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Noir89 posted:He has such a cool model, I love it and the Ancient Kroxigors(and all the other kroxigors, they are good bois) Jav skins are some of the best cost to value ratio in the game, just lagging a few insane ones like skavenslingers. It took me a bit to figure that out, but once I did, it completely changed my Lizard early game in an impressive way. They can focus fire early game cav, fliers, and damage dealers, harass slow or single entity units, flank and cycle charge whatever is breaking on your saurus anvil, etc etc. They are critical for handling Mazzy's early game now since that area has gotten so dangerous, and are useful everywhere else as well. Getting that poison in on the Norscan damage dealers really blunts their ability to tear down your line AND lets you handle the horsemen. God his start is annoying now...
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# ? Feb 5, 2022 00:28 |
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# ? Jun 3, 2024 12:12 |
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Grumio posted:I remember CA outlined the Ogre campaign mechanics, but have they said anything about their campaign goals? Do they take part in the Ursun campaign? Feeding a bear god to the maw seems like a solid objective.
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# ? Feb 5, 2022 00:32 |
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TaintedBalance posted:Feeding a bear god to the maw seems like a solid objective. They do interact with it in some way, but we don't know anything beyond that yet because of the embargo. It lifts the week of the release, so it'll be a bit.
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# ? Feb 5, 2022 01:02 |
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Edgar Allen Ho posted:There's enough events mentioning Ind in the streams I saw that I'm less skeptical than I was before. There was tons of Vampire Pirate tidbits in TW2 Vortex. The thing that makes it more likely for me is that it's pretty easy to expand the map to include Ind's lands at the far right side. Assuming that CA plans to add a second faction after Chaos Dwarves, there really aren't many other better candidates. Maybe Kurgan, but that's more likely to be rolled into a Norsca/WoC. The Hobgoblins' homeland was drastically shrunk, so they're very unlikely. Nippon would require a pretty crazy distortion of the existing map. Dogs of War are still a popular request too, but they don't have a great home on the new map and could easily be added as a smaller-scale FLC upgrade to the new ally recruitment system. I don't know if there's enough there to make Nagash his own faction or not. My wild speculation is that Ind is a ~50% chance. Chaos Dwarves are guaranteed, Kurgan are <10% as a unique faction but much more likely as part of a general Chaos-affiliated faction rework effort, Hobgoblins are <10%, Nippon is <10%, Dogs are 50% although perhaps not as a dedicated faction of their own and I have no idea on how that will play into the Southern Realms at large. There's also a decent chance that Chaos Dwarves are the last faction we'll see, although personally I think that's unlikely.
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# ? Feb 5, 2022 01:51 |
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Don't get your hopes up too much: "When going further afield and into the stuff that hasn't been developed by Games Workshop until now we never say never, but when it comes to Nippon and Ind, that's not on the radar at the moment," Roxburgh tells me. "But certainly padding out the fringes around Cathay, there's plenty to come in the future there." I don't think we get Ind unless Games Workshop decides to add them down the line, and I wouldn't hold my breath on that any time soon.
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# ? Feb 5, 2022 02:03 |
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I wouldn't expect anything super wild for at least like two years. We've still got chorfs on the horizon and there's obviously going to be a deluge of lord packs and such. That said, I expect the tail for TWW3 is going to be extremely long given how much staying power TWW2 had, so after a couple years who knows what GW is going to decide to let them do?
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# ? Feb 5, 2022 02:21 |
Give me Nagash or give me death (but I repeat myself)
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# ? Feb 5, 2022 02:26 |
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I feel like Dogs of War is pretty likely because they can go anywhere on game 3s map because they're Dogs of War, and could go in the southern realms on IE, OR, the Southern-Realms units that are added for DoW in Game 3 could lead to the Southern Realms being something other than Not-Empire minor factions with zero flavor in IE. I think the Build-A-Demon thing is a tool that can be used other places and I feel like Dogs Of War would be a great way to let players Build-A-Human Legendary Lord or Lady.Comrade Blyatlov posted:Give me Nagash or give me death (but I repeat myself)
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# ? Feb 5, 2022 02:36 |
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Kanos posted:I wouldn't expect anything super wild for at least like two years. We've still got chorfs on the horizon and there's obviously going to be a deluge of lord packs and such. That said, I expect the tail for TWW3 is going to be extremely long given how much staying power TWW2 had, so after a couple years who knows what GW is going to decide to let them do? I just think people are better off taking them at their word that there are no plans to go in that direction, especially since they made a map that doesn't include that part of the world, and then if they surprise us in a few years, awesome. Constantly speculating about it is just going to create bad feelings when it very likely doesn't happen, which is totally avoidable since they already told us not to expect it. I mean people talked themselves into thinking Araby or Dogs of War had to be coming in 2 because of how long the tail on that game was, but those never happened, and I think Ind is a bigger stretch than either of those were.
