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sebmojo posted:you should not fear the race that literally look like demons from hell, they are people just like u and i bringing this back for a second: how does your average NPC in the street know what a demon/devil looks like? for all they know that handsome fella with the tail and inhuman features might just be French.
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# ? Mar 3, 2022 08:17 |
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# ? Jun 4, 2024 03:44 |
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thatbastardken posted:bringing this back for a second: how does your average NPC in the street know what a demon/devil looks like? for all they know that handsome fella with the tail and inhuman features might just be French. Probably from art? Hell, medieval and rennaisance art of our world depicts plenty of devils and demons and such, why not in a fantasy world where those things verifiably exist and take roles in world events? Then again, a lot of that art could be really wonky and off, like the medieval art done by those who heard animals like elephants described but had no visual reference.
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# ? Mar 3, 2022 09:41 |
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Mr. Lobe posted:Probably from art? Hell, medieval and rennaisance art of our world depicts plenty of devils and demons and such, why not in a fantasy world where those things verifiably exist and take roles in world events? They also might have heard about demons from the local Cleric who can litteraly talk to god.
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# ? Mar 3, 2022 13:50 |
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Rutibex posted:They also might have heard about demons from the local Cleric who can litteraly talk to god. Are you talking about IRL* still, or ingame*? * Allegedly
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# ? Mar 3, 2022 13:58 |
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Rutibex posted:They also might have heard about demons from the local Cleric who can litteraly talk to god. Everyone's heard about them, it's the common understanding of what they look like that is in question. Presumably, a typical cleric given a divine vision of hell and demons probably wasn't much of a sketch artist.
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# ? Mar 3, 2022 15:37 |
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Also when it comes to demons, half of them look like nasty piles of trash. Not very tieflinglike.
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# ? Mar 3, 2022 15:41 |
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Mr. Lobe posted:Everyone's heard about them, it's the common understanding of what they look like that is in question. Presumably, a typical cleric given a divine vision of hell and demons probably wasn't much of a sketch artist. I'm super excited for the one-shot I'm running this month set in a world where fiends haven't been seen in like 10,000 years, even the single imp they'll come across should inspire existential terror
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# ? Mar 3, 2022 15:53 |
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change my name posted:I'm super excited for the one-shot I'm running this month set in a world where fiends haven't been seen in like 10,000 years, even the single imp they'll come across should inspire existential terror I make a Tiefling Warlock with an Imp familiar!
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# ? Mar 3, 2022 23:16 |
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Thinking of making my ranger a film noir PI protagonist with a hook of extra planar beings the culprits for some mysterious going ons in their area, to justify Horizon Walker. Gotta run it by the DM still but what’s more interesting Haregon with a warren that’s gone missing or a Lizardperson with water problems in the swamp? I love playing beast people and making them act like animals. It’s fun. I make my aarakocra Druid do gull stuff constantly as he’s modeled after an albatross.
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# ? Mar 4, 2022 00:08 |
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Hi D&D thread! After spending a few years as a co-DM with my husband (we recently wrapped up Curse of Strahd), I finally get to be a player! My husband is running Candlekeep Mysteries for us where we just level up after every session and blow through the book. I’m playing a Half-Elf Druid and am really liking being able to just turn into a dire wolf and chomp on guys. We’re thinking of working out a system where I can carry our gnome wizard on my back to get him in range to cast spells, or out of imminent danger. I plan to prepare Flaming Sphere and cast it before I use wild shape so I can bash it into people as a bonus action. The other players aren’t really much for role-playing though, so my character’s carefully thought out and bizarre backstory hasn’t come up yet, but I hope to drop hints about it. Juliet Rhodadendron wants to seek out the cottage in a forest where she grew up. She was out picking wildflowers while her mother was hosting some adventurer friends for tea and there was a terrible accident where her mother hit her head on the stove and died. The adventurers took her to a far away city to go to school, but she longed for the wilderness and joined up with a group of druids. In reality, her “mother” was a witch or some sort of hag and the adventurers were there to slay her, not knowing she had a young girl she was raising as her own. They took her far away and let her keep her delusions about her mother being a kind woman of the woods. Juliet has fond memories of her childhood, but some things are a little… off when she recounts them to others. I’m already thinking of the next character I want to play. I’d like to play a tortoiseshell Tabaxi, but not sure what class. I’m leaning towards Rogue or a Mask of Many Faces Warlock. I know it’ll be a while until I can play another character, as I kinda want to run Wildemount stuff after Candlekeep. It’s still fun to think about though!
