Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
fridge corn
Apr 2, 2003

NO MERCY, ONLY PAIN :black101:

BeanpolePeckerwood posted:

Yeah, you got me pinned. I'll take the thrashing ;) :love:

Super list and write-up as usual BP. Our lists share 3 games in common! I'm gonna have to start writing mine up soon if I'm gonna have it posted by tomorrow

Adbot
ADBOT LOVES YOU

Darke GBF
Dec 30, 2006

The cold never bothered me anyway~
10. Immortals: Fenyx Rising - Ubisoft took Breath of the Wild and applied their standard formula to it while removing all the dumb bullshit Nintendo couldn't help putting in their game. No weapon breaking, no unskippable crafting animations, and just much more fluid and frictionless locomotion in general. Press the button, and the horse is under you and you're riding it and if you want to jump off and resummon it right under your rear end you can do it. The humor was mostly a miss but I never regretted exploring in this game, because at worst I'd come back with upgrade materials that would make me permanently stronger. The puzzles were also surprisingly decent, and the combat was fun.

9. Call of Duty: Vanguard - Launched with tons of maps, a lot of fairly broken guns (so you weren't stuck with just one overpowered option), and a pretty decent campaign. It's MW19 with a WW2 coat of paint, and that's what I was hoping for. No other shooter on the market comes close to COD. Looking forward to playing more in 2022.

8. Yakuza Kiwami 2 - Kiryu doing more Kiryu things. Can our boy finally find happiness? God I hope so. But the answer is no, because there's like 4 more games after this that I haven't played. Ahhh well.

7. Outriders - If I was judging games purely on how good they were at their best, this might've been the best game this year. It's a slickly-designed successor to the Mass Effect-style third person shooter, with a pretty solid loot system and fun, frenetic fighting against a wide variety of enemies. Great variable difficulties and an endgame, too! Unfortunately, it was so infested with bugs at launch that after I had started into the endgame my character got stuck in limbo and the game literally wouldn't let me log into it for more than 5 seconds before booting me. They eventually restored my character, but by then the damage was done. Queuing for runs timed out because nobody was searching for games, and it was dead. I still think I got my money's worth, and when it worked Outriders was some of the best times I've had this year undoubtedly. But I don't think I've ever encountered a bug that was so detrimental to my experience with a game before, so I kicked it down to 7 from a likely #2 or #1.

6. NEO: The World Ends With You - Can't believe this even got made. It's got so much drat soul to it, too. They could've phoned it in, but they didn't. There's a lot more depth to it than I knew even after beating the game, but by that point I had come up with a loadout on my own I was pretty satisfied with. The story was classic and true to the previous game, and the characters were great, too. Killer soundtrack, as always, and style for days. It drags a bit towards the end but it's okay. Shoka and Math Man are the best.

5. Beat Saber - Been playing it for years but this year it got new life from Airlink. Prior to that, I was using Virtual Desktop's wireless mode to play on my Quest 2, and that feature was mostly seamless but there were still clearly latency issues when I would play some Expert+ songs that really force you to swing quickly. Switching to Airlink literally enabled me to beat on the first try at least 5 songs that I couldn't make it more than 10 seconds into on VD. It's still not perfect but it's so close that only the stuff that is still truly beyond my skill level can trip me up now. I am no longer limited by the hardware, and there are very few songs in my library I cannot beat on the highest difficulty. Fantastic game, and still the best selling point for VR.

4. Phantom Abyss - Just got this a few days ago and it's exactly what I was hoping for. Indiana Jones simulator in the form of a first person platformer with a grappling whip and Dark Souls-esque ghosts that show you how other people ran through the procedurally-generated temple you're trying to loot. Complete with showing exactly where they died. This is a real slick idea for a game that I'm enjoying a lot. I've only made it to the third depth of a temple once, but I've beaten the earlier levels a bunch of times and it's extremely satisfying making it to the treasure alive and adding a new shiny gewgaw to your room of stolen treasures. The big selling point is that only one person ever can fully "beat" each temple. Hopefully I can eventually get to the final depth and actually fully clear one.

3. Hades - Roguelites are fun and I gave this one about 40 hours at the beginning of the year. Great combat, satisfying meta upgrades, and good voice acting/story. Hades kind of has it all, and my only real criticism is that the game is so short. I love what's there, but the second time I cleared a run I was a little frustrated the journey didn't continue to Olympus, and there weren't any alternate levels or anything. Supergiant is still technically an indie studio but I cant help wishing there were more meat there in the form of additional stages. Like a delicious meal that you wish had more courses.

