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El Jebus posted:I've been trying to think about what might make it a better map with minimal changes and my first thought is always "what if they got rid of the fence preventing crossing anywhere in the bottom third?". It wouldn't be perfect but I think it would be better. Pier needs a 2nd entrance from the other side, maybe a land bridge connecting construction to the light house. Also put scavs back at road to customs and the green tower at the other end of the same road. Also don't think I've seen any ai at cottages or the village all wipe unless sani and his boys have spawned there. Shoreline scav spawns are super light this wipe.
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# ? Apr 13, 2022 00:18 |
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# ? May 20, 2024 18:52 |
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More important loot locations that aren't the resort/Radar/pier would help immensely. Right now its just an empty map with 4 crossings that are high risk.
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# ? Apr 13, 2022 00:27 |
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They should compress shoreline to be like half the size
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# ? Apr 13, 2022 01:52 |
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The entire quadrant with path to lighthouse only exists to lure PMCs to extract while they cross 500m of nearly bare terrain to be sniper bait.
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# ? Apr 13, 2022 04:35 |
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Hey, so what ammo is most broadly useful for 5.45? I have been carrying BT so that I can win closer fights using full-auto, but it seems like scavs can just tank a LOT of hits with it. It actually seems more effective against PMCs, but I fight fewer of those, so I am not sure.
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# ? Apr 13, 2022 06:15 |
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AlternateAccount posted:Hey, so what ammo is most broadly useful for 5.45? I have been carrying BT so that I can win closer fights using full-auto, but it seems like scavs can just tank a LOT of hits with it. It actually seems more effective against PMCs, but I fight fewer of those, so I am not sure. BS is my go-to round for 5.45, and the 7n40 is the new hot stuff. The rest of it either doesn't do any damage at range or doesn't pen anything. Copper For Lyfe posted:Pier needs a 2nd entrance from the other side, maybe a land bridge connecting construction to the light house. Oooo, a new path onto Pier would be good. I hate getting stuck there and I feel bad if I stumble upon someone trying to leave if I have a good scope because they can't get off that island without taking a couple hits.
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# ? Apr 13, 2022 06:36 |
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AlternateAccount posted:Hey, so what ammo is most broadly useful for 5.45? I have been carrying BT so that I can win closer fights using full-auto, but it seems like scavs can just tank a LOT of hits with it. It actually seems more effective against PMCs, but I fight fewer of those, so I am not sure. You should be just one shotting slavs in the head. Their ai is really bad and easy to exploit.
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# ? Apr 13, 2022 13:45 |
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Charles 1998 posted:You should be just one shotting slavs in the head. Their ai is really bad and easy to exploit. Good point and normally this is the case. This question was prompted by two player scavs last night, both of whom absorbed a minimum of 10 shots of BT and IIRC had zero armor. Also sometimes you turn a corner on a scav at six feet and gotta just give 'em the beans, it's nice if they die on bullet 2 instead of bullet 10 where they've shotgunned most of your face off.
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# ? Apr 13, 2022 18:16 |
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AlternateAccount posted:The entire quadrant with path to lighthouse only exists to lure PMCs to extract while they cross 500m of nearly bare terrain to be sniper bait. naked knife run around that area with a buddy and whoever lives the longest wins
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# ? Apr 13, 2022 18:29 |
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AlternateAccount posted:Good point and normally this is the case. This question was prompted by two player scavs last night, both of whom absorbed a minimum of 10 shots of BT and IIRC had zero armor. Also sometimes you turn a corner on a scav at six feet and gotta just give 'em the beans, it's nice if they die on bullet 2 instead of bullet 10 where they've shotgunned most of your face off. A couple patches back they added variable hit point scavs. It's random but some can take twice as much damage as a PMC.
