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NMS is pretty decent but it's crazy that after all these years of development they've never improved the lovely UI
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# ? Apr 14, 2022 09:14 |
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# ? Jun 5, 2024 16:25 |
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Wobbledogs - Y/N? Looks wild
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# ? Apr 14, 2022 09:36 |
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https://www.youtube.com/watch?v=RvAwB7ogkik still cracks me up
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# ? Apr 14, 2022 10:08 |
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haldolium posted:yes. It is a bland and boring game with few joyous moments too far apart and after all the years still the worst UI, bad performance. Good sound design though. It's great to chill to. Find a decent trippy planet, set up a house, and sit back and enjoy the audio/visual ambiance.
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# ? Apr 14, 2022 10:17 |
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NMS has some cool poo poo and the different biomes can be a lot more varied and interesting if you mod it. The fundamental gameplay never clicked with me though. The game's intention is for the player never to return to a planet after they have explored it and that's map system sucks for keeping points of interest. Which, well I get it, but for me there's no point in exploring if I'm never going to return. It also makes the system for naming plants and animals weirdly pointless.
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# ? Apr 14, 2022 10:31 |
Cowcaster posted:sorry, that was misleading, i don't even give a poo poo about the "devs lied! they lied about everything!" aspect of it, it's just that at its inception no man's sky was a "punch trees to get wood" survival sim and i hate those Also I have seen more interesting terrain driving to the grocery store than I ever have in the game.
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# ? Apr 14, 2022 10:37 |
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happyhippy posted:It's great to chill to. if i want to sit back and enjoy the ambiance of watching hosed up alien critters walk back and forth i'll just log in to the shrimp 24/7 channel instead https://twitch.tv/shrimps247
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# ? Apr 14, 2022 10:40 |
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Eurogamer managed to snag an interview with Phil Fish: https://www.eurogamer.net/fez-at-10-years-old-phil-fish-resurfaces-for-a-rare-interview drat, I wish Fez 2 wasn't cancelled.
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# ? Apr 14, 2022 11:09 |
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Wasn't Fez2 cancelled not since people didn't like Fez (which was great), but because of some drama/tantrum with the Dev?
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# ? Apr 14, 2022 11:12 |
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Serephina posted:Wasn't Fez2 cancelled not since people didn't like Fez (which was great), but because of some drama/tantrum with the Dev? Fill Fish is a giant manbaby.
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# ? Apr 14, 2022 11:18 |
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He announced his retirement a few times before it stuck. If I recall correctly his company got hacked as part of Gamergate poo poo and got him doxxed which was one of the driving forces that got him to quit the second/third time? That poo poo sucks and not even Phil Fish deserved it. Also, separate to that, he liked throwing stupid hot takes out on twitter but had extremely thin skin about getting any sort of pushback or backlash to his stupid hot takes.
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# ? Apr 14, 2022 11:32 |
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Hardspace: Shipbreaker is finally set to hit 1.0 on May 24. https://www.youtube.com/watch?v=BMwA5txM9Nc
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# ? Apr 14, 2022 13:23 |
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Hwurmp posted:Hardspace: Shipbreaker is finally set to hit 1.0 on May 24. There's a lot of content there, but didn't this game only hit "finished" status because the devs basically went "We don't know what to do with this game.... so I guess were done."
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# ? Apr 14, 2022 13:39 |
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I'll just be glad to get back to my lo-fi shipbreaks to study and relax to, without any more worry of burning out on the drat game before it's ever finished.
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# ? Apr 14, 2022 13:46 |
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Artelier posted:Wobbledogs - Y/N? Looks wild It gives me serious Catz/Dogz/Oddballz/Creatures vibes and I'm resisting every impulse that 13 year old me has to not buy it immediately.
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# ? Apr 14, 2022 14:45 |
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Superanos posted:The Moonlight app (and Nvidia Shield streaming) can change your resolution to 4K for the duration of the streaming session, then change back when you are done playing. Moonlight is officially supported on Android TV, but there's a fan-ported LG WebOS version as well. Thanks! I'll check that out... A fancy schmancy 50' HDMI 2.1 optical cable is much cheaper than a Shield and seems like it would work so maybe that would be the best solution as long as I figure out something for the mouse and keyboard. Edit: Seems to be some confusion over which cables will actually deliver 48Gbps over that distance, not sure if that's worked out of the last year or not - any particular recommended brand? Mozi fucked around with this message at 15:24 on Apr 14, 2022 |
# ? Apr 14, 2022 15:16 |
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Bloody Hedgehog posted:There's a lot of content there, but didn't this game only hit "finished" status because the devs basically went "We don't know what to do with this game.... so I guess were done." I think by the time EA money slowed down they knew what they wanted to do with it and it just didn't align with what people thought the game was building toward.
