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What's the trick to gliding in Zenith? When I try it, it's more likely falling slowly than the cool zooming movement I can see other people do. If I put my hands out in front of me in like a V shape I get some forward momentum, but not much.
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# ? Feb 4, 2022 03:05 |
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# ? Jun 6, 2024 04:23 |
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Chin Strap posted:So the Les Mills Bodycombat app is out. I bought it but can't try until the morning. EbolaIvory you said you got a preview. Tell us your thoughts. Really misread that name and thought they made a VR design of Arm Joe
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# ? Feb 4, 2022 03:05 |
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BiggestOrangeTree posted:Just as all my friends are getting into VR my old WMR headset (Lenovo Explorer) seems to be giving out. I suspect it's the cable because it will just suddenly turn off after I turn my head. Apparently replacement cables for other WMR headsets exist but I can't find a way to get any here in europe and it would require opening the headset and all that poo poo... For what it’s worth I have an odyssey plus and my friend has an odyssey… they work pretty well, but I have to say wires are so annoying. I’m at the point of making a Facebook account just to get a quest 2 for the wireless PCVR. Then again, if you can get an odyssey or odyssey plus for like 200$, go for it.
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# ? Feb 4, 2022 03:21 |
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Condimentalist posted:For what it’s worth I have an odyssey plus and my friend has an odyssey… they work pretty well, but I have to say wires are so annoying. I’m at the point of making a Facebook account just to get a quest 2 for the wireless PCVR. Then again, if you can get an odyssey or odyssey plus for like 200$, go for it. I'm in Germany and the prices I'm seeing here are more like twice as high as that. Also I never looked before but it turns out the Quest 2 is way more expensive here too ($500+).
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# ? Feb 4, 2022 03:32 |
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Last night I was super tired and just kinda zoned out staring at the trees swaying in the wind in my Steam VR room and it was cool. Besides Tetris Effect what are some cool games with amazingly trippy or serene visuals taht would be fun to get high and put on that require somewhat limited interaction from me besides just turning my head and looking at cool poo poo. This sounds hyper specirfic but I hope this come across well..I don't have a Quest 2 so no oculus specific stuff
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# ? Feb 4, 2022 03:33 |
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I finally figured out how to run Minecraft PCVR and it is very very fun. Also it has a feature I've never seen anywhere else - while you are playing you can switch on the fly between playing regular VR style and "living room mode", in which you are playing the traditional way on a virtual tv in a Minecraft living room area.
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# ? Feb 4, 2022 03:36 |
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beep by grandpa posted:Last night I was super tired and just kinda zoned out staring at the trees swaying in the wind in my Steam VR room and it was cool. Besides Tetris Effect what are some cool games with amazingly trippy or serene visuals taht would be fun to get high and put on that require somewhat limited interaction from me besides just turning my head and looking at cool poo poo. This sounds hyper specirfic but I hope this come across well..I don't have a Quest 2 so no oculus specific stuff If you haven't gotten high as balls and played Rez yet then what are you even doing
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# ? Feb 4, 2022 03:37 |
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Chin Strap posted:So the Les Mills Bodycombat app is out. I bought it but can't try until the morning. EbolaIvory you said you got a preview. Tell us your thoughts. Its good. Its boxvr/fitxr (sorta) with a probably model for subscription eventually. My complaints are that the knee stuff isn't tracked. Its not like the upcoming supernatural stuff is teasing. In fact, you can cheese the knees just swinging the thing down. Not a big deal, I actually kinda like being able to cheese it, But its not really a forced knee mechanic thats being tracked. And the workouts are very sameish. Like the short ones, are bundled together to make longer ones. So if you do the short ones, then a long one, you might do the same 2 workouts twice. If they keep up with content regularly itll be cool. If it stays as it is for months on end before new content? Naw. EbolaIvory fucked around with this message at 03:44 on Feb 4, 2022 |
# ? Feb 4, 2022 03:41 |
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LLSix posted:What's the trick to gliding in Zenith? When I try it, it's more likely falling slowly than the cool zooming movement I can see other people do. If I put my hands out in front of me in like a V shape I get some forward momentum, but not much. Metos fucked around with this message at 04:03 on Feb 4, 2022 |
# ? Feb 4, 2022 04:00 |
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BiggestOrangeTree posted:I'm in Germany and the prices I'm seeing here are more like twice as high as that. Also I never looked before but it turns out the Quest 2 is way more expensive here too ($500+). Glancing at amazon.de it looks like it's unofficial resellers offering it, that's probably why
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# ? Feb 4, 2022 04:26 |
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EbolaIvory posted:Its good. What is this upcoming supernatural stuff? I'm subbed to it (the coaching parts actually help me keep up intensity) and it is great how regularly they are putting our new content. Not all of it is stuff I'll play (too easy, not dance/pop/edm stuff) but there is always more coming. I just want to see their boxing library catch up to their flow library
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# ? Feb 4, 2022 04:28 |
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Chin Strap posted:What is this upcoming supernatural stuff? Someone from the team was showing off some new knee mechanic. No trackers, no controllers, just dude using knees. Thats basically all I know but somethings coming.
