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2 Grav Traps, one set low and one set high, placed in the kelp forest with a couple of pieces of debris scattered around is a god-send in the early game. Plenty of fish, teeth, as well as odds and ends right next to my base. Figuring out the Grav-traps really made survival a lot easier at the start. edit: Grav-trap snipe! Crazy Ferret fucked around with this message at 18:08 on Feb 13, 2022 |
# ? Feb 13, 2022 18:06 |
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# ? Jun 9, 2024 05:52 |
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Yeah they pick up teeth which have already dropped, and also pick up resource chunks and debris which are around. Stalkers who come to swipe that to play with it might shed a tooth doing so, it’s a very beneficial feedback loop. I’ve never set up a double trap though, I bet that’s pretty funny to watch.
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# ? Feb 14, 2022 06:13 |
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Why are y'all talking up teeth as such a boon? Do they do anything other than the one recipe? I just set my scanner near the forest to teeth and boom got more than I'd need the rest of the game.
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# ? Feb 14, 2022 17:11 |
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You need teeth for enameled glass which you need for a lot of late game things. If you didn't realize this early and stock up it's easy to be faced with needing tons of teeth and no fast way to get them due to the weird way they get created.
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# ? Feb 14, 2022 17:24 |
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and the weird way they half the time inaccessibly fall through the geometry of the sea floor, and yet still show up on scanners
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# ? Feb 15, 2022 00:03 |
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MrGreenShirt posted:and the weird way they half the time inaccessibly fall through the geometry of the sea floor, and yet still show up on scanners This right here is the thing, my first run where I got to serious depth I spent a ton of time trying to find a cave system with a bunch of teeth in it only to realize they were all under the terrain. A grav ball might even have be able to pull most of those out of the terrain!
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# ? Feb 15, 2022 04:12 |
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Stalker teeth can usually be found in piles under the floating scrap metal stacks that build up in the middle of Stalker territory.
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# ? Feb 15, 2022 10:57 |
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Ghost Leviathan posted:Stalker teeth can usually be found in piles under the floating scrap metal stacks that build up in the middle of Stalker territory. Yeah, I just grabbed about 20 and put them in a locker and kept waiting to do something other than enameled glass. I made maybe 10 enameled glass the entire game, so just kept shaking the tooth locker going "c'mon, do something..."
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# ? Feb 16, 2022 17:08 |
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My wife and I are playing this game together but separately. I'm on Switch, she's on PC (and I'm jealous af about that, game is beautiful on a modern rig.) I'm playing this all for the second time, but it's her first time. Now, neither one of us has gotten the beacon location for the 500m Degasi base in the bulb fortress. What gives? How do I unlock the actual beacon? I'm not interested in going down there on my own, I (generally) know how to get there. I just find it weird that neither one of us has gotten whatever story-related thing that points us there naturally.
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# ? Mar 6, 2022 00:58 |
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Maybe it was found in the Jellyshroom cave base? I might be misremembering but I felt that every base had a breadcrumb to the next one in their timeline. I definitely remember the Jellyshroom base having some thing I needed to search the wiki for, as it was hiding behind an ajar door.
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# ? Mar 6, 2022 01:05 |
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Serephina posted:Maybe it was found in the Jellyshroom cave base? I might be misremembering but I felt that every base had a breadcrumb to the next one in their timeline. Well, I searched there the first time this playthrough, and was pretty thorough, so was my wife. Maybe we still missed something, but I just learned that she completely missed the middle Degasi base on the south island (the base that's lower than and in between the two that are on the hills). I didn't miss it, and thought I checked it thoroughly, but I guess I'll go back to both spots.
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# ? Mar 6, 2022 01:11 |
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Hmm, I marked it, but forget. Lemme see In the Jellyshrrom cave base, that first room look straight back and to the left there should be a locker partially open. Try looking in that?
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# ? Mar 6, 2022 01:31 |
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Serephina posted:Maybe it was found in the Jellyshroom cave base? I might be misremembering but I felt that every base had a breadcrumb to the next one in their timeline. This is correct, it's in a locker which is half closed in the jellyshroom base. I know this because my first time through the game I never noticed it and therefore never got the waypoint to the second degasi base. I was trying not to use the wiki which meant I never found it or knew about the convenient entrance to the lost river right near it. That one pda makes the whole flow of the game much more straightforward.
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# ? Mar 6, 2022 01:35 |
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Well, slap my rear end and call me Maida, that's it. That's where it is. Good god, I can't believe I didn't check there. Thank you all!!
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# ? Mar 6, 2022 02:12 |
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Rupert Buttermilk posted:Well, slap my rear end and call me Maida, that's it. That's where it is. Same thing happened to me. I never found it until I basically finished everything under 600m. Would have saved me a lot of fruitless searching for lost river entrances.
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# ? Mar 8, 2022 19:59 |
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Now I'm trying to find that one Degasi recording where one of them is talking about Paul going deeper because he swore he saw something down there. Any ideas?
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# ? Mar 9, 2022 00:59 |
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Rupert Buttermilk posted:Now I'm trying to find that one Degasi recording where one of them is talking about Paul going deeper because he swore he saw something down there. Any ideas?
