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Ojetor
Aug 4, 2010

Return of the Sensei

Mordecai posted:

Is grinding expected in this? I haven't had problems with the difficulty until now, but I've been noticing a steadily increasing damage discrepancy. Now I'm defending the Roselle village and the discrepancy's reached an irritating level. It's taking me 5-6 hits to down a normal enemy, while my characters are downed in three. Sometimes two now that enemies with Spark have shown up, and the AI is good about keeping them at maximum range with dangerous meat walls in the way, including two bosses.

I guess easy mode's right there. Do I lose out on anything using it?

I'm just past this battle, your experience is identical to mine. I haven't stopped to grind, but I've lost a couple of main story battles and then retried them which is sort of grinding. Even doing that I don't get clean wins, they're always messy. Like a handful of remaining characters abusing terrain and the terrible AI slowly grind the battle into a victory.

It's strange how the AI is kinda good at the start of the battle when it's a 10v15, it's great at focusing down your characters, staying out of unnecessary danger and such. But, as you lose characters and retreat to a higher/defensive position, you'll get weird behavior like melee units just shuffling back and forth uselessly while you plink them to death with archers. Seems like the pathfinding just isn't setup to deal with a 3v7 where only a small number of paths to a target are available.

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Natural 20
Sep 17, 2007

Wearer of Compasses. Slayer of Gods. Champion of the Colosseum. Heart of the Void.
Saviour of Hallownest.
In new game on normal I found that after cutting my roster slightly I was on level for the entire game as long as I did each mental battle in between regular battles.

So I imagine if you've run a larger roster you'll have more trouble.

Vegetable
Oct 22, 2010

The fight with Avlora was some hosed up poo poo. I don’t think I was underleveled but I got destroyed when I did anything except keep everything together in the corner where I started and kept doing this cat-and-mouse game where I baited individual units, ganged up on them and retreated immediately.

It took me like an hour to complete that battle and at the end I still took like three turns to complete the specific objective, during which half my team got it obliterated. And I did this on normal. Not sure how I’d have coped on higher difficulties.

Upsidads
Jan 11, 2007
Now and then we had a hope that if we lived and were good, God would permit us to be pirates


Serenoa's Convictions are for lovers

psy_wombats
Dec 1, 2009

Vegetable posted:

The fight with Avlora was some hosed up poo poo. I don’t think I was underleveled but I got destroyed when I did anything except keep everything together in the corner where I started and kept doing this cat-and-mouse game where I baited individual units, ganged up on them and retreated immediately.

It took me like an hour to complete that battle and at the end I still took like three turns to complete the specific objective, during which half my team got it obliterated. And I did this on normal. Not sure how I’d have coped on higher difficulties.

I think this fight kind of sucks and assumes you've trained multiple units with thunder magic.

On hard it took my a good three tries -- finally managed it with a decoy lure and then Jens springtrap launching the boss away from the flunkies and straight into an ambush. Still lost half of everyone, but I think the boss only got one actual turn after that, mostly because of that Stop quietus and more springtrap cheese.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.

Blackbelt Bobman posted:

Edit: anybody got tips for the final battle on (what I assume is) the liberty path? It’s the waterfall one. It seems kind of overwhelming!

Pretty sure that's the Morality path. Morality is the Green choice and is associated with doing the right thing regardless of personal cost or practicality. Liberty is Pink, and Utility is Yellow, iirc. Utility is all about making sacrifices for the greater good (ie: Utilitarianism) while Liberty is more about seizing control of your own personal destiny. I think. Each of them is also loosely associated with one of the three nations, although each nation has a corrupt, hypocritical version of the philosophy.

Edit: As for the fight, yes, the best strat is to rush down the boss ASAP. Although I set the difficulty down to Normal for the last few fights since they were getting tedious, so maybe it doesn't work so well on Hard.

Clarste fucked around with this message at 20:22 on Mar 18, 2022

Novasol
Jul 27, 2006


Clarste posted:

Edit: As for the fight, yes, the best strat is to rush down the boss ASAP. Although I set the difficulty down to Normal for the last few fights since they were getting tedious, so maybe it doesn't work so well on Hard.

The way I handled it was to use Fleet Footed and book it onto the bridge to pinhole the enemy, while Corentin and Frederica rained giant nukes on the blob that formed. Erador with King's Shield is stupid good and can hold the line indefinitely as long as you have ways to feed him TP. Since the escort units have... very curious ideas regarding self-preservation, babysit them with Hossabara and yeet them as necessary.

