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al-azad
May 28, 2009



ZearothK posted:

I am trying to remember a game from the Mega Drive (or possibly Super Nintendo?). Top down or isometric perspective, you could choose from multiple characters, like a sword dude, bow dude or chain dude. Possibly others. There were weapon upgrades and you mostly explored stages and killed bad dudes. I think one of the early levels had platforms over water?

Do you remember anything about the graphics or setting? First thing that comes to mind is King Arthur and the Knights of Justice.

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Pablo Nergigante
Apr 16, 2002

ZearothK posted:

I am trying to remember a game from the Mega Drive (or possibly Super Nintendo?). Top down or isometric perspective, you could choose from multiple characters, like a sword dude, bow dude or chain dude. Possibly others. There were weapon upgrades and you mostly explored stages and killed bad dudes. I think one of the early levels had platforms over water?

I think this is Arcus Odyssey

https://www.youtube.com/watch?v=NMiUraIsWkQ

ZearothK
Aug 25, 2008

I've lost twice, I've failed twice and I've gotten two dishonorable mentions within 7 weeks. But I keep coming back. I am The Trooper!

THUNDERDOME LOSER 2021



Right on the money!

Also lol, looking at the video turns out I never got past the first third of the game and I recall renting that a lot.

Funktor
May 17, 2009

Burnin' down the disco floor...
Fear the wrath of the mighty FUNKTOR!

ZearothK posted:

I am trying to remember a game from the Mega Drive (or possibly Super Nintendo?). Top down or isometric perspective, you could choose from multiple characters, like a sword dude, bow dude or chain dude. Possibly others. There were weapon upgrades and you mostly explored stages and killed bad dudes. I think one of the early levels had platforms over water?

e:f,b and I was wrong anyways.

I didn't find anything on Mega Drive, but a couple on Super Nintendo were The King of Dragons (Capcom, Arcade 1991, SNES 1994) or Knights of the Round (also Capcom, Arcade 1991, SNES 1994)

A few other possibilities, although they were all arcade rather than console:

Dark Seal / Gate of Doom (Data East, 1990)

Dark Seal II / Wizard Fire (Data East, 1992)

Dungeon Magic / Lightbringer (Taito, 1993).

signalnoise
Mar 7, 2008

i was told my old av was distracting

ZearothK posted:

Right on the money!

Also lol, looking at the video turns out I never got past the first third of the game and I recall renting that a lot.

It is SIGNIFICANTLY easier if you have another player and you both know what you're doing with the character combinations and positioning and stuff. It's worth checking out again too, if for no other reason than ~retro games literacy~

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

ZearothK posted:

I am trying to remember a game from the Mega Drive (or possibly Super Nintendo?). Top down or isometric perspective, you could choose from multiple characters, like a sword dude, bow dude or chain dude. Possibly others. There were weapon upgrades and you mostly explored stages and killed bad dudes. I think one of the early levels had platforms over water?

Gain Ground?

big deal
Sep 10, 2017


i think it might be Arcus Odyssey actually

signalnoise
Mar 7, 2008

i was told my old av was distracting

I believe you're thinking of jerry glanville's pigskin footbrawl

Blood Nightmaster
Sep 6, 2011

“また遊んであげるわ!”
I'm trying to remember the title of some weird RPGmaker-style game, the only detail I can really remember is that you're exploring a house in one part and Mario comes out of nowhere, like springs out of a closet or something, and starts hunting you down? And if he gets to you then it's an instant game over. He follows you through the house in a variety of what are supposed to be jumpscares, I think eventually you're mobbed by a ton of Mario sprites at once in one of the rooms. I swear it sounds like a poo poo post but I saw some streamers do a video on it at some point within the past few years or so. I don't think this was the bulk of the game either, just a very small random part

Crackmaster
Feb 6, 2004

Blood Nightmaster posted:

I'm trying to remember the title of some weird RPGmaker-style game, the only detail I can really remember is that you're exploring a house in one part and Mario comes out of nowhere, like springs out of a closet or something, and starts hunting you down? And if he gets to you then it's an instant game over. He follows you through the house in a variety of what are supposed to be jumpscares, I think eventually you're mobbed by a ton of Mario sprites at once in one of the rooms. I swear it sounds like a poo poo post but I saw some streamers do a video on it at some point within the past few years or so. I don't think this was the bulk of the game either, just a very small random part

Toilet in Wonderland? I'm sure the Evil Mario trope shows up in a lot of shitpost/creepypasta fangames, but this is the first one that came to mind based on that description.

https://www.youtube.com/watch?v=aRUunBcpDaQ&t=3668s

Blood Nightmaster
Sep 6, 2011

“また遊んであげるわ!”