2. Call of Duty Black Ops: Cold War - Cool and underused setting, cool characters, best-in-class shooting. The multiplayer was great, and the campaign gave me a lot of hope for future installments. Little things like side missions, optional objectives, and puzzles to solve in the mission hub make me think Treyarch was allowed to flex their creativity a bit more than the usual on this. The Red Doors mission was also the exact kind of stuff I love to see in videogames. I wouldn't mind seeing Adler take on the kind of recurring role that Captain Price has had in the series.

1. Scarlet Nexus - This one surprised me a lot. It's got that kind of generic anime action game look to it, and it starts off a little slow. But it ramps up, and by the time you've acquired all party members you've got access to so many powers and moves that the combat can really go any way you want. I would not hesitate to say Scarlet Nexus as an action game is on par with just about anything in Platinum's catalogue. You are making so much cool poo poo happen on the screen at once while also worrying about dodging and using context button prompts and sometimes pieces of the environment that it's ridiculous. I could've played another 10 hours of the combat in this game without getting bored if the story had kept going. The story is relatively nonsensical anime fare but it doesn't matter. I liked the characters, I loved the gameplay, and I was pretty certain it was my GOTY right after finishing it. Flawed but awesome.

I regret that I didn't play No More Heroes 3 this year. I'll get around to it next year. Honorable mention to AI: The Somnium Files. Date's incredible performance anytime Aiba indicated there was a porn mag nearby never failed to make me laugh.

Darke GBF fucked around with this message at 08:45 on Dec 23, 2021

veni veni veni
Jun 5, 2005


BeanpolePeckerwood posted:



:d: 'The Love Affair That Wasn’t' :d:

Yakuza 0


I’ve tried pretty hard with this one, on and off for years now, and while it’s got a wonderfully slick localization and some incredible humor…on a narrative and gameplay level it just puts me to sleep. I’m definitely going to finish it (maybe even sooner than you think) and I’m glad they’ve found a following in the west with these games since they are so totally unique. Unfortunately, I think I’m the wrong audience.





:same: I don't hate Yakuza and I kind of get why people like it, but it's so not for me. I tried pretty hard with zero. It just makes me zone out and want to play something else. It's cool other people like it so much I'd rather just appreciate it via funny screen grabs and gifs cause I don't think I like playing Yakuza games much.

veni veni veni
Jun 5, 2005


Also I just straight up forgot Diablo 2 on my list. I'd have bumped any of my last 4 off there and swapped it out I just totally spaced it lol. It'd be number 6 though

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



fridge corn posted:

Super list and write-up as usual BP. Our lists share 3 games in common! I'm gonna have to start writing mine up soon if I'm gonna have it posted by tomorrow

You'd chuckle if you knew how late I stayed up.

veni veni veni posted:

Also I just straight up forgot Diablo 2 on my list. I'd have bumped any of my last 4 off there and swapped it out I just totally spaced it lol. It'd be number 6 though

Diablo II was my #2 for a solid 6 weeks, then my memory jostled a bit as I watched veegy's latest stream.

nitsuga
Jan 1, 2007

10. The Dream Machine



This game drew me in with its lovely visuals. It did not disappoint from that aspect, with all sorts of lovely and strange environments. The story gets weird, and there are plenty of quirky adventure game mechanics, but it really was fun to play late at night before entering my own dream world.

9. Coloring Pixels



Wherein I learned to chill. I downloaded this on a whim in one of my "Let's get some new games" phases. It took me a while to play from that point, but I've been really enjoying the soothing experience since then. I'll put on some music and start clicking away on what's in front of me.

8. American Election



Oh man, I am a sucker for visual novels. This one is pretty dark and dreary, but there was still that glimmer of hope where I felt like I had a chance to sway things.

7. Wide Ocean Big Jacket



Another very chill game with some lovely graphics. You play a group of various characters on a camping trip. This is the one that really got me to enjoy using a controller with my PC (I know, gasp).

6. Doom 64



I bought a Switch Lite last Christmas and wanted to get some good cheap games. This was at the top of my list, and I have to say it's been fantastic. The music is ominous, the monsters are spooky, and I don't have to deal with that pesky y-axis.

5. Super Mario Odyssey



I played a demo version at Target and couldn't get this game out of my head. A goon was selling their copy, so I picked it up. I've been having a blast throwing my hat at Goombas ever since. As much as I love them, I'm an utter failure when it comes to the 2D Mario games, this one I feel like I actually stand a chance at completing.

