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Chillgamesh posted:Just lost a won CC game that would have ranked me up to Diamond because a Machinist rolled the 3% to oneshot me from full HP with Chainsaw Hey, don't undersell your luck like that! They rolled a 5%!
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# ? Apr 21, 2022 05:56 |
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# ? May 24, 2024 23:14 |
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Cleretic posted:Hey, don't undersell your luck like that!
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# ? Apr 21, 2022 06:10 |
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I keep see-sawing between almost gold 1 and nearly back to gold 4. I'd maybe progress further if I didn't stick to a "if you lose three in a row, go take a breather in casual for a while" philosophy, but that helps keep me from tilting.
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# ? Apr 21, 2022 06:14 |
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Kyrosiris posted:I keep see-sawing between almost gold 1 and nearly back to gold 4. Any time I get a win streak, it's immediately followed by a string of teams who literally cannot bring a single enemy below 75% health. I have one char stuck at the bottom of gold (Sum), one stuck at the bottom of silver (War), and one at the bottom of bronze (Blm/Drk). All on different data centers (2 NA, 1 Europe) and it's the same drat thing everywhere.
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# ? Apr 21, 2022 06:25 |
CharlieFoxtrot posted:Hmm, when would be the best time for me to land a Dalriada party 7pm-midnight local time usually has populated dalriadas on primal. make sure the instance you're in isn't locked, you can check the population of an instance by typing /sea or bringing up the social menu with O and tabbing over. people start at 180 minutes but if the oldest person there has 140m remaining, there's a good chance your instance is locked. potentially a second higher-population zadnor instance could be running, so consider leaving if your instance is locked and low population for better chances. if you're running into a lot of issues trying to finish it and you're on primal, let me know! i was able to eek out a 3-man dalriada victory last night. Frida Call Me fucked around with this message at 07:20 on Apr 21, 2022 |
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# ? Apr 21, 2022 07:18 |
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I tried CC again after taking a break for about a week and i went from bottom of Plat 4 to Diamond with only one loss. It's probably that all the good players have climbed up to Diamond/Crystal by now but it still felt good. I really like the system of win streaks and not losing stars when you're at the bottom of a division. It means that over time people should slowly climb with an even win/loss ratio. The problem with most ranked systems is that most people plateau in skill fairly quickly then rarely deviate from that level. The way the system is set up there's still incentive to play even when you plateau because you just need a win streak, and the floors at each division will help relieve ladder anxiety.
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# ? Apr 21, 2022 07:20 |
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I escaped Silver Hell
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# ? Apr 21, 2022 08:09 |
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CJ posted:I really like the system of win streaks and not losing stars when you're at the bottom of a division. It means that over time people should slowly climb with an even win/loss ratio. The problem with most ranked systems is that most people plateau in skill fairly quickly then rarely deviate from that level. The way the system is set up there's still incentive to play even when you plateau because you just need a win streak, and the floors at each division will help relieve ladder anxiety. I'm giving up on ranked pvp completely because 95% of my matches are becoming complete stomps, and it's not particularly engaging whether I win or lose. I got handed something like a 12-win streak last night, where matches were just completely obviously over about 30 seconds in almost every time, and today had an equivalent losing streak that felt equally random. There's certainly stuff they can fix in terms of class balance and those tweaks will be welcome but besides that I expect the matches to continue to have absurd ranges of player skill that make them play out in very stupid ways. It'll still be fundamentally a super fun pvp mode for casual matches but man it's weird at the high levels.
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# ? Apr 21, 2022 08:30 |
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Martman posted:My issue with this is that it means once you reach crystal, the final rank, there's pretty much no hope of actually balancing matches through matchmaking. Since the ranking system basically forces people upward as long as they play enough matches (and are, you know, having the average skill of a random player), the Crystal ranking means basically nothing. Oh, if there isn't a hidden MMR then i agree there should be. I just don't think anyone would be excited about grinding out games where your visible rank stays the same the whole time. It's basically the Hearthstone ranked system and i think that's a good fit.
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# ? Apr 21, 2022 08:46 |
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There's a rating you get at crystal, and after a long enough time I guess that will be able to function as a "true mmr" type thing. For now though the system is still making some extremely weird choices at times, and there are just a ton of new people reaching the rank all the time and it's extremely chaotic. And like, since you can't go below Crystal 0, someone who's lost 50 matches at the bottom of Crystal is probably not weighted all that differently from someone who's won and lost an equal amount.