Mustard Iceman
Apr 8, 2015

Weak against ketchup

Blackbelt Bobman posted:

Spark/Rite of Lightning are very good and you can potentially paralyze multiple enemies if they are all standing in water. It’s been helpful on a few maps. You could also make it rain first, if you’re using shaman lady.
Gotta be careful with that since the rain helps out enemy lightning mages too. That's how I got Serenoa deleted in a battle last night.

Blackbelt Bobman posted:

Spring traps rule and you can get a weapon skill that lowers the cost from 2 TP to 1 which is awesome. I should probably unlock it lol
Spring traps are a blast on layered vertical maps like the Falkes demesne... I shield bashed a guy off the top cliff and he landed on a spring trap below, taking fall damage and immediately triggering the trap to fall down even further taking more damage.

I felt a little bad about it...

Mustard Iceman
Apr 8, 2015

Weak against ketchup

Clarste posted:


Edit: As for the fight, yes, the best strat is to rush down the boss ASAP. Although I set the difficulty down to Normal for the last few fights since they were getting tedious, so maybe it doesn't work so well on Hard.
I don't like rushing assassination missions so I try to clear the screen before doing the boss. For that fight I had Hossabara escort the NPCs across the bridge, healing as needed, while Trish and Maxwell cleared out the cavalry on the other side.

Tall Tale Teller
May 20, 2003
Grave? Shovel! Let's go.

I loved that I could electrify the rails in the minecart map so I could shock and paralyze the mooks.

And then I could call the cart to hit them.

Slapstick.

Cattail Prophet
Apr 12, 2014

Elephant Ambush posted:

Wow the chapter 13 story battle where you bomb the boat is rough. So many reinforcements and they're all elite meatbags with a ton of HP. If it wasn't for Erador taunting the mages and healers I would have already lost.

I think I can win this but I already lost a couple people and reinforcements just keep coming so we'll see.

In case you're still having trouble, some things I noticed playing this chapter that helped me out:

If you get your archers up on the mast of the ship, they can plink away at enemies unopposed save for the hawks; even spells don't have enough vertical tolerance to reach them. Hughette can get up there on her own, and you can Lightwave one more.

As long as you don't go out of your way to provoke him, Thalas seems mostly content to just stand around until after you kill Erika.

Erika really, really likes to set up oil before using her fire AOE, so if she hasn't done that it's a solid indicator that her next turn won't be that dangerous.

Evrart Claire
Jan 11, 2008
Up to Ch 17 and Really not a fan of the setup here. Keeping the sort of paper-rock-scissors of plans feels a bit forced when there's definitely more ground to compromise Benedict and Frederica's, who both would make enemies of Hyzante, and Roland who practically about faces. Also Benedict being pragmatic to a fault is understandable but gently caress Roland for saying "both my pride and the Roselle's lives are a small sacrifice" then opposing a plan based on his personal vendetta.

Reik
Mar 8, 2004

Zerilan posted:

Up to Ch 17 and Really not a fan of the setup here. Keeping the sort of paper-rock-scissors of plans feels a bit forced when there's definitely more ground to compromise Benedict and Frederica's, who both would make enemies of Hyzante, and Roland who practically about faces. Also Benedict being pragmatic to a fault is understandable but gently caress Roland for saying "both my pride and the Roselle's lives are a small sacrifice" then opposing a plan based on his personal vendetta.

If only there was another way...

Evrart Claire
Jan 11, 2008

Reik posted:

If only there was another way...

I know that path's choices but decided to go with what would have been my gut instincts had I not known, which locked that out in chapter 9. Sided with Frederica mostly the first run but decided to with Benedict's strategy at the end

Reik
Mar 8, 2004

Zerilan posted:

I know that path's choices but decided to go with what would have been my gut instincts had I not known, which locked that out in chapter 9. Sided with Frederica mostly the first run but decided to with Benedict's strategy at the end

Yeah, each ending feeling hollow is what led me to start NG+ right after, I feel like the game should drop more hints about there being a 4th path in NG+.

Evrart Claire
Jan 11, 2008

Reik posted:

Yeah, each ending feeling hollow is what led me to start NG+ right after, I feel like the game should drop more hints about there being a 4th path in NG+.