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# ? Feb 4, 2022 04:44 |
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LLSix posted:What's the trick to gliding in Zenith? When I try it, it's more likely falling slowly than the cool zooming movement I can see other people do. If I put my hands out in front of me in like a V shape I get some forward momentum, but not much. If you haven’t, change the gliding mode to sensitive. Then when you put your arms out turn your hands so your palms face down to glide straight forward, and twist your wrists up and down to glide up and down respectively. You maintain your speed going straight so you can dive from high places to pick up speed and then glide along the land. Also for finer control I will keep one hand positioned to fly straight and use the other for up and down control.
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# ? Feb 4, 2022 04:48 |
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I bought Zenith and ran down an entire Quest battery charge playing it.
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# ? Feb 4, 2022 04:53 |
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I just played the first chapter of Half Life Alyx. It is as impressive as it is obvious that it was made with the index controllers in mind. My horrible twitchy hands...though playing fetch with the gravity gloves is fun. Also, I thought I was set with my VR sea legs when I was able to do smooth locomotion. And then I tried smooth turning. Never again.
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# ? Feb 4, 2022 04:53 |
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Unlucky7 posted:Also, I thought I was set with my VR sea legs when I was able to do smooth locomotion. And then I tried smooth turning. Never again. 30 deg steps 4 lyfe.
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# ? Feb 4, 2022 04:58 |
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Tried playing megaton rainfall and so far I've learned I have no loving idea how the controls work, and if I was Superman I'd have killed like 500 people the first time I flew literally through town. Jesus.
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# ? Feb 4, 2022 04:59 |
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Anyone having crashing issues with Hitman VR? I've had a few consistent ones with the Isle of Sgail, and surprisingly anything to do with Florida Man in the Miami level.
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# ? Feb 4, 2022 05:06 |
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njsykora posted:I bought Zenith and ran down an entire Quest battery charge playing it. Like an hour and 45 minutes?
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# ? Feb 4, 2022 05:33 |
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EbolaIvory posted:Someone from the team was showing off some new knee mechanic. No trackers, no controllers, just dude using knees. That's cool. I don't mind that they have leg stuff that they don't track currently. It is for working out not leaderboard showing off. I'm just glad that by the time I'm done I feel like I get a reasonable lower body workout too witf side squats and leg lifts and the like.
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# ? Feb 4, 2022 05:47 |
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Enderzero posted:If you haven’t, change the gliding mode to sensitive. Then when you put your arms out turn your hands so your palms face down to glide straight forward, and twist your wrists up and down to glide up and down respectively. You maintain your speed going straight so you can dive from high places to pick up speed and then glide along the land. Also for finer control I will keep one hand positioned to fly straight and use the other for up and down control. Thank you.
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# ? Feb 4, 2022 06:15 |
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beep by grandpa posted:Last night I was super tired and just kinda zoned out staring at the trees swaying in the wind in my Steam VR room and it was cool. Besides Tetris Effect what are some cool games with amazingly trippy or serene visuals taht would be fun to get high and put on that require somewhat limited interaction from me besides just turning my head and looking at cool poo poo. This sounds hyper specirfic but I hope this come across well..I don't have a Quest 2 so no oculus specific stuff https://store.steampowered.com/app/559010/Cosmic_Sugar_VR/ I don't know if I've seen a VR particle sandbox as cool as cosmic sugar. Then again I don't know of any. Pay for the extra doodads if you want but I did pretty quickly e - if you use virtual desktop, set your gfx preset in the virtual desktop streaming settings to ultra or overkill for cosmic sugar. I'm sure everyone could feed it and the q2 has enough res to appreciate a school of technicolor pixels shimmering within arms reach I haven't tried Ayahuasca but I have been meaning to forest spirit fucked around with this message at 07:03 on Feb 4, 2022 |
# ? Feb 4, 2022 06:56 |
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honestly the quest native youtube app is great for just zoning out in foreign places
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# ? Feb 4, 2022 07:02 |
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njsykora posted:I bought Zenith and ran down an entire Quest battery charge playing it. I run my quest with kiwi accessories that enables me to strap a 15k mAh battery pack and i end up being tired of VR faster than the charge on both run out
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# ? Feb 4, 2022 07:48 |
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LLSix posted:What's the trick to gliding in Zenith? When I try it, it's more likely falling slowly than the cool zooming movement I can see other people do. If I put my hands out in front of me in like a V shape I get some forward momentum, but not much. set it to sensitive or strafe, use the angle of ur hands to control gliding down fast or slow. use the speed momentum from going down to go up, like you are making a sine wave with your hands. bring your arms close to or in front of your body to stop gliding to save stamina if needed.
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# ? Feb 4, 2022 07:51 |
Has anyone made a list of (good) non-VR native games that have VR mods? I know Risk of Rain 2, Minecraft and Outer Wilds have been mentioned before, are there more?