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# ? Mar 9, 2022 07:15 |
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Rupert Buttermilk posted:Now I'm trying to find that one Degasi recording where one of them is talking about Paul going deeper because he swore he saw something down there. Any ideas? IIRC that one is outside but nearby the second habitat, somewhere on the foundations or a ledge underneath it E: actually I'm thinking of the final Bart log, I think you meant a different one. If it's not in or outside the jellyshroom base there's one or two that are on random sets of foundations with lights on deeper into the jellyshroom cave Gadzuko fucked around with this message at 10:05 on Mar 9, 2022 |
# ? Mar 9, 2022 09:56 |
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Edit: ^^^^^ Yeah, I have the final, trailer-voice Bart log. I'm fairly sure the log I'm looking for is Paul's last one. Section Z posted:Maybe it was one of the data logs that was only during part of Early Access? I know they shuffled some things around like the Stasis rifle formerly saying "Because this is so weak, make sure you get a conventional weapon to defend yourself with", and I have never been able to find The one about Marguerit harvesting teeth anymore. Definitely not early access, since I played this game for the first time last May. Also, I have the Marguerite log you mentioned.
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# ? Mar 9, 2022 11:37 |
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Rupert Buttermilk posted:Edit: ^^^^^ Yeah, I have the final, trailer-voice Bart log. I'm fairly sure the log I'm looking for is Paul's last one.
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# ? Mar 9, 2022 11:59 |
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I had a game with a few hours in it before and I remember having a bit of a base going, so I started again to relearn how to play. What...the heck do you do after you repair the escape pod. Is that the point where the game "starts" and I can just go play now that I have the fabricator, or is there another thing I'm missing? I don't want to skip unlocking anything right at the start
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# ? Mar 9, 2022 13:50 |
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Inspector Hound posted:I had a game with a few hours in it before and I remember having a bit of a base going, so I started again to relearn how to play. What...the heck do you do after you repair the escape pod. Is that the point where the game "starts" and I can just go play now that I have the fabricator, or is there another thing I'm missing? I don't want to skip unlocking anything right at the start Yeah, pretty much, just start building a base and all your tools and you'll get messages on your radio with new objectives periodically
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# ? Mar 9, 2022 14:03 |
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Inspector Hound posted:I had a game with a few hours in it before and I remember having a bit of a base going, so I started again to relearn how to play. What...the heck do you do after you repair the escape pod. Is that the point where the game "starts" and I can just go play now that I have the fabricator, or is there another thing I'm missing? I don't want to skip unlocking anything right at the start Yeah, just follow your radar but also your gear. Upgrading stuff, searching out missing pieces also help progress the game. And for the love of god, explore EVERY part of a wreck, distress beacon, or plot-created spot. As my previous question on here will show, I missed one little PDA in a locker and couldn't progress naturally. Also, read everything in your database, but especially the clues part. Those two life pods that have their coordinates corrupted contain essential stuff. You're expected to search that out.
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# ? Mar 9, 2022 14:18 |
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Rupert Buttermilk posted:Edit: ^^^^^ Yeah, I have the final, trailer-voice Bart log. I'm fairly sure the log I'm looking for is Paul's last one. Isn't it on land? I have some recollection he goes back to the island to die.
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# ? Mar 9, 2022 17:19 |
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Where do you folks build your first base? I've played through a few times and always end up building at the mouth of the jellyshroom cave. It's just so convenient, but next time I want to spice it up a little.
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# ? Mar 9, 2022 18:12 |
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Rupert Buttermilk posted:Now I'm trying to find that one Degasi recording where one of them is talking about Paul going deeper because he swore he saw something down there. Any ideas? Yeah, it's Paul's last log. The location is listed in the wiki article: https://subnautica.fandom.com/wiki/Degasi_Seabases Then I thought I saw a light, deep below me. I hoped maybe Bart had swum clear. I followed it. Now I wonder whether I saw anything at all. My oxygen is low. The habitat is gone. I can't see the sky. Something surely has the scent of my blood
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# ? Mar 9, 2022 18:16 |
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Manager Hoyden posted:Where do you folks build your first base? I've played through a few times and always end up building at the mouth of the jellyshroom cave. It's just so convenient, but next time I want to spice it up a little. Same with me I’ve built little ones on the sandy shelf by the bow of the Aurora, juuuuust outside of where the reaper can come find you. Mostly as a place to recharge batteries and store my pirated goods before transport.
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# ? Mar 9, 2022 18:20 |
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Acebuckeye13 posted:Yeah, it's Paul's last log. The location is listed in the wiki article: https://subnautica.fandom.com/wiki/Degasi_Seabases Man, why am I SO bad at finding stuff this playthrough? I thought I went all through the grand reef base. Guess not. Gonna check it out tonight!
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# ? Mar 9, 2022 19:02 |
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Manager Hoyden posted:Where do you folks build your first base? I've played through a few times and always end up building at the mouth of the jellyshroom cave. It's just so convenient, but next time I want to spice it up a little. I build in the bulb zone, it has pretty visuals and easy access to thermal vents.