4. Tetris 99



I remember spending some time fumbling with this as a kid and being awful at it as a teenager, but despite all that I somehow could not resist. I think I've logged 100 hours this year now. No 1st places yet, but I've come close. This is a a game I've had the distinct pleasure of playing outdoors too on a couple camping trips. The idea seemed sacrilegious, but it turns out mother nature didn't care, and I had a blast.

3. West of Loathing



After sitting on my wishlist for at least a few years, I finally picked this up on sale in the late summer. I'm in somewhat of a gaming renaissance right now if you couldn't tell, and one of my early sins was writing off RPGs. I didn't know this was an RPG, but I figured it out (clever me) and it turned out to have a wicked sense of humor and a pretty enjoyable battle system.

2. Stardew Valley



I doubt anyone reading this isn't already familiar with this game, but man did it cheer me up last winter. Once I found out there's no real pressure to succeed, I would just pick up the game and chill. Farming, fishing, spelunking, whatever. This really proved to be a lovely way to unwind and with winter quickly taking over, I have a feeling I'm going back to this little world soon.

1. Undertale



I picked this up with a whole bundle of other great games that I'll have to throw out some honorable mentions for now that I think about it. Anyway, not knowing what was in store I fired this up one fall evening, and I quickly got hooked. I lost my save with a reinstall of Windows, so I'm still working on getting to the end, but it's been great. This is a game that keeps me chuckling, and that is really all I could hope for. Reading through a few pages of this thread, I see now there's a sequel. And it even inspired me to make my own list, the one you're reading now. Anyway, this is a great game despite a few QoL items missing compared to more modern games (controller support, editable key bindings, widescreen resolutions, et cetera). Still, you really ought to try it if you haven't.

Honorable Mentions:

Control
Dirt Rally 2.0
Euro Truck Simulator 2
Hotline Miami
Minesweeper

nitsuga fucked around with this message at 21:39 on Dec 23, 2021

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



some pretty prominent lists missing from this thread atm :catstare:

Regy Rusty
Apr 26, 2010

I'll get to it ok

I keep playing FFXIV every day instead of completing last minute games, but I still might manage Forgotten City before the year's out. Starting it tomorrow.

DemoneeHo
Nov 9, 2017

Come on hee-ho, just give us 300 more macca


The official DemoneeHo games of 2021 list

Honorable mentions:

Famicom Detective Club: The Missing Heir and The Girl Who Stands Behind: Classic Nintendo mystery games remade with shinier graphics. Great presentation, but unfortunately they keep the same clunky story progression with no in-game hint mechanics. So it can be frustrating to figure out the exact order of actions to move from one scene to the next. If you had to play a single one of these titles, then I recommend The Girl Who Stands Behind. The story is stronger and less clichéd. Plus you have to fend off a drunk salaryman.

Spirit Hunter NG: A really spooky VN/adventure game. Compared to Death Mark, its predecessor, it has less jump scares (even with horror setting set to max), less frustrating exploration, and a smaller cast with deeper characterizations. I prefer NG to Death Mark, but you really should play both. In this house, we stan Momo Kuruse.

30XX: Sequel to 20XX, the roguelike platformer inspired by Mega Man X, now with spiffier graphics. Decently designed and fun, but still in early access.

Deep Rock Galactic: Rock and stone! I wish I could have played this one more. Unfortunately I picked this up right as a bunch of other anticipated titles were released, so I haven't put that much time into it.

Dishonorable Mentions:

Deadly Premonition 2: I can forgive a game for being janky if it has a good story and charming writing. Unfortunately the jank to charm ratio was too high for me this time. I get that the Switch is an underpowered console compared to its competitors, but this was the only Switch game that has crashed on me numerous times. Trying to complete the game was an unfun chore. Performance issues aside, the overall story wasn't as well developed or memorable as the first game. You're better off playing The Missing or The Good Life if you want to experience more recent SWERY games.

Bravely Default 2: It has a good battle system and amazing battle themes. But between the lack of QoL features that the previous games had, the tedious dungeons, the bland characters, and the forgettable story, I kept asking myself why couldn't they have designed it like Bravely Default 1/Second instead. I recommend playing those games over this one.

World Flipper and Fire Emblem Heroes: These be gachas that refuse to give me the units that I desire. How dare they.

--

The Top Ten Eleven games of 2021


11. Outer Wilds: Echoes of the Eye
It pains me to not have this listed in the top 10 for this year. But I had to make a cut somewhere, and I listed the base game as my number 1 game last year, so I don't feel too bad putting it at number 11.

