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Wafflecopper
Nov 27, 2004

I am a mouth, and I must scream

https://www.youtube.com/watch?v=XchwE9zVdnw

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Guy Fawkes
Aug 1, 2014

Lvl 62, +5 meadow defense
Shoot to thrill!

Tiggum
Oct 24, 2007

Your life and your quest end here.


RudeCat posted:

defensive position

California Countdown posted:

You join Kate and search for somewhere to take cover on the lower slopes of Round Mountain, close to the freeway, and, after a few minutes of searching, you find a good position. It is a hollow surrounded by small boulders, which commands a clear view of both the bridge and the railroad beneath it.

Together you watch while Cutter, Avenal, and Rickenbacker walk along the line of parked vehicles, dousing them liberally with gasolene tapped by hose directly from the tanker. When the tank is near empty, Cutter orders everyone to clear the area. Rickenbacker and Avenal just make it to cover on the far side of the freeway when the first of the clan scouts appears in the distance, emerging from the approach road to Devil’s Canyon.

Cutter sets fire to a rag and tosses it onto the flat bed of a pick-up truck at the end of the line. There is a loud rush of air—Whumph!—and a brilliant flash of yellow light: the whole line of vehicles is engulfed by a wall of flame.

Through the shimmering heat haze you see the first vehicle in the clan convoy roll to a halt about 200 yards from the blazing barricade. The others stop in line behind it and a swarm of leather-clad clansmen disembark and scurry for cover among the rocks on either side of the freeway. You glance at Kate and force a smile as you slip off your gun’s safety catch and prepare to meet their advance.

‘I’m scared,’ she whispers, her soft voice wavering with fear.

‘Don’t worry,’ you say, reassuringly. ‘We’re gonna make it.’

Then you hear the distant popping of gunfire, and bullets start to whistle and buzz above your head like angry insects. To your right, a group of fellow defenders open fire at a pair of clansmen who have broken cover less than 100 yards away. They are trying to descend the embankment to the railroad track. Bullets kick up the dust all around them but, miraculously, neither is hit.



They reach the rails and run beneath the bridge, disappearing quickly from view. You have turned your attention back to the freeway, and are getting ready to fire your first shot, when suddenly the two clansmen reappear barely ten yards in front of the hollow. Covered by the gradient and the wire-hard scrub, they have approached close enough for you to be able to see the whites of their eyes. The leader steadies himself on the steep slope and draws his pistol. He is staring fixedly at you, leaving you in no doubt that you are his intended target.
Are we holding our Rifle or Machine Pistol?

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Rifle.

This started at long range.

Runcible Cat
May 28, 2007

Ignoring this post

achtungnight posted:

Rifle.

This started at long range.

Makes sense!

nelson
Apr 12, 2009
College Slice

achtungnight posted:

Rifle.

This started at long range.

Decoy Badger
May 16, 2009
Machine pistol. Maybe we can get both of them in one burst.

Guy Fawkes
Aug 1, 2014

Lvl 62, +5 meadow defense

achtungnight posted:

Rifle.

This started at long range.

Tiggum
Oct 24, 2007

Your life and your quest end here.



California Countdown posted:

The steep slope and loose earth is causing the clansman difficulty as he tries to steady himself to take aim. You see his hesitation as you raise your rifle to your shoulder, fix the sights on his chest, and quickly pull the trigger.

We roll: 8 + 7 (Shooting) = 15.

Your gunfire hits the clansman squarely in the chest, sending him crashing backwards down the embankment. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Kate looses off a burst of automatic fire from her machine pistol, deftly putting paid to his partner.

Two more clansmen attempt to copy their actions, but end up exactly the same way—lying in a tangled heap on the railroad tracks. For a minute there is a lull in the fighting; then you spot a new threat taking shape.

Rifle: 6/7.

A group of six Detroit Lions is trying to circle around behind your position by way of a gravel road that runs alongside the railroad line. You call out to Macy and two Tucson colonists, Cleaver and Zay, who are occupying a shallow trench nearby, and point out the danger. You ask them to help you to stop the Lions, and they agree to follow you.

‘Stay here, Kate,’ you say urgently, in reply to her worried protests. ‘I’ll be back, I promise.’

