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Lawman 0 posted:Space Empires V is objectively an extremely bad game that's only sorts redeemed by the mods and PBEM functionality. It's a shame cause I absolutely adored SEIV
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# ? Apr 18, 2022 17:54 |
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# ? Jun 6, 2024 10:23 |
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Ironically, I still love SEV. Mostly because I really liked a lot of the ideas the game introduced, the 3D-RTS-style combat maps and the art style. If I look at SEIV, it just makes my eyes sad. There's more, but the other poo poo I liked was also in SEIV, so gushing over it in SEV would be deeply unfair. Also, besides their uneven output, the devs of this mad series definitely deserve mad props for having the balls to make their first game unable to be played without human players (SEI has no AI).
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# ? Apr 18, 2022 18:07 |
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All these SE(roman numerals) are confusing the hell out of me.
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# ? Apr 18, 2022 18:18 |
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if only they got to number ten
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# ? Apr 18, 2022 18:29 |
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Ah yes the weed number
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# ? Apr 18, 2022 18:54 |
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Lawman 0 posted:Yeah I'm also running a game (maybe 2???) of shadow empires but I was looking for something spicy to run on the side. Emperor of the Fading Suns is a unique 4x for PBEM if you haven't played it yet. The win condition promotes diplomacy and wheeling & dealing between players.
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# ? Apr 19, 2022 04:05 |
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EOFS is a wild experiment in gameplay but i don't know that the game whose gimmick is that you're playing like 20 interconnected TBSes simultaneously makes for a great side project
A Wizard of Goatse fucked around with this message at 04:24 on Apr 19, 2022 |
# ? Apr 19, 2022 04:21 |
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Alpha centauri is still a great game.
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# ? Apr 20, 2022 05:56 |
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Lawman 0 posted:Alpha centauri is still a great game. I can't handle it after more modern games with less aggravating control schemes and other QoL things Just give me a loving modernization update you don't even need to touch the god drat graphics beyond letting me run it windowed at high res without effort
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# ? Apr 20, 2022 06:52 |
Splicer posted:
What. E: God drat.
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# ? Apr 20, 2022 07:18 |
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Kitfox88 posted:I can't handle it after more modern games with less aggravating control schemes and other QoL things the best outcome would be like an update like total war, but you just know they’d just make a gacha game for phones and you have to buy mind-worm coins to get a temporary nerve stapling bonus
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# ? Apr 20, 2022 13:36 |
Some release information for Dune. https://twitter.com/DuneSpiceWars/status/1516763003219329032
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# ? Apr 20, 2022 14:54 |
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But where are the insidious Ordos
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# ? Apr 20, 2022 15:35 |
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Is it possible to mix the original factions with the new factions in Alien Crossfire? I feel like this a dumb question.
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# ? Apr 21, 2022 16:38 |
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Yes, absolutely. You can mix and match in any combination. I don't even think the alien factions have to be paired.
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# ? Apr 21, 2022 16:46 |
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Yep. At least I did that last time I played Alpha Centauri, which was like 15 years ago? The option to make custom factions is pretty cool too. e: beaten
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# ? Apr 21, 2022 16:47 |
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Zurai posted:Yes, absolutely. You can mix and match in any combination. I don't even think the alien factions have to be paired. Is it an option I didn't see it.
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# ? Apr 21, 2022 16:57 |
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Lawman 0 posted:Is it an option I didn't see it. I *think* you need to run an external program to do it. It comes with the expansion, but you can't make the changes within the game. I don't' remember for sure though.
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# ? Apr 21, 2022 21:22 |
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Lawman 0 posted:Is it an option I didn't see it. Should be a tiny drop down arrow on the right beside each faction, assuming you started the crossfire .exe. might be nearly invisible on modern screens.
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# ? Apr 21, 2022 22:03 |
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This is what happens if I keep clicking forward in the "start new game" menu, i.e. after making a new custom Planet:
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# ? Apr 21, 2022 23:32 |
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Rappaport posted:This is what happens if I keep clicking forward in the "start new game" menu, i.e. after making a new custom Planet: Well that works I guess.