The time-looping space exploration game returns with a brand new area called the Stranger to explore. Due to the nature of Outer Wilds, this new area is closed off from the rest of the game, so you won't be doing much interplanetary space exploration in this DLC. However, there are still plenty of things to discover within the new area. New mysteries, hidden locations, deepest lore, creepy spooks, devious puzzles: it has it all. I had a big goofy grin every time I peeled back the layers and learned more about the physics and true nature of the Stranger. Just a mind-blowing place to poke at. It's really hard to talk about it without hiding everything behind black bars, but do know that if you loved the original release, then you'll love this DLC.



10. Monster Hunter Rise
It's Monster Hunter but with a dog. And you can pet the dog. And the cat. And the owl. 10/10.

It has the same familiar formula, but with some new features. Besides the new palamute, every hunter now has a Wirebug that serves a variety of functions. It can be used as a grappling hook to climb up walls, can help you recover in midair, and most importantly initiates Silkbind Attacks. Each weapon has its own Silkbind Attack, but all of them will allow you to pin down a monster for easy pickings. You can even ride a monster and control it's actions like a puppet, so you can attack other monsters. The wirebug is a neat all-in-one mechanic that does give all of the weapons some new mobility and attack patterns, spicing up the established gameplay.

All of the new monsters have really cool Yokai-inspired designs, most of them are memorable. MHR has good performance on the Switch. There have been the occasional dropped connections during an online hunt that is frustrating to deal with. And it is annoying that online lobbies can only hold a max of 4 players. Big capacity lobbies is something that MH World has spoiled me on. But I am willing to chalk it up to the hardware limitations of the Switch.

While MHR may not a huge leap forward for the series, it is a fun entry to play.



9. Great Ace Attorney
Ace Attorney, except it's Japanese. It's a odd concept, but it works. Jokes aside, everyone's favorite favourite courtroom mystery series is back and better than ever. It has all of the right elements to place this entry at the top of the series: a bunch of new goofy characters, mostly well constructed mysteries* and an engrossing plot, as well as new game mechanics that build upon the old formula. Of particular note is Sherlock Holmes Herlock Sholmes and his Dance of Deduction. The Great Detective himself loves to show off his intellectual prowess, but often picks the wrong premises and goes off on wild tangents. So it's up to Naruhodo to nudge him back on the right path by picking the correct clues instead. These sequences are always a delight to watch as Sholmes and Naruhodo spin their way to the truth.

I will knock it for being rather slow at times, such as some long bits of exposition here and there, or watching the same dance of deduction get repeated several times. But those are minor nitpicks in the grand scheme of things. Plain and simple, just really good AA games.

*(sorry GAA 1-4, you are not a good case. They can't all be winners.)



8. The House in Fata Morgana
The most beautiful, depressing visual novel I have ever played through. You assume the role of a nameless, formless protagonist who wakes up in an abandoned mansion. An eerie maid sees that you have amnesia, so she guides you to four doors to help you recover your memories. Behind each door is a story of the mansion's previous occupants, describing the web of tragedies that span hundreds of years in the past. Soon, all of the pieces start to come together as you learn the truth behind the mansion and discover the tragedy that started it all.

I'll be blunt, this was not an easy read. Everyone just goes through some really miserable tribulations. You could rename this to Misery Simulator to better reflect what it's all about. So why power through it? Because the payoff is worth it. I can't go into great detail without spoiling it, but eventually you meet two of my favorite characters in the game. They are well written, they have a wonderful relationship, and their journey engrossed me. The two of them by themselves could carry the entire game, but the rest of the cast actually do pull their weight, too. The whole story is compelling, heart wrenching and excellently written. The music is phenomenal.

If you don't trust my recommendation, then you should know that it had a perfect score on Metacritic for a while. That's a seal of approval right there.

(PS, there is also a prequel called A Requiem for Innocence, and a sequel called Reincarnation. As a heads up, I believe the Switch version has all 3 stories in one game, while Steam only has the original VN and the prequel, not the sequel.)



7. Gnosia
What if Werewolf but in space? Then you get Among Us. Or this game. Gnosia is definitely a unique take on the genre, combining the hidden traitor game with some roguelite mechanics and light visual novel elements, resulting in a single player Werewolf simulator. It just works. Each individual round will take about 10-15 minutes, which makes it easy to jump right into another loop when you win or lose. And believe me, you will lose a lot of early rounds, but it never feels frustrating when you do lose. Whether it ends in victory or death, you get experience points to earn new skills that allow you to debate better. All the while you learn every character's quirks and debate styles to better prepare youself in the future. Soon you'll be able to pick up on whenever Comet is lying, or when Kukrushka is chasing after false leads. It's a triumph when you successfully put Yuriko in cold sleep.