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# ? Mar 9, 2022 19:04 |
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My wife and I are still kind of playing alongside each other but because she's on PC, she's using mods. She's a self-admitted scared-cat so she has a bio reactor, auto defense system and laser cannons on her cyclops, as well as night vision. If that's how she wants to play for it to be fun, then more power to her, figuratively and literally. But I caught her the other night as we were both trying to access the Lost River, saying "this isn't so scary, I got here no problem!" I reminded her of how she took out two Ghost Leviathans and 3 crab squids with her laser cannons, and has essentially infinite energy for her ship. Meanwhile, I'm Austin-Powers-ing* my goddamned Cyclops in some tunnel that's obviously too small, and can't figure out how to get in *pictured mood, for reference:
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# ? Mar 9, 2022 19:14 |
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Manager Hoyden posted:Where do you folks build your first base? I've played through a few times and always end up building at the mouth of the jellyshroom cave. It's just so convenient, but next time I want to spice it up a little. First base I built was right by the drop pod, right on the edge of an underwater cliff near the kelp zone. This was by far my largest and most elaborate base, and included a little above-water section with a bedroom and observation area. Second was right over the entrance to the Jellyshroom Cave, in which I constructed a very, very long tube descending into the cave so I could explore the abandoned seabase before I found any depth modules for the Seamoth. Third, fourth, and fifth were satellite bases on the mountain island, the edge of the dunes, and the Grand Reef so I could search for stuff using the scanner room, and my sixth and final base was right next to the giant tree at the end of the Lost River.
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# ? Mar 9, 2022 23:12 |
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I feel very seen. gently caress driving that school bus between juvie leviathans.
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# ? Mar 10, 2022 07:11 |
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Visions of my first trip down to the giant tree cove in the cyclops before I realized how insanely important the sonar upgrade was for that trip
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# ? Mar 10, 2022 14:12 |
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zeldadude posted:Visions of my first trip down to the giant tree cove in the cyclops before I realized how insanely important the sonar upgrade was for that trip THAT'S IT. THAT'S THE CONNECTION /Eddie Valiant For real, you just reminded me that I used to have that upgrade and didn't bother this time, because "oh, I barely used it last time". Yeah, but those times I DID use it were when I was trying to descend into the depths and find the lost river. Jfc, I somehow got worse at subnautica 7 months later.
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# ? Mar 10, 2022 14:46 |
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My first base is usually located right by my pod, with my second base being at a hub between three branches of the lost river. I prefer long trips in the seamoth when I'm above a certain depth over making more bases. That second base is placed perfectly, giving me access to pretty much the entire endgame from one safe location. Just park the cyclops there once you have both and seamoth between the two bases. But I'm not much of a base builder in games to start with, so I can see how if someone was they might have fun setting up smaller bases at entrances to biomes or near resources. It certainly would have been convenient at a few points when I was resource hunting, but I figured the time spent hunting for resources to build a base with a scanner room would take longer than just manually searching.
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# ? Mar 10, 2022 18:18 |
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The base at the giant tree may as well be cannonical now. The top of that room is above 900m, so you can safely drive a seamoth down there and dock it, and it's right at the entrance to the end game where you don't really want to, nor need to, drive the cyclops. Plus there are geothermal vents, so you don't have to worry about power.
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# ? Mar 10, 2022 18:26 |
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Rupert Buttermilk posted:THAT'S IT. haha glad I could be of service! Yeah it was a real game changer when I realized how good sonar was for that specific use case. I only made one base on my Subnautica playthrough, right by the drop pod. Pretty much just used my cyclops as a base for the last third of the game, lol. Kind of wish I had made multiple though. When I eventually get sick of elden ring and beat below zero and go back to Subnautica with mods I'll definitely make a couple. Probably one in the kelp forest northwest of the aurora and one in the giant tree cove.
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# ? Mar 10, 2022 18:35 |
Rupert Buttermilk posted:
haha I always feel so goddamn bad murdering fish as I swim around and theyre not even worth killing for food usually, I'd feel guilty even killing the big predators.
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# ? Mar 10, 2022 19:07 |
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ate poo poo on live tv posted:The base at the giant tree may as well be cannonical now. The top of that room is above 900m, so you can safely drive a seamoth down there and dock it, and it's right at the entrance to the end game where you don't really want to, nor need to, drive the cyclops. Plus there are geothermal vents, so you don't have to worry about power. Yep, I think it's very deliberate design; just a hair above 900m on the ridge overlooking the tree, most of the way towards the endgame zone, etc. That said it took me until my most recent playthrough to make one there. I am very unimaginative and always built my main base near the big vent/geyser thing in the shallows not far from the drop pod.
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# ? Mar 10, 2022 21:01 |
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# ? Jun 9, 2024 05:52 |
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zeldadude posted:haha glad I could be of service! Yeah it was a real game changer when I realized how good sonar was for that specific use case. I ended up with 4 bases, but my main base was indeed by the drop pod. My biggest regret in subnautica: below zero is that you never really needed a second base. There was nowhere really far off or dangerous to go to.
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# ? Mar 11, 2022 01:04 |