As your group of defenders moves to intercept the raiding party, bursts of automatic fire kick up flurries of dust all around you. Their comrades are laying down a heavy covering fire, but it does not deter you from heading-off the raiding party’s attempt to circle behind your position.

When finally you reach the gravel road, you find yourself confronting the raiding party head-on and out in the open, where there is little or no cover. Instantly, your group finds itself in the middle of a desperate close-range firefight.

We roll: 7 + 7 (Shooting) + 5 (Stealth) = 19.

You bring your gun up and fire at the first enemy clansman you see. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Your snap shot catches him in the legs and sends him tumbling to the ground, but not before he has had a chance to return the compliment. Fortunately, in the heat of this firefight, your reactions have become lightning fast. His machine-pistol fire rips up the ground around your feet, but you save yourself by diving for cover amongst the sparse scrub that borders the railroad line.

Rifle: 5/7.

The firefight ends as rapidly as it began, and when the gun smoke clears, you see that not one of the Lions’ raiding party has survived the encounter. However, the battle has been costly for both sides. When you call for a name check among your group, you discover that neither Cleaver nor Zay survived the fight, and that your fellow convoy scout, Macy, has been badly wounded in the wrist and thigh.

Carefully you help Macy to climb the slope that leads back to the hollow, where Kate is waiting anxiously for you to return.

When eventually you get back to the hollow overlooking the freeway, you find that your fellow defenders are coming under increasingly heavy fire. Kate is uninjured, but she is almost out of ammunition.

Through the fire and smoke, you glimpse Mad Dog Michigan directing his men. A dozen of his scouts are busy working on his speedster, roping and wedging a section of crash barrier to the front of the battered vehicle. The barricade of fire is beginning to wane, and at once you realize Mad Dog’s intention: he is going to try to ram his way through the line of burning trucks!

Mad Dog is over 200 yards away, but using your rifle it would be possible to hit him from where you are.
Shall we try to shoot him or not?

moosecow333
Mar 15, 2007

Super-Duper Supermen!
Let’s give it a shot.

nelson
Apr 12, 2009
College Slice

moosecow333 posted:

Let’s give it a shot.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Plenty of ammo. Shoot the Big Bad!

Runcible Cat
May 28, 2007

Ignoring this post

achtungnight posted:

Plenty of ammo. Shoot the Big Bad!

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


achtungnight posted:

Plenty of ammo. Shoot the Big Bad!

Guy Fawkes
Aug 1, 2014

Lvl 62, +5 meadow defense

moosecow333 posted:

Let’s give it a shot.

Tiggum
Oct 24, 2007

Your life and your quest end here.


California Countdown posted:

Carefully you wind the strap of your rifle around your left forearm for extra stability, and then settle against the lip of the hollow and take aim at the distant figure. When you are sure that you are on target, you fire, but at that precise moment a cloud of oily smoke wafts up from the burning barricade and obscures your view. The smoke clears quickly, but when it does there is no trace of Mad Dog Michigan.

Remember to deduct the relevant number of rounds from your Ammo Pouch.

Rifle: 4/7.

A few moments later, there is a terrific flash on the freeway as Mad Dog Michigan’s speedster comes smashing through the burning barricade.



The speedster is badly damaged in the collision, but it creates a gap through which two more Lions clan trucks come racing, close behind the lead vehicle. They stop in the centre of the freeway and unload their passengers swiftly. The clansmen come racing up the slopes, on either side, with their guns blazing.

Rickenbacker appears and jumps into the hollow beside you and Kate. ‘Now the fat’s … in … the fire,’ he says, labouring to catch his breath. ‘Let’s give ’em a welcome they won’t forget in a hurry.’

As the first of the Lions draw near to the hollow, you take up your gun once more and prepare to greet them with a hail of lead.
Are we still using our Rifle or switching to our Machine Pistol?

nelson
Apr 12, 2009
College Slice
Spray and pray with our Machine Pistol.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Machine pistol!

Guy Fawkes
Aug 1, 2014

Lvl 62, +5 meadow defense

nelson posted:

Spray and pray with our Machine Pistol.

More DAKKA!

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


Guy Fawkes posted:

More DAKKA!

