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tehinternet posted:Regrettably of the next six runs, literally only one person communicated via mic. It’s goddamn awful. Why play a game like this if you aren’t using a mic? I've played in several successful veteran games with pubbies where the only communication was using the in-game commands and directions, such as "Ready" or "Go Here" for telling folks to group up at a particular bottleneck. I wouldn't necessarily say that using a mic is required to be successful, but communicating at all definitely is.
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# ? Nov 29, 2021 16:36 |
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# ? Jun 3, 2024 13:44 |
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Yeah, this game isn't really designed for four people lone wolfing and that's all the random community for these games ever does. It's fun in a group, though.
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# ? Nov 29, 2021 16:46 |
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tehinternet posted:I actually lucked into a lobby where all four people used mics and worked together — it was amazing. That’s what the game is balanced on, four human beings who are communicating and working together. This is what the developers entirely designed and tested around, which is half of why they're getting roasted online by the matchmaking playerbase (the other half being that the program doesn't work right at a technical level). They've got to nail pretty much every patch for the foreseeable future or else one season is all they're getting.
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# ? Nov 29, 2021 20:57 |
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For me the most aggravating part about veteran and nightmare is the large amount of unavoidable damage that the game likes to pour onto your party all the time. A perfect example of this is the ending bridge in 'Cabins by the Lake' where I've often gotten a corruption card for reeker hordes. On recruit it's manageable even with the director spawning too many specials but veteran and nightmare is basically getting fingercuffed by retches on both sides when you take the bridge. Comparing this game to L4D there are so many special archetypes that got turned up to 11 and give you no hope of avoiding damage. Retches can just walk around a corner and start nuking your health and leave a damage pool You can't take them out in time because they either have such high stagger resistance that you can't interrupt their attacks (Retches and Reekers) or they can snipe you (Hocker) and run away while regular zombies slowly take your health down and then pop back up to do it again.
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# ? Nov 29, 2021 23:29 |
I believe the L4D2 Director won't spawn 4 specials that can incap. It'll do 1-3 of Hunter/Smoker/Jockey/Charger but the 4th spot will always be a Boomer or Spitter, to avoid the Instant Incap problem. 3 sudden incaps is a problem but entirely fixable.
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# ? Nov 29, 2021 23:42 |
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Rick_Hunter posted:For me the most aggravating part about veteran and nightmare is the large amount of unavoidable damage that the game likes to pour onto your party all the time. So much of this is how quick a lot of the mutations are to attack, retches and hockers will pop up and snipe you and run away so quickly. Sure if you're able to focus on them you can pop them before they attack, but if anything else is going on they get free shots and the damage racks up absurdly fast. Also some of the combos are just absurd, retch spits and then a stalker jumps someone near you, even if you insta kill the stalker the stun lasts so long you take most of your health from the vomit.
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# ? Nov 29, 2021 23:42 |
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Admiral Joeslop posted:I believe the L4D2 Director won't spawn 4 specials that can incap. It'll do 1-3 of Hunter/Smoker/Jockey/Charger but the 4th spot will always be a Boomer or Spitter, to avoid the Instant Incap problem. 3 sudden incaps is a problem but entirely fixable. Yeah, and on top of that the L4D specials were generally fragile and all of their attacks could be interrupted with a well-timed shove (with the exception of the Charger)
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# ? Nov 29, 2021 23:44 |
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Admiral Joeslop posted:I believe the L4D2 Director won't spawn 4 specials that can incap. It'll do 1-3 of Hunter/Smoker/Jockey/Charger but the 4th spot will always be a Boomer or Spitter, to avoid the Instant Incap problem. 3 sudden incaps is a problem but entirely fixable. It's not necessarily the incaps but the merging of specials. A smoker at least has to put itself at risk by maintaining line of sight to pull someone towards them but a hocker, being a smoker and spitter combo, doesn't. The stalker is probably the most pure archetype that transferred between the games and it's acceptable to me because it needs line of sight to activate its pounce and strangle attack like a hunter.
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# ? Nov 29, 2021 23:46 |
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just a welcome to recruit kind of interaction https://i.imgur.com/5MFDUMp.gifv also gently caress the instadeath water https://i.imgur.com/8qApjod.gifv https://i.imgur.com/16cjiHH.gifv
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# ? Nov 30, 2021 00:04 |
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i laughed way too hard at this
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# ? Nov 30, 2021 00:11 |
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There aren’t any microtransactions in this game afaik
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# ? Nov 30, 2021 00:40 |
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accuracy cards are for losers https://i.imgur.com/nahmtIE.gifv
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# ? Nov 30, 2021 23:30 |
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That's amazing lmao
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# ? Dec 1, 2021 00:59 |
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Corbeau posted:This is what the developers entirely designed and tested around, which is half of why they're getting roasted online by the matchmaking playerbase (the other half being that the program doesn't work right at a technical level). This is the impression I've gotten since the beta, especially with the card picking system where some brain dead ding-dong can hold up the group in the safe room for 3 minutes every single round.
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# ? Dec 1, 2021 06:19 |
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bot is clutch for the wallhacks https://i.imgur.com/Pcx3To4.gifv
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# ? Dec 8, 2021 19:48 |
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New patch notes look pretty good.
