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Total War Warhammer 3 has some good ideas but it's incredibly unfinished and their tiny secondary "DLC Team" is left holding the bag. I have no loving idea why they they're treating their main breadwinner game like that. Although if I had to bet, Creative Assembly is probably not at fault here, it's probably publisher meddling because the suits don't understand poo poo beyond what they gotta do to refill their cocaine buckets short-term.
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# ? Jun 6, 2022 15:18 |
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# ? Jun 5, 2024 00:08 |
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It's always best to wait on TW games for like a year before diving into a new one. Old DLC's almost always have pretty deep cut sales and it takes time to iron the bugs out/increase functionality/integrate the older games.
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# ? Jun 6, 2022 15:28 |
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Jack Trades posted:Total War Warhammer 3 has some good ideas but it's incredibly unfinished and their tiny secondary "DLC Team" is left holding the bag. I have no loving idea why they they're treating their main breadwinner game like that. this is still the same company that released a game centred around guns, with an AI that would wheel its troops around 180 degrees so you could shoot them in the rear end and take no casualties. i think the issues go deeper than bad money men made them do it.
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# ? Jun 6, 2022 16:25 |
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Why didn't they call it Total Warhammer
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# ? Jun 6, 2022 16:34 |
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Creative Assembly is one of those companies like where I can't understand why nobody competes with them, because they're absolutely awful at game design, technical work, and monetization, so it'd be relatively easy to just be better than them.
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# ? Jun 6, 2022 17:03 |
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Trying to make a viable big budget strategy game without the Total War or Warhammer brands would be pretty tough I reckon
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# ? Jun 6, 2022 17:07 |
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I feel like the reason no one competes with Dice is because it's hard to make a game with that many players in a match and games like COD sell more with small player counts anyway.
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# ? Jun 6, 2022 17:11 |
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Tons of games have that many players in a match, they're just battle royales instead of battlefield-alikes Battlefields whole shtick feels dated at this point, 32v32/64v64 sounds epic on paper but in practice it's just structureless mush where your performance has almost zero impact on the outcome of the game because it's diluted so much
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# ? Jun 6, 2022 17:29 |
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yeah, i think it's very much an outdated paradigm from the late 90's early 00's where it was just amazing on its face that you could be playing a game with that many people at once through the power of this new form of magic called "the internet". after ~10 years of the internet being commonplace most people realized it's not conducive to really interesting or fun games though, which led to the return/rise of small game stuff like mobas and counterstrikes and whatnot. then it came back in 2016 with battle royales i guess? i don't know
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# ? Jun 6, 2022 17:35 |
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Battle royals taught that you can have players make their own fun by giving them nothing but very, very lose rules.
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# ? Jun 6, 2022 17:37 |
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repiv posted:Tons of games have that many players in a match, they're just battle royales instead of battlefield-alikes If anything, I feel like BRs hit a peak a year ago and we're not seeing any more innovation, things seem to be moving to Tarkov like games with small player counts. I do think Conquest mode is pretty outdated but I love the larger battles in games like BF. Rusty fucked around with this message at 17:44 on Jun 6, 2022 |
# ? Jun 6, 2022 17:37 |
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I’m still waiting for somebody to make a classic arena shooter a la Unreal Tournament and brand it as a battle royale It’s just deathmatch after all
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# ? Jun 6, 2022 17:43 |
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Ubisofts Hyperscape was an arena-shooter-ish BR and it failed miserably and shut down, as is tradition for arena shooter revivals
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# ? Jun 6, 2022 18:07 |
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Boomers and BRs don't mix.