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# ? Apr 13, 2022 19:06 |
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AlternateAccount posted:Good point and normally this is the case. This question was prompted by two player scavs last night, both of whom absorbed a minimum of 10 shots of BT and IIRC had zero armor. Also sometimes you turn a corner on a scav at six feet and gotta just give 'em the beans, it's nice if they die on bullet 2 instead of bullet 10 where they've shotgunned most of your face off. Unfortunately 5.45x39 is in a pretty bad spot compared to the past. Only the hottest AP rounds (Igolnik & BS) will reliably pen class 6 armour, and will take 3-4 shots to kill a man with chest shots. Going down tiers in ammo drastically increases that to like... 15-20, sometimes more. That being said it's pretty good against most else, but generally I find myself in situations where I die and wish I had more firepower. At least that's my excuse for dying when I'm holding an AK-74.
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# ? Apr 13, 2022 19:23 |
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So what's the jam now? 7.62 isn't really useful for full auto, everyone gripes about 5.56 being weak. Just... shoot people more?
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# ? Apr 13, 2022 19:42 |
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AlternateAccount posted:Hey, so what ammo is most broadly useful for 5.45? I have been carrying BT so that I can win closer fights using full-auto, but it seems like scavs can just tank a LOT of hits with it. It actually seems more effective against PMCs, but I fight fewer of those, so I am not sure. https://escapefromtarkov.fandom.com/wiki/Ballistics#Armor_penetration_table By now assume PMCs are rocking T4 armour minimum, so you either want 40+ pen or the highest dmg and aim for legs. Scavs are usually naked or <T3. WirelessPillow posted:More important loot locations that aren't the resort/Radar/pier would help immensely. Right now its just an empty map with 4 crossings that are high risk. There is tonnes of loot if you can learn hidden stashes. Sometimes I get the feeling that people want every map to be Nuketown. The game is supposed to allow different playstyles and if every map is all action all the time then the only playstyle that'll work is chad meta. Each map needs space so that you can plan a safer route through it.
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# ? Apr 13, 2022 19:50 |
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AlternateAccount posted:So what's the jam now? 7.62 isn't really useful for full auto, everyone gripes about 5.56 being weak. Just... shoot people more? I just run RFB and play DMRkov
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# ? Apr 13, 2022 19:56 |
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AlternateAccount posted:So what's the jam now? 7.62 isn't really useful for full auto, everyone gripes about 5.56 being weak. Just... shoot people more? Big hard hitting semi-autos.
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# ? Apr 13, 2022 20:00 |
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https://tarkov.ascheron.dev/ Here is a fun app for ballistics info if you don't know of it.
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# ? Apr 13, 2022 20:20 |
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This is the updated NoFoodAfterMidnight site. https://eft-ammo.com/nofoodaftermidnight
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# ? Apr 13, 2022 20:22 |
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Ah yeah that's a really great app too. Really shows why the SVD is so drat popular, even with PS it slaps like a bitch. E: Actually gently caress the PKM is gonna be so hosed when it's released. Really wonder how they're gonna stop dudes with a fat machine gun just running around with a 200rd box of mosin rounds. Mellow_ fucked around with this message at 20:56 on Apr 13, 2022 |
# ? Apr 13, 2022 20:31 |
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Incoming Chinchilla posted:https://escapefromtarkov.fandom.com/wiki/Ballistics#Armor_penetration_table The problem isn't the amount of loot, the problem is that Shoreline is nuketown with nothing around it. you either go to resort for a brawl, or traverse one of the kill lanes when crossing. The map would feel better if PMC's moved around more, if they felt there were more interesting locations to go to other than the resort or lurking stashes.
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# ? Apr 13, 2022 23:33 |
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Mellow_ posted:E: Actually gently caress the PKM is gonna be so hosed when it's released. Really wonder how they're gonna stop dudes with a fat machine gun just running around with a 200rd box of mosin rounds.
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# ? Apr 14, 2022 01:34 |
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Incoming Chinchilla posted:
The map is poo poo. There are exactly _three_ incredibly easy to camp chokepoints you have no choice but to cross through to extract 99% of the time
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# ? Apr 14, 2022 02:09 |
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Mellow_ posted:E: Actually gently caress the PKM is gonna be so hosed when it's released. Really wonder how they're gonna stop dudes with a fat machine gun just running around with a 200rd box of mosin rounds. Probably the same way they deal with other gamebreaking guns, make them prohibitively expensive and hide them behind bullshit unlock quests with no flea access.