While there more emphasis on the actual "game" part of the game, there is a nifty plot to unravel. Most of the time you'll be learning little fragments of each character's backstory, sometimes you'll discover the circumstances that started everything. Most of the cast are memorable and endearing. Don't (cold) sleep on this adventure.

(p.s. I also recommend you read Raging Loop, which is a pure visual novel about people forced to play Werewolf. It made my top 10 last year)



6. Sekiro
I was never good at parrying in Dark Souls. So when FromSoftware made a game all about parrying, I was forced to git gud. Sekiro is a very challenging game, but damned if it wasn't satisfying to conquer each boss after numerous deaths. Besides the tough fights, I really liked being able to stealth and backstab nearly every enemy; it made me feel like Solid Snake. The only thing missing from this were cyborgs and giant robots. FromSoftware at its finest.



5. Escape Simulator
Escape rooms, who doesn't love them? From the Newgrounds flash games of yesteryear to the real life escape room challenges of today, they remain one of my favorite type of puzzles. Something about them just tickles my monkey brain whenever I find the key hidden under the pillow and use it to unlock the treasure chest, only to find a sliding block puzzle inside. Escape Simulator offers twenty rooms of four different themes (Egyptian, space, Victorian, and corporate office), each full multiple clues to find and puzzles to solve. There is quite a bit of variety in these riddles, so no two rooms will feel the same. They are all just well constructed puzzles. This game also offers co-op play. So you can struggle with your friends, and get mad at them when they don't realize they are holding onto an item needed to clear a puzzle (I have been on both ends of that situation).

Now each individual room in this game should only take you no more than 15 minutes to complete. That's about 4-5 hours worth of content for $15. I think that is a good value for the amount of content at that price. But you can find other escape room games, whether on Steam, the Play Store, etc. So what elevates this game above the rest of the competition for me to put this in my top 10? The real standout feature is the level editor. Don't get me wrong, the rooms made by the developers themselves are fun to play through and well designed. But you can only really play each room once. After that you're just speedrunning or looking for optional tokens in the rooms. The level editor allows users to make and upload their own creations onto the Steam Workshop, thus giving it some much needed longevity. As a warning, the workshop can be a crapshoot. The majority of the levels there are either novice rooms without much polish, or accidental uploads of the tutorial rooms. But you can find some truly creative rooms that push the boundaries of the genre. As an example, the user-made "Miniature Room" splits two players into different areas: player A goes into a regular room while player B gets to look at a miniature version of player A's area. Player B can flip switches to alter player A's area, and both can send items to each other. So both players must relay information from one side to the other, allowing them to solve the room. There are some neat concepts like that on the workshop.

In short, if you are a puzzle game fan, then you can get a lot of mileage out of this one.




4. Guilty Gear -Strive-
Guilty Gear is one of my favorite fighting game series. The motley crew of characters that populate the universe are all cool and unique, the music is bangin', the mechanics are solid, the graphics just ooze style. But I'm terrible at fighting games, so I've had to admire GG from a distance. Sure, I've played X2 and Xrd, but I struggled against more experienced players and banged my head trying to pull off advanced techniques.

Strive sought out to simplify the game and make it more approachable for beginners, and I think it mostly succeeded in that regard. I think this came at the cost of cutting out some of the more mechanically interesting characters (RIP Venom), but otherwise I can jump in a game, pull off some neat combos and understand whats going on. That's all I needed from a fighting game. In terms of graphics, it is still the most stylish game on the market, blows the competition out of the water. Soundtrack is better than Xrd's; giving everyone a vocal theme was an inspired choice. I got the PC version and the connections times still are bullshit blazing. Still my heart is blazing, so I'll keep playing. The actual netcode during matches is fine.
I'm going to close this one out by quoting some song lyrics that best reflect how I approach each loss in game:

The sky, above the clouds
A rainbow that fate has devoured
I gave up hope
But I'm not going to be lost tomorrow
Even if it is hell
I'm gonna crawl





