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AnEdgelord
Dec 12, 2016

huh posted:

What did everyone kill most Sekiro bosses with? HP depletion or posture breaking?

depends on the boss, you don't really get to pick

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Son of Thunderbeast
Sep 21, 2002
I played with cheats on to experience the story, so i depleted everyone's HP with a single hit

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.
It's really hard to actually kill the vast majority of bosses with HP depletion, because HP depletion significantly affects posture regen (and I think also posture damage itself? not sure, it's been a while). For bosses that don't specifically push you towards one or the other I usually try to deplete them to half HP and then focus on posture.

Also a lot of bosses can just be insta-chumped with the right weapon art or shinobi tool which makes the question moot.

Blind Rasputin
Nov 25, 2002

Farewell, good Hunter. May you find your worth in the waking world.

The HP/posture system in sekiro was so revolutionary to me. I think about it all the time. In basically every other game ever, if you’ve scraped 90% of the HP off of an enemy (big or small, nuanced or frequent recurring) they’re still just as perfectly powerful and capable as they were with 100% HP. They’re still shooting away or swinging away at you like nothing has happened. In Sekiro, as you progressively strip HP off an enemy, they more quickly and easily build up to breaking posture, which is a death sentence. If you think about it, as you remove HP from an enemy in Sekiro, they actually behave like they are injured, like they have incurred weakness. They become less threatening. This is phenomenal. Once you start thinking about this, it will bother you in every other game forever. Why is that hunter in Halo with just a sliver of HP left fundamentally unchanged from when the fight began? I could go on. But regardless, once you become aware of how stupidly simple and one dimensional enemy HP is handled in whatever game you are playing right now, you’ll long for something better.

codo27
Apr 21, 2008

Son of Thunderbeast posted:

I played with cheats on to experience the story, so i depleted everyone's HP with a single hit

God drat you

huh
Jan 23, 2004

Dinosaur Gum

Blind Rasputin posted:

The HP/posture system in sekiro was so revolutionary to me. I think about it all the time. In basically every other game ever, if you’ve scraped 90% of the HP off of an enemy (big or small, nuanced or frequent recurring) they’re still just as perfectly powerful and capable as they were with 100% HP. They’re still shooting away or swinging away at you like nothing has happened. In Sekiro, as you progressively strip HP off an enemy, they more quickly and easily build up to breaking posture, which is a death sentence. If you think about it, as you remove HP from an enemy in Sekiro, they actually behave like they are injured, like they have incurred weakness. They become less threatening. This is phenomenal. Once you start thinking about this, it will bother you in every other game forever. Why is that hunter in Halo with just a sliver of HP left fundamentally unchanged from when the fight began? I could go on. But regardless, once you become aware of how stupidly simple and one dimensional enemy HP is handled in whatever game you are playing right now, you’ll long for something better.

Nice.

(edit) Also I didn't realise posture was lessened with fewer HP.

acyclicity
Oct 27, 2008

A curious little mouse!
The better I got at hitting parries, the less I had to depend on depleting HP to slow posture regen. Most bosses are "posture bosses" if you never stop attacking.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Son of Thunderbeast posted:

I played with cheats on to experience the story, so i depleted everyone's HP with a single hit

You depleted not only the game, but yourself.

Phobophilia
Apr 26, 2008

by Hand Knit

skasion posted:

Katanas are good in every souls game idk why people get weird about them

Katanas are kind of mediocre in most Souls games, sitting in-between straight swords and greatswords in speed. They have great running attacks, but those can be predictable, and it's kind of unrealistic for actual use of katanas.

The exception is DS2, which gives Katanas massive counter-damage, which makes them brutal traders.

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?
Having never used them this makes me want to do a full katana run before ER. Then I remembered the katana in DS1 requires backtracking through the swamp and I have nfi where the others are. :v:

skasion
Feb 13, 2012

Why don't you perform zazen, facing a wall?

Mailer posted:

Having never used them this makes me want to do a full katana run before ER. Then I remembered the katana in DS1 requires backtracking through the swamp and I have nfi where the others are. :v:

Nah katana is easy to get in DS1, just murder the burg merchant as soon as you find him and he’ll drop one

Dabir
Nov 10, 2012

Katanas have reliable movesets and good dex scaling. Don't they have bleed too?

Phobophilia
Apr 26, 2008

by Hand Knit
Bleeds were briefly good right in the early versions of DS3, afterwards it got meganerfed and it's only really exemplary against a single boss (Demon Prince). In every other game, up-front damage is more important.

Katanas only standout move is the running attack, otherwise it's quite mediocre. You're going to have to play the game normally, with better spacing and whiff punishes. Because point blank, a dagger or straight sword's going to knock you right out of your attack.

Funnily enough, in the katana game, Sekiro's running attack is noticably slow. But you don't notice it, because the enemy will animation cancel out of their own attack to synch up a block animation.