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# ? Dec 15, 2021 10:39 |
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quote:During endless Hordes and back-to-back hordes, all Horde Special Ridden are limited to 2 of a given type and a maximum of 4 Gravitas Shortfall fucked around with this message at 10:50 on Dec 15, 2021 |
# ? Dec 15, 2021 10:46 |
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quote:Corruption Card Updates jfc finally
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# ? Dec 15, 2021 12:00 |
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I still have no idea how the game launched like this. The beta wasnt all busted wrt difficulty. Hell it was the reason my cousin and I liked it, it was just hard enough to give us those clutch moments of desperately fighting for our lives. Wtf happened between then and release?
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# ? Dec 15, 2021 17:15 |
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That patch looks great. Boss cards on the first stage were incredibly agitating. You had like 2-3 cards, white weapons, and no cash. Also I usually play Shotty or Smg builds so it sucked lol. None of my combos were functional and I was deep into damage fall off distances.
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# ? Dec 15, 2021 17:25 |
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Oh my loving god, the hocker had literally no shot cooldown until now
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# ? Dec 15, 2021 17:26 |
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Unless I missed it, no where does it say they fixed the crusher weak spot not being active.
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# ? Dec 15, 2021 17:28 |
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Not only they have decreased the difficulty with these changes:quote:Recruit: They also used the nerf stick on the Ridden waves here: quote:During endless Hordes and back-to-back hordes, all Horde Special Ridden are limited to 2 of a given type and a maximum of 4 and the ridden stats here: quote:Blighted Ridden no longer deal instant explosion damage when they die and gave some misc buff to players here quote:Increase player acceleration to 2100 (was 1900) and buffed Combat Card and Healing Card and nerfed Corruption Cards. All together it should make the game pretty different, difficulty wise.
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# ? Dec 16, 2021 09:29 |
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Just got this on gamepass. You start in a base and there are like 15 indicators to do stuff. I just want to shoot zombies, is there a guide or tutorial for what all this stuff is? Feels like I just joined part 2 of a game or something
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# ? Dec 16, 2021 13:46 |
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nexus6 posted:Just got this on gamepass. You start in a base and there are like 15 indicators to do stuff. I just want to shoot zombies, is there a guide or tutorial for what all this stuff is? Feels like I just joined part 2 of a game or something All that poo poo in the camp is window dressing, just hit tab and that'll give you the real game menu.
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# ? Dec 16, 2021 14:33 |
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Yeah the camp is literally just a fancy menu, that's it.
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# ? Dec 16, 2021 16:40 |
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Cool, ty. Do we have goon groups playing?
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# ? Dec 16, 2021 16:44 |
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Unless some discord somewhere has something put together, this thread is as close to a group as you'll find. I think most goons tried on gamepass at release, got destroyed by the baffling design/difficulty choices and never looked back.
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# ? Dec 16, 2021 16:50 |
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That's a shame, back to l4d2 then
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# ? Dec 16, 2021 16:52 |
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nexus6 posted:Cool, ty. Do we have goon groups playing? The Discord in the OP has been talking about playing this again after the patch hits.
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# ? Dec 16, 2021 17:09 |
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yea i'll also def be dipping back in once the patch goes live
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# ? Dec 16, 2021 17:27 |
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Ok I played lot today. It is 100% better. Veteran is a challenge and will punish mistakes like spreading out or not prepping for an event, but the special spam is toned way down. It is totally manageable. The free x2 first aid uses are clutch. This feels so much better, it actually feels fair.
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# ? Dec 17, 2021 02:34 |
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Richard Bong posted:Ok I played lot today. It is 100% better. Veteran is a challenge and will punish mistakes like spreading out or not prepping for an event, but the special spam is toned way down. It is totally manageable. The free x2 first aid uses are clutch. I haven’t tried Veteran since the update, but the special spam is gone in recruit. Also, this is kind of funny (I can’t make the pic display on my tablet) https://imgur.com/a/1EJH9Sr
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# ? Dec 17, 2021 03:24 |
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Sounds like good news — might give some nightmare runs a shot
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# ? Dec 17, 2021 03:33 |
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very happy with these changes. i hadn't booted the game in a bit but i'm enthusiastically evangelizing them to my friend group, we were finding recruit mostly too easy if sometimes too hard because of bullshit cards but vet a total total roadblock, in particular because of a bunch of things they tweaked. sad for the movement speed nerfs but w/e.
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# ? Dec 17, 2021 04:01 |
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toddler tendencies https://i.imgur.com/HALm87y.gifv
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# ? Dec 17, 2021 16:53 |
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Turtle Rock just got bought by Tencent. https://www.gamesindustry.biz/articles/2021-12-17-tencent-buys-back-4-blood-developer-turtle-rock
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# ? Dec 17, 2021 18:26 |
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I play this on PS4 and it's fun
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# ? Dec 17, 2021 22:07 |
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moist turtleneck posted:toddler tendencies This weird bug is actually some strange unexpected mercy. If the game calculates you are about to fly over an edge to an instant death, you'll grab the first grabbable ledge near your launch site. Doesn't explain the decision to go with instant death water pits on The Clog, though. I guess the idea was just "gently caress you"?
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# ? Dec 18, 2021 02:44 |
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# ? Jun 3, 2024 13:44 |
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Xaiter posted:This weird bug is actually some strange unexpected mercy. That’s how it was in L4D, I think it’s intended and the instadeath might be an oversight E: can confirm that veteran is fair now; not easy, but fair
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# ? Dec 18, 2021 05:56 |