Crackmaster posted:

Toilet in Wonderland? I'm sure the Evil Mario trope shows up in a lot of shitpost/creepypasta fangames, but this is the first one that came to mind based on that description.

https://www.youtube.com/watch?v=aRUunBcpDaQ&t=3668s

Ohhh yeah that's definitely the one, thanks!

Pierzak
Oct 30, 2010
Very old game, probably on Atari ST or Amiga, very likely pre-Wolfenstein 3D. It involved exploring a castle (not sure if it had actual freedom of movement or it was just snapshots of 3D environment), and I'm 90% sure the title had something with castle too, but can't remember it for the life of me. I know it was pretty notable at some point. What is it?

Hyper Crab Tank
Feb 10, 2014

The 16-bit retro-future of crustacean-based transportation

Pierzak posted:

Very old game, probably on Atari ST or Amiga, very likely pre-Wolfenstein 3D. It involved exploring a castle (not sure if it had actual freedom of movement or it was just snapshots of 3D environment), and I'm 90% sure the title had something with castle too, but can't remember it for the life of me. I know it was pretty notable at some point. What is it?

Castle Master?

https://www.youtube.com/watch?v=PSzcoG7k2FI

Pierzak
Oct 30, 2010

95% sure this is it. Thanks.

Kangra
May 7, 2012

I'm trying to remember an old game, likely C64 or maybe early Mac, either way 1980s or very early 90s vintage.

You were tasked with defending some central fort or headquarters. You had outposts that you could send forces to (or maybe you could build some outposts). The challenge was in keeping track of what was going on at each front and getting units to the right location at the right time. I think you had a helicopter that you could deliver supplies with and maybe fight, and moving it might have been the only way to see other parts of the map. The map was top-down but very crude; it was not top-down action, and might even have just been representations with letters/numbers. I recall it being kind of slow real-time, sort of a very primitive RTS, but it might have been turn-based or rogue-like turns where time advanced with your movement.

I thought either your unit or the game had an acronym name, like L.Y.N.X. or something similarly animalistic (and no, it's not Combat Lynx, that was a sim).

Hyper Crab Tank
Feb 10, 2014

The 16-bit retro-future of crustacean-based transportation
M.U.L.E.?

https://www.youtube.com/watch?v=Cs3G6dxx2FQ

Dip Viscous
Sep 17, 2019


None of these actually fit, but parts of the description sound like Modem Wars, Armor Alley, and Herzog Zwei.

Kangra
May 7, 2012

It's not M.U.L.E.

I was thinking to myself I might be confusing parts of it with Armor Alley. But I think there was some element of either communicating with your outposts to see how they were doing and sending units or supplies to them. It's possible you didn't have a unit of your own like the heli in Armor Alley.

I remember the on-screen map being kind of narrow, maybe with additional text on the screen next to it (which is why it was probably not hi-res graphics but character-mapped).

Lazy Fair
Sep 23, 2019
I'm trying to remember the name of an indie retro racing game, I'm not sure if it ever got released. Probably like circa 2015 the dev uploaded some in development gameplay footage to youtube. It was low poly (n64/ps1-ish) with, if I recall, a car driving along a floating track in a cityscape to some pretty good upbeat synth music. Pretty sure this was before the big boom in synthwave stuff.

My friend was talking about Sunset Overdrive and I assumed that was the title until I realized that's something very different. Trying to google hasn't helped, apparently there has been a huge explosion in indie 80's retro racing games since then, but most of them seem much more neon and vector graphic infused than what I remember of this game.

I'm not sure if the game was ever even released but if anyone knows what I'm talking about it would give me some peace of mind.

chairface
Oct 28, 2007

No matter what you believe, I don't believe in you.

Kangra posted:

I'm trying to remember an old game, likely C64 or maybe early Mac, either way 1980s or very early 90s vintage.