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# ? Feb 4, 2022 11:14 |
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There's a VR mod for the Resident Evil Engine games, so Resi 2, 3, 7 and 8. It's only just been released so there's some jank (menus always appear facing the front of your VR playspace rather than your current direction, the cutscene camera is mapped to your headset so you get a lot of weird angles, scenery clipping and seeing things you aren't meant to, which is honestly pretty funny) but I beat all of Resi 2 very comfortably. Resi 3 has much more dynamic cutscenes that will test your sea legs, but otherwise is also good and playable.
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# ? Feb 4, 2022 11:23 |
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That Italian Guy posted:Has anyone made a list of (good) non-VR native games that have VR mods? I know Risk of Rain 2, Minecraft and Outer Wilds have been mentioned before, are there more? Subnautica, Alien Isolation, Doom 3.
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# ? Feb 4, 2022 12:03 |
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Half-Life 1, Return to Castle Wolfenstein, Quake, Quake2, Doom 1 (and 2, and Wolfenstein, and Hexen and all those FPSs), Morrowind, and apparently sort of HL2 but it sounds jank as hell playing it through Garry's Mod or something. edit: And apparently Quake 3 now but its work in progress. BrainDance fucked around with this message at 12:34 on Feb 4, 2022 |
# ? Feb 4, 2022 12:30 |
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Also perhaps of note is that there's apparently a virtual cockpit mod for Elite: Dangerous VR. The game itself is natively VR-compatible but intended to be played with a HOTAS or controller, but that mod supposedly lets you play it like VTOL VR, where you can use your VR controllers to reach out and flip switches or grab the stick within your cockpit.
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# ? Feb 4, 2022 12:46 |
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Perestroika posted:Also perhaps of note is that there's apparently a virtual cockpit mod for Elite: Dangerous VR. The game itself is natively VR-compatible but intended to be played with a HOTAS or controller, but that mod supposedly lets you play it like VTOL VR, where you can use your VR controllers to reach out and flip switches or grab the stick within your cockpit. Ah, that's cool, I didn't know it.
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# ? Feb 4, 2022 13:07 |
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There is a whole discord dedicated to flatscreen-to-VR modding if you’d like to keep your finger on the pulse or even help out with the mods https://discord.gg/JggSZycC Just the list of rooms in that discord shows that the following are being actively developed (some have already been released to the public): Zelda BOTW Valheim Risk of rain 2 Resident evil Luke Ross R.E.A.L. (These are the GTA/RDR mods) Fire watch Outer wilds Half life 2 Life is Strange Mechwarrior 5 Deep Rock Galactic The Long Dark Borderlands 2
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# ? Feb 4, 2022 14:21 |
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Come on Valve, I wanna see the stats for January. https://store.steampowered.com/hwsurvey has been down for three days (in fact, kinda weird they don't show the data for the past month while the new month is still being processed).
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# ? Feb 4, 2022 14:49 |
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EbolaIvory posted:Its good. So I tried it this morning, here is my review so far. For comparison I've done a lot of the recorded Les Mills classes online since pandemic started, and I do Supernatural boxing regularly: Pros:
Cons:
The polish issues I could track up to app lab and look past but the timing issues I just can't abide. EbolaIvory did you really not feel that at all? I would blame it on weird latency if it were AirLink or something but this is native Quest 2 so I am at a loss.
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# ? Feb 4, 2022 14:53 |
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Anyone else NEVER use stick turning? I prefer to rotate IRL especially once I went to the Quest for every day use. Even when I'm playing something like ROR2 where you need to basically be constantly circle strafing, always turn my body IRL ...I'm waiting for a Hitman patch
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# ? Feb 4, 2022 14:58 |
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The Walrus posted:Anyone else NEVER use stick turning? I prefer to rotate IRL especially once I went to the Quest for every day use. Even when I'm playing something like ROR2 where you need to basically be constantly circle strafing, always turn my body IRL I'll only use stick turning in like 90 degree snap modes and that is just reorient my focused area back to facing front while in an action lull. In the heat of combat or whatever it is 100% body turning.
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# ? Feb 4, 2022 15:07 |
Jim Silly-Balls posted:Zelda BOTW
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# ? Feb 4, 2022 15:12 |
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The Walrus posted:Anyone else NEVER use stick turning? I prefer to rotate IRL especially once I went to the Quest for every day use. Even when I'm playing something like ROR2 where you need to basically be constantly circle strafing, always turn my body IRL I never use it either. Feels so much more immersive to just turn your body.
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# ? Feb 4, 2022 15:24 |
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I only use stick turning because I’m corded (index) and my VR space is small.
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# ? Feb 4, 2022 15:47 |
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# ? Jun 6, 2024 04:23 |
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I know right? I have to imagine they’re leveraging dolphinvr for the Wii U version? It would be interesting to see if the labo VR version could be made to work though? Nintendo got so close with that, but not quite all the way there for a good, cheap VR implementation. .Ataraxia. posted:I never use it either. Feels so much more immersive to just turn your body. It took me a long time to get used to, because my brain was trained to watch out for my CV1 and Rift S cables, but yeah, just turning your body is the way to go.
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# ? Feb 4, 2022 15:50 |