Tiggum
Oct 24, 2007

Your life and your quest end here.


California Countdown posted:

A heavy-set Detroit Lions scout, dressed in a leather motorcycle suit and with a necklace of bears’ teeth strung about his throat, comes rushing up the slope towards you, his machine pistol spitting fire. Coolly you raise your own machine pistol and return his fire as his bullets whistle and whine around your head.

We roll: 9 + 7 (Shooting) = 16.

Your burst of fire hits the clansman in the chest, killing him instantly. (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.) The sight of his body tumbling backwards down the slope sends a shock wave through his confederates, and at once their attack falters. Encouraged by their sudden change of heart, you watch as they fall back towards their trucks, which are parked in the centre of the freeway.

The retreat is only a short reprieve in the concerted clan attack. Almost immediately, several more trucks packed with Detroit Lions and supported by groups of Chargers come pouring through the gap in the barricade and deploy themselves on the freeway.

Cutter appears on the slopes below. He is waving and calling for you to pull back along the freeway before it is too late. Opposite, your fellow defenders are taking the brunt of the attack, and you know that it will not be too long before some of that clan attention is transferred to your side of the freeway.

‘We’re outta here!’ you cry, and lead your tiny group down the slope towards a gully where Cutter is waiting. Without looking back, you run with the others until you reach a ranger’s lodge, partially hidden by pines, less than a mile from the freeway. There you stop to catch your breath and, as you look around at the faces of your companions—Rickenbacker, Cutter, Kate, and Langdon—you wonder if this is all that now remains of the convoy’s rearguard.

Cutter looks at his wristwatch and says: ‘It’s 11:05. The convoy should have made it by now. I’m gonna try to contact them by radio.’

Using Rickenbacker’s transceiver, Cutter attempts to call up Pop Ewell and anxiously you await the response.

At first, nothing but the crackle of static pours from the transceiver’s tiny speaker, but then it clears and you hear Pop’s voice coming through loud and clear: ‘We’ve made it … we’ve arrived!’

The message puts a smile back on all your faces. Cutter is about to reply when there is a terrific flash and a loud explosion. All of you are hurled backwards to the floor as the door of the lodge is blown open by the blast of a grenade.

Stunned and deafened by the unexpected explosion, you drag yourself upright into a sitting position in time to see, through the acrid smoke, a figure approaching the open doorway. Blindly you feel for your gun but it is nowhere to hand. Then the high-pitched sound of a small engine pierces the incessant ringing in your ears, at once setting your nerves on edge.

You reach for a close combat weapon as the figure steps into the lodge, and your blood runs cold when the maniacal features of Mad Dog Michigan swim into focus before your eyes. His crash into the Pantano Wash has cost him dearly. His face is a criss-cross of livid scars, many of them swollen around the stitches that are keeping the torn flesh together. He has lost his left hand, and one eye is hidden behind a patch of black cotton. It serves a practical purpose, hiding a now-empty socket, yet it also exaggerates the expression of hate and vengeance that fixes the clan leader’s mouth.

‘Revenge is mine at last—Phoenix!’ he spits, and raises the motorized chainsaw that he grasps in his right hand. The motor screams as he slashes wildly at the air, and then he brings the buzzing, toothed blade down upon a table top and its surface explodes into splinters and dust. He laughs a madman’s laugh as he steps slowly nearer to where you sit. With a final howl of glee, he raises the saw and screams, ‘Now you die!’

Should we throw our Meat Cleaver or Bowie Knife at him, or throw nothing?

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Throw the Cleaver!

nelson
Apr 12, 2009
College Slice

achtungnight posted:

Throw the Cleaver!

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


Made Dog missed a trick not attaching the chainsaw to his stump.

Time to throw the cleaver!

Runcible Cat
May 28, 2007

Ignoring this post

Cleave his meat!

Black Robe
Sep 12, 2017

Generic Magic User


Well, neither of those are throwing weapons in the slightest, but sure, throw the cleaver

Decoy Badger
May 16, 2009
Butcher the Mad Dog.

Guy Fawkes
Aug 1, 2014

Lvl 62, +5 meadow defense
Throw the Bowie Knife

Some models are actually balanced fo throwing, cleavers no.