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# ? Apr 22, 2022 01:19 |
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Splicer posted:SotS1 has a weird bug where pre-loading fights is somehow bottlenecked by your fps of the loading screen spinning planet graphic. It can take 10-15 minutes to load a late-game fight but tabbing out makes them load instantly. Oh my loving god how the gently caress did they manage that? I am seriously impressed by the raw skill it would take to accidentaly program that in. (Also thanks for telling me how to skip loading screens in the year of our common and affordable SSD lords 8 or something.)
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# ? Apr 23, 2022 22:34 |
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Splicer posted:SotS1 has a weird bug where pre-loading fights is somehow bottlenecked by your fps of the loading screen spinning planet graphic. It can take 10-15 minutes to load a late-game fight but tabbing out makes them load instantly. incredible.
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# ? Apr 23, 2022 23:13 |
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Splicer posted:SotS1 has a weird bug where pre-loading fights is somehow bottlenecked by your fps of the loading screen spinning planet graphic. It can take 10-15 minutes to load a late-game fight but tabbing out makes them load instantly. That's actually a really common bug. I've seen it in a bunch of games. The most recent game with that issue that comes to mind was Nier Automata for example.
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# ? Apr 24, 2022 09:20 |
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Jack Trades posted:That's actually a really common bug. I've seen it in a bunch of games. If I had to guess it’s an artifact of trying to real time optimize for a specific frame rate target but failing to provide a non-real-time mode for bulk data loading.
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# ? Apr 24, 2022 14:58 |
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SIGSEGV posted:Oh my loving god how the gently caress did they manage that? Single threaded game engine trying to prevent v-tearing. Incredibly popular around 1998-2002 time frame.
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# ? Apr 25, 2022 04:40 |
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Every year my 30+ year old son and I play an online co op game for Mother's day instead of him spending money on me. We were considering playing AI Wars 2. Anyone have any experience with with co op?
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# ? Apr 25, 2022 16:34 |
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Mayveena posted:Every year my 30+ year old son and I play an online co op game for Mother's day instead of him spending money on me. We were considering playing AI Wars 2. Anyone have any experience with with co op? It works very well. The whole game is designed to be a strategy sandbox of sorts so you can basically set up any kind of scenario you want, and the DLCs add a bunch of extra options like having one player play a Necromancer or have support of a super fleet. Just uh...look through the game tutorial or pay attention to the Tips menu during the match because the format of the game is very unique and thus can be fairly confusing for first-timers. The whole game is basically about guerilla warfare and trying to fight the AI toe-to-toe will get you destroyed real quick-like (unless you have the DLC and focus on some of the specific strategies that encourage all out war). EDIT: To not scare away any potential casual players, the game has incredibly wide range of difficulty modes, so if you just wanna build space fleets and not care about anything else, the option is there.
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# ? Apr 25, 2022 16:41 |
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Gal Civ 4 releases tomorrow. Looks like they're keeping it Epic Store exclusive for the year. Currently at $40 as the early access price but I assume it'll go up to $60 tomorrow. I haven't seen much said about all the gameplay changes and Brad's still a dick.
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# ? Apr 25, 2022 18:10 |
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Thom12255 posted:Gal Civ 4 releases tomorrow. Looks like they're keeping it Epic Store exclusive for the year. Currently at $40 as the early access price but I assume it'll go up to $60 tomorrow. I haven't seen much said about all the gameplay changes and Brad's still a dick. Will be interesting to see how it shakes out once it's out of Early-access Games Store.
