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It's technically more of an I-underlining.
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# ? Jan 27, 2022 22:22 |
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# ? Jun 9, 2024 07:19 |
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RIP Dunkerque. You did a lot better than I thought you would, especially at longer ranges, but closing in against those 16"s was incredibly foolish, if incredibly brave.
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# ? Jan 28, 2022 02:00 |
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True believers in advancing with élan
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# ? Jan 28, 2022 02:02 |
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Doubt Dunk would've done enough damage at range to actually sink the Colorado; maybe a mission kill where the engines get taken out. Pretty much the only way to actually secure kills at that range with 13" is a mag detonation; which is incredibly unlikely as technology advances in game.
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# ? Jan 28, 2022 02:48 |
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went out brave and shooty. A good death
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# ? Jan 28, 2022 05:59 |
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The bricks with guns on them will grind forward until forcibly halted by somebody's face. Unfortunately Dunk's face was too soft and the brick smashed right through it. Another time, perhaps. I do echo other posters' comments that Colorado ought to get the rest of her class's refits though.
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# ? Jan 28, 2022 06:45 |
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Complications posted:The bricks with guns on them will grind forward until forcibly halted by somebody's face. To a chorus of deafening tuba sounds
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# ? Jan 28, 2022 07:56 |
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Complications posted:The bricks with guns on them will grind forward until forcibly halted by somebody's face. Truly war is hell (on aesthetics)
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# ? Jan 28, 2022 11:11 |
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Tree Bucket posted:To a chorus of deafening tuba sounds Thirteen tubas playing Ride of the Valkyries.
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# ? Jan 28, 2022 17:54 |
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MrYenko posted:Thirteen tubas playing Ride of the Valkyries. It's not thirteen tubas but will this suffice?
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# ? Jan 28, 2022 18:25 |
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MrYenko posted:Thirteen tubas playing Ride of the Valkyries. https://youtu.be/W_TjeODELGk?t=59
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# ? Jan 28, 2022 18:27 |
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# ? Jan 28, 2022 18:37 |
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pro click
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# ? Jan 28, 2022 19:11 |
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Battle #24 ends the round of 16, pitching our undergunned German battleship Scharnhorst against a very dangerous pint-sized tournament favorite South Dakota. Don't really see how Scharnhorst can approach this. Her guns pose very little danger to SoDak, and even with her very robust protection scheme, she's facing 16" rifles with heavyweight AP shells. SoDak is a nasty customer. I think I might've made SoDak's barbette too high. Scharnhorst has the pleasing dimensions of all German battleships. From the front she looks like a starship or something, all those guns facing forward. SoDak's guns reach out a LONG way -- over 30km. She's accurate...Scharnhorst is straddled with the first salvo -- but she fails to score any hits for quite some time. When she does hit, though, it is nasty. She catches the backside of Scharnhorst's deck and blows a big hole in her midsection. Scharnhorst's fire is accurate and high volume, but her shells just thunk into SoDak's belt. Or deck, whatever. They're not making it through either. This hit did a lot of damage. Blew up Scharnhorst's funnel and detonated in her engineering spaces, damaging an engine and slowing her to only 25 kts. She can no longer escape SoDak, even if she wanted to. It is said one of the reasons German commanders liked lighter guns and shells was the increased rate of fire, and Scharnhorst most certainly puts out a ton of fire. She's hitting SoDak regularly and even started a fire near her conning tower, but hits like this really mean very little to a heavily armored ship. I'm watching SoDak comfortably pound on Scharnhorst and then HOLY poo poo I completely forgot that Scharnhorst has torpedoes, and good ones! I don't know how I forgot this as it was basically how she upset Hood, but there out of nowhere a torpedo goes RIGHT under her keel. This shot is after it passed through her. I have no idea how it didn't hit, as it was dead-center. The results of 61 11" hits on SoDak, with very little to show for it. Her bow is on fire I guess. Scharnhorst, meanwhile, is eating a lot of 16" fire and is suffering. She's only been hit about 20 times at this point, but she's dealing with massive fires, serious flooding, and her speed is down to only 20 kts. It is a testament to her toughness though that her belt is able to deflect a handful of 16" shells on a very flat trajectory, all inside of 16km or so. Unfortunately I didn't get a pic of it, but Scharnhorst got off another torpedo salvo, and this one hit. You can see one of the torps gliding away ahead of SoDak, but one hit her