Tiggum
Oct 24, 2007

Your life and your quest end here.


Guy Fawkes posted:

Throw the Bowie Knife

California Countdown posted:

Your knife spins towards his chest and frantically Mad Dog raises his chainsaw in an attempt to bat it aside before it strikes him.

We roll: 0 + 5 (Field Craft) = 5.

A splash of sparks lights up the lodge as your weapon is chewed up by the chainsaw’s spinning toothed blade. Mad Dog’s laugh becomes a malevolent snigger as he launches a wild, sweeping slice at your head. You avoid instant decapitation by rolling across the debris-strewn floor, but as you rise to your feet, a wave of dizziness robs you momentarily of your sight and you stumble backwards against the wall. Your vision clears, and as Mad Dog approaches, you duck below his wild sweeps and thrust your cleaver at his chest. You draw first blood. The clan leader squeals like a stuck pig and pulls away, but quickly he recovers and attacks like a man possessed.

Cal Phoenix: CLOSE COMBAT SKILL 18 ENDURANCE 17
Mad Dog Michigan: CLOSE COMBAT SKILL 21 ENDURANCE 26
Combat Ratio: -3

We roll: 9
Cal Phoenix: CLOSE COMBAT SKILL 18 ENDURANCE 15
Mad Dog Michigan: CLOSE COMBAT SKILL 21 ENDURANCE 21

We roll: 3
Cal Phoenix: CLOSE COMBAT SKILL 18 ENDURANCE 13
Mad Dog Michigan: CLOSE COMBAT SKILL 21 ENDURANCE 15

We roll: 9
Cal Phoenix: CLOSE COMBAT SKILL 18 ENDURANCE 11
Mad Dog Michigan: CLOSE COMBAT SKILL 21 ENDURANCE 10

We roll: 4
Cal Phoenix: CLOSE COMBAT SKILL 18 ENDURANCE 7
Mad Dog Michigan: CLOSE COMBAT SKILL 21 ENDURANCE 7

We roll: 5
Cal Phoenix: CLOSE COMBAT SKILL 18 ENDURANCE 5
Mad Dog Michigan: CLOSE COMBAT SKILL 21 ENDURANCE 2

We roll: 1
Cal Phoenix: CLOSE COMBAT SKILL 18 ENDURANCE 0
Mad Dog Michigan: CLOSE COMBAT SKILL 21 ENDURANCE 0


Death count: 3.

Tiggum
Oct 24, 2007

Your life and your quest end here.


Shall we retry that throw, retry the fight, or carry on with 0 Endurance?

nelson
Apr 12, 2009
College Slice
Let’s try throwing the meat cleaver this time.

moosecow333
Mar 15, 2007

Super-Duper Supermen!

nelson posted:

Let’s try throwing the meat cleaver this time.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Throw Cleaver!

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


nelson posted:

Let’s try throwing the meat cleaver this time.

Runcible Cat
May 28, 2007

Ignoring this post

nelson posted:

Let’s try throwing the meat cleaver this time.

Tiggum
Oct 24, 2007

Your life and your quest end here.


California Countdown posted:

Your cleaver spins towards his chest and frantically Mad Dog raises his chainsaw in an attempt to bat it aside before it strikes him.

We roll: 8 + 5 (Field Craft) = 13.

Your weapon strikes Mad Dog’s shoulder blade, opening a deep wound. Screaming with pain, he stumbles backwards and, in doing so, raises his right arm towards the ceiling. The blade of his chainsaw rips into the wooden panelling as if it were paper-thin, but, when it cuts through a metal light-fitting, the deadly blade becomes jammed. Frantically, Mad Dog pulls at the handle in an effort to free the chainsaw before you can get back on your feet.
Should we go for our Rifle, Machine Pistol, or Bowie Knife?

RudeCat
Aug 7, 2012

The rudest cat for the rudest jobs


From Hell's heart, I Bowie knife thee!

nelson
Apr 12, 2009
College Slice
DAKKA DAKKA DAKKA

(machine pistol)

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Rifle!

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Runcible Cat
May 28, 2007

Ignoring this post

nelson posted:

DAKKA DAKKA DAKKA

(machine pistol)

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