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MCPeePants
Feb 25, 2013

Virtual Russian posted:

Yeah I'm pacific northwest, I'm on Vancouver Island, but go to Vancouver proper often for games.

Edit: there is a pretty solid community of players, even in my local area. Game organization seems to be just starting back up. Locals here had a room booked every week for games before covid, but it was unavailable due to covid until super recently.

Oh nice, are you going to Toss Yer Cabers? I've got a KoW event that weekend out in Langley, otherwise I'd stop by and ogle the armies.

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mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




Leperflesh posted:

yooo
I got eldar and I'm in Concord...

There should be a convenient game store at the halfway point...

Giant Ethicist posted:

But yeah, I’d still rather play Epic since it actually has functional rules for redeployment, morale, and command and control, and doesn’t require each player to have a massive deck of curated cards for stratagems or whatever apocalypse calls them.

Space Marine 2e was really good. Epic looks better. But I kinda do want a massive deck of curated bullshit like full-up 40K has.

Kinda.

Virtual Russian
Sep 15, 2008

MCPeePants posted:

Oh nice, are you going to Toss Yer Cabers? I've got a KoW event that weekend out in Langley, otherwise I'd stop by and ogle the armies.

Sure am, I was at the last one too.

a7m2
Jul 9, 2012


I'm getting a 3D printer and am REALLY excited to try Epic. I keep seeing references to fan-compiled rules or something? Can somebody link it to me?

I'd also really appreciate some resources on where to find models.

berzerkmonkey
Jul 23, 2003

a7m2 posted:

I'm getting a 3D printer and am REALLY excited to try Epic. I keep seeing references to fan-compiled rules or something? Can somebody link it to me?

I'd also really appreciate some resources on where to find models.

https://www.net-armageddon.org/

Models are going to be :filez: so you'll just have to search for those.

Red Herring
Apr 3, 2010

Giant Ethicist posted:

We tried that out in my group once (using epic figs and just straight converting all measurements from inches to centimeters), and it works fine! Surprisingly well even - we played like a 150PL game in a morning.

But yeah, I’d still rather play Epic since it actually has functional rules for redeployment, morale, and command and control, and doesn’t require each player to have a massive deck of curated cards for stratagems or whatever apocalypse calls them.

Good call - we were just sussing out options because we've heard good things about Apocalypse and it's a currently live game.

Also, after 3 months of painting, I started finishing my Titans for Titanicus. It took a bit cause I batched the bases together, and also ended up redoing the bases like 6 times (including stripping them).











Electric Hobo posted:

Does anyone have the stats for the Adeptus Titanicus volkite weapons? They aren't even in the newest book.

My club cheatsheet has them at:
Warhound Arm Weapons Volkite Eradicator: S: 12” L: 20” S: - L: -1 Dice: 3 Str: 5 Voidbreaker (2) Pts: 20 Arc: Front
Warlord Arm Weapons Volkite Destructor: S: 16” L: 24” S: - L: - Dice: 3 Str: 6 Voidbreaker (2), Beam (1) {Draining} Pts: 40 Arc: Front

a7m2
Jul 9, 2012


berzerkmonkey posted:

https://www.net-armageddon.org/

Models are going to be :filez: so you'll just have to search for those.

Thanks for the link! I thought the "off-brand" models were fine but fair enough.

mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




a7m2 posted:

Thanks for the link! I thought the "off-brand" models were fine but fair enough.

We just had a Kickstarter for not-Grey Knights get copyright flagged. They delivered the models first though :smug:

Bottom Liner
Feb 15, 2006


a specific vein of lasagna

a7m2 posted:

Thanks for the link! I thought the "off-brand" models were fine but fair enough.

Yeah people share kickstarters and stl maker stuff here all the time.

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

Red Herring posted:

Also, after 3 months of painting, I started finishing my Titans for Titanicus. It took a bit cause I batched the bases together, and also ended up redoing the bases like 6 times (including stripping them).

The marble texture on the first one's shoulder armour is out of control. Great idea and well executed. All of them really.

a7m2
Jul 9, 2012


mllaneza posted:

We just had a Kickstarter for not-Grey Knights get copyright flagged. They delivered the models first though :smug:

Ah that sucks. I guess I'll keep an eye on this thread and try to jump on stuff quickly.

