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RyokoTK posted:Yeah, but why? The world is full of assholes. Because otherwise the game doesn't happen. Would you rather the game to have happened?
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# ? May 6, 2022 18:42 |
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# ? May 31, 2024 17:25 |
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man why should i stomp on that turtle. it didn't do anything to me. and what's with this time limit
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# ? May 6, 2022 18:52 |
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Well personally, I think using the anti-mass spectrometer in this situation sounds unsafe, and I will be reporting this plan to the administration
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# ? May 6, 2022 19:03 |
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christmas boots posted:The demigods had a family squabble and broke the world. Now you need to become the Elden Lord to fix it. The thing is we don’t know how repairing the ring is supposed to fix anything. Is there metaphysical poo poo that has become, to use a technical term, “hosed up”, and can be un-hosed if the ring is fixed? Or is fixing the ring in response to the shattering like reviving Archduke Ferdinand in response to WWI?
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# ? May 6, 2022 19:03 |
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Snake Maze posted:The thing is we don’t know how repairing the ring is supposed to fix anything. Is there metaphysical poo poo that has become, to use a technical term, “hosed up”, and can be un-hosed if the ring is fixed? Or is fixing the ring in response to the shattering like reviving Archduke Ferdinand in response to WWI? If I remember right, one of the ways the ring is broken is that death doesnt really happen right anymore.
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# ? May 6, 2022 19:07 |
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You gotta fix the elden ring because if you don't Gideon might and do you really want that nerd to be your elden lord?
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# ? May 6, 2022 19:08 |
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One More Fat Nerd posted:If I remember right, one of the ways the ring is broken is that death doesnt really happen right anymore. I thought that was intentional
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# ? May 6, 2022 19:09 |
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One More Fat Nerd posted:If I remember right, one of the ways the ring is broken is that death doesnt really happen right anymore. No, to the extent death being weird is a diegetic part of the universe and not a gameplay mechanic it’s a consequence of the rune of death being removed, which happened long before the ring was shattered. And while the specific consequences of the rune of death being removed are very vague, they don’t seem to have changed at all post-shattering.
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# ? May 6, 2022 19:12 |
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Snake Maze posted:The thing is we don’t know how repairing the ring is supposed to fix anything. Is there metaphysical poo poo that has become, to use a technical term, “hosed up”, and can be un-hosed if the ring is fixed? Or is fixing the ring in response to the shattering like reviving Archduke Ferdinand in response to WWI? IIRC the ring itself does specifically control certain metaphysical aspects of the world which is why you can get different endings from using the various mending runes. I don't think it's entirely laid out what the exact mechanics are, but my take on it is that the Elden Ring ensured that things happened the way they were supposed to. Things that were supposed to die died, things that were supposed to be immortal stayed immortal. With the ring broken some things still act as they were meant to, but now it's suddenly possible for "impossible" things to happen like the dead not dying or immortals being killed. Repairing the ring means re-establishing Order to the world and ensuring everything acts as it's intended to. Just following the main story restores the original Order as it was before the game, but using one of the mending runes from one of the side plots means that the Order you're imposing on reality is a different one than the original.
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# ? May 6, 2022 19:36 |
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Death being weird was a thing that the Greater Will did, which is still happening, but it's a little more hosed as a result of the Rune of Death stuff because Fia tried to bring back Godwyn (I think?) and that led to people coming back as Those Who Walk In Death instead of how they're "supposed to" come back.
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# ? May 6, 2022 19:38 |
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I thought the Two Fingers were metaphorical, like the collective name of a few organizations. The reality:
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# ? May 6, 2022 19:48 |
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Rockman Reserve posted:I thought the Two Fingers were metaphorical, like the collective name of a few organizations. There being 5 of them in total, you gotta figure they were once part of the same weird-rear end hand at some point
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# ? May 6, 2022 19:50 |
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Frank Frank posted:There being 5 of them in total, you gotta figure they were once part of the same weird-rear end hand at some point There’a actually a three fingers with the other ones
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# ? May 6, 2022 19:55 |
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RyokoTK posted:Yeah, but why? The world is full of assholes. And "ring" is slang for rear end in a top hat...think about it
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# ? May 6, 2022 19:56 |
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christmas boots posted:There’a actually a three fingers with the other ones Yes, 2 + 3 = 5? That was the point I was making?