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# ? Mar 4, 2022 02:44 |
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Is there some reason the Githyanki are a popular race? Or at least long lasting and frequently used?
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# ? Mar 4, 2022 15:58 |
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Bc they are b a dass, op
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# ? Mar 4, 2022 16:08 |
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sebmojo posted:Bc they are b a dass, op
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# ? Mar 4, 2022 16:22 |
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I've never seen anyone want to play a Githyanki ever
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# ? Mar 4, 2022 16:29 |
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Because why play Githyanki when you could play a Githzerai. And why play a Githzerai when you can play a Giff.
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# ? Mar 4, 2022 16:32 |
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Rutibex posted:I've never seen anyone want to play a Githyanki ever They look like sewer monsters and they don't have a hook in stories not involving mind flayers.
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# ? Mar 4, 2022 17:06 |
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If I wanted to play a githzerai it'd probably be because I like Dakkon from planescape: torment. A world-weary planes-travelling psychic warrior trapped in a bad contract could be fun at the table. Feel ambivalent about the githyanki character in bg3 meanwhile. Mr. Lobe fucked around with this message at 17:12 on Mar 4, 2022 |
# ? Mar 4, 2022 17:10 |
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actually, its pronounced jith
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# ? Mar 4, 2022 17:13 |
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Nessa posted:Hi D&D thread! After spending a few years as a co-DM with my husband (we recently wrapped up Curse of Strahd), I finally get to be a player! My husband is running Candlekeep Mysteries for us where we just level up after every session and blow through the book. I know the feeling. I finally started getting into RPGs this year after wanting to do it for literal decades. And it's with people in town, that I never met before but it's a lot of fun. I can say that I've made at least a half dozen characters if not more, that I probably won't be able to play for a long time if ever, only because it's just a lot of fun to do so. One of those, for example, is a Tabaxi rogue, that I intend to make a Swashbuckler and style heavily after the Puss in Boots, because I lack all sorts of subtlety.
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# ? Mar 4, 2022 17:14 |
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sebmojo posted:Bc they are b a dass, op honestly they should have named it the Friend Folio
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# ? Mar 4, 2022 17:18 |
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So I'm playing a warforged artillerist artificer coming into a campaign already in progress. The DM wants me to betray the party, so I'm coming in as Tiamat's sleeper agent. They're all trying to collect a bunch of her artifacts and I have to try to figure out how to steal them. The first thing one of the party members says to me is "Hey, you're a warforged? you don't need to breathe, right? we had an idea to send someone into the bag of holding so they could try to ambush someone in another dimension!" all the artifacts are in the bag of holding. this is gonna be hilarious.
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# ? Mar 4, 2022 22:20 |
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Pattonesque posted:So I'm playing a warforged artillerist artificer coming into a campaign already in progress. The DM wants me to betray the party, so I'm coming in as Tiamat's sleeper agent. They're all trying to collect a bunch of her artifacts and I have to try to figure out how to steal them. This kind of feels like a dick move by the DM. I donno there is an unwritten rule that you are not supposed to suspect your fellow party members and just sort of get along for the sake of the fiction. They wouldn't trust a random NPC to live in their bag of artifacts, in case they were a doppelganger or evil or something. Almost like the DM is metagaming. But I don't know how your group works maybe this is all just great fun
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# ? Mar 4, 2022 22:38 |
Nessa posted:Hi D&D thread! After spending a few years as a co-DM with my husband (we recently wrapped up Curse of Strahd), I finally get to be a player! My husband is running Candlekeep Mysteries for us where we just level up after every session and blow through the book. Hey! Welcome! I'm getting ready to start a new campaign too! Same group I played with over the pandemic, but a few people moved away so we'd stopped; gonna try to start up a new virtual / online campaign and get back in the game again together, we'll see how it goes. Before the pandemic I hadn't played since high school; turned out it scratched an itch so old I'd forgotten I still had it. Right now my character concept is basically a dumb joke and extremely niche reference 5e only has halberds, pikes, and glaives, but that's clearly a voulge. Hieronymous Alloy fucked around with this message at 22:55 on Mar 4, 2022 |
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# ? Mar 4, 2022 22:41 |
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Hieronymous Alloy posted:Hey! Welcome! Don't forget to demand that you all return to Phlan every time you get enough XP so that you can train for a higher level. And to absolutely not enter a single tavern ever.
