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Baggot posted:I thought it was Strength now. The team played Death Stranding and realized you should be able carry a lot more as long as it's distributed smartly, so they've changed it to intelligence.
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# ? Feb 13, 2022 02:42 |
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# ? Jun 3, 2024 05:30 |
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lih posted:it is, it was confirmed by some of the journalists who played the final build last i read, the only person who said this was an italian person and might have been an error in translation. has it been confirmed elsewhere?
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# ? Feb 13, 2022 02:43 |
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Drunk Driver Dad posted:last i read, the only person who said this was an italian person and might have been an error in translation. has it been confirmed elsewhere? I've watched a number of preview chats about the game and haven't heard a single mention of it.
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# ? Feb 13, 2022 02:43 |
Putting it on a required stat seems boring.
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# ? Feb 13, 2022 02:51 |
Instead of playing through DS3 again in preparation I'd actually rather watch a LP. Are there any recommended? Preferably with the DLC since I never saw that, and cool if it's a 100%/lore type thing too.
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# ? Feb 13, 2022 02:52 |
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Drunk Driver Dad posted:last i read, the only person who said this was an italian person and might have been an error in translation. has it been confirmed elsewhere? another journalist who played the final build for the latest previews confirmed it. the italian article being a translation error doesn't make any sense either, it explicitly said that it was changed from the network test to be endurance instead of strength.
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# ? Feb 13, 2022 02:54 |
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a kitten posted:How many false starts you all figure you'll have? In any game with character creation and stat picking I almost always have a few times where I play a bit and then realize I want to go all in on Str, or Dex sucks, or I picked the wrong nose or something and restart after some arbitrary time. I usually end up with false starts on most From games, the only one I didn't was Bloodborne and that was because I knew the Tonitrus was a thing, and it used Arcane. Love that little lightning rod. For Elden Ring, I'm hoping for no false starts at all as I've told myself I'll struggle through with only my first character. ...We'll see how long that lasts though.
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# ? Feb 13, 2022 03:01 |
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If you do anything other than fat roll you’re a coward.
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# ? Feb 13, 2022 03:03 |
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So I'm not familiar enough with Souls to understand the magic. I think I'm most interested in that cleric type character starting class that had the faith and str, I think it was the Confessor. But how does magic work with having a sword and shield, or even with having a big 2 hand style weapon? Is it pretty easy to swap between the magic and using either your 2 handweapon, or the sword/shield? Or do you need to basically have a hand free all the time in combat? and for that matter, what about switching between different spells themselves? Do you basically have to go into combat with one or are there hotkeys? Drunk Driver Dad fucked around with this message at 03:06 on Feb 13, 2022 |
# ? Feb 13, 2022 03:03 |
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Drunk Driver Dad posted:So I'm not familiar enough with Souls to understand the magic. I think I'm most interested in that cleric type character starting class that had the faith and str, I think it was the Confessor. But how does magic work with having a sword shield, or even with having a big 2 hand style weapon? Is it pretty easy to swap between the magic and using either your 2 handweapon, or the sword/shield? Or do you need to basically have a hand free all the time in combat? I haven’t paid attention to the game’s mechanics at all but generally you can have 2 items equipped per hand (in other souls game) so you can sword and shield then have the faith-casting item (bell) as the other item in the other hand. So in combat you rock the plank and blade until an opening present itselfs, press the d-pad to swap, and cast a spell.
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# ? Feb 13, 2022 03:05 |
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a kitten posted:How many false starts you all figure you'll have? In any game with character creation and stat picking I almost always have a few times where I play a bit and then realize I want to go all in on Str, or Dex sucks, or I picked the wrong nose or something and restart after some arbitrary time. Zero. I have little patience for replaying parts of a game that I had just played through. I'll just roll with it and accept the sub-optimal stat distribution if I decide to switch gears partway through a run.
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# ? Feb 13, 2022 03:54 |
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I wouldn't be surprised if they had the equivalent of weapon sets as well, so when you switch to your gigasword your items are different than when you've got your focus equipped.
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# ? Feb 13, 2022 03:56 |
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vandalism posted:I am gonna post a controversial take: i hope equip load is based on endurance. Even more controversial take: it should be based off multiple stats, with some giving more of a boost than others.