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# ? Feb 5, 2022 02:47 |
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AAAAA! Real Muenster posted:I feel like Dogs of War is pretty likely because they can go anywhere on game 3s map because they're Dogs of War, and could go in the southern realms on IE, OR, the Southern-Realms units that are added for DoW in Game 3 could lead to the Southern Realms being something other than Not-Empire minor factions with zero flavor in IE. I think the Build-A-Demon thing is a tool that can be used other places and I feel like Dogs Of War would be a great way to let players Build-A-Human Legendary Lord or Lady. Dogs of War definitely feels like a much more solid prediction to me than Ind or Nippon, both for the reasons you state and also simply because there's a lot of actual tabletop stuff they can pull from for them, unlike Ind or Nippon who would basically need to be constructed from scratch. Sinteres posted:I just think people are better off taking them at their word that there are no plans to go in that direction, especially since they made a map that doesn't include that part of the world, and then if they surprise us in a few years, awesome. Constantly speculating about it is just going to create bad feelings when it very likely doesn't happen, which is totally avoidable since they already told us not to expect it. I mean people talked themselves into thinking Araby or Dogs of War had to be coming in 2 because of how long the tail on that game was, but those never happened, and I think Ind is a bigger stretch than either of those were. Oh, I agree with you. I was trying to emphasize that even if we do end up seeing something wild, it's so far in the future that it's not even being concepted yet, so there's no point anticipating it just yet because we've got a lot of much more solid stuff coming first.
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# ? Feb 5, 2022 02:55 |
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Long as they deliver the Monkey King I'm good with whatever else
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# ? Feb 5, 2022 02:59 |
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Kanos posted:Dogs of War definitely feels like a much more solid prediction to me than Ind or Nippon, both for the reasons you state and also simply because there's a lot of actual tabletop stuff they can pull from for them, unlike Ind or Nippon who would basically need to be constructed from scratch. Oh okay, yeah. I think the future content I'm most interested in finding out more about is how they handle the Monkey King. Like I've been looking forward to seeing Chorfs ever since CA heavily suggested they'd be in someday back when game 1 came out, and I still am, but even if the exact implementation is something they'll add their interpretation, as a faction they're a known entity. The way they've talked about the Monkey King being sort of simultaneously part of and against Cathay sounds like an interesting dynamic, especially with the stuff about him taking different forms that seem to line up with the Chaos gods. Future content aside, I'm pretty loving excited to finally get my hands on this thing in a couple weeks. I borderline regret keeping up with the news over the last couple months, because I can't imagine how cool some of this stuff would have been going into it totally fresh, but I think it's still going to be a wild ride. I think a lot of people were worried that 3 would end up being the weak installment since they were running out of factions from tabletop, but between GW giving them early access to new factions from Old World and CA getting a lot of experience with making cool new mechanics from the last few years of DLC, barring any major surprises I think this is clearly going to be the best installment yet.
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# ? Feb 5, 2022 03:06 |
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So they promised 9 LLs but there's actually 10 right? (Plus ogres). Is the 10th kinda supposed to be a secret still or was it just supposed to be a secret until some point after demons united in the prerelease cycle?
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# ? Feb 5, 2022 03:24 |
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Yeah it's Boris, Katarin's dad. You need to do a quest battle to unlock him.
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# ? Feb 5, 2022 03:30 |
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Kanos posted:Dogs of War definitely feels like a much more solid prediction to me
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# ? Feb 5, 2022 03:34 |
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Dogs of War would make a good "miscellaneous" faction for order units the same way Norsca has all the odds and ends that were never a part of the main Chaos army books.
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# ? Feb 5, 2022 03:43 |
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cool av posted:So they promised 9 LLs but there's actually 10 right? (Plus ogres). Is the 10th kinda supposed to be a secret still or was it just supposed to be a secret until some point after demons united in the prerelease cycle? 3 Kislev (one needs to be unlocked) 2 Cathay 4 (1 each of the major chaos god factions) 1 Chaos Undivided build-a-demon
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# ? Feb 5, 2022 03:43 |
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AAAAA! Real Muenster posted:I'm not sure what you have seen so far, but there is: You can also get Be'lakor as a LL if you do the main campaign but I don't think he has his own faction to lead as a starting lord.
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# ? Feb 5, 2022 03:45 |
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The Ice Queen claims to be doing things about chaos but really she spends all her time in their realms gambling. She uses our great soldiers lives to do this and refuses money that could lead to great construction for a healthy economy and a bigger army. So instead of defending our borders they weaker than ever! The Ice Queen is gambling with our soldier's lives. Gambling with Kislev's future. (Paid for by the Overthrow The Ice Queen and Install Konstantyn as Supreme Overlord PAC)
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# ? Feb 5, 2022 04:02 |
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https://www.youtube.com/watch?v=mMvdDUsP82c It is very weird that the bastion takes attrition damage, the entire point of it is to force the enemy to attack, no?
