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Jade Star posted:Repeaters are instant kill chances. It's at 38:21 in the video, and yep, superior stock. I got repeater and stock mixed up.
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# ? Feb 21, 2022 06:33 |
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# ? Jun 8, 2024 07:54 |
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Does fire happen at the start or end of a turn?
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# ? Feb 21, 2022 06:34 |
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Burning damage? Happens at the start of a turn.
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# ? Feb 21, 2022 06:59 |
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The actual spread, decay, and scenery destruction for fire occurs at the start of each factions turn. The damage only occurs on the stary of the turn belonging to the burning dude's faction. The application of the burning debuff happens on/during an action, most visible when fire spreads into a soldiers tile and any movement will set them on fire, but not moving will not.
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# ? Feb 21, 2022 08:33 |
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FoolyCharged posted:The actual spread, decay, and scenery destruction for fire occurs at the start of each factions turn. IIRC if you set an alien ruler on fire/poisoned/acid then they get the damage tick every time they get a ruler reaction, which is kind of nice (at least their bullshit has some downsides).
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# ? Feb 21, 2022 17:14 |
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Bremen posted:IIRC if you set an alien ruler on fire/poisoned/acid then they get the damage tick every time they get a ruler reaction, which is kind of nice (at least their bullshit has some downsides). Yup, each reaction counts as a turn start for them, so if you hit them with dragon and venom rounds from an overwatch trap that adds up pretty fast.
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# ? Feb 21, 2022 17:24 |
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Jade, the mod with the targeting indicators you mentioned in the video is probably this one. It's real good. https://steamcommunity.com/sharedfiles/filedetails/?id=1124288875 I should start playing this game again. Shooting aliens is fun.
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# ? Feb 21, 2022 20:00 |
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Grizzwold posted:Jade, the mod with the targeting indicators you mentioned in the video is probably this one. It's real good. Which is strange because I have that very mod enabled. Either it's conflicting with something else or somethings just broken
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# ? Feb 21, 2022 22:14 |
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Huh. Does “Jake fix your game” apply to mods?
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# ? Feb 21, 2022 23:54 |
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Proooobably not, since you sorta knew what you were going into when you installed them in the first place.
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# ? Feb 21, 2022 23:56 |
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By the way, the Neural Feedback thing has a mod to fix it. https://steamcommunity.com/sharedfiles/filedetails/?id=636893854&searchtext=Feedback
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# ? Feb 22, 2022 00:09 |
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The font that replaces Latin letters with similar-looking Greek letters really triggers my classicist brain. Also yay for Helga "Scheisse" Schmidt, engineer. I was hoping for soldier, but engie is good too.
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# ? Feb 22, 2022 09:18 |
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I remember to take the SPARK out this time, fail to skulljack an officer, and deal considerable collateral damage to something we probably wanted to salvage.
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# ? Feb 28, 2022 23:04 |
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What the heck was that sound effect playing when Jason capped one of the Spectral Ghosts?
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# ? Feb 28, 2022 23:41 |
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I actually looked up the UFO defense mechanics and here's how evading the mission works: There's two possible triggers for the mission a ufo triggered by plot advancement and one's triggered by dark events. The one triggered by story progression(A couple weeks after either the forge or codex coordinates mission) will ALWAYS catch the avenger. The dark event one has a 50/50 roll when you begin evasive maneuvers. Jade didn't immediately start up bluescreen protocol and put it ahead of skull mining The bonus hack from the skulljack is part of the skull mining project, so you weren't getting it yet
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# ? Mar 1, 2022 00:43 |
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1. i think the posters are in a good place now. enough time for more banter, not too long 2. i'm 100% with guava about bulwark although jade makes compelling points 3. the warlock is a joke until he mind control's your Col. ranger who was escorting the C-team on an XP-generating milk run and you realize, with dawning horror, that the warlock is full health and you have no ways to cure/pacify the Col. and the warlock's still full health
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# ? Mar 1, 2022 01:50 |
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I think one of the best summaries of the Warlock is that he can be absolutely shut down by one of the earliest pieces of equipment you can make: the Mindshield. Neither the Assassin nor the Hunter can claim to be wholly neutered by one single piece of optional equipment. The Warlock, on the other hand, can claim that honor with pride.
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# ? Mar 1, 2022 03:42 |
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You absolutely nailed the look for Selena. Hell, you did a better job than I did. Also, it's always fun to beat up the Chosen. I didn't end up running into the Warlock until I'd already finished the Assassin and started getting into energy weapons and power armor, so he was a bit of a joke on my run. Nice to see he's actually capable of some things.