3. Final Fantasy XIV (ARR through Shadowbringers. For the purposes of vote tallying, just use Shadowbringers)
I caved and started playing the critically acclaimed MMORPG this past summer because most of my friends were playing it too. And despite my aversions to MMORPG's in general, I had fun with this. I didn't have fun with the many, many main story quests in ARR. You know, the quests that amounted to walking back and forth between npcs five feet apart with the occasional fight to break the monotony. That bloat still exists. And the story isn't all that interesting until you reach the expansions. But I actually enjoyed running through ARR-era dungeons (not Copperbell, gently caress that place), and trying out the different classes. I don't think there is a single class that I haven't had fun playing yet, although I've only unlocked half of them so far. I wanna blitz through the MSQ so I can get to the really cool raids and boss fights. Like, how many other MMORPGs let you fight against cameo bosses from older FF games, and then let you have a full on "Rules of Nature" moment against a giant water god?

I'm still only partway through Shadowbringers, so I can't comment on Endwalker. Each expansion adds in better dungeons, cooler trials, crazier raids, a more interesting story, yadda yadda yadda. You've seen everyone else praise this game, there's not much more I can add to the pile. Oh, and Soken is a musical genius.



2. Shin Megami Tensei V
Lucifer might have said that God is dead, but this game sure ain't. After years of waiting, Atlus finally released SMT V and its fuckin rad. Well, the character writing feels really underdeveloped, that's not so rad. But exploring another post-apocalyptic Tokyo never felt so satisfying. Instead of using traditional dungeons, you'll be spending more time in the outdoors, and it never bores. There's a lot more emphasis on exploration this time around, what with the environment being more vertical than older games. Finding all of the hidden nooks and crannies in the city ruins was neat. The tactical combat is back and still just as challenging. It's not nearly as easy to break as you could with IV. The fusion mechanics have been refined and easier to deal with. Demon negotiation are a lot more fair this time around, and the conversations are often hilarious. SMT V's atmosphere is cool, even if it does seem too similar to Nocturne at times. While I do think the human characters could have used better writing, all of the demons you find around the netherworld have a lot of charm and are very memorable. You could say they have a lot of heart. All in all, just a great game.



1. Metroid Dread
I was originally going to preface this by saying it's been a decade since Other M drat near destroyed the franchise, but we finally have a new Metroid game so it's okay now. But then I remembered that's not true; Samus Returns came out and I completely forgot about it (there was also Federation Force, but that doesn't count). SR was an alright remake, but it just didn't really live up to its predecessors. Boring level design, bland music, too many enemies requiring the counter attack to beat... It didn't click for me. It also had the unfortunate coincidence of releasing right after a popular fanmade Metroid 2 remake had come out. So it's easy for me to realize why SR slipped out of my mind.

I can tell you right now that I won't be forgetting about Metroid Dread anytime soon. Mecury Steam took the formula they had and improved upon it in every way to make one of the most fun Metroid games ever. Samus Returns walked so that Dread can run. Not just run, but also slide, bounce and zip down each corridor. The way Samus moves is so fluid and responsive, I kinda wish there was some kind of obstacle course you could run through to test your skills. The combat is good; way less reliance on the melee counter, and now you have the ability to lock on and fire multiple missiles at once. Bosses put up a good fight, but I do think they do a little too much damage on Normal mode. You can sequence break again, encouraging you to find the best route to beat the game under four hours. Mechanically, it's definitely the best 2D Metroid in the series. This game benefited from being delayed for 15 years.

The writing is inoffensive and doesn't get in the way too much. I'm not opposed to the idea of a talking Samus, but Dread shows how much you can establish a character through body language while keeping her mostly silent. Mostly silent, I say, because she lets out some very angry screams that better show off her character than the numerous monologues of Other M could ever hope to do. Music is sadly a weak point for the game, but everything else makes up for it.

Here's to hoping that Metroid Prime 4 could be just as good, if not better than Dread.
--

Easy to read list of my top 10:
11. Outer Wilds: Echoes of the Eye
10. Monster Hunter Rise
9. Great Ace Attorney
8. The House in Fata Morgana
7. Gnosia
6. Sekiro
5. Escape Simulator
4. Guilty Gear -Strive-
3. Final Fantasy XIV: Shadowbringers
2. Shin Megami Tensei V
1. Metroid Dread

DemoneeHo fucked around with this message at 06:39 on Dec 24, 2021

The 7th Guest
Dec 17, 2003

BeanpolePeckerwood posted:

some pretty prominent lists missing from this thread atm :catstare:
probably will post my honorable mentions and worst game list on christmas day, then the top 50 right before new years eve. i have most of the writeups done, but i'm still playing through a number of 2021 games and want to finish them before updating my list. i have a cutoff point in mind

e: I have decided that if I've played through enough of a long-form game to form a solid opinion on it I will include it in the list, it's just that it will have a review score that could later change on revisit. an example of this is Bonfire Peaks, which has 200 puzzles and is 15 hours long. I've already got a pretty good opinion on it after solving 30 of the puzzles.