dead center amidships. SoDak has very good torpedo protection and the hit was not life threatening, but it got to her engineering spaces and reduced her speed to only 14 kts. Speed aside, her fighting capacity is undiminished, but this kind of damage was probably a couple months in drydock to repair. Even after the torpedo strike, SoDak is having no trouble landing huge hits. Scharnhorst has major flooding and her decks are awash as multiple 16" shells cut through her midsection. ....and almost immediately after, Scharnhorst rolls over and sinks. Her torpedo strike was impressive -- she landed from a range of about 13km -- but other than that, she had no real way to seriously threaten SoDak. SoDak took care of business very quickly and efficiently, but had this been a real battle, the fleet would've been very annoyed at the severe damage from the torpedo strike taking her out of action for several months. I kind of get the German interest in lighter guns. Cyclic rate is a nice thing to have; that plus good quality optical gunnery probably seemed like a very good combination for either commerce-raiding battleships or for fighting smaller ships at closer range. Ultimately, though, if you want to seriously threaten a battleship, you probably have to be able to get to something squishy inside, and Scharnhorst was simply unable to do this. bewbies fucked around with this message at 00:27 on Jan 29, 2022 |
# ? Jan 29, 2022 00:21 |
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And with that, we've reached the quarterfinals! We had some classic fights...the Eurofascist ships and Nelson/KGV were the highlights in my opinion. But now...aside from the remaining tubanoise battleship...we're down to all modern heavyweights. Every fight from here on out is going to be very, very close...I don't think there will be many one-sided shootouts anymore. Updated bracket: The fight I'm most looking forward to here is Vanguard/Richelieu, as they're about as closely matched as any two ships in the tournament. Iowa/Nelson also ought to be entertaining, as we see just how much punishment Nelson can take while Iowa finally has to fight an opponent that can actually hurt her. BUT BEFORE THAT I'm going to propose two more intermission battles! Battle #1: Big vs Fast. The Scharnhorst fight got me thinking about the validity of smaller, high volume armaments. We'll take two identical hulls, fitted out as late-period ships. One will get as many 11" guns as I can cram on there. The other will get two giant (20" if I can fit them) guns in a single turret. Battle #2: Savo Island Redux. Four New Orleans class heavy cruisers attempt to revise their great historical defeat at Guadalcanal, fighting with four Aoba-class heavy cruisers of the IJN. In daylight, this time. If anyone has a suggestion for a third battle, throw it out! Remember we're a bit limited in what we can model though.
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# ? Jan 29, 2022 00:35 |
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Big vs Fast
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# ? Jan 29, 2022 00:40 |
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bewbies posted:If anyone has a suggestion for a third battle, throw it out! Remember we're a bit limited in what we can model though. The Scharnhorst battle got me thinking another way entirely: Given the limitations of the UA:D engine, how many torpedo tubes (and light guns) can you put on a ship and still get the game to call it a battleship, and how would it fare against...oh, anyone reasonably sensibly designed really. South Dakota? Yamato? Basically we need to find out if maybe the Japanese attempt at torpedo cruisers simply suffered from not having ENOUGH torpedo tubes. Edit: Basically make a battleship-sized destroyer, all torpedo tubes and engines and as light an armament and armor as you can get away with. Edit edit: "Torpedo battlecruiser" sounds like something Jackie Fisher might have designed after doing an absolute shedload of drugs. Tomn fucked around with this message at 00:51 on Jan 29, 2022 |
# ? Jan 29, 2022 00:41 |
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Savo sounds fun
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# ? Jan 29, 2022 01:05 |
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This might be a fun time to start the loser bracket? Maybe put some of them together. Or maybe some DD fights. I like the little botes and torpedoes can liven up anyone's day.
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# ? Jan 29, 2022 01:07 |
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Torpedo Battlecruiser Also we could go with ULTIMATE TUBA just a big fat chonker with as much armor as possible and 21 knots
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# ? Jan 29, 2022 01:09 |
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So this thing? Yes, that was actually a serious proposal. From a russian designer in 1913. And yes, that's 42 underwater torpedo tubes per side. Edit: Proposal speed was 28 knots (powered by 15 boilers), with heavy even by (1913) battleship standards armor. Of course, the gun batteries were 7-inchers... Magni fucked around with this message at 01:14 on Jan 29, 2022 |
# ? Jan 29, 2022 01:09 |
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Tomn posted:The Scharnhorst battle got me thinking another way entirely: Unfortunately this will get dumpstered hard. You'd be better off with fast / armored / lightly gunned, the AI is also extremely good at dodging torpedoes fired from a single source.
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# ? Jan 29, 2022 01:11 |
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Magni posted:So this thing? I might have to try this out in Waves of Steel, this is hilarious.