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?

skasion posted:

Nah katana is easy to get in DS1, just murder the burg merchant as soon as you find him and he’ll drop one

I have murdered that guy literally hundreds of times and I didn't remember this. It's hard to blame it on seven years of downtime when you've seen it pop up so much. :downs:

skasion
Feb 13, 2012

Why don't you perform zazen, facing a wall?

Dabir posted:

Katanas have reliable movesets and good dex scaling. Don't they have bleed too?

Yeah. Maybe they’re not gods own hardcore pvp weapon but they’re perfectly fine

Eat My Ghastly Ass
Jul 24, 2007

Son of Thunderbeast posted:

I played with cheats on to experience the story, so i depleted everyone's HP with a single hit

:mediocre:

Jarmak
Jan 24, 2005

The glory of Sekiro's bosses were how as you learned them the combat became a rhythmic dance of sorts where you went back and forth between pressing the attack and defending yourself with parries, learning how to play the transition points.

Bananasaurus Rex
Mar 19, 2009

Phobophilia posted:

Bleeds were briefly good right in the early versions of DS3, afterwards it got meganerfed and it's only really exemplary against a single boss (Demon Prince). In every other game, up-front damage is more important.

Katanas only standout move is the running attack, otherwise it's quite mediocre. You're going to have to play the game normally, with better spacing and whiff punishes. Because point blank, a dagger or straight sword's going to knock you right out of your attack.

Funnily enough, in the katana game, Sekiro's running attack is noticably slow. But you don't notice it, because the enemy will animation cancel out of their own attack to synch up a block animation.

Can confirm. Used the carthus curved sword on my SL25 with +3 weapon challenge run and bleed destroyed most bosses. The one exception was the dragonslayer armor, which was surprisingly difficult since it cant bleed.

Grayshift
May 31, 2013
It's a good time to do a DS3 run as a warmup. Problem I'm facing is I've done DS3 drat near every way it can - strength, dexterity, sorcery, even a miracle run where I jumped into Ariandel asap for Way of the White Corona as the earliest possible attack spell.

I generally find DS3's magic to be less fun (if I could get the sticky exploding fireball spell early though that'd be huge fun) so I'm kind of leaning to a twin dagger or weapon art centric run. To contrast, my preferred style for just punching through the game is twohanded greatswords, claymore has been a solid friend since DS1 - great damage, immense poise damage, good range and fair speed. Any fun suggestions?

Actually thinking about it, as much as people (and Bloodborne) meme into how shield cowardice is baked into the series, I haven't felt shields to be generally good since DS1. Force myself to fatroll and rely on shields in place of DS3's ridiculously low cost rolls?

Brandfarlig
Nov 5, 2009

These colours don't run.

Mailer posted:

I have murdered that guy literally hundreds of times and I didn't remember this. It's hard to blame it on seven years of downtime when you've seen it pop up so much. :downs:

You probably know this but the second katana is at the top of blight town so you can start with the key and grab it pretty easily. I don't think there's much difference between the two though so the merchant is easier. I guess you can use it to make a chaos blade if you want both.

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.

skasion posted:

Yeah. Maybe they’re not gods own hardcore pvp weapon but they’re perfectly fine

the washing pole is pretty good in DS3 PvP IIRC

Bananasaurus Rex
Mar 19, 2009
Katanas were always good in pvp. Well at least 1 v 1. Just kinda boring.

CharlestonJew
Jul 7, 2011

Illegal Hen

huh posted:

What did everyone kill most Sekiro bosses with?

A sword

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Jarmak posted:

The glory of Sekiro's bosses were how as you learned them the combat became a rhythmic dance of sorts where you went back and forth between pressing the attack and defending yourself with parries, learning how to play the transition points.

Yeah, if anything, the actual story of Sekiro is the dance of steel.

huh
Jan 23, 2004

Dinosaur Gum
I realise I've been so focused on everything else that I ignore my own posture bar.

Phobophilia
Apr 26, 2008

by Hand Knit

Tuxedo Catfish posted:

the washing pole is pretty good in DS3 PvP IIRC

Not really, the neutral R1-R1 doesn't 2-hit combo. The first hitstun isn't long enough for the second to have a guaranteed followup. A number of heavy weapons fail to do that, in particular Yhorms's Greataxe 2handed R1-R1s, but WP doesn't have the damage of an ultragreatweapon.

The only thing WP has going for it is insanely long ranged running R1 pokes, but those can be predictable if you spam it.

DS2 WP also has huge range, but the stamina consumption and the rapid loss of durability also hampers it. Which is why people love Chaos Blade/Blacksteel/Manslayer. I still hold that DS2 is the only one where the Katana weapon class is actually standout in comparison to the others.

Astrochicken
Aug 13, 2007

So you better go back to your bars, your temples
Your massage parlors!

just read the leaks and I can't believe the last boss of elden ring is your mom

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.
Last night I had a dream that I got up really early to meet Miyazaki and I made him a gift. He was so happy that I got up early and made him a gift that he gave me a trophy in front of a group of fans and said I was a great fan and he appreciated it. Then I met a beautiful woman and did an MC set at the Fontana di Trevi with some cue cards and killed. Some Italian guy was pissed at me swanning in and getting laughs with no effort.

