rpgs if you're into that
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# ? Dec 7, 2021 16:36 |
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The Bloop posted:There's a lot of mario rpgs if you're into that there is no level grinding in mario rpgs
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# ? Dec 7, 2021 16:37 |
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YggiDee posted:Also the magic of Canadian manuals where the already shakily translated story and instructions are truncated even further so that half of the booklet can be in French. by the end most game manuals i saw were in the 12 page/6 language format with no images or color the only things that gave any effort were, oddly enough, the digital manuals for the PS Vita
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# ? Dec 7, 2021 16:38 |
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You can grind for coins if you want to buy all the outfits
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# ? Dec 7, 2021 16:38 |
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WHY BONER NOW posted:You can grind for coins if you want to buy all the outfits Why bother if those shirts and hats don’t have stats or skills on ‘em?
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# ? Dec 7, 2021 16:41 |
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I want to equip the Knight armor on Mario how much endurance do I need so I won't fat roll
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# ? Dec 7, 2021 16:42 |
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Augus posted:there is no level grinding in mario rpgs sure there is, at least if you want there to be It's certainly not necessary
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# ? Dec 7, 2021 16:42 |
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Bring back manuals so I can huff that smell of the ink and paper.
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# ? Dec 7, 2021 16:46 |
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Waffle! posted:Bring back manuals so I can huff that smell of the ink and paper. whatever that probably-carcinogenic smell that comes off of a new system when you first open it is my favorite probably something having to do with the plastic or plastic-ey matrix of PCBs degassing a little or something
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# ? Dec 7, 2021 16:53 |
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My favourite NES manuals were the ones for Super Mario Bros 2 and 3. I miss looking at all the neat artwork and little write-ups for every enemy.
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# ? Dec 7, 2021 17:00 |
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As a kid I remember liking manuals for gussying up my imagination a little. Like when you got a Dragon Warrior game and it came with illustrations of each of the weapons that you never actually saw in the game ever.
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# ? Dec 7, 2021 17:09 |
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My local video rental place included manuals with their games and so I got Mega Man X and I dutifully recorded and annotated all my passwords in the little notes section so that the next kid could have all the powers and energy tank upgrades and the next time I rented it some shithead bitch tore out the notes page!
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# ? Dec 7, 2021 17:16 |
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Augus posted:I’ve always felt there was a severe lack of level grinding in mario Super Paper Mario has your back, friend. Max level is 99!
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# ? Dec 7, 2021 17:24 |
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The Bloop posted:sure there is, at least if you want there to be Paper Mario doesn’t really allow grinding, eventually the enemies in each area will just stop giving you experience for battling them
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# ? Dec 7, 2021 17:32 |
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Just a heads up that Hotshot Racing is currently 80% off on the eShop. I've never played it, but I have some store credit which means it'll cost me $2. I can't pass that up. Edit: Played it for about 20 minutes, and yeah, it's good. Kind of what I wish Virtual Racing would have been. Rupert Buttermilk fucked around with this message at 18:29 on Dec 7, 2021 |
# ? Dec 7, 2021 17:35 |
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I remember as a kid thinking the people who made the instruction booklet for the Genesis version of Jurassic Park were morons because in the section explaining the password system they accidentally left in the password to the volcano stage. Was a good decade before I realized they probably intentionally did that. Anyway, the best manual was the Tetris manual which showed the names of the Tetrominos. Yeah, I know it's fake.
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# ? Dec 7, 2021 18:04 |
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ThatWhiteGuy posted:Paper Mario doesn’t really allow grinding, eventually the enemies in each area will just stop giving you experience for battling them That's true but I'm pretty sure you can still fight 1xp enemies forever in some of the Mario&Luigi games not that you'd want to
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# ? Dec 7, 2021 18:15 |
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https://twitter.com/MarioBrothBlog/status/1468265991557861383?t=Cx7bj5wj2Wv3Hu3OT0lOyg&s=19
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# ? Dec 7, 2021 18:47 |
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Monkey Fracas posted:we clearly need to bring back manuals Now it's a damned guessing game. Does this do autosaves? When? Are checkpoints ephemeral? Do I need to look out for save totems? It would also make it clear that saving is broken in Sonic Colors: Ultimate instead of "everytime you start the game it's a New Game" being the excused behavior.
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# ? Dec 7, 2021 18:55 |
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if it helps basically every game ive ever played that autosaves has a big "this is the autosave symbol DON'T TURN OFF YOUR SYSTEM IF YOU SEE IT" message pop up before the title screen i assume most people click right past it though as they've been trained to skip opening cutscenes
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# ? Dec 7, 2021 19:21 |
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Erg posted:if it helps basically every game ive ever played that autosaves has a big "this is the autosave symbol DON'T TURN OFF YOUR SYSTEM IF YOU SEE IT" message pop up before the title screen I mean some games do autosaves intuitively so it's not a big deal unless you're intentionally trying to save scum. And then there's Sonic Colors: Ultimate.
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# ? Dec 7, 2021 19:27 |
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I have weird brain worms regarding saving in games that was trained over years of classic style hard saves and none of this auto save/checkpoint nonsense. I still find it difficult to this day to let games load from auto saves after I die because as an example I would always reload in GTA so my death counter would be 0 still at the end of the game. I don’t like it now how in more and more genres of game you have fuzzy save logic where even when you reload ‘hard’ saves it will still count collectibles you picked up before you reloaded, or how lots of objects/pickups won’t be where they were before you saved.
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# ? Dec 7, 2021 20:05 |
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It's also not that hard, especially in modern times when memory card size constraints are not an issue, to save to a temporary location and only update the save file's reference to it as a final, atomic operation. I don't know why that isn't standard practice; it's certainly a requirement in my industry.
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# ? Dec 7, 2021 20:10 |
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*saves game manually* ... *saves again just to be sure*
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# ? Dec 7, 2021 20:14 |
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The only game that hosed me on saving in recent history was Yakuza 0, which I thought saved automatically but turns out you have to go to a phone booth! So had to replay that opening 90 mins again LOL
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# ? Dec 7, 2021 20:26 |
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Waffle! posted:*saves game manually* For me its because my short term memory is so bad that I cant remember if I just did it or not
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# ? Dec 7, 2021 20:29 |
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first-party SNES games had the best manuals.
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# ? Dec 7, 2021 20:32 |
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Butterfly Valley posted:I have weird brain worms regarding saving in games that was trained over years of classic style hard saves and none of this auto save/checkpoint nonsense. I still find it difficult to this day to let games load from auto saves after I die because as an example I would always reload in GTA so my death counter would be 0 still at the end of the game. This is insane
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# ? Dec 7, 2021 20:32 |
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I totally forgot Yoshi morphed into vehicles... I gotta replay Yoshi's Island soon.
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# ? Dec 7, 2021 20:34 |
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# ? May 25, 2024 13:36 |
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i bring this up every time someone mentions old manuals but my favorite was always snowboard kids 2, for the cute 4koma comics about each of the items
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# ? Dec 7, 2021 20:38 |