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# ? Apr 14, 2022 15:20 |
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zedprime posted:I don't know how much credit I want to give them here. A lot of it is the community whipping themself into a froth about the infinite possiblity of things that were never going to translate to the engine. From a systems perspective they really just refined what was there and new ships became old ships but in a different shape. What did people think the game was building toward?
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# ? Apr 14, 2022 15:29 |
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zoux posted:What did people think the game was building toward? 1. mammoth ship sizes evoking people's favorite sci fi megaships or pictures of broken freighters on beaches 2. De-energizing systems being more complicated than "turn off the coolant and you have 90 seconds to dispose of the reactor" I'm in the 2 camp but 1 was always wishful thinking basically incompatible with the engine and 2 was always going to be a tall order to make not arbitrary, pointless busywork. The games fun and in a good state so nearly all of this grousing is EA side effects of playing a sandbox for too long through development. It's just weird that they started with this cool rear end tear a ship apart game and somehow Teardown, a simple speed run heist physics sandbox, seems somehow more creative by the end of either of their dev runs.
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# ? Apr 14, 2022 16:01 |
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I probably played it for 15-20 hours a year ago, I stopped because of the progress resets and to avoid burnout. Sounds like a good job that I did! I'll take another look at it on release, it's a great podcast game.
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# ? Apr 14, 2022 16:03 |
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I find it disappointing, it should have way more ship types. Hopefully modders get ahold of it and we get some cool poo poo.
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# ? Apr 14, 2022 16:19 |
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Does it have any cool scenarios like we need you to retrieve the black box from this enemy ship and scuttle it before their actual reinforcements show up within 3 minutes and start bombarding it and possibly killing you
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# ? Apr 14, 2022 16:22 |
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Konami just put out a weird 1 vs All, AI Sherlock vs AI Moriarty, multiplayer whodunit. https://store.steampowered.com/app/1491710/CRIMESIGHT/ https://www.youtube.com/watch?v=T5RlgntcN44 I don't even know what the gently caress but it sounds cool.
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# ? Apr 14, 2022 16:28 |
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I played Hardspace for 8 or so hours when it came out in EA and went back after an update not too long ago and just.. i dunno it didn't hold my attention like I thought it would. I'll probably give it another earnest try once it comes out of EA since I won't have to worry about wipes or new features being added anymore, that definitely weighed on me as I was playing it the first few times.
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# ? Apr 14, 2022 16:28 |
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I stopped playing Hardspace Shipbreaker when the game told me that ships were going to start having ghosts in them and it became a weird survival horror thing, which might not actually be as common in the release version but at the time I played it was the only way that ship difficulty progressed.
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# ? Apr 14, 2022 17:15 |
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the new monkey island's BGs look good, basically 90s Lucasarts style BGs but in high-res it does kind of feel like it's set up for very tweeny puppet animation like in the trailer... hopefully they do hand animate it even if the characters are vector lineless art; MI deserves it
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# ? Apr 14, 2022 17:16 |
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Bloody Hedgehog posted:There's a lot of content there, but didn't this game only hit "finished" status because the devs basically went "We don't know what to do with this game.... so I guess were done." Isn't that kind of how game dev works in general though You do everything on the backlog / planned feature list, and then if you don't run into any glaring game design issues that require you to rebuild some system or other you're done. Then you just polish it up, fix whatever bugs you have time to fix and send it to the cd printer
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# ? Apr 14, 2022 17:21 |
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Just finished Elderborn, and I'm not sure how to feel about it. There were definitely cool moments, and concept-wise it's right up my alley, but I never really got into the rhythm. I was playing on Normal (the lowest difficulty) too, I can only imagine how hard the higher difficulties would have kicked my rear end.