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# ? Apr 21, 2022 08:52 |
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Anno posted:I’m finding myself very overleveled going through ARR. Currently I’m a 33 PLD and I think the quest I’m on is marked for level 24. Is there enough XP to progress more than one class, switching back and forth? It’d be a bit annoying to catch the lower leveled one up but probably better now than later if there’s more than enough XP. our of curiosity i leveled one job doing only msq. no fates, roulettes, or anything else that wasn't strictly msq. i got to 49 until i hit a roadblock, so i did a few n than fates then kept on truckin the thing that really kills the momentum is there's a quest you can complete at like 42 and the one right after that requires 46. there's no msq between those levels, probably in an attempt to get people to grab the beast tribe breadcrums
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# ? Apr 21, 2022 09:53 |
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Anno posted:I’m finding myself very overleveled going through ARR. Currently I’m a 33 PLD and I think the quest I’m on is marked for level 24. Is there enough XP to progress more than one class, switching back and forth? It’d be a bit annoying to catch the lower leveled one up but probably better now than later if there’s more than enough XP. I've leveled 2 or 3 jobs in parallel first time through every expansion, including running ARR on an alt recently. It kinda depends on how open you are to side content, though. If you just do main quests and nothing but main quests then their level will eventually catch up to you even on a single job. I find just shotgunning the MSQ to be really boring so I do the side quests and optional dungeons, finish my hunt logs, run the occasional roulette, maybe clear some FATEs when I come across someone else doing one, etc.
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# ? Apr 21, 2022 10:38 |
Thanks folks. I do some side stuff too so it sounds like I can probably look into a second class. Now to figure out what else I even want to play lol
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# ? Apr 21, 2022 11:30 |
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Il level 89 and I'm halfway through Shadowbringers. I should probably start another class...
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# ? Apr 21, 2022 13:45 |
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Didn't CJ admit their gimmick was just posting hot takes from some chan site? Or can people just not resist taking the bait
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# ? Apr 21, 2022 14:18 |
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https://na.finalfantasyxiv.com/lodestone/topics/detail/119033fa26efecf5bb35207c79e9f60ba7c94c42 The Maiden's Rhapsody, the XI collab event, is coming back.
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# ? Apr 21, 2022 14:58 |
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Waffleman_ posted:https://na.finalfantasyxiv.com/lodestone/topics/detail/119033fa26efecf5bb35207c79e9f60ba7c94c42 Every time they announce this event is coming back I hope it's actually the other FFXI event that had a Shantotto FATE boss.
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# ? Apr 21, 2022 15:04 |
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Does anyone know the website that, along with other things, shows you what you can spend tomestones on to make money if you're capped on stones and gear?
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# ? Apr 21, 2022 15:06 |
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Cleretic posted:Every time they announce this event is coming back I hope it's actually the other FFXI event that had a Shantotto FATE boss. Yeah, same. It's a shame it's just the same event that been run three times now (or more? it's the third time I've seen it at least)
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# ? Apr 21, 2022 15:09 |
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Waffleman_ posted:https://na.finalfantasyxiv.com/lodestone/topics/detail/119033fa26efecf5bb35207c79e9f60ba7c94c42 Personally I'm waiting for a Bohemian Rhapsody event, which is a collab with Tactics Ogre.
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# ? Apr 21, 2022 15:10 |
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CobiWann posted:Does anyone know the website that, along with other things, shows you what you can spend tomestones on to make money if you're capped on stones and gear? I think Teamcraft can do that?
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# ? Apr 21, 2022 15:16 |
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Subjunctive posted:I think Teamcraft can do that? That's it! Thank you!
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# ? Apr 21, 2022 15:23 |
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Eh it's super mega late but I was thinking about how I said before I didnt know how points you get and lose from kills and how important actually killing is in frontlines. It's not exactly how many points you get for each individual kill but I think this is a pretty good example anyway
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# ? Apr 21, 2022 15:31 |
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Veotax posted:Yeah, same. It's a shame it's just the same event that been run three times now (or more? it's the third time I've seen it at least) And they still haven't made the gear dyeable.
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# ? Apr 21, 2022 15:33 |
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Cleretic posted:Every time they announce this event is coming back I hope it's actually the other FFXI event that had a Shantotto FATE boss. Make her a level 90 EX trial instead.
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# ? Apr 21, 2022 15:45 |
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Xun posted:Eh it's super mega late but I was thinking about how I said before I didnt know how points you get and lose from kills and how important actually killing is in frontlines. It's not exactly how many points you get for each individual kill but I think this is a pretty good example anyway Not getting killed is just as important. When in doubt, play it safe and disengage instead of chasing a low HP player into their blob.
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# ? Apr 21, 2022 16:16 |
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I stick with the group but I usually get killed when the rest of the group pulls back and I don't notice
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# ? Apr 21, 2022 16:49 |
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Cleretic posted:Every time they announce this event is coming back I hope it's actually the other FFXI event that had a Shantotto FATE boss. Did that one give the Wind-up Shantotto minion as its reward? Because if it is, it's probably never going to be rerun due to the reward being available in the online store.