Anyway I reckon I'm ready for Elden Ring.

imhotep
Nov 16, 2009

REDBAR INTENSIFIES

JBP posted:

Last night I had a dream that I got up really early to meet Miyazaki and I made him a gift. He was so happy that I got up early and made him a gift that he gave me a trophy in front of a group of fans and said I was a great fan and he appreciated it. Then I met a beautiful woman and did an MC set at the Fontana di Trevi with some cue cards and killed. Some Italian guy was pissed at me swanning in and getting laughs with no effort.

Anyway I reckon I'm ready for Elden Ring.

Hahah

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



JBP posted:

Last night I had a dream that I got up really early to meet Miyazaki and I made him a gift. He was so happy that I got up early and made him a gift that he gave me a trophy in front of a group of fans and said I was a great fan and he appreciated it. Then I met a beautiful woman and did an MC set at the Fontana di Trevi with some cue cards and killed. Some Italian guy was pissed at me swanning in and getting laughs with no effort.

Anyway I reckon I'm ready for Elden Ring.

Badass.

Cowcaster
Aug 7, 2002



i had a dream recently where my landlord hired a couple contractors to come tear open the ceiling of my apartment and the ducts inside because somehow the hvac system had been filled with spaghetti and meatballs

huh
Jan 23, 2004

Dinosaur Gum
Re. dream-chat I recently quit weed and I am having the scariest dreams of my life to the extent that if I wake up I don't want to go back to sleep. A couple of nights ago I dreamed I was fighting a Godrick type monster that had EGO electric yard equipment instead of arms.

This type of stuff:




Also I've had one where I was sitting next to Barack Obama, and another where I was on a very large catamaran ferry and it was cornering at high speed and very sharp. Neither of these two were E.R. related. Really makes ya think.

huh
Jan 23, 2004

Dinosaur Gum

Cowcaster posted:

i had a dream recently where my landlord hired a couple contractors to come tear open the ceiling of my apartment and the ducts inside because somehow the hvac system had been filled with spaghetti and meatballs

Did you eat it or did they have to take it with them.

giZm
Jul 7, 2003

Only the insane equates pain with success

huh posted:

I am having the scariest dreams of my life to the extent that if I wake up I don't want to go back to sleep.

I was sitting next to Barack Obama
:dafuq:

huh
Jan 23, 2004

Dinosaur Gum
Don't read anything into that.

Flint_Paper
Jun 7, 2004

This isn't cool at all Looshkin! These are dark forces you're titting about with!

Hey let's not jump to conclusions. The OP could be an Afghan hospital.

avoraciopoctules
Oct 22, 2012

What is this kid's DEAL?!

BeanpolePeckerwood posted:

Yeah, if anything, the actual story of Sekiro is the dance of steel.

BPM had some nice editorials on Sekiro's themes, at least:

https://bulletpointsmonthly.com/2019/04/02/the-unkind-faced-buddha posted:

In the Dilapidated Temple, you may notice that the Sculptor has moved the kind-faced Buddha out of the central altar, which now stands empty, and moved it across the rooms. The priestess might say he wants to face his sins alone. But it seems more likely he’s just sick of watching it lord over his own flawed carvings. It isn’t easy to live in the shadow of a masterpiece.

https://bulletpointsmonthly.com/2019/04/02/the-master-swordsman posted:

This kind of stress is appropriate. Sekiro is a story told, explicitly and implicitly, through the lens of a grim Buddhism that takes a notably despairing view of humanity as it appeared in Japan during the Sengoku period, an era when the country was racked with more than a century of war. Like the bloody expression of Christianity during the Crusades or England’s 12th century Anarchy period (which is described in entries to The Anglo-Saxon Chronicle as a time when people “said openly, that Christ slept, and his saints”) faith is expressed in its most desperate terms here. For the characters of Sekiro’s blood-soaked Japan, the pain of existence has reached a fevered pitch. Life is suffering, rebirth upon rebirth, and so a lonely sculptor, veteran of some war past, endlessly carves Buddha statues with “faces of wrath” in a futile attempt to soothe his guilty conscious and the Wolf dies miserably over and over, coming back to life again and again, hoping to break the seemingly endless cycle of samsara by literally and figuratively seeking release through the zen practice of deadly sword fighting.

avoraciopoctules fucked around with this message at 22:48 on Jan 2, 2022

huh
Jan 23, 2004

Dinosaur Gum
from reddit.com/r/artefactporn

"Ninomaru Palace, on the grounds of Nijō Castle in Kyoto. The walls and sliding doors were largely painted in the 1620s by Kanō Tan'yū"

Dabir
Nov 10, 2012

Sekiro's combat system is fundamentally the same as The Immortal's.

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Sum Gai
Mar 23, 2013

avoraciopoctules posted:

BPM had some nice editorials on Sekiro's themes, at least:

I'm not entirely sure how sarcastic you're being- while the second article is pretty positive, the first article all but says that Sekiro doesn't actually have themes.

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