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# ? Mar 1, 2022 04:57 |
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AradoBalanga posted:I think one of the best summaries of the Warlock is that he can be absolutely shut down by one of the earliest pieces of equipment you can make: the Mindshield. Neither the Assassin nor the Hunter can claim to be wholly neutered by one single piece of optional equipment. The Warlock, on the other hand, can claim that honor with pride. Yeah, and I personally think it's great that the easiest Chosen to shut down is also the one who's constantly spewing evangelical sanctimonious bullshit. He's such a piece of poo poo, which makes it sooooo satisfying to just clown all over him.
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# ? Mar 1, 2022 05:17 |
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AradoBalanga posted:I think one of the best summaries of the Warlock is that he can be absolutely shut down by one of the earliest pieces of equipment you can make: the Mindshield. Neither the Assassin nor the Hunter can claim to be wholly neutered by one single piece of optional equipment. The Warlock, on the other hand, can claim that honor with pride. In a world where you don't have a mindshield, you can also just Flashbang your own troops. Flashbangs solve so much in this game.
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# ? Mar 1, 2022 07:11 |
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Hearing just how disappointed in my SPARK Guava was just made it all feel worth it. I dislike not using the Julian voice myself, but it was made specifically because Jade said he was just going to mock up a hideous SPARK and make it Julian again if we didn't, so I went in the exact opposite direction. And, well, also partially because I can't resist the allure of heavy metal.
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# ? Mar 1, 2022 07:30 |
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I've noticed that some of the soldiers have different/special variant weapons, Dehd Meat and Jason in this last mission and Grenadier Jade Star used to have an LMG. What's the deal with those?
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# ? Mar 1, 2022 09:39 |
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That got mentioned in the first video and they're DLC weapon models that harken back to XCOM:EU.
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# ? Mar 1, 2022 13:01 |
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AradoBalanga posted:I think one of the best summaries of the Warlock is that he can be absolutely shut down by one of the earliest pieces of equipment you can make: the Mindshield. Neither the Assassin nor the Hunter can claim to be wholly neutered by one single piece of optional equipment. The Warlock, on the other hand, can claim that honor with pride. It’s to make up for the possibility that you run into him on the second mission of the entire game, with four soldiers, and discover the hard way that he can mind control up to two soldiers at a time. The campaign he did that to me, he also had the “shoot your soldier if they miss an attack” ability.
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# ? Mar 1, 2022 16:33 |
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Hearing Jade and Guava argue about bulwark last LP was the highlight, so I'm glad I get to see it again!
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# ? Mar 1, 2022 16:39 |
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Leal posted:Hearing Jade and Guava argue about bulwark last LP was the highlight, so I'm glad I get to see it again! Now the question is, will Jade forget about it and run the Spark up to shoot an enemy point blank, accidentally giving them full cover (again)?
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# ? Mar 1, 2022 19:57 |
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thighlandertwo posted:Yeah, and I personally think it's great that the easiest Chosen to shut down is also the one who's constantly spewing evangelical sanctimonious bullshit. He's such a piece of poo poo, which makes it sooooo satisfying to just clown all over him. Bullying the Warlock is always hysterical. One guy I was watching had him get the "teleports whenever he takes damage" perk. The guy happened to have a Templar (who he was weak to) equipped with a Mindshield. What resulted was about two turns of absolute comedy with the Warlock teleporting away, trying to mind control the guy with the mind-shield, and my absolute favorite: doing something that we all cackled and referred to as "shoving himself in a locker". Specifically, he teleported inside the still-locked truck with the VIP the guy was there to rescue. Sidenote: Bulwark is such a seeming no-brainer that literally every SPARK class-altering mod that I know of literally gives them Bulwark at Squaddie.
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# ? Mar 1, 2022 22:21 |
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I could see the argument of Bulwark being bad or a non factor, but it's not like Adaptive Aim is some world beater either. Maybe I'm wrong because I don't use SPARKs much but when I do it's generally not for high aim shooting scenarios.