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# ? Feb 13, 2022 04:14 |
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Happy Noodle Boy posted:I haven’t paid attention to the game’s mechanics at all but generally you can have 2 items equipped per hand (in other souls game) so you can sword and shield then have the faith-casting item (bell) as the other item in the other hand. So in combat you rock the plank and blade until an opening present itselfs, press the d-pad to swap, and cast a spell. Dark Souls 1 and Bloodborne have 2 slots per hand, DS2 and DS3 have 3 slots per hand. Bloodborne has no equipload system, so it is absolutely optimal to have all 4 slots filled. It is not in the DS series. Because weapons in the swap slots still cost valuable equipload, slowing your rolls. In general, it's okay to have a lightweight catalyst or a bow in the swap slots, but not a large weapon.
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# ? Feb 13, 2022 04:21 |
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Sum Gai posted:Even more controversial take: it should be based off multiple stats, with some giving more of a boost than others. I'm of the opinion that this would be the best way to deal with equipload. Have say END give 0.5 equipload per point, STR give 1.0 per point. That way a non-caster non-strength player has some equipload budget to play with at endgame fashion souls, and a burly STR player who needs to lift their chonk stick gets alot of it.
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# ? Feb 13, 2022 04:24 |
E R L I D N E G N
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# ? Feb 13, 2022 04:25 |
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🅱elden 🅱ing
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# ? Feb 13, 2022 04:29 |
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Sum Gai posted:Even more controversial take: it should be based off multiple stats, with some giving more of a boost than others. The most solid take: it’s a complex algorithm based on all stats except one, which is decided based on which day of the week your character is made on. Your character is also randomly left/right handed (1% chance to roll ambidextrous) and your blood type affects how various NPCs interact with you. Your character is always allergic to swamps.
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# ? Feb 13, 2022 04:37 |
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tote up a bags posted:The most solid take: it’s a complex algorithm based on all stats except one, which is decided based on which day of the week your character is made on. Your character is also randomly left/right handed (1% chance to roll ambidextrous) and your blood type affects how various NPCs interact with you. Your character is always allergic to swamps. Eminently reasonable. (It is actually a serious suggestion- tying equip load to one stat that does something else, regardless of which it is, makes that stat a little too strong, but it's not powerful enough on its own to justify a dedicated stat like vitality; and there's precedent across the series with how defense or hp goes up with every soul level increase, regardless of which specific stat was raised) Sum Gai fucked around with this message at 05:21 on Feb 13, 2022 |
# ? Feb 13, 2022 05:00 |
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a kitten posted:How many false starts you all figure you'll have? In any game with character creation and stat picking I almost always have a few times where I play a bit and then realize I want to go all in on Str, or Dex sucks, or I picked the wrong nose or something and restart after some arbitrary time. None -- I'll inevitably waste my first ten levels of points, find a katana, and there we go it's Dark Sekiro 4 Elders Die Twice
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# ? Feb 13, 2022 05:00 |
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First person games must be played with kbm- fact. Souls is best with controller, it's needless extra masochism to do otherwise.
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# ? Feb 13, 2022 06:32 |
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Anno posted:Instead of playing through DS3 again in preparation I'd actually rather watch a LP. Are there any recommended? Preferably with the DLC since I never saw that, and cool if it's a 100%/lore type thing too. FightingCowboy is cool.
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# ? Feb 13, 2022 06:37 |
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codo27 posted:First person games must be played with kbm- fact. it's not actually, playing with a controller is extra masochism for me, a keyboard and mouse user
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# ? Feb 13, 2022 06:57 |
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Anno posted:Instead of playing through DS3 again in preparation I'd actually rather watch a LP. Are there any recommended? Preferably with the DLC since I never saw that, and cool if it's a 100%/lore type thing too. I never watched her DS3 run but now I'll check it out.
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# ? Feb 13, 2022 08:35 |
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Actually, speaking of equip load, I've heard that the character sheet now openly displays your roll state. Is that true? What did the network tests use for roll breakpoints? Does it work like the granular system of DS2 or more like DS3? Bloodborne is the best souls game for getting rid of equip burden entirely, btw
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# ? Feb 13, 2022 09:40 |
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Son of Thunderbeast posted:Looks like someone got my order wrong and sent me multiple copies when i only wanted one. I threw away the extras Lol at that usa box. Uk getting a sweet as gently caress launch box with all kinds of stuff in it like uhh patches and maps and stuff.