Electric Hobo
Oct 22, 2008

What a view!

Grimey Drawer

Red Herring posted:

My club cheatsheet has them at:
Warhound Arm Weapons Volkite Eradicator: S: 12” L: 20” S: - L: -1 Dice: 3 Str: 5 Voidbreaker (2) Pts: 20 Arc: Front
Warlord Arm Weapons Volkite Destructor: S: 16” L: 24” S: - L: - Dice: 3 Str: 6 Voidbreaker (2), Beam (1) {Draining} Pts: 40 Arc: Front
Thanks! You wouldn't happen to have the Repair Weapon stat for the Warlord one? That's the only thing I'm missing at this point.
And, nice titans! I'm painting mine as Crucius too, but a few details are different. It's a cool looking color scheme.

Jack B Nimble
Dec 25, 2007


Soiled Meat
Are there some articles, blogs, YouTube videos, or something I can use to better understand GW as a company? Their origins, the key members throughout its history, its major changes and revisions?

From the outside looking in, I know things like Andy Chambers was influential earlier in the history, I know AoS really disgusted me and I've heard it's tied to the old CEO (but surely that's an over simplification of some internal faction at GW that agreed), I've heard the company is, relatively, in a bit of a Renaissance lately, etc.

Maybe some of the 90's team members have written some things?

berzerkmonkey
Jul 23, 2003
There's articles here are there about working for GW in the old days, but I don't think it's anything you're looking for. Most of the Old guard still have ties to GW in some way, so they're not going to be writing an expose on the company. At best, you're going to hear stuff like "I've got a friend who used to work with GW and they said..."

There is an old GW corporate manifesto written by Kirby floating around, but honestly, it's no worse than any other corporate bullshit you're going to run across.

Really, it kind of boils down to this: Kirby era GW did not want to innovate, and gave customers what GW wanted, not what the customers wanted. Current GW is much more willing to innovate, and realized that if you give the customers what they want, you'll make a fortune.

EDIT: I forget that James Hewitt does like to talk about his GW experiences: https://www.goonhammer.com/the-goonhammer-interview-with-james-hewitt-part-1-age-of-sigmar-and-40k/

berzerkmonkey fucked around with this message at 16:24 on May 23, 2022

Jack B Nimble
Dec 25, 2007


Soiled Meat
That makes sense. I just read through a longish interview from Chambers and it touched, briefly, on a few things. He did say one of his major career regrets is going to far with the streamlining of Epic; even thought the release after that, Epic Armageddon I believe, was a rell regarded course correction, the higher ups had already made the decision to abandon the scale.

Sydney Bottocks
Oct 15, 2004
Probation
Can't post for 18 days!

berzerkmonkey posted:

There's articles here are there about working for GW in the old days, but I don't think it's anything you're looking for. Most of the Old guard still have ties to GW in some way, so they're not going to be writing an expose on the company. At best, you're going to hear stuff like "I've got a friend who used to work with GW and they said..."

There is an old GW corporate manifesto written by Kirby floating around, but honestly, it's no worse than any other corporate bullshit you're going to run across.

Really, it kind of boils down to this: Kirby era GW did not want to innovate, and gave customers what GW wanted, not what the customers wanted. Current GW is much more willing to innovate, and realized that if you give the customers what they want, you'll make a fortune.

EDIT: I forget that James Hewitt does like to talk about his GW experiences: https://www.goonhammer.com/the-goonhammer-interview-with-james-hewitt-part-1-age-of-sigmar-and-40k/

It should be noted that during the Kirby era, there was the infamous lawsuit against Chapterhouse, with the end result being that the strategy GW's genius legal team pursued got something like 75% of their then-trademarked names declared as invalid. Which is largely the reason why we now call them Aledari, Orruks, and Astra Militarium, instead of Eldar, Orcs, and Imperial Guard.