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# ? Mar 1, 2022 23:51 |
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Scaramouche posted:I could see the argument of Bulwark being bad or a non factor, but it's not like Adaptive Aim is some world beater either. Maybe I'm wrong because I don't use SPARKs much but when I do it's generally not for high aim shooting scenarios. You can make an argument that the biggest advantage of a SPARK is its shooting - the SPARK's aim isn't very high, but its weapon has a higher damage than any other at its tier. In which case anything that helps with shooting like adaptive optics is valuable. I'm kind of eh on that argument, though. It only kicks in when you use overdrive (which isn't that often for me, since I also have giant robotic crab syndrome) *and* fire more than once that turn, which is competing with the heavy weapon and moving. Overdrive has a 4 turn cooldown, so even if you're using it on cooldown and taking three shots on overdrive turns (no moving or other abilities), that works out to an average of 7.5 more aim in literally the best possible use of the ability. Would I take a perk that just gave the spark 7.5 aim? Actually, yeah, probably, but I think those ideal circumstances are carrying a lot. If you're using overdrive on cooldown but only taking two shots that round, then that's an average of +3 aim, which is pretty meh. I don't really make a point of using my Sparks to tank/provide cover, but I think it's nice when it comes up, and that point of armor makes them feel much less squishy, so I usually take bulwark. Bremen fucked around with this message at 01:50 on Mar 2, 2022 |
# ? Mar 2, 2022 00:27 |
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Gremlin Mk2 and Bluescreen protocol would both give Jade more hacking. I forget if it's Bluescreen or Skull mining that unlock the hack bonus and make the correct support loadout Medkit+Skulljack for the rest of the game. in my game I had Jenner as a specialist... With something like 240 hacking skill. Which was basically 100% chance to take over the biggest robot bois with Haywire.
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# ? Mar 2, 2022 01:47 |
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I don't feel like Sparks have a good place in this game in general. I don't think a single one of X-COM 2's DLC actually improved the game, and Sparks are just... there. Even when I've tried to use them, I always end up phasing them out because competition for team slots is high and I feel that Sparks don't bring anything to the table that would warrant replacing another class.
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# ? Mar 2, 2022 01:51 |
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Sparks are very useful just because they don't have to deal with fatigue. They are also really useful for finishing certain unique missions.
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# ? Mar 2, 2022 02:14 |
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Hmm, the negative traits you've been removing in the infirmary are fear of the Chosen, right? How do they do that anyway? Do they have little puppets of the Chosen they randomly pop up around the soldier in question till they stop getting spooked? Make them listen to the Chosen's constant bragging over the radio? Or do they just show film of the last mission and embarrass them for being scared of someone like that? Those soldiers should probably thank God Valen isn't around to design the recovery protocols at least...
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# ? Mar 2, 2022 02:45 |
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Cythereal posted:I don't feel like Sparks have a good place in this game in general. I don't think a single one of X-COM 2's DLC actually improved the game, and Sparks are just... there. Even when I've tried to use them, I always end up phasing them out because competition for team slots is high and I feel that Sparks don't bring anything to the table that would warrant replacing another class.
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# ? Mar 2, 2022 03:16 |
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Sparks live in this weird area where supports and grenadiers intersect and end up being really solid troops, but in an unsatisfying way that makes you wish you'd brought something more exciting
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# ? Mar 2, 2022 03:38 |
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I hate Brittle Hollow so much. And Giant's Deep a bit too. And most of space in general. But I also go important places and learn important things.
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# ? Mar 2, 2022 06:04 |
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Veloxyll posted:Gremlin Mk2 and Bluescreen protocol would both give Jade more hacking. I forget if it's Bluescreen or Skull mining that unlock the hack bonus and make the correct support loadout Medkit+Skulljack for the rest of the game. Skullmining gives you a hacking bonus with the skulljack equipped. I want to say +20? Most of your hacking is gonna be from gremlins/rolling lucky on hacks and getting access to multiple 'soldier gains 25 hacking' rewards. Its one of the reasons mods like Hack Plus are so popular.
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# ? Mar 2, 2022 07:14 |
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Jade Star posted:
Caught up on space adventures. I feel the only thing that needs to be said is: !space it's a horrible place.
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# ? Mar 2, 2022 07:51 |
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Fun thing about the Warlock, the console version of XCOM 2 absolutely hates him! He’s just as easy to shut down as normal but there is just something about his psi zombies that the game just didn’t like to render or something since the framerate and performance goes to poo poo when they are around. Particularly if they are ready to explode or do explode, this gets even worse if there is fire/other effects going on at the same time and you have a recipe for game crashing disaster all the time when he’s around. I’d still rather fight him over the Assassin though
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# ? Mar 2, 2022 08:48 |
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# ? Jun 8, 2024 07:54 |
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This LP got me playing the game again, and trying an Ironman run, even. It's been interesting playing this way. I had to restart because I hadn't gotten tier 2 weapons and armor soon enough. At this point I'm nearing the late game and have even permanently killed a Chosen. I forgot how good this game was.
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# ? Mar 2, 2022 09:28 |