You were tasked with defending some central fort or headquarters. You had outposts that you could send forces to (or maybe you could build some outposts). The challenge was in keeping track of what was going on at each front and getting units to the right location at the right time. I think you had a helicopter that you could deliver supplies with and maybe fight, and moving it might have been the only way to see other parts of the map. The map was top-down but very crude; it was not top-down action, and might even have just been representations with letters/numbers. I recall it being kind of slow real-time, sort of a very primitive RTS, but it might have been turn-based or rogue-like turns where time advanced with your movement.

I thought either your unit or the game had an acronym name, like L.Y.N.X. or something similarly animalistic (and no, it's not Combat Lynx, that was a sim).

Maybe Raid on Bungeling Bay? You have a carrier you launch from and there are various enemy outposts you have to attack, while also protecting your carrier from major attacks.

Velocity Raptor
Jul 27, 2007

I MADE A PROMISE
I'LL DO ANYTHING

Lazy Fair posted:

I'm trying to remember the name of an indie retro racing game, I'm not sure if it ever got released. Probably like circa 2015 the dev uploaded some in development gameplay footage to youtube. It was low poly (n64/ps1-ish) with, if I recall, a car driving along a floating track in a cityscape to some pretty good upbeat synth music. Pretty sure this was before the big boom in synthwave stuff.

My friend was talking about Sunset Overdrive and I assumed that was the title until I realized that's something very different. Trying to google hasn't helped, apparently there has been a huge explosion in indie 80's retro racing games since then, but most of them seem much more neon and vector graphic infused than what I remember of this game.

I'm not sure if the game was ever even released but if anyone knows what I'm talking about it would give me some peace of mind.

Not sure if these are what you're thinking of, but these are from around that timeframe and seem to match, but like you said, there was eventually an explosion of retro synthwave racers.

Neon Drive (2016)

OutDrive (2016, more retro looking and has a cityscape, but no floating roads from what I saw)

Music Racer (2018, has floating tracks and sweet music)

Lazy Fair
Sep 23, 2019
OutDrive seems closest but from what I remember the game was much more low poly with like pixel art textures and didn't have the neon and vector graphics style at all.

Found it! Was called Drift Stage, looks like it was never released.

https://www.youtube.com/watch?v=794NSkRWQJ0

Lazy Fair fucked around with this message at 05:49 on Jan 13, 2022

Kobal2
Apr 29, 2019
I swear this game exists (and has been at least partially LP'd on this forum years and years ago) but my Google fu sucks apparently. Or possibly Google sucks now.

It was a Russian squad-based tactics game, either turn-based or RTWP. Typical russian hard-as-balls one-bullet-cripples-you stuff. Probably not officially translated but there was a fan translation I think. Based on some Russian survivalist novels I believe, the setting is your usual post-Soviet post-apocalypse minus the apocalypse - no nuclear war or alien catastrophe à la Metro ; just your ordinary complete societal collapse, AK bullets used as currency, bandits and marauders everywhere, the Red Army still holding a couple cities but most of the country is a wild west free for all.

You start controlling just the one person, who's an ex-army guy turned survivalist, he's claimed an appartment building for himself (and maybe his wife as well ? I'm not too sure) and goes around scavenging, gets into scrapes with bandits and so on. I remember that at some point you have to defend your building from a big horde of barely armed locals because you're hoarding all the food and they're starving. Then you get to know and train a young rookie who may or may not be an army deserter, and at some point you're contacted by the military to do Something, explore an abandonned mine or something like that. The details escape me at this point and I think that's where the LP died out.

ETA : oh, it was probably released somewhere in the 2000s - 3D graphics, I think full 3D but might have been isometric, pretty sure the models were 3D rather than sprites ; so clearly later than Jagged Alliance 2 ; around the Silent Storm era I would say.

Kobal2 fucked around with this message at 20:12 on Jan 14, 2022

Jack Trades
Nov 30, 2010

Kobal2 posted:

I swear this game exists (and has been at least partially LP'd on this forum years and years ago) but my Google fu sucks apparently. Or possibly Google sucks now.

It was a Russian squad-based tactics game, either turn-based or RTWP. Typical russian hard-as-balls one-bullet-cripples-you stuff. Probably not officially translated but there was a fan translation I think. Based on some Russian survivalist novels I believe, the setting is your usual post-Soviet post-apocalypse minus the apocalypse - no nuclear war or alien catastrophe à la Metro ; just your ordinary complete societal collapse, AK bullets used as currency, bandits and marauders everywhere, the Red Army still holding a couple cities but most of the country is a wild west free for all.