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# ? Apr 14, 2022 03:22 |
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How are the even going to balance the grenade launcher? Hell, how did they balance the original FN-FAL Grenade Launcher?
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# ? Apr 14, 2022 04:15 |
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Crosby B. Alfred posted:How are the even going to balance the grenade launcher? Hell, how did they balance the original FN-FAL Grenade Launcher? They aren't, it wasn't.
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# ? Apr 14, 2022 04:36 |
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Just plain old thrown grenades are already really the strongest thing in the game at any kind of tossing range, much like real life I guess.
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# ? Apr 14, 2022 05:37 |
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Does DLSS make everything look blurry for anyone else? I’ve tried each setting and they all seem to do it. FPS is definitely smooth though
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# ? Apr 14, 2022 05:57 |
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Does the dlss have any quality/perf settings? Sharpness settings?
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# ? Apr 14, 2022 06:04 |
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It’s impossible for DLSS to not look more blurry than not using it. Why is anyone surprised by this?
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# ? Apr 14, 2022 07:05 |
It would be nice if it did not try to logic trees and grass and poo poo. Might be good for interchange, makes your eyes bleed on woods or shoreline.
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# ? Apr 14, 2022 12:58 |
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VulgarandStupid posted:It’s impossible for DLSS to not look more blurry than not using it. Why is anyone surprised by this? It’s not blurry in any other game I’ve used it on which is why I’m asking
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# ? Apr 14, 2022 13:19 |
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hello internet posted:It’s not blurry in any other game I’ve used it on which is why I’m asking Yeah it's really poorly implemented in EFT, maybe upcoming patches will update it.
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# ? Apr 14, 2022 13:35 |
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VulgarandStupid posted:It’s impossible for DLSS to not look more blurry than not using it. Why is anyone surprised by this? DLSS is specifically meant to implement a way of scaling the image that the average person won't notice during gameplay if it's done well. That's up to the specifics of the implementation though and the worse off it is the more obvious it is if you're not looking for it and of course some people are more sensitive to it than others. Unsurprisingly EFT's is a bit of a hackjob.
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# ? Apr 14, 2022 22:31 |
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DLSS as a technology isn't at a place where it's suitable for games that require a high amount of detail/fidelity at long ranges. It's a great tech, incredibly useful for most games, but nowhere near where it needs to be for competitive FPS games where you are going for pixel-perfect accuracy on very small targets.
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# ? Apr 15, 2022 01:29 |
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VulgarandStupid posted:It’s impossible for DLSS to not look more blurry than not using it. Why is anyone surprised by this? People are experiencing the blur with PC's they can't even activate dlss on as a result of this patch. Something went wrong in the update
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# ? Apr 15, 2022 08:34 |
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hello internet posted:
Should read "increased the time of..." I used to get to 'waiting for players' before the timer got to 1 minute. Now it's still loading things past 2. My old cpu last year even loaded maps faster than this.
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# ? Apr 15, 2022 14:35 |
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Sold a Scav Vest on the Action House for 80,000 gold yesterday. Only had a 10,000 charge, too.
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# ? Apr 17, 2022 21:10 |
I just started playing this and can't tell if I love it or hate it. It's definitely something unique and interesting.
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# ? Apr 18, 2022 09:10 |
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Wheeee posted:I just started playing this and can't tell if I love it or hate it. This is a normal and acceptable reaction to starting Tarkov, don’t be alarmed.
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# ? Apr 18, 2022 09:12 |
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Bussamove posted:This is a normal and acceptable reaction to
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# ? Apr 18, 2022 19:39 |
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# ? May 20, 2024 18:52 |
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Wheeee posted:I just started playing this and can't tell if I love it or hate it. I used to be on the fence and kinda not like it. Then I started watching streamers play and now I love the game a lot more and play it more. I learned a ton from watching them.
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# ? Apr 19, 2022 04:14 |