The 7th Guest fucked around with this message at 16:23 on Dec 24, 2021

Rarity
Oct 21, 2010

~*4 LIFE*~

BeanpolePeckerwood posted:

some pretty prominent lists missing from this thread atm :catstare:

I'm a last minute voter type of girl

cheetah7071
Oct 20, 2010

honk honk
College Slice
goty to the polls

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Rarity posted:

I'm a last minute voter type of girl

;-*

Rarity
Oct 21, 2010

~*4 LIFE*~
My list is 60% written so its on its way :D

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Rarity posted:

My list is 60% written so its on its way :D

i was mostly joking, yeah, it took me weeks to write and rewrite my list and days to format. i'm sure people like veegy are sweating under the gun rn with all the poo poo they have to write


Rarity, which console gen are you up to?

Regy Rusty
Apr 26, 2010

lol if you don't bang your list out in an hour or less

Rarity
Oct 21, 2010

~*4 LIFE*~

BeanpolePeckerwood posted:

Rarity, which console gen are you up to?

I've currently at the end of October 2008

Red Alert 2 Yuris Revenge
May 8, 2006

"My brain is amazing! It's full of wrinkles, and... Uh... Wait... What am I trying to say?"

Regy Rusty posted:

lol if you don't bang your list out in an hour or less

you gotta put a lot of polish on it so you can win next month's 'Game of the Year List of the Year' thread

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.

BeanpolePeckerwood posted:

some pretty prominent lists missing from this thread atm :catstare:

Do you want me to post my few years old "Top 100 Video Games of All-Time" post?

Runa
Feb 13, 2011

BeanpolePeckerwood posted:

some pretty prominent lists missing from this thread atm :catstare:

I need to find some decorations for my list this is very important

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



punk rebel ecks posted:

Do you want me to post my few years old "Top 100 Video Games of All-Time" post?

hell yes

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.

Here you go.

Here is it on NeoGaf in case Medium.com acts dumb: https://www.neogaf.com/threads/the-top-100-greatest-video-games-of-all-time-imo.1345553/

Darke GBF
Dec 30, 2006

The cold never bothered me anyway~

This list is insane and has some extremely questionable choices and placements. You're crazy, and I agree that SM3DL is the best Mario game.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK




Even though your taste is like night and day different than mine, your list is very cool.

Escobarbarian
Jun 18, 2004


Grimey Drawer
I wanna try and do Echoes of the Eye before I make my list except I think I might be working every day of the year after I get back home so we’ll see

wash bucket
Feb 21, 2006

https://twitter.com/HardDriveMag/status/1474379474007375890?s=20

My list had SIX actual new games. :smug:

shoc77
Apr 21, 2015
10. Mortal Kombat 11(PC): Story mode is really fun with time travel shenanigans and flashy kombat, not to mention fatalities are always fun to execute.

9. Detroit: Become Human (PC): I'm a big fan of adventure games and this game has really high production values, the amount of choices and consequences are kinda staggering compared to Telltale Game's offerings.

8. Max Payne 3 (PC): Another game with high production value. It was a thrill romping down different places, and shooting dudes John Woo style, however....

7. Max Payne 2 (PC): This is the Max Payne game which I really adore despite its age. The story presentation via noir comics is novel for its time and the combat is more free form compared to its successor.

6. Super Robot Taisen: Original Generation 2 (GBA): I was always a great fan of tactical grid based rpg as my first ever game was Shining Force 2. Combining mecha with this genre is an explosive combination and as someone whose exposure is pretty much limited to Gundam, it's nice to get into a series with OG characters and mecha and not be overwhelmed by other mecha series.

5. The Great Ace Attorney: The Adventure of Rynosuke Naruhodo (3DS): I played the fan translation on the 3DS for the 1st part of the series early in January and then despaired that I was never going to experience the 2nd part until to my surprise, Capcom decided to translate and release both parts as a combination. I have purchased the official translation on release but have yet to play the 2nd part hence only the name of the first title is on the list. However, I'm sure the 2nd part will be an absolute banger once I get to it.