Leperflesh
May 17, 2007

Folks did a lot of deconstruction of GW and touched on various points of its history in the old GW Death Threads, but I don't expect anyone would want to dig through ten billion posts to try and find the good stuff.
Nonetheless, here you go:
GW Death Pool 2014-2015: End Times Appreciation Station
GW Death Thread 2015 - 2016
Games Workshop Is Bad megachat throwdown (Aug-Dec 2016)
Death Thread 2017 - GW is Cool, and Good
Death Thread 2019

Jack B Nimble
Dec 25, 2007


Soiled Meat
I'd always had an instant revulsion to AoS just from the narrative and the naked attempt to export space Marines wholesale to fantasy, but that interview posted was my first look at the rules of the game and holy poo poo. I guess everyone else here knows all about this but it was news to me and God drat.

Robert Facepalmer
Jan 10, 2019


There are some good interviews in here. https://johnwombat.wordpress.com/blog/

If you think Kirby is a boogieman, it is gonna be wild when you hear some OG tales of Bryan Ansell!

Lucinice
Feb 15, 2012

You look tired. Maybe you should stop posting.
If only current era GW would lower their prices a little.

War and Pieces
Apr 24, 2022

DID NOT VOTE FOR FETTERMAN

Lucinice posted:

If only current era GW would lower their prices a little.

they can keep the prices if they stop with codex/power creep

Covermeinsunshine
Sep 15, 2021

Yeah, I think supplement treadmill is worse than miniature prices. I mean, I compare Aos to things like conquest or asoiaf, and it comes up somewhat similar. But I'm kinda bummed about books for warcry or necromunda

berzerkmonkey
Jul 23, 2003

Jack B Nimble posted:

I'd always had an instant revulsion to AoS just from the narrative and the naked attempt to export space Marines wholesale to fantasy, but that interview posted was my first look at the rules of the game and holy poo poo. I guess everyone else here knows all about this but it was news to me and God drat.

TBF, AoS has improved in every way significantly since second edition. It may not be for you, but not every game system is for every person, and that's fine. I miss WFB too, but that's not a reason to hate AoS (though a lot of people use it as an excuse.) The game is currently very good, but the way GW handled the "transition" was deplorable.

IMO, GW had a tight system with second Ed AoS, but it seems to me they're trying to "40K" it in terms of supplements. It definitely hasn't gotten as bad as 40K, but I imagine it will get to that level over time. I think somebody at GW read an article about DLC in the video game industry, and decided that was the way they wanted to go for tabletop.

Covermeinsunshine
Sep 15, 2021

Imho for aos supplement spread is not that bad. Broken Realms apart from fluff contained updates to various armies that were not getting battletomes for some time. Thondia is optional, so even tournament players can mostly skip it

Jack B Nimble
Dec 25, 2007


Soiled Meat
I will totally say I've heard it's improved tremendously, I'm only speaking towards what the interview said, which was basically a nightmare of conflicting priorities leading to insane decisions with the day 1 rules. I'd just never heard of that, I'd assumed it was a perfectly fine game mechanically that just wasn't for me which, like you say, is 100% OK.

AnEdgelord
Dec 12, 2016
AoS is legitimately in a better spot than 40k right now

Improbable Lobster
Jan 6, 2012

What is the Matrix 🌐? We just don't know 😎.


Buglord
Unfortunately I like spacemans models more than i like fantasymans models

Annointed
Mar 2, 2013

40k tournaments at least have more people winning with more factions rather than flavor of the month op poo poo.

Seriously GW's one codex at a time 40k 9th has been atrocious in terms of balance. Not to mention it taking years for other codex entries means you get less time having a halfway decent army on friday night 40k before the inevitable next edition.

Geisladisk
Sep 15, 2007

berzerkmonkey posted:

TBF, AoS has improved in every way significantly since second edition. It may not be for you, but not every game system is for every person, and that's fine. I miss WFB too, but that's not a reason to hate AoS (though a lot of people use it as an excuse.) The game is currently very good, but the way GW handled the "transition" was deplorable.

IMO, GW had a tight system with second Ed AoS, but it seems to me they're trying to "40K" it in terms of supplements. It definitely hasn't gotten as bad as 40K, but I imagine it will get to that level over time. I think somebody at GW read an article about DLC in the video game industry, and decided that was the way they wanted to go for tabletop.