You start controlling just the one person, who's an ex-army guy turned survivalist, he's claimed an appartment building for himself (and maybe his wife as well ? I'm not too sure) and goes around scavenging, gets into scrapes with bandits and so on. I remember that at some point you have to defend your building from a big horde of barely armed locals because you're hoarding all the food and they're starving. Then you get to know and train a young rookie who may or may not be an army deserter, and at some point you're contacted by the military to do Something, explore an abandonned mine or something like that. The details escape me at this point and I think that's where the LP died out.

ETA : oh, it was probably released somewhere in the 2000s - 3D graphics, I think full 3D but might have been isometric, pretty sure the models were 3D rather than sprites ; so clearly later than Jagged Alliance 2 ; around the Silent Storm era I would say.

You're describing the story of Metro but the most well-known game based on that book is an FPS not a tactics game.

Jack Trades fucked around with this message at 20:13 on Jan 14, 2022

Kobal2
Apr 29, 2019

Jack Trades posted:

You're describing the story of Metro but the most well-known game based on that book is an FPS not a tactics game.

Yeah I know, that's the problem - I know it's not Metro (it's an older game than that, also very much not an FPS) but every search I run points me towards it for obvious reasons.

Jack Trades
Nov 30, 2010

Kobal2 posted:

Yeah I know, that's the problem - I know it's not Metro (it's an older game than that, also very much not an FPS) but every search I run points me towards it for obvious reasons.

It's weird, I should know of a Russian tactics games but the only ones of note were the 3 Silent Storm games and a couple of fantasy games based on that engine, don't think either of those describe what you're talking about unfortunately.

The Chad Jihad
Feb 24, 2007


Relatively primitive 3D game, you played a helicopter (cockpit view) and had a mobile base (it was immobile in the missions) with a long winding path leading to the enemy base. The enemy would send tanks down the path to your base to eventually kill it, you could send your own tanks as well, and to take out the enemy base you had to get a defenseless explosive truck all the way to the end where it would drive into the enemy base and blow it up. So the gameplay was flying around blasting tanks and etc and escorting your own units, you had no control other than telling the base what to build

Zathril
Nov 12, 2011

Kobal2 posted:

I swear this game exists (and has been at least partially LP'd on this forum years and years ago) but my Google fu sucks apparently. Or possibly Google sucks now.

It was a Russian squad-based tactics game, either turn-based or RTWP. Typical russian hard-as-balls one-bullet-cripples-you stuff. Probably not officially translated but there was a fan translation I think. Based on some Russian survivalist novels I believe, the setting is your usual post-Soviet post-apocalypse minus the apocalypse - no nuclear war or alien catastrophe à la Metro ; just your ordinary complete societal collapse, AK bullets used as currency, bandits and marauders everywhere, the Red Army still holding a couple cities but most of the country is a wild west free for all.

You start controlling just the one person, who's an ex-army guy turned survivalist, he's claimed an appartment building for himself (and maybe his wife as well ? I'm not too sure) and goes around scavenging, gets into scrapes with bandits and so on. I remember that at some point you have to defend your building from a big horde of barely armed locals because you're hoarding all the food and they're starving. Then you get to know and train a young rookie who may or may not be an army deserter, and at some point you're contacted by the military to do Something, explore an abandonned mine or something like that. The details escape me at this point and I think that's where the LP died out.

ETA : oh, it was probably released somewhere in the 2000s - 3D graphics, I think full 3D but might have been isometric, pretty sure the models were 3D rather than sprites ; so clearly later than Jagged Alliance 2 ; around the Silent Storm era I would say.

From looking through the lets play archive is it Marauder: Man of Prey?

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

The Chad Jihad posted:

Relatively primitive 3D game, you played a helicopter (cockpit view) and had a mobile base (it was immobile in the missions) with a long winding path leading to the enemy base. The enemy would send tanks down the path to your base to eventually kill it, you could send your own tanks as well, and to take out the enemy base you had to get a defenseless explosive truck all the way to the end where it would drive into the enemy base and blow it up. So the gameplay was flying around blasting tanks and etc and escorting your own units, you had no control other than telling the base what to build

This sounds kind of similar to the vs. multiplayer mode in FutureCop LAPD, except that you play as a mech/motorcycle instead of a helicopter.

Mischievous Mink
May 29, 2012

Kobal2 posted:

I swear this game exists (and has been at least partially LP'd on this forum years and years ago) but my Google fu sucks apparently. Or possibly Google sucks now.