I plan on doing all 3 before doing the true route, but Roland's is definitely the one I least want to do and would be most tempted to skip

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
The world of Triangle Strategy be like:

https://www.youtube.com/watch?v=tVJC0LJTYZc

Elephant Ambush
Nov 13, 2012

...We sholde spenden more time together. What sayest thou?
Nap Ghost

Cattail Prophet posted:

In case you're still having trouble, some things I noticed playing this chapter that helped me out:

If you get your archers up on the mast of the ship, they can plink away at enemies unopposed save for the hawks; even spells don't have enough vertical tolerance to reach them. Hughette can get up there on her own, and you can Lightwave one more.

As long as you don't go out of your way to provoke him, Thalas seems mostly content to just stand around until after you kill Erika.

Erika really, really likes to set up oil before using her fire AOE, so if she hasn't done that it's a solid indicator that her next turn won't be that dangerous.


Thanks for this but I literally just finished it today with no further losses. My strat was hit and run to lure people off the boat and then when I had the sheer numbers advantage I just charged and won.

Also I used lightning bolts. Lots of lightning bolts. Lightning bolts are extremely good in this game.

Ace Transmuter
May 19, 2017

I like video games

Junkie Disease posted:

Serenoa's Convictions are for lovers

Turns out the real triangle strategy were the convictions we strengthened along the way

Blackbelt Bobman
Jul 17, 2004

I don't need friends! I've been
manipulatin' you since the start!
All so I can something,
something X-Blade!


Clarste posted:

Pretty sure that's the Morality path. Morality is the Green choice and is associated with doing the right thing regardless of personal cost or practicality. Liberty is Pink, and Utility is Yellow, iirc. Utility is all about making sacrifices for the greater good (ie: Utilitarianism) while Liberty is more about seizing control of your own personal destiny. I think. Each of them is also loosely associated with one of the three nations, although each nation has a corrupt, hypocritical version of the philosophy.

Edit: As for the fight, yes, the best strat is to rush down the boss ASAP. Although I set the difficulty down to Normal for the last few fights since they were getting tedious, so maybe it doesn't work so well on Hard.

Really? Choosing to join Hyzante and spread the Goddess’s teachings wasn’t the morality path? What the gently caress.

I guess I’ll try that strategy

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
If this game got a sequel, where would you want it to be set? Norzelia, but further in the past or the future? A different world with different specifics but the same general low-fantasy vibe? Or one that amps up the fantasy, with monsters and more magic in it?

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Blackbelt Bobman posted:

Really? Choosing to join Hyzante and spread the Goddess’s teachings wasn’t the morality path? What the gently caress.

I guess I’ll try that strategy

The three paths are Roland’s Moral Utility. Frederica’s Free Morality, and Benedict’s Utilized Liberty.

Snooze Cruise
Feb 16, 2013

hey look,
a post

Junpei posted:

If this game got a sequel, where would you want it to be set? Norzelia, but further in the past or the future? A different world with different specifics but the same general low-fantasy vibe? Or one that amps up the fantasy, with monsters and more magic in it?

def rather move on from these 3 nations. esp since part of the fun with a sequel could be countries themed after the convictions that veer off in radically different directions than we got here.

I think you can keep the low fantasy vibes and still introduce some variety of beasts to fight to change things up. I mean this game had giant falcons.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
I don't see the point of sticking to the same region at all.

Reik
Mar 8, 2004
A different part of the world where people understand how salt works.

Natural 20
Sep 17, 2007

Wearer of Compasses. Slayer of Gods. Champion of the Colosseum. Heart of the Void.
Saviour of Hallownest.
A different part of the world where there's a different super weird shortage.

Like it's super difficult to grow grain and so you have the silvergrain wars as everyone tries to take over the only viable farmland without destroying it.

Nameless Pete
May 8, 2007

Get a load of those...
Spain went to war over bat guano once. Let's get weird with it.

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Snooze Cruise posted:

def rather move on from these 3 nations. esp since part of the fun with a sequel could be countries themed after the convictions that veer off in radically different directions than we got here.

I think you can keep the low fantasy vibes and still introduce some variety of beasts to fight to change things up. I mean this game had giant falcons.

Dragons apparently exist though we don’t see any.

Reik
Mar 8, 2004

Nameless Pete posted:

Spain went to war over bat guano once. Let's get weird with it.

And thus began the DutchTulipGuanowar

Serenoa: "Jens said he can't use this to upgrade my weapon."

Lionel: "That's what I was saying Ser, it's not an actual Diamond, it's a token on the Salt Chain that points to a specific Consortium deposit box that contains a Diamond."