The supplement grind in AOS is basically nonexistent. For almost every army, you just need your army book. That's it. There are a couple of armies that still need a Broken Realms supplement in addition to their book, but it's nowhere near 40k levels.

Honestly I think AOS not being as big a cash cow for GW as 40k has been good for the game. They aren't cranking out books, neither supplements nor battletomes, at nearly the same rate as 40k, which is probably a huge factor in the quality being higher and the balance being better. There aren't nearly the same balance issues as in 40k. The winrates of every 3rd edition book in tournaments is hovering around 50% and they have all been extremely solidly designed with good internal balance.

The battletomes are also imo way better designed than the 40k codexes. Each faction has maybe a page of universal special rules and then everything else is on the warscroll itself. By comparison 40k codexes are way more dense with everything being spread out all over.

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
I was a pretty prominent poster in the old death threads but even I regularly buy GW products again because they are now putting out stuff I think is neat. It's way too expensive to chase metas or keep up with games, but random models or sets here and there is no big deal to me anymore. That's really all the evidence I need that the company has turned a page.

I don't really have any intention of playing GW games because Mantic and One Page Rules exist, but I'll definitely use their models in other games!

NC Wyeth Death Cult
Dec 30, 2005

He lost his life in Chadds Ford, he was dancing with a train.

Jack B Nimble posted:

That makes sense. I just read through a longish interview from Chambers and it touched, briefly, on a few things. He did say one of his major career regrets is going to far with the streamlining of Epic; even thought the release after that, Epic Armageddon I believe, was a rell regarded course correction, the higher ups had already made the decision to abandon the scale.

I think he's being nice here. Judging by the organization of the rules, they had to have rushed it out the door with certain sides like Chaos doled out to a point formula and no play testing. Plus, I don't think Space Marine/Second Edition players were going to accept anything other than the same rules but also an Eldar version of the Imperator. This was one of the first instances I can remember of a fandom losing their poo poo at too much change and using online to stoke outrage to form a separatist movement.

Cease to Hope
Dec 12, 2011
Epic 40K (the third edition, the one Chambers was talking about) had Problems, but nothing that couldn't have been solved with a supplement that revised some of the badly-balanced lists. The move to streamline it and make you care way, way less about the difference between a Predator and a Predator Destroyer was good as hell and E:A was a major step back from it.

The failure of E40K ended up freezing all of the specialist games in amber for a decade, too. Blood Bowl still feels like mid-90s jank.

moths
Aug 25, 2004

I would also still appreciate some danger.



The Necromunda treadmill was just exhausting. I got all the Gang War books just in time for them to be replaced with the Gangs of the Underhive collection, which was superceded by the "House of..." books before I could buy it.

Meanwhile, I just found out that I missed plastic ZM tiles.

It makes me kinda glad Mordheim didn't go through this.

Moola
Aug 16, 2006
I very nearly got a regular GWs games group going with my friends, but they've gotten increasingly pissed off at how fast new books come out that they're all switching to other systems

I doubt I'll ever be able to get anyone into AT now :(

TheDiceMustRoll
Jul 23, 2018

moths posted:

It makes me kinda glad Mordheim didn't go through this.

I've been looking at a lot of dead GW systems and the main sentiment is "the best thing to happen to a GW game is they let it die".


Cease to Hope posted:

Blood Bowl still feels like mid-90s jank.

Disgusting opinion, go to your room.


Atlas Hugged posted:

I was a pretty prominent poster in the old death threads but even I regularly buy GW products again because they are now putting out stuff I think is neat.

I have a 3D printer and my gaming group has razzed me a couple times for using it to print out models for dead GW games like WHQ classic instead of just pirating whole-rear end armies. I don't mind giving coins to GW since I mostly only play their specialist games. I haven't played a game of Bighammer yet aside from a demo where I used a friend's army. wish i was better at space hulk though, i get rolled as nids and rines drives me insane


Sydney Bottocks posted:

It should be noted that during the Kirby era, there was the infamous lawsuit against Chapterhouse, with the end result being that the strategy GW's genius legal team pursued got something like 75% of their then-trademarked names declared as invalid. Which is largely the reason why we now call them Aledari, Orruks, and Astra Militarium, instead of Eldar, Orcs, and Imperial Guard.