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# ? Jun 6, 2022 18:08 |
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64v64 is definitely idiotic, but you can have a combined arms game with 20-30 players per side and it's absolutely possible to have what you do matter. Hell even in Battlefield you can carry if you're good, even as infantry. DICE deliberately shifted Battlefield into meaningless clusterfucks over the course of the series by making it increasingly "everyone zergs a single point via three corridors" which is absolutely degenerate gameplay. The unique thing that large scale gameplay can bring is that it can combine both direct combat skill and tactical planning/vision. It is more difficult to do a truly great job than designing something simpler, but DICE's games have sold well despite them being completely trash at it, so clearly there's money to be made. There have been successful "competitors" for DICE, but they've all been more "simulator" focused games like Squad etc, and hyper low TTK games are totally boring to me. I think they do contribute significant evidence that there is a market, though. Arena shooters I think could be partially revived, but it would require significantly more effort, because they are extremely pure individual skill comparisons with very little luck and no teammates to carry you to wins and blame for your losses. I think starting a game off as 1v1 is dead because of that, but you could probably build a team arena shooter that could succeed, but you'd have to do everything just about perfect. If you found success there, then maybe people would be interested in a 1v1 mode. K8.0 fucked around with this message at 18:13 on Jun 6, 2022 |
# ? Jun 6, 2022 18:10 |
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repiv posted:Ubisofts Hyperscape was an arena-shooter-ish BR and it failed miserably and shut down, as is tradition for arena shooter revivals Is UBISoft still working on that arena shooter of Rainbow Six Siege?
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# ? Jun 6, 2022 18:10 |
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K8.0 posted:Creative Assembly is one of those companies like where I can't understand why nobody competes with them, because they're absolutely awful at game design, technical work, and monetization, so it'd be relatively easy to just be better than them. bizarrely they made Alien Isolation which was amazing
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# ? Jun 6, 2022 18:18 |
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I was bored yesterday so I spent an hour listening to Nrom Macdonald bits and putting trading cards for sale on Steam. Now I have .28 Euros thanks to money laundering bots. Thanks Valve!
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# ? Jun 6, 2022 18:21 |
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K8.0 posted:Creative Assembly is one of those companies like where I can't understand why nobody competes with them, because they're absolutely awful at game design, technical work, and monetization, so it'd be relatively easy to just be better than them. Neocore did the King Arthur games, the first was a worthy game in the genre at the time, but the second sucked and flopped and they switched lanes since. Game Labs' Ultimate General/Admiral series is another challenger that has found a niche audience and the studio founder is a famous Total War modder. That said, the theatres have a smaller scope than most Total War games and the presentation is of a notably lower standard than CA's titles. I also personally don't care much for the settings they have, but they're there. Total War games are pretty complex monsters at every step of the design, they are also enormous in terms of content. So I am honestly not surprised that CA doesn't have more serious competitors, though I wish they'd have. A smaller studio's best shot to enter the genre would probably be to deliver a product with much lower graphical/audio fidelity and smaller scope, which is what Game Labs is doing.
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# ? Jun 6, 2022 18:29 |
Aren’t the Knights of Honor games kinda similar? Those at least have major publisher backing. Whenever anyone asks this question I usually just assume it’s because whatever kind of game in question is actually incredibly difficult to make and trying involves massive amounts of risk. And in this case people haven’t even disliked recent Total War games, really. TWW1/2 and 3K are among the best Total War games ever.
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# ? Jun 6, 2022 19:00 |
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Lmao This means nothing to anyone but me but back in the days of the Xbox 360's Xbox Live Arcade there was a micro machines style racer called Mad Tracks. The company died after making a full disc game that was basically the same thing, but apparently before it did they threw Mad Tracks up on Steam. It's on sale for 2.50 It's probably not worth checking out unless you really want to or have some spare cash (no online, but it has split screen), but it's a nice little hit of nostalgia for me e: Totally unrelated to that, but is Shortest Trip to Earth any good? I heard it's kind of like FTL? It's on sale too. RBA Starblade fucked around with this message at 19:49 on Jun 6, 2022 |
# ? Jun 6, 2022 19:38 |
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Jack Trades posted:Boomers and BRs don't mix. A lot of boomers play(ed) PUBG (not literal boomers, but people who were around in the arena shooter days).