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# ? Feb 13, 2022 09:45 |
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12 days
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# ? Feb 13, 2022 10:16 |
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Corin Tucker's Stalker posted:I don't know if this is helpful, but one of my favorite LPs of all time is Kay Plays going into the original Dark Souls blind. It's amazing seeing someone go from being uncomfortable moving the camera around with a controller to being way better than myself by simply talking things out, staying calm, and being observant. She also has a fun (as in, not forced or annoying) sense of humor. The DS3 run ended super early, alas.
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# ? Feb 13, 2022 10:32 |
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a kitten posted:How many false starts you all figure you'll have? In any game with character creation and stat picking I almost always have a few times where I play a bit and then realize I want to go all in on Str, or Dex sucks, or I picked the wrong nose or something and restart after some arbitrary time. I'm terrible about this in RPGs in general but not in souls games. I just go with the flow and usually end up with a pretty balanced stat distribution. It helps that in general, stats are not THAT important in these games (the most important thing is weapon upgrades) and most builds will work at least reasonably well.
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# ? Feb 13, 2022 10:35 |
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Dumb question. Is it officially known yet if cracked pots are a Zelda bottles capacity situation but for firebombs and holy water? Or is the gift of cracked pots just an extra step added to the usual black firebombs gift used once and gone? Because a quick casual glance at the internet has me failing to find any details beyond wikis categorizing the Cracked Pot as a "Key Item" needed to craft thrown stuff that "mends itself"... and then listing crafting recipes for fire pots that make no mention of the Cracked Pot itself. Am I overthinking this and it is just a simple case of "Get once to unlock throwing pots crafting forever?" At least I learned ahead of time that apparently holy water consumes FP according to their description. Which brings me the mental image of a dumb caveman or Belmont whip build running out of FP before they run out of holy water
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# ? Feb 13, 2022 11:32 |
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You're a crackpot
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# ? Feb 13, 2022 11:46 |
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Section Z posted:Dumb question. Is it officially known yet if cracked pots are a Zelda bottles capacity situation but for firebombs and holy water? Or is the gift of cracked pots just an extra step added to the usual black firebombs gift used once and gone? They work like bottles in zelda, you use them to make throwables which turn back into them when they are thrown
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# ? Feb 13, 2022 12:03 |
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Stormgale posted:They work like bottles in zelda, you use them to make throwables which turn back into them when they are thrown Thanks. This also makes me hope for a return of the Giant chickens from Sekiro
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# ? Feb 13, 2022 12:47 |
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Frankston posted:12 days 12 days until what?????!
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# ? Feb 13, 2022 13:31 |
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Vikar Jerome posted:12 days until what?????! RPG of the year, Atelier Sophie 2.
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# ? Feb 13, 2022 14:02 |
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enojy posted:None -- I'll inevitably waste my first ten levels of points, find a katana, and there we go it's Dark Sekiro 4 Elders Die Twice You can start with a katana.
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# ? Feb 13, 2022 14:04 |
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JBP posted:I'm even playing games like Doom on pad this days and enjoying it more. You get rumble and you're using a device designed for pleasure. KBM feels like work. This is more grotesque than the weirdos playing these games with KBM.
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# ? Feb 13, 2022 14:06 |
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Groovelord Neato posted:This is more grotesque than the weirdos playing these games with KBM. New Doom is made for pad. That's why it has executions and item cooldowns. I played it on my PC for a bit and got bored but for some reason enjoyed it a lot on pad with haptics. Moving and clicking a mouse feels like opening a folder.
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# ? Feb 13, 2022 14:15 |
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Yeah that's why it was bad
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# ? Feb 13, 2022 14:32 |
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# ? Jun 3, 2024 05:30 |
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Most FPS games are made for pad these days imo. Outside of sweaty multi-player shooters I guess. Also Wolfenstein, that only worked kbm because it chooses to handle like a 30 year old game.
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# ? Feb 13, 2022 14:35 |