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# ? May 6, 2022 20:00 |
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Mechafunkzilla posted:And "ring" is slang for rear end in a top hat...think about it The goatse joke was already made and I had to make a new avatar for fridge corn because of how upsetting it was to some people
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# ? May 6, 2022 20:01 |
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Frank Frank posted:Yes, 2 + 3 = 5? That was the point I was making? Oh sorry, I thought you were talking about other groups of two fingers (like the ones at the tower for Godrick’s Great Rune) and speculating that they all came from the same hand
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# ? May 6, 2022 20:02 |
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christmas boots posted:Oh sorry, I thought you were talking about other groups of two fingers (like the ones at the tower for Godrick’s Great Rune) and speculating that they all came from the same hand No, I was saying that the 2 fingers and the 3 wacky chaos fingers were probably all attached to the same hand
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# ? May 6, 2022 20:09 |
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Caphi posted:Death being weird was a thing that the Greater Will did, which is still happening, but it's a little more hosed as a result of the Rune of Death stuff because Fia tried to bring back Godwyn (I think?) and that led to people coming back as Those Who Walk In Death instead of how they're "supposed to" come back. those who live in death were either always around and generally not persecuted until the greater will took control (much like the omens), or they came into being as a direct consequence of maliketh imprisoning destined death. fia's been looking for a solution but she never had a hand in the problem
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# ? May 6, 2022 20:15 |
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Frank Frank posted:No, I was saying that the 2 fingers and the 3 wacky chaos fingers were probably all attached to the same hand Oh yeah, I'm almost certain of that.
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# ? May 6, 2022 20:21 |
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RyokoTK posted:Yeah, but why? The world is full of assholes. Good Boy Boc and and Good Girl Rya aren't assholes. Do it for them
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# ? May 6, 2022 20:27 |
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GloomMouse posted:Good Boy Boc and and Good Girl Rya aren't assholes. Do it for them Dont forget jellyfish sister and turtle pope.
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# ? May 6, 2022 20:42 |
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Do It For Patches
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# ? May 6, 2022 20:44 |
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So, in DS3, did they change the parrying controls? Going with a Knight build per my son's request. He picks where to go and what to buy and poo poo. He's the navigator. But I can't parry a loving thing.
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# ? May 6, 2022 22:13 |
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Key for any DS3 player is to know about the unlimited respec exploit.
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# ? May 6, 2022 22:47 |
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As far as I can tell, the plot in elden ring: is kill everything, become lord. I don't read item descriptions, I get upgrade weapons and go places and kill things. Eventually I'll run out of things to kill.
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# ? May 6, 2022 22:49 |
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BiggerBoat posted:So, in DS3, did they change the parrying controls? Going with a Knight build per my son's request. He picks where to go and what to buy and poo poo. He's the navigator. But I can't parry a loving thing. Depends what you’re comparing it to. DS3 parrying is pretty similar to Demon’s Souls/DS1 parries where you want to hit parry pretty much right at the point of impact, compared to DS2 or Elden Ring where there’s a bit of windup time beforehand.
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# ? May 6, 2022 22:54 |
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snergle posted:https://www.youtube.com/watch?v=AjjUbMo4Oqo Unless this has changed since the original PC release, no. No you cannot. Ask me how I know
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# ? May 6, 2022 22:58 |
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RyokoTK posted:Yeah, but why? The world is full of assholes. Ah, a Three Fingers supporter.
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# ? May 6, 2022 23:21 |
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thecluckmeme posted:Unless this has changed since the original PC release, no. No you cannot. Ask me how I know It's true in the sense that by going into Blighttown from the exit you can avoid needing to kill Capra in order to access Blighttown/Quelaag/etc. But you're also right that trying to then access the Depths the wrong way around will just lead to pain and profound disappointment.