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# ? Apr 14, 2022 19:06 |
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Zereth posted:They keep adding stuff to do later but the starting point is still bullshit and I hate the inventory system. It's even worse than that, because they give the illusion that you need to just get past the rough old stuff to get to the cool new stuff, but the new stuff uses the exact same really bad loops and really bad design as the base game. The updates make for good trailers and patch notes, and they're even better at drumming up positive PR. But each update is stapled onto the base game without a lot of thought or care, almost like you'd expect from a large Fallout or Elder Scrolls mod. The game itself is largely the same. The most cynical read I can make on it is that they learned the absolute wrong lesson from their launch. "Yeah it was bad to create misleading marketing and trick people into thinking our game is much more than it is... but we're also really good at it!" But I can't be that cynical about it because they're releasing stuff for free and they could have taken the money and run. They've stumbled their way into a non-sub MMO model (ala Guild Wars 2) where they keep the price high (even with discounts) and then tempt people into paying what is essentially launch pricing to buy into the new stuff years later. It's obviously working for them
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# ? Apr 14, 2022 19:13 |
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Just as a PSA, Insurmountable [Steam] is free on Epic for the next few days and appears to have gone through a fairly large overhaul that just released today. I just watched a video of someone playing this and thought it looked neat but had no idea it was free on epic. It's kind of a strategy mountain climbing roguelike thing and I have no idea if it's any good but figured I'd put it out there in case anyone was looking to buy it on sale. I'll prob post some thoughts on it once I give it a try. https://www.youtube.com/watch?v=37BzE-sHlxY edit: I've played 15 minutes of it and it seems... fine! explosivo fucked around with this message at 20:53 on Apr 14, 2022 |
# ? Apr 14, 2022 19:53 |
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https://twitter.com/CyberpunkGame/status/1514646107434987532 lmao
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# ? Apr 14, 2022 21:49 |
Phlegmish posted:Just finished Elderborn, and I'm not sure how to feel about it. There were definitely cool moments, and concept-wise it's right up my alley, but I never really got into the rhythm. I was playing on Normal (the lowest difficulty) too, I can only imagine how hard the higher difficulties would have kicked my rear end.
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# ? Apr 15, 2022 00:17 |
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deep dish peat moss posted:I stopped playing Hardspace Shipbreaker when the game told me that ships were going to start having ghosts in them and it became a weird survival horror thing, which might not actually be as common in the release version but at the time I played it was the only way that ship difficulty progressed. man, what. is that a halloween thing
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# ? Apr 15, 2022 00:20 |
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Fuligin posted:man, what. I'd prefer ghosts because its little glowing red AI nodes the size of a soda can you're meant to incinerate with your laser cutter which disables the ghost in the machine and lets you get on with your day without random cycling of objects. And for a laugh they are usually stuck on things very incompatible with laser cutters. I think during the original Halloween event where they were introduced they were in every ship past the tutorial tiers but they're very avoidable these days.
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# ? Apr 15, 2022 01:20 |
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explosivo posted:Insurmountable I played some more of this and I'm actually really enjoying this game! If you told me this was based on a board game I'd believe you because it feels very much like it. You have to conserve energy/oxygen/sanity while climbing and certain terrain has movement penalties/random events that can come up, so you want to plan out your route carefully. You level up while climbing the mountain and unlock temp buffs that go away at the end of a run, but when you complete a mission you get permanent bonuses to apply between runs and unlock gear that will make certain aspects easier in the subsequent runs. There's three characters, starting out with the climber but there's a scientist and a journalist to unlock and some kind of a plot connecting everything together (Spoiler: time loops) so I'm kinda curious to see where it goes. There's 3 difficulties too so I imagine the harder ones are going to be significantly harder.
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# ? Apr 15, 2022 01:25 |
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X-Com 2 is also free from The Epic Store. I absolutely loved it.
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# ? Apr 15, 2022 05:33 |
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Xcom 3 when
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# ? Apr 15, 2022 05:39 |
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Eason the Fifth posted:Xcom 3 when Chimera Squad wasn't enough. I need that sick bullshit, I need that proper
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# ? Apr 15, 2022 05:40 |
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Propaganda Hour posted:Chimera Squad wasn't enough. I need that sick bullshit, I need that proper I could never get into chimera squad. When does it get good? I didn't like X-com 2 at first with the whole mobile base thing, but when you get the hang of it plays really well. The expansions also add a ton of pants making GBS threads moments that are just great. The rewards unbalance the game, but if you're the kind of player that like being super curb-stompey at the end of the game, they're a nice touch.
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# ? Apr 15, 2022 06:32 |
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# ? Jun 5, 2024 16:25 |
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Re: Phil Fish: He retired from gaming and canceled Fez 2 for a number of reasons, but IIRC what broke the camel's back was a game journalist getting ahold of him and being like "what do you think about [public issue]" and phil was like "I don't have an opinion" and the journo getting pissy and being like "as a public figure, you are obligated to share your views about things" and phil was like "the gently caress I am, suck my dick you fuckman, Fez 2 is canceled" Phil was absolutely being more of an rear end in a top hat than the journo from an interpersonal perspective, but the journo also wouldn't take no for an answer when asking for comment, so he can eat it
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# ? Apr 15, 2022 06:33 |