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# ? Feb 5, 2022 04:04 |
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OwlFancier posted:https://www.youtube.com/watch?v=mMvdDUsP82c Attrition damage is generally weird in Total War. It was almost always better to be inside, in the shelter, with food stockpiled and water long prepared and ready made sanitation measures than it was to be outside having to dig your own latrines, and with your army too settled in place to be able to live off the land. In TWW3 the outsiders are fine - and the insiders have no stockpiled food. It's purely gamist. But yes even given that the bastion shouldn't take attrition unless it's being sieged from both sides. You can resupply it from the side it's protecting.
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# ? Feb 5, 2022 04:15 |
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Wonder if Boris Bohka being an LL was a decision on GW's part. Maybe he's a starting tabletop character for the Old World setting? Just seems a weird story decision when Katarin is already on the throne, regardless how they explain it.
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# ? Feb 5, 2022 05:07 |
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Aurubin posted:Wonder if Boris Bohka being an LL was a decision on GW's part. Maybe he's a starting tabletop character for the Old World setting? Just seems a weird story decision when Katarin is already on the throne, regardless how they explain it. The Old World tabletop stuff is set 100s of years before the Total War setting so that's not it. He seems to normally start the game frozen in ice which explains why his daughter is in charge and in his own campain they just have to say something about him wandering off to the West to stop some threat and his daughter has to take his place.
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# ? Feb 5, 2022 05:26 |
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Kazzah posted:See I'm the opposite, all the SEMs blur together for me, there's just "good against large" (like the carnosaur), "generically good", and "giants". Unit diversity is a myth, there's only really like 7 unit types in the game.
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# ? Feb 5, 2022 06:05 |
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Noir89 posted:
never did finish a dark elf or lizard campaign. but they're okay, just got sidetracked. but dwarves were the only one i just switched off playing intentionally. id like to say its just that i found them boring, but deep within i must admit I find them rather irritating little shits to the point its more satisfying seeing them get blown to smithereens.
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# ? Feb 5, 2022 07:05 |
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Ethiser posted:The Old World tabletop stuff is set 100s of years before the Total War setting so that's not it. He seems to normally start the game frozen in ice which explains why his daughter is in charge and in his own campain they just have to say something about him wandering off to the West to stop some threat and his daughter has to take his place. He's thought dead for years at the start of his campaign, but is revived. He's advised not to go back to Kislev cause doing so could undermine his daughter's rule.
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# ? Feb 5, 2022 07:17 |
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MonsterEnvy posted:He's thought dead for years at the start of his campaign, but is revived. He's advised not to go back to Kislev cause doing so could undermine his daughter's rule. With that lore I almost wonder if they should have done a Green Knight esque implementation. Boris wanders the north being
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# ? Feb 5, 2022 08:31 |
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Noir89 posted:
Undivided is the least interesting one to me at the moment. They kind of give up all the unique character and flavor of each individual Chaos God, and I feel like the customizable LL system would just lead to a lot of decision paralysis for me personally. My general order of interest and campaigns I will probably start is: Tzeench Cathay Slaanesh Ogres Kislev Khorne Nurgle Undivided
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# ? Feb 5, 2022 08:34 |
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Completely decoupling campaign and battle difficulity was a great move and I hope they do the same for legendary and the battle realism mode in 3. Please just give me a balls to the walls campaign without a battle camera that sucks. Like this Imrik campaign, where I've fought the most clutch defenses ever with garrisons and hastily recruited spearmen/archers/RoR stacks led by some nerd who's not cool enough to hang with phoenixes.
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# ? Feb 5, 2022 09:18 |
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brakeless posted:Completely decoupling campaign and battle difficulity was a great move and I hope they do the same for legendary and the battle realism mode in 3. Please just give me a balls to the walls campaign without a battle camera that sucks. Like this Imrik campaign, where I've fought the most clutch defenses ever with garrisons and hastily recruited spearmen/archers/RoR stacks led by some nerd who's not cool enough to hang with phoenixes. For what it's worth, IIRC there's TWW2 mods that do nothing but give legendary difficulty the normal battle camera, and mods don't disable achievements in TWW2. I would imagine that even if that's not baseline in TWW3 the mod will be transferred fairly quickly.