And also violently stabbed Fantasy to death because you can't pirate "landshnekts".


Jack B Nimble posted:

That makes sense. I just read through a longish interview from Chambers and it touched, briefly, on a few things. He did say one of his major career regrets is going to far with the streamlining of Epic; even thought the release after that, Epic Armageddon I believe, was a rell regarded course correction, the higher ups had already made the decision to abandon the scale.

I read something recently about a game I bought from someone called "Dreadfleet" and that it was basically a GW higherup using every last speck of his 'clout' at the company to ram that product through (which ended up being one of GW's biggest failures, whoops!)

Crackbone
May 23, 2003

Vlaada is my co-pilot.

While Kirby was a shitstain, they didn’t kill Fantasy because they couldn’t trademark the names, they killed it because it wasn’t very profitable. I recall hearing that the entirety of Warhammer sales didn’t even match a couple of the bigger factions in 40k. From a business standpoint it made sense to kill it and move to a more 40k like clone. The way they killed it off was particularly gross though.

Cease to Hope
Dec 12, 2011

TheDiceMustRoll posted:

Disgusting opinion, go to your room.

Sorry, you need to consult a table to see if you can tell me to do anything.

The problem with WHFB was never really that you can't trademark landsknechts, it's that you needed to buy and assemble and paint and store and set up 50 of them to back up the actually interesting parts of your army. Rank and flank with 28mm minis was always going to be a limited niche.

Cease to Hope fucked around with this message at 13:02 on May 24, 2022

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice

Cease to Hope posted:

Sorry, you need to consult a table to see if you can tell me to do anything.

The problem with WHFB was never really that you can't trademark landsknechts, it's that you needed to buy and assemble and paint and store and set up 50 of them to back up the actually interesting parts of your army. Rank and flank with 28mm minis was always going to be a limited niche.

This factor also coincided with one of the worst phases of per-box/mini price inflation. WHFB unit boxes tended to come in groups of 10 near the end, usually as a dual purpose kit, that cost £35... you needed at least three of those boxes per regiment, and that was a pretty small unit in the 8th edition meta. You'd most likely need five or six units of that size in an average army, and that's before adding characters, war machines and monsters.

As your point makes, it was simply impractical and unaffordable. Not to mention that the trend of making individually extremely detailed models of which you'd only ever really see the front five or ten, and the rear ranks would be removed by the handful. Glorified wound tokens was the phrase that someone used, and it's absolutely true.

Mechanically WHFB had some great features in its lineage, the manoeuvre of ranked infantry and charge redirection etc. was at times superb across the various editions. 8th Ed killed it by making units a) impossibly large, b) functionally unbreakable, c) wildly expensive, as well as a bunch of other wacky overpowered additions like unit-deleting spells.

Loxbourne
Apr 6, 2011

Tomorrow, doom!
But now, tea.

TheDiceMustRoll posted:

I read something recently about a game I bought from someone called "Dreadfleet" and that it was basically a GW higherup using every last speck of his 'clout' at the company to ram that product through (which ended up being one of GW's biggest failures, whoops!)

Do you have the original source for this? Dreadfleet was such a weird one-off that I've always felt there must be more to it.

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TheDiceMustRoll
Jul 23, 2018

Cease to Hope posted:

Sorry, you need to consult a table to see if you can tell me to do anything.

Ah, a 12. drat. Turnover.


Crackbone posted:

While Kirby was a shitstain, they didn’t kill Fantasy because they couldn’t trademark the names, they killed it because it wasn’t very profitable. I recall hearing that the entirety of Warhammer sales didn’t even match a couple of the bigger factions in 40k. From a business standpoint it made sense to kill it and move to a more 40k like clone. The way they killed it off was particularly gross though.

ive heard this but I can never get anything regarding actual facts on it. There's just not a lot of data on fantasy and a lot of weird rumors like it being outsold by the paints used to paint ultramarines which doesn't sound like a real thing. Lots of "A GW manager told me..." stuff which sounds plausible until a bunch of ex-GW managers came out and said that you basically never learn anything before the public and when you do it's like, the day before, as in "here's a new display, set it up after the shop closes" tier of foreknowledge.

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