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# ? Mar 4, 2022 22:47 |
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Rutibex posted:This kind of feels like a dick move by the DM. I donno there is an unwritten rule that you are not supposed to suspect your fellow party members and just sort of get along for the sake of the fiction. They wouldn't trust a random NPC to live in their bag of artifacts, in case they were a doppelganger or evil or something. Almost like the DM is metagaming. yeah I think the betrayer will become a miniboss NPC with a short quest to take them back and I'll probably introduce a legit character to help them out. It does lead to situations where it's like "hey, I made you a necklace with magical tinkering that will display the nickname you wanted above your head in fluorescent letters (the necklace is also a bomb)".
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# ? Mar 4, 2022 22:55 |
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Rutibex posted:This kind of feels like a dick move by the DM. I donno there is an unwritten rule that you are not supposed to suspect your fellow party members and just sort of get along for the sake of the fiction. They wouldn't trust a random NPC to live in their bag of artifacts, in case they were a doppelganger or evil or something. Almost like the DM is metagaming. It's not something you should do with randos obviously, but like with a group of friends who like each other in real life and won't get shoot mad over a tabletop game at each other it's fun. It's less being a bad guy and more being a heel for the heroes to eventually beat or convert.
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# ? Mar 4, 2022 23:14 |
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Dexo posted:It's not something you should do with randos obviously, but like with a group of friends who like each other in real life and won't get shoot mad over a tabletop game at each other it's fun. yeah and I'm playing it as kind of a tragic thing. The warforged is otherwise extremely cheerful and helpful and just a swell guy, he's just unwittingly following his programming the next dude is going to basically be Harvey Keitel's character from The Duellists but a tabaxi -- a swashbuckler, which seems really powerful? real mood swing there
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# ? Mar 4, 2022 23:17 |
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Yeah I've done the "secretly evil" character before, and while it's fun to have the backstory in mind I think it's important that no actual betrayals happen while the character is a member of the party. They can be the thieving / conniving / murderous influence in the party when it comes to NPCs, but they have to be fundamentally non-disruptive and trustworthy allies. They're lawful evil, but never true or chaotic evil. And if there's going to be some sort of maniacal plot twist, then that's also the retirement of the character and the introduction of a new, friendly character to replace them.
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# ? Mar 4, 2022 23:33 |
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Pattonesque posted:yeah and I'm playing it as kind of a tragic thing. The warforged is otherwise extremely cheerful and helpful and just a swell guy, he's just unwittingly following his programming The Duelists is so good. Swashbuckler is very nice! Sneak attack essentially on demand and combat mobility is sick. I ran a high elf swashbuckler with Booming Blade and it was pretty funny. Rogues are great in and out of combat.
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# ? Mar 4, 2022 23:50 |
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imagine dungeons posted:The Duelists is so good. Swashbuckler is very nice! Sneak attack essentially on demand and combat mobility is sick. I ran a high elf swashbuckler with Booming Blade and it was pretty funny. Rogues are great in and out of combat. yeah I looked at that and was like, uhhhh, this is basically sneak attack whenever I want it. plus it seems like I can do some annoying stuff where I attack someone, Fancy Footwork means they can't AOO me, and then I feline agility to the rest of the party not sure whether I want to look into a little spellcasting utility for booming blade or two-weapon fighting. I think either will be fun regardless dude is gonna be challenging people to a shitload of duels when they offend his honor. which, as he's a cat, will be often (but not so often it becomes annoying)
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# ? Mar 5, 2022 00:08 |
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Gameko posted:Hi thread. I like to pop up and ask people that understand 5e for their advice. Just finished up a campaign where I was a ranged optimized thief and I think I'm going to be stuck with the healer role this time around. I'd like to do something more than the standard cleric-who-heals. If you are willing to slightly reduce some potential combat effectiveness for healing but don't want to dedicate your build to healing, consider the Healer feat. quote:You are an able physician, allowing you to mend wounds quickly and get your allies back in the fight. You gain the following benefits: So if you are healing a level 4 characters, you can heal each and every one for 1d6+8 . That's better than Cure Wounds or a Potion of Healing, and it doesn't take a spell slot just an action and 1/10 of a Healer's Kit. Healer's Kits are nonmagical items that cost 5 gold and have 10 uses per kit. A basic Potion of Healing costs 50 GP and heals 2d4+2. The Healer feat is very strong at level 1 when you have few spell slots and no gold for buying potions, but it remains handy going forward. For level 10 characters you are healing 1d6+14, that's like a Cure Wounds upcast to level 3. For a level 20 character you are healing 1d6+24, which isn't amazing healing at that level, but it's still significant. You can do it to a character once per long or short rest. So a stereotypical adventuring day with 1 long rest and 2 short rests you'll be able to do it 3 times per day, per character. In a party of 4 characters that means you're effectively getting to cast Cure Wounds for free up to 12 times per day. 6 Characters? Up to 18 times per day. In combat it's a bit tricky since it does take your actions. Lots of people say out of combat healing isn't worthwhile. But in a party of 4 4th level characters you can be healing up to 12d6+96 per day nearly for free. A party of 6 10th level characters up to 18d6+252 per day, lol. That's just HP though. You'll still need a guy with magic for revivify and stuff. The combat medic with the Healer feat doesn't have to be the same guy as the revivify guy though. It does cost you a feat so that means you lose an ASI or feat that could have made you more effective in combat in a different way.