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# ? Feb 5, 2022 09:52 |
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Aurubin posted:Wonder if Boris Bohka being an LL was a decision on GW's part. Maybe he's a starting tabletop character for the Old World setting? Just seems a weird story decision when Katarin is already on the throne, regardless how they explain it. Boris was narrating the letter to Katarin in the Kislev cinematic. It's a plot point. Katarin also had a love letter on her desk from a noble/prince who had gone into the Chaos wastes that the advisor moves to look at the map of Cathay (hinting at Chaos undivided) The advisor is younger in the videos because - word on the streets is - WH3 takes place earlier in the timeline. The advisor is also the wizard from the opening cinematic in WH1 who summons Sarthoreal. He is going to have a big 'ah ha!' moment at the end because he's the main character
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# ? Feb 5, 2022 09:59 |
A Perfect Twist posted:Boris was narrating the letter to Katarin in the Kislev cinematic. It's a plot point. I wonder if that's going to be changed or was a placeholder or something, given how weird it'd be for the advisor to pledge to kairos as an example, serve him and presumably complete his plans only to serve The Everchosen later and then herald the summoning of another changer of ways. Of course, it could just be a particular 'timeline' for each game, with TWWH3 being the 'true' one or something.
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# ? Feb 5, 2022 10:30 |
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Kanos posted:For what it's worth, IIRC there's TWW2 mods that do nothing but give legendary difficulty the normal battle camera, and mods don't disable achievements in TWW2. I would imagine that even if that's not baseline in TWW3 the mod will be transferred fairly quickly. Thanks for the heads-up, I tried looking for one before but didn't find a camera specific one, but there is one that gives the legendary campaign settings to very hard. Link for anyone else interested: https://steamcommunity.com/sharedfiles/filedetails/?id=1966206527 Claims to be savegame compatible but I haven't tested it yet. This way pause isn't disabled so you have to practise self-discipline if you wanna be a true hardcore total war warhammerer.
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# ? Feb 5, 2022 10:33 |
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I hope they don't make the Monkey King into a chaos thing. In the chinese stories he's essentially just a massive wildcard character who fucks with everyone. He screws with the Dragon Emperors and hells and heavens armies alike
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# ? Feb 5, 2022 10:47 |
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Zzulu posted:I hope they don't make the Monkey King into a chaos thing. In the chinese stories he's essentially just a massive wildcard character who fucks with everyone. He screws with the Dragon Emperors and hells and heavens armies alike He will have a separate form of corruption called Monkey Madness.
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# ? Feb 5, 2022 10:49 |
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Dramicus posted:If we get Ind, I hope the Tigermen make some kind of appearance. There is actually a province named after them in Cathay
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# ? Feb 5, 2022 11:16 |
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Alctel posted:There is actually a province named after them in Cathay And one of the caravan events for Cathay is a meeting with the Tigermen
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# ? Feb 5, 2022 11:54 |
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neonchameleon posted:Attrition damage is generally weird in Total War. It was almost always better to be inside, in the shelter, with food stockpiled and water long prepared and ready made sanitation measures than it was to be outside having to dig your own latrines, and with your army too settled in place to be able to live off the land. In TWW3 the outsiders are fine - and the insiders have no stockpiled food. It's purely gamist. Really it should the opposite of what it is now. Have the attackers take some small attrition when sieging which incentivizes you to build siege weapons or bring siege attackers to attack quickly. The defenders take no attrition for a number of turns while they have 'supplies' but take significant damage after this runs out. The attacker can still automatically win without a fight or hugely stack things in their favor but it has a guaranteed cost in attrition and turns and the defender has to judge if they can break the siege or if they need to wait to be attacked. It would be really hard to balance this though, because it's already a nightmare to attack a city given how damaging towers and spells can be to the attackers and it's supposed to be fun to attack cities. I suspect the bastion will be modded to not take attrition, it does seem like a big design oversight. Nephthys fucked around with this message at 13:41 on Feb 5, 2022 |
# ? Feb 5, 2022 13:35 |
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A Perfect Twist posted:Boris was narrating the letter to Katarin in the Kislev cinematic. It's a plot point. I have a spoilery guess. The advisor is Be'lakor. He was never actually in the forge of souls, and tricks whoever you are playing to actualy get him there. Once he gets his drop of bear blood he can reveal himself and goes MYAHAHA! He needed the bear blood for strength/power/gently caress the 4 gods. I only thoguht of this after someone showed thefirst cutscene you get after getting one of the big souls out of a chaos realm.
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# ? Feb 5, 2022 14:04 |
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# ? Jun 3, 2024 12:12 |
Ralepozozaxe posted:I have a spoilery guess. The advisor is Be'lakor. He was never actually in the forge of souls, and tricks whoever you are playing to actualy get him there. Once he gets his drop of bear blood he can reveal himself and goes MYAHAHA! He needed the bear blood for strength/power/gently caress the 4 gods. I only thoguht of this after someone showed thefirst cutscene you get after getting one of the big souls out of a chaos realm. This actually makes sense.
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# ? Feb 5, 2022 14:22 |