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# ? Apr 21, 2022 16:50 |
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Tamba posted:Not getting killed is just as important. When in doubt, play it safe and disengage instead of chasing a low HP player into their blob. Yeah, you can see the massive number of points lost to deaths there too although at least on my datacenter a really common problem is teams and people that are too unwilling to engage in fights (like flames in the above picture) and like to hang back in safety (and not killing) or run from fights they can win.
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# ? Apr 21, 2022 16:56 |
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It's always frustrating to be on the team that immediately retreats from a three-way fight as soon as the objective clears, while watching the other two teams charge at each other instead. Though goodfites aren't everything when it comes to actually winning. In that screenshot Adders died the most and neither got the most kills nor the most objectives, but still ended up winning because of how everything shook out on the whole. Thundarr fucked around with this message at 17:16 on Apr 21, 2022 |
# ? Apr 21, 2022 17:14 |
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Thundarr posted:It's always frustrating to be on the team that immediately retreats from a three-way fight as soon as the objective clears, while watching the other two teams charge at each other instead. Sometimes it works out, like we won a match before because the other two teams were just killing each other and ignoring the objectives. Other times it...doesn't because the dust settles and one team emerges victorious with a bunch of people now having BHV
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# ? Apr 21, 2022 17:23 |
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Electric Phantasm posted:Sometimes it works out, like we won a match before because the other two teams were just killing each other and ignoring the objectives. Other times it...doesn't because the dust settles and one team emerges victorious with a bunch of people now having BHV Whenever my team is quietly capping objectives while the other two teams are fighting I always think of that WH40k story about the Inquisitor who baited a Hive Fleet and a WAAAGH! into attacking each other
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# ? Apr 21, 2022 17:57 |
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I don't think that turned out nicely for any of the three sides, though...
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# ? Apr 21, 2022 18:34 |
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DelphiAegis posted:I don't think that turned out nicely for any of the three sides, though... Less because it was a bad idea and more because it's 40k and 'awful' is a physical law of the universe.
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# ? Apr 21, 2022 18:43 |
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Kinda funny that when you finish a dungeon with NPCs they'll all be standing there after the boss is dead. All four of them, including the one you stood in for.
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# ? Apr 21, 2022 18:54 |
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I noticed that its the same NPCs the whole way through, going from just Adventurers to Scion members to, for some reason, joining the Grand Companies for the ARR Finale. IMO if they should have (ARR post Garuda spoilers) Had those adventurers be among the dead in the Waking Sands Massacre, including making you collect their bodies for the cart, then introduce new Grand Company Soldiers for the Castrum/Praetorium assault. It'd be a bit of an extra twisting of the dagger for any sprouts who used them a lot.
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# ? Apr 21, 2022 19:00 |
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Galaga Galaxian posted:I noticed that its the same NPCs the whole way through, going from just Adventurers to Scion members to, for some reason, joining the Grand Companies for the ARR Finale. IMO if they should have (ARR post Garuda spoilers) Had those adventurers be among the dead in the Waking Sands Massacre, including making you collect their bodies for the cart, then introduce new Grand Company Soldiers for the Castrum/Praetorium assault. It'd be a bit of an extra twisting of the dagger for any sprouts who used them a lot. They avoided that fate for the same reason you yourself did. Though it would be neat if they got added to the roster of incidental NPCs hanging out in story-relevant areas if you actually run the dungeons with them.
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# ? Apr 21, 2022 19:10 |
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Waffleman_ posted:https://na.finalfantasyxiv.com/lodestone/topics/detail/119033fa26efecf5bb35207c79e9f60ba7c94c42 this collab seems kind of lame fitting for FFXI
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# ? Apr 21, 2022 19:23 |
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Getting there!
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# ? Apr 21, 2022 19:28 |
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# ? May 24, 2024 23:14 |
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As I flounder in Bronze CC hell, I've come to accept that certain comps are just auto losses and I just accept them and try and better understand my kit and the proper timing of actions for when I get a group that can actually get kills. Like if I get 2 tanks and 2 healers and 1 DPS, we lose. We'll never have the burst to kill anyone. The other team is almost always DRG/MCH/SMN/WAR/WHM and they will eventually focus us down one at a time. And since our deaths are staggered, the remaining team will just zerg into the group of 5 over and over one at a time until the match ends. I'm not sure which loss I dislike more: 0% progress, 0 kills, or having the enemy go 0-100% from our 99%.
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# ? Apr 21, 2022 19:29 |