It was a Russian squad-based tactics game, either turn-based or RTWP. Typical russian hard-as-balls one-bullet-cripples-you stuff. Probably not officially translated but there was a fan translation I think. Based on some Russian survivalist novels I believe, the setting is your usual post-Soviet post-apocalypse minus the apocalypse - no nuclear war or alien catastrophe à la Metro ; just your ordinary complete societal collapse, AK bullets used as currency, bandits and marauders everywhere, the Red Army still holding a couple cities but most of the country is a wild west free for all.

You start controlling just the one person, who's an ex-army guy turned survivalist, he's claimed an appartment building for himself (and maybe his wife as well ? I'm not too sure) and goes around scavenging, gets into scrapes with bandits and so on. I remember that at some point you have to defend your building from a big horde of barely armed locals because you're hoarding all the food and they're starving. Then you get to know and train a young rookie who may or may not be an army deserter, and at some point you're contacted by the military to do Something, explore an abandonned mine or something like that. The details escape me at this point and I think that's where the LP died out.

ETA : oh, it was probably released somewhere in the 2000s - 3D graphics, I think full 3D but might have been isometric, pretty sure the models were 3D rather than sprites ; so clearly later than Jagged Alliance 2 ; around the Silent Storm era I would say.

Could it maybe be 7,62: High Calibre? Man of Prey like Zathril suggests is another good guess.

Scaramouche
Mar 26, 2001

SPACE FACE! SPACE FACE!

It's man of prey for sure. There's an LP in the archive if you want to confirm.

Zathril
Nov 12, 2011

The Chad Jihad posted:

Relatively primitive 3D game, you played a helicopter (cockpit view) and had a mobile base (it was immobile in the missions) with a long winding path leading to the enemy base. The enemy would send tanks down the path to your base to eventually kill it, you could send your own tanks as well, and to take out the enemy base you had to get a defenseless explosive truck all the way to the end where it would drive into the enemy base and blow it up. So the gameplay was flying around blasting tanks and etc and escorting your own units, you had no control other than telling the base what to build

It doesn't exactly fit, but could this be Urban Assault?

The Chad Jihad
Feb 24, 2007


TooMuchAbstraction posted:

This sounds kind of similar to the vs. multiplayer mode in FutureCop LAPD, except that you play as a mech/motorcycle instead of a helicopter.

Zathril posted:

It doesn't exactly fit, but could this be Urban Assault?

Thanks for checking, after some digging it turned out to be a game called Skrap that never actually got released and only exists as a demo:

https://www.youtube.com/watch?v=U1inNp0o7Bg

Kobal2
Apr 29, 2019

Zathril posted:

From looking through the lets play archive is it Marauder: Man of Prey?

That's it ! Man, I could hug you, I swear I searched the archive up and down for that dumb game. May Chtulhu eat you first, my man !

Boz0r
Sep 7, 2006
The Rocketship in action.
I'm looking for an isometric top-down shooter from late 90s PC where you controlled a couple of guys in red armor, with different loadouts. I think the box art was these two dudes in their armor.

Edit: the setting was slightly sci-fi city maps

Boz0r fucked around with this message at 10:03 on Jan 25, 2022

Hyper Crab Tank
Feb 10, 2014

The 16-bit retro-future of crustacean-based transportation

Boz0r posted:

I'm looking for an isometric top-down shooter from late 90s PC where you controlled a couple of guys in red armor, with different loadouts. I think the box art was these two dudes in their armor.

Isometric top-down shooter with red armor makes me think Crusader: No Remorse, but you only played one guy in that one.

Boz0r
Sep 7, 2006
The Rocketship in action.

Hyper Crab Tank posted:

Isometric top-down shooter with red armor makes me think Crusader: No Remorse, but you only played one guy in that one.



Yeah, it looks a lot like that, but I don't think it's the one. Maybe I'm misremembering it, though.

stringless
Dec 28, 2005

keyboard ⌨️​ :clint: cowboy

There was also a sequel, Crusader: No Regret

Hyper Crab Tank
Feb 10, 2014

The 16-bit retro-future of crustacean-based transportation
Maybe Total Mayhem or Syndicate Wars, then? No red armor in those but they are isometric top-down shooters with multiple guys.

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4 inch cut no femmes
May 31, 2011
Incubation?
https://www.youtube.com/watch?v=YeVaXFkaaOs

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