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# ? May 7, 2022 00:58 |
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BiggerBoat posted:So, in DS3, did they change the parrying controls? Going with a Knight build per my son's request. He picks where to go and what to buy and poo poo. He's the navigator. But I can't parry a loving thing. Same controls, but most humanoids will have tricks up their sleeve and you'll encounter a lot of weird and fast combos, so parrying starts becoming a very high risk thing. Compared to DS1, DS3 makes rolling super cheap on stamina, and you can now roll in every direction when locked on. Poise (your ability to complete your attack and not get stunned) is pretty much gone* so heavy armor now offers only the dmg reduction. You get slapped silly if you just stand there trying to mash. *it's now tied to how big your weapon is
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# ? May 7, 2022 02:56 |
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Dewgy posted:Depends what you’re comparing it to. DS3 parrying is pretty similar to Demon’s Souls/DS1 parries where you want to hit parry pretty much right at the point of impact, compared to DS2 or Elden Ring where there’s a bit of windup time beforehand. no, DS3 has a windup before parry frames start. the parry frames start when your stamina is consumed from the parry.
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# ? May 7, 2022 03:09 |
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Vic posted:Same controls, but most humanoids will have tricks up their sleeve and you'll encounter a lot of weird and fast combos, so parrying starts becoming a very high risk thing. Compared to DS1, DS3 makes rolling super cheap on stamina, and you can now roll in every direction when locked on. Poise (your ability to complete your attack and not get stunned) is pretty much gone* so heavy armor now offers only the dmg reduction. You get slapped silly if you just stand there trying to mash. DS3 Poise is kinda funny to me because it took until Elden Ring to make the game work like it should for the enemies in that regard, where they get staggered by greatsword swings but guys like the omens have super armor/poise specifically when doing attacks, where maybe that was the case for enemies in DS3 but I sure never saw it.
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# ? May 7, 2022 03:22 |
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John Murdoch posted:It's true in the sense that by going into Blighttown from the exit you can avoid needing to kill Capra in order to access Blighttown/Quelaag/etc. But you're also right that trying to then access the Depths the wrong way around will just lead to pain and profound disappointment. Killing Capra is also how you get past +5 normal weapons. The ember is in the depths
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# ? May 7, 2022 10:22 |
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BiggerBoat posted:So, in DS3, did they change the parrying controls? Going with a Knight build per my son's request. He picks where to go and what to buy and poo poo. He's the navigator. But I can't parry a loving thing. have you tried asking your navigator if you can parry
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# ? May 7, 2022 11:46 |
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If I remember correctly, in DS III not only do you have to initiate the parry a little before the attack connects, various shields also have different number of frames when the parry is "active" - specifically, light shields and parrying shields have the most, and the larger the shield the less frames it has.
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# ? May 7, 2022 13:21 |
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Jezza of OZPOS posted:have you tried asking your navigator if you can parry It's been his suggestion. Sure like to see him do it, little know it all. I felt like I'd
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# ? May 7, 2022 18:23 |
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What are the worst maps in open world games? Arkham Origins is two separate districts of Gotham stitched together by a long bridge. You're going to use fast-travel to skip crossing that bridge every time a quest prompts you. You can't fly gracefully as there are numerous large buildings in the way you can't grapple to, making the playable space actually a weird question-mark shape. What further compounds it is that there are gunmen everywhere. One particular spot is full of snipers for no reason. The whole map feels empty as it's bland, snowy, and full of half-heartedly placed collectibles. The Riddler is voiced by the same guy as always, but he's bored and doesn't a poo poo about what's going on. The handful of interior levels are no better. There's a police station and if you want to backtrack through it you have to go through vents and broken windows because Batman lacks the will or strength to just knock an ordinary door open. At one point you must enter a morgue, except you find the place by going up a trap-door in a vast sewer system underneath. Inspector Gesicht has a new favorite as of 20:34 on May 7, 2022 |
# ? May 7, 2022 20:31 |
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The Thief remake/sequel is absolutely the worst "open world" map I've suffered through. There's next to nothing to do, it's basically three small neighbourhoods, and you just sneak around from end to the other to start missions, but more and more guards show up in between so it becomes agonizingly slow. They could have made it a linear game and lost nothing
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# ? May 7, 2022 20:45 |
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# ? May 31, 2024 17:25 |
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Oxxidation posted:those who live in death were either always around and generally not persecuted until the greater will took control (much like the omens), or they came into being as a direct consequence of maliketh imprisoning destined death. fia's been looking for a solution but she never had a hand in the problem this item description doesn't agree with you: https://eldenring.wiki.fextralife.com/Skeletal+Bandit+Ashes
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# ? May 8, 2022 00:31 |