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# ? Apr 25, 2022 18:14 |
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Thom12255 posted:Gal Civ 4 releases tomorrow. Looks like they're keeping it Epic Store exclusive for the year. Currently at $40 as the early access price but I assume it'll go up to $60 tomorrow. I haven't seen much said about all the gameplay changes and Brad's still a dick. I'm vaguely interested in Gal Civ, but Gal Civ 3 wasn't all that engaging once you got down to the meat and potatoes. 3 different weapon colors and 3 different colored armors that go from +1 armor to +10armor, yea... https://www.galciv4.com/gameplay A lot of these sound bad, even if the concepts are ok. For example "control," most likely just a hamfisted way to cut down on micro-management, see MoO3, Heavy Foot of Government that ultimately sucked. quote:A New Combat System ate shit on live tv fucked around with this message at 19:09 on Apr 25, 2022 |
# ? Apr 25, 2022 18:58 |
Thom12255 posted:Gal Civ 4 releases tomorrow. Looks like they're keeping it Epic Store exclusive for the year. Currently at $40 as the early access price but I assume it'll go up to $60 tomorrow. I haven't seen much said about all the gameplay changes and Brad's still a dick. I didn't even know they were working on a sequel. GalCiv3 felt underwhelming, I re-installed it the other day, played a few hours, and un-installed. It just didn't do much for me. Felt like the same cliche lipstick on a boring pig.
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# ? Apr 25, 2022 19:25 |
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Thom12255 posted:Gal Civ 4 releases tomorrow. Looks like they're keeping it Epic Store exclusive for the year. Currently at $40 as the early access price but I assume it'll go up to $60 tomorrow. I haven't seen much said about all the gameplay changes and Brad's still a dick. Good news is if you've played Galciv 1, Galciv 2 or Galciv 3, you've probably already played Galciv 4 and can just skip it. I'm assuming given their history, I haven't looked into GC4 at all.
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# ? Apr 25, 2022 19:37 |
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I spent a few hours in gal civ iv then jumped into dw2. The colony thing feels really good. You colonize a world and it just funnels resources to the nearest core world and you don't build poo poo on it. Later if you decide you want to build poo poo on it you assign a govenor to it, and now it acts like another world. I ran probably 5:1 colony to core worlds in my few hours of poking at it. The multiple sector thing doesn't feel as good. It's trying to be a civ style 'continent' where you're in one sector and there's a wormhole to another sector you need a tech to traverse. It felt like it should be a natural choke point but I didn't find a way to really reinforce it. I wanted to mine it, drop military starbases that kill anything that comes through, etc... Not a lot of options there. Ground combat seems even less than gal civ 2/3. If you're fighting a colony world you just have a fleet in orbit over the planet for 3ish turns then you ttake it. If you're fighting a Core world, you... Have a fleet with troop pods in orbit for 3-9 turns then you take it. I didn't see any loss conditions for it.
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# ? Apr 25, 2022 20:04 |
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Hughlander posted:Ground combat seems even less than gal civ 2/3. If you're fighting a colony world you just have a fleet in orbit over the planet for 3ish turns then you ttake it. If you're fighting a Core world, you... Have a fleet with troop pods in orbit for 3-9 turns then you take it. I didn't see any loss conditions for it. Ah that thing space 4x nerds have been screaming at devs to do for years now, can't wait to see them screaming about how much they hate it, actually
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# ? Apr 25, 2022 20:32 |
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Psycho Landlord posted:Ah that thing space 4x nerds have been screaming at devs to do for years now, can't wait to see them screaming about how much they hate it, actually
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# ? Apr 25, 2022 21:45 |
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Every invasion should spawn a full total war campaign and you can't return to your save until you complete it
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# ? Apr 25, 2022 21:52 |
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Oh I also did like the new 'cute' race. It's special is that when you finish a ship you get 2 ships but they have 25% less health than other races... This includes single purpose ships like colony ships and starbase constructors.
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# ? Apr 25, 2022 22:04 |
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Jack Trades posted:It works very well. The whole game is designed to be a strategy sandbox of sorts so you can basically set up any kind of scenario you want, and the DLCs add a bunch of extra options like having one player play a Necromancer or have support of a super fleet. I still can't get that to work for online coop. As host or client, everything rubber bands around as the game tries to catch up with what's happening. Makes it very hard to react, or even discern, what's going on. I've never seen anything like it.
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# ? Apr 25, 2022 22:43 |
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# ? Jun 6, 2024 10:23 |
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Azhais posted:Every invasion should spawn a full total war campaign and you can't return to your save until you complete it
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# ? Apr 25, 2022 22:49 |