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# ? Jan 29, 2022 01:12 |
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drat I want to see Yamato vs Vanguard for the Division Title, that match would slap. Either way Van vs Rich is going to be incredible. Iowa looking like the loving Patriots licking its chops over the Jets, Dolphins and Bills for the last decade of football over on the other side.
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# ? Jan 29, 2022 01:16 |
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Tuba mini tourney? How many Standards were there in the original tournament?
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# ? Jan 29, 2022 01:34 |
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Perfection. re: Scharnhorst vs SoDak: those are some long-range torpedo shots from the Scharnhorst. The first salvo must've been launched at, what, 15+ km? Even one hit from the second salvo was legitimately pretty impressive against a firing, maneuvering target. Intermission Vote: Savo Island Redux is my vote! Love to see what those tinplate cruisers get up to. Given the chance, though, I want a predreadnought bash.
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# ? Jan 29, 2022 02:23 |
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I'd like to see Dunk vs. Alaska or 2 Hippers or Deutschlands.
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# ? Jan 29, 2022 03:08 |
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Savo Island I got home to listen to this and it is definitely the tournament's Standard theme.
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# ? Jan 29, 2022 03:37 |
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I'll vote for Big vs. Fast. For a future diversion, how about an east vs west battle where we have one big fleet battle with all the Standards named after eastern states vs all the Standards named after western states? Really enjoying this tourney, at this point I feel like anything could happen in the next round.
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# ? Jan 29, 2022 03:58 |
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MeatloafCat posted:I'll vote for Big vs. Fast. For a future diversion, how about an east vs west battle where we have one big fleet battle with all the Standards named after eastern states vs all the Standards named after western states? Really enjoying this tourney, at this point I feel like anything could happen in the next round. So assuming we use the Mississippi as our East/West dividing marker, that would come out to: West: Iowa, South Dakota, Colorado, and New Mexico versus: East: New York, Pennsylvania, North Carolina, and Tennessee So unfortunately it seems pretty stacked in favor of the West. Bewbies could decide to toss in some older Dreadnought classes like South Carolina, Florida, and Delaware to try and even things out, but with a 3-1 advantage in 16" ships the West will probably steamroll the match regardless. Here's a thought: How many South Carolina-class ships (The first American dreadnoughts) would it take to overwhelm the last American-designed dreadnought, the Montana-class?
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# ? Jan 29, 2022 04:34 |
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Acebuckeye13 posted:So assuming we use the Mississippi as our East/West dividing marker, that would come out to: Less than you'd think just because the Montana would run out of ammo.
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# ? Jan 29, 2022 04:42 |
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Voting for Savo but I'm fine with either battle. A Tubanought battle would be fun as well.
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# ? Jan 29, 2022 05:48 |
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Are we even supposed to be voting? Sounds like both matches are gonna happen.
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# ? Jan 29, 2022 06:05 |
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Not The Wendigo posted:Are we even supposed to be voting? Sounds like both matches are gonna happen. we are meant to suggest and vote for a THIRD match
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# ? Jan 29, 2022 06:14 |
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Infidelicious posted:Unfortunately this will get dumpstered hard. It depends on the range and speed. You can make this work still, although you need armor to survive hits.
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# ? Jan 29, 2022 06:54 |
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Savo sounds pretty cool!
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# ? Jan 29, 2022 07:09 |
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Acebuckeye13 posted:So assuming we use the Mississippi as our East/West dividing marker, that would come out to: I was thinking of just the Standard types, a tubadome perhaps? So west would get Nevada, Arizona, New Mexico, Idaho, California and Colorado whereas the east would get Oklahoma(for team balance, plus it's east of Nevada), Pennsylvania, Mississippi, Tennessee, Maryland and West Virginia. Ironically the east would get an extra Colorado, but the west would have more guns total. It's probably not worth bothering with, I can't remember if the editor lets you build multiple classes of the same type at once, plus that would be a ton of effort to setup.
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# ? Jan 29, 2022 07:39 |
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New Orleans are going to dump all over the Aobas in daylight with both veteran. Maybe make the New Orleans green to make things more interesting and that would kind of simulate it being night tim? Also for round three I vote Sovietsky Soyuz V Montana.
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# ? Jan 29, 2022 08:45 |
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For battle 3, I want torpedo cruisers or just tons of destroyers vomiting out torpedoes.
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# ? Jan 29, 2022 09:31 |
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# ? Jun 9, 2024 07:19 |
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Tiger Crazy posted:For battle 3, I want torpedo cruisers or just tons of destroyers vomiting out torpedoes. Maelstrom of Doom where torpedo cruisers and destroyers take on a Super Yamato
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# ? Jan 29, 2022 09:34 |