4. The Banner Saga 3(PC): This is another tactical RPG hence an inclusion on my list. I adore the unique graphics and after having slogged through the world with the cast in Saga 1 and 2, it's bittersweet to have it come to its final conclusion.

3. Devil May Cry V (PC): What a masterpiece from Capcom, after so many years, Capcom has finally delivered a fitting sequel (No, DmC doesn't count) and it's great to see Dante and company kicking demon rear end again.

2. Sayonara Wild Hearts (PC): The soundtrack is absolutely amazing and I wish I can forget the game experience I had and replay it fresh again.

1. Final Fantasy XIV: Shadowbringers (PC): I came to the game late as I had sworn off MMOs due to how much time they demand as a genre. However, after seeing the praises for Shadowbringers, my curiosity got the better of me and I decided to give it a try since it has a generous free trial up till Heavensward. From ARR to Shadowbringers, it just grew from strength to strength and Shadowbringers is such an amazing experience throughout (though I adore Heavensward and Stormblood as well). Have still yet to complete the post-ShB content and will be waiting with bated breath when I get to Endwalker.

DalaranJ
Apr 15, 2008

Yosuke will now die for you.

Rarity posted:

I'm a last minute voter type of girl

What’s the deadline?

I just finished the last game up for consideration 15 minutes ago. I regret to inform you that Super Mario 3D World will not be going in my top 10.

Rarity
Oct 21, 2010

~*4 LIFE*~

DalaranJ posted:

What’s the deadline?

Please read my OPs I work very hard on them :smith:

Longpig Bard
Dec 29, 2004



Psychonauts 2 should win Outstanding Visual Style on Steam

jimmydalad
Sep 26, 2013

My face when others are unable to appreciate the :kazooieass:

AGDQ 2018 Awful Block Survivor
I wish I could contribute, but I don’t remember playing many games. I spent much more time watching games than playing them.

Party Boat
Nov 1, 2007

where did that other dog come from

who is he


I think as long as you actually played some of the game in question that's still valid because time consuming ancillary material informs your view of the time spent playing the game. I only played Blood Bowl in two hour sessions every 1-2 weeks but spent much more time talking about it, researching strategy, and watching streams. And did all that make me a better player? Well look, it's a complicated game and so much comes down to dice rolls

Rarity
Oct 21, 2010

~*4 LIFE*~

Party Boat posted:

Well look, it's a complicated game and so much comes down to dice rolls

This is a funny way of saying I got too greedy with my star player and he got merked by some ratbag wood elf

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.

Darke GBF posted:

This list is insane and has some extremely questionable choices and placements. You're crazy, and I agree that SM3DL is the best Mario game.

I always find it strange when people say that 3D World was a step up from Land in everyway.

BeanpolePeckerwood posted:

Even though your taste is like night and day different than mine, your list is very cool.

Thanks. I thought about doing another one, but I feel that my tastes/gaming log has differed even more from mainstream discourse. I hardly play any AAA games anymore for example.

cheetah7071
Oct 20, 2010

honk honk
College Slice
AA and high-production value indies own

Party Boat
Nov 1, 2007

where did that other dog come from

who is he


Rarity posted:

This is a funny way of saying I got too greedy with my star player and he got merked by some ratbag wood elf

It was a kroxigor. Survived being on the receiving end of a block but then ate poo poo trying to dodge away from the prehensile tail

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



cheetah7071 posted:

AA and high-production value indies own

DalaranJ
Apr 15, 2008

Yosuke will now die for you.

Rarity posted:

Please read my OPs I work very hard on them :smith:

I did, a week ago. I just got confused by the implication that there wasn't much time left.

Adbot
ADBOT LOVES YOU

Darke GBF
Dec 30, 2006

The cold never bothered me anyway~

punk rebel ecks posted:

I always find it strange when people say that 3D World was a step up from Land in everyway.

3D World makes serious concessions in its level design to accommodate the fact that it is designed to be playable with 4 people at once. You need to make levels bigger and wider just so people won't be crashing into each other, which throws off the pacing and makes everything look emptier. 3D Land's strongest features are the tight pacing and the replayability, and they feed into each other. I never felt like I was wasting time going back into a level to get a special coin I had missed, because the levels were designed to be relatively short and repeatable. Perfect for a short work break or trip to the toilet. It was also nice that the difficulty was pretty much perfectly tailored for me and nothing was too easy nor too difficult. The Galaxy games and 64/Odyssey are great and all, but they've got fluff. 3D Land doesn't have an ounce of fat on its bones. It's lean.

  • 1
  • 2
  • 3
  • 4
  • 5