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# ? Mar 5, 2022 00:51 |
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Pattonesque posted:yeah I looked at that and was like, uhhhh, this is basically sneak attack whenever I want it. plus it seems like I can do some annoying stuff where I attack someone, Fancy Footwork means they can't AOO me, and then I feline agility to the rest of the party Booming blade might not come up much. Sneak attack requires an attack with a ranged or finesse weapon. With booming blade your action isn't an attack action, it's casting a spell and the weapon is merely the material component of the spell. Your DM could rule you don't get sneak attack damage on a spell.
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# ? Mar 5, 2022 00:59 |
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Correct me if I’m wrong but you make a melee attack as a component of the spell thus satisfying the requirements of sneak attack.
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# ? Mar 5, 2022 01:03 |
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quote:You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects and then becomes sheathed in booming energy until the start of your next turn. If the target willingly moves 5 feet or more before then, the target takes 1d8 thunder damage, and the spell ends. quote:Once per turn, you can deal an extra 1d6 damage to one creature you hit with an Attack if you have advantage on the Attack roll. The Attack must use a Finesse or a ranged weapon. Seems pretty clear to me that BB uses a weapon and makes a "weapon attack", and sneak attack requires use of a certain type of weapon, but I suppose a DM can make any kind of ruling they want.
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# ? Mar 5, 2022 01:14 |
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Yeah it should be fine, just something you'd want to check with your DM before you go all in with it.
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# ? Mar 5, 2022 01:20 |
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I think honestly duel-wielding is gonna be the way to go. makes more sense thematically
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# ? Mar 5, 2022 02:19 |
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Still wondering if my friends will ever find out that my character was the murderer in a murder mystery that kicked off a very weird, wonderful, and too-short campaign that ended before its time. I'm keeping that secret in the hope that the DM will feel up to restarting it one day. They were never secretly evil, though, lmao.
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# ? Mar 5, 2022 10:25 |
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Just give the rogue their sneak attack, it's the only reason to play it over a proper class (though to be fair, not only is the Artificer more competent with any tools, they also deal more damage with their multiple attacks, and can potentially sneak better as Armorer). I guess the Bard doesn't get Sneak Attack!! I'm just sour that my Arcane Trickster has been consistently more or less useless, since I always trail somebody in what I do, other than sneaking, which is useless if nobody else in the party can be quiet.
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# ? Mar 5, 2022 13:37 |
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Pattonesque posted:So I'm playing a warforged artillerist artificer coming into a campaign already in progress. The DM wants me to betray the party, so I'm coming in as Tiamat's sleeper agent. They're all trying to collect a bunch of her artifacts and I have to try to figure out how to steal them. I'd be suspicious that the other player so readily suggested such an idea! Are you sure he's not a triple agent?
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# ? Mar 5, 2022 14:03 |
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# ? Jun 4, 2024 03:44 |
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Hollow Talk posted:Just give the rogue their sneak attack, it's the only reason to play it over a proper class (though to be fair, not only is the Artificer more competent with any tools, they also deal more damage with their multiple attacks, and can potentially sneak better as Armorer). I guess the Bard doesn't get Sneak Attack!! Sneaking is very useful even in a party of thunderthighs. You can scout ahead, or lie waiting in the wings for both combat and social encounters--prepared to strike from concealment in the former, and prepared to get up to any number of useful mischiefs in the case of the latter.
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# ? Mar 5, 2022 15:24 |