Serenoa: "So if I go there I'll be able to retrieve the Diamond from the deposit box?"

Lionel: "No no no, you don't actually own the Diamond, just a unique token that points to the location of the Diamond."

Serenoa: "Get out of my tent."

Reik fucked around with this message at 04:20 on Mar 19, 2022

Snooze Cruise
Feb 16, 2013

hey look,
a post
there is no war in the sequel. it zooms in on just one fantasy city and all intrigue is about zoning issues. the liberty faction is nimbys.

Prowler
May 24, 2004

Monsters, mystical creatures, or more hostile human groups unaffiliated with a nation (admittedly, I can only think of bandits and pirates).

I unlocked all the conviction-based recruits in NG+ Ch8, and the mathematician and clairvoyant are fun as heck. I thought the latter was worthless--they're not, you just need to be creative.

Captain Oblivious
Oct 12, 2007

I'm not like other posters
Chapter 15 spoiler potential recruit

Roland you are EMPHATICALLY fired, your mentor is you but better in every way

HackensackBackpack
Aug 20, 2007

Who needs a house out in Hackensack? Is that all you get for your money?
I just got the full version and I'm trying to avoid spoilers, so forgive me if this has already been asked, but I've occasionally noticed characters having little side conversations in battles if they end up next to each other. Is this just bonus flavour, or are there any statistical effects at all, like Fire Emblem supports? I've mostly found them by accident so far.

mandatory lesbian
Dec 18, 2012

HackensackBackpack posted:

I just got the full version and I'm trying to avoid spoilers, so forgive me if this has already been asked, but I've occasionally noticed characters having little side conversations in battles if they end up next to each other. Is this just bonus flavour, or are there any statistical effects at all, like Fire Emblem supports? I've mostly found them by accident so far.

I dont think those matter, but if you use characters more you unlock very support like conversations, altho no mechanical benefits are given

Elephant Ambush
Nov 13, 2012

...We sholde spenden more time together. What sayest thou?
Nap Ghost
LOL I'm on chapter 14 and have never seen any of those

The next game should have us playing as just regular people who lead a workers revolution against the nobles and landlords and royalty. I'm kinda tired of playing as "one of the good ones" from a rich noble royal family or whatever. I know it's fantasy and we see that poo poo all the time but it's a lovely trope and I want to get away from it.

mandatory lesbian
Dec 18, 2012

Elephant Ambush posted:

LOL I'm on chapter 14 and have never seen any of those

Im talking about the blue sphere convos, like theres one with erador and corentin. You havent gotten any? Maybe it only works for the main cast or something

Levantine
Feb 14, 2005

GUNDAM!!!

HackensackBackpack posted:

I just got the full version and I'm trying to avoid spoilers, so forgive me if this has already been asked, but I've occasionally noticed characters having little side conversations in battles if they end up next to each other. Is this just bonus flavour, or are there any statistical effects at all, like Fire Emblem supports? I've mostly found them by accident so far.

I haven't seen this exactly, but if you field certain characters in battles there may be banter between them and bosses on their turn as the battle progresses.

HackensackBackpack
Aug 20, 2007

Who needs a house out in Hackensack? Is that all you get for your money?

Levantine posted:

I haven't seen this exactly, but if you field certain characters in battles there may be banter between them and bosses on their turn as the battle progresses.

I got it once in the demo in Chapter 3 when I had Rudolph end a turn next to Hughette, and they talked about bows briefly. In a second play of the demo and had a similar interaction with Corentin and Geela, I want to say (though I can't recall for sure now).

mandatory lesbian posted:

Im talking about the blue sphere convos, like theres one with erador and corentin. You havent gotten any? Maybe it only works for the main cast or something

Could have been Erador now that I think of it.

Maybe they don't have to be right next to the other person, that just seems to be when I've noticed it.

I was just curious if these were just flavour text, since the genre loves when people are making fun quips in the middle of a battle, or if it was similar to Fire Emblem where relationships are built up over time that offer statistical benefits if the units are close to each other.

Cattail Prophet
Apr 12, 2014

mandatory lesbian posted:

I dont think those matter, but if you use characters more you unlock very support like conversations, altho no mechanical benefits are given

They do strengthen Serenoa's convictions, technically.

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Vegetable
Oct 22, 2010

I’ve always wondered how do those side convos affect Serenoa’s convictions. The same thing happens sometimes when I pick up items or when a mock battle is completed.

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