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# ? Jun 6, 2022 20:08 |
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Diephoon posted:Yeah Dwarfs aren't the most exciting race but sometimes I just want to listen to a bunch of short hairy muscle men grumble and yell Turn on you're monitor
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# ? Jun 6, 2022 20:10 |
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CharlestheHammer posted:Battle royals taught that you can have players make their own fun by giving them nothing but very, very lose rules. Which is, hilariously, a lesson we learned in single player games a long time ago with things like Deus Ex, Daggerfall and Wing Commander: Privateer/Freelancer
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# ? Jun 6, 2022 20:18 |
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repiv posted:Tons of games have that many players in a match, they're just battle royales instead of battlefield-alikes structureless mush where your performance has relatively low impact on the outcome of the game and you just run around clicking badguys is the most fun way to play a shooter though. that's why servers with high player limits running maps like hightower were among the most popular in TF2 but battlefield sucks because it's all giant wide-open levels and because it has vehicles
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# ? Jun 6, 2022 20:54 |
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RPATDO_LAMD posted:but battlefield sucks because it's all giant wide-open levels That's why it owns I miss my tank crew dragging my team of shitties to victory despite their best efforts lol
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# ? Jun 6, 2022 20:56 |
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You motherfuckers are going to make me reinstall WTW2 again. Every time I think I'm out it sucks me back in!
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# ? Jun 6, 2022 21:11 |
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Just noticed TW1/2 DLC is on sale again as well. I already own all of it and just waiting for Immortal Empires before jumping into 3.
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# ? Jun 6, 2022 21:14 |
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saw a post on the twitters about it and babylon's fall bombed so hard stuff like battleborn and lawbreakers are laughing at it, right? what about it ended up being so awful?
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# ? Jun 6, 2022 21:32 |
repiv posted:Battlefields whole shtick feels dated at this point, 32v32/64v64 sounds epic on paper but in practice it's just structureless mush where your performance has almost zero impact on the outcome of the game because it's diluted so much K8.0 posted:64v64 is definitely idiotic, but you can have a combined arms game with 20-30 players per side and it's absolutely possible to have what you do matter. Hell even in Battlefield you can carry if you're good, even as infantry. DICE deliberately shifted Battlefield into meaningless clusterfucks over the course of the series by making it increasingly "everyone zergs a single point via three corridors" which is absolutely degenerate gameplay. The unique thing that large scale gameplay can bring is that it can combine both direct combat skill and tactical planning/vision. It is more difficult to do a truly great job than designing something simpler, but DICE's games have sold well despite them being completely trash at it, so clearly there's money to be made. I have to disagree here. it depends on how the game is made. I had an absolute TON of hours in MAG back in the day and played almost exclusively in 128 vs 128 maps. 4 people actually coordinating out of 128 could push your win rate noticeably. I had a Just under 60% win rate IIRC, if I wasn't elected to a command position. IIRC, that game had 8 man squads all linked on voice chat where the squad leader could set objectives for the whole squad. 4 squads linked to a platoon with a commander that could voice chat and talk to everyone under him or just the 4 Squad leaders on a separate channel. 4 Platoons linked to the battlefield commander that could chat to the platoon commanders, all the leaders, or voice chat directly to their entire side, one way. The commanders had various long cooldown abilities like artillery or bunker busters or strafing runs. Most people used them for a few extra kills because most people were idiots. When battle commander I had over an 80% win rate in a 256 player game. people are just idiots and no one makes the effort. People just blindly slush forward to kill people and 90% ignored the objectives. Even getting my own team to teamkill friendly snipers (which I heavily encouraged) won the objective based maps much faster. A chunk of the time whoever had the most snipers lost because snipers aren't ever touching the objective and respawning meant squat because it was time based no ticket based. I miss MAG.
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# ? Jun 6, 2022 21:55 |
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It's so easy to make a game that nobody can seem to make is a hell of a gamer take.
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# ? Jun 6, 2022 21:56 |
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I see your new to games
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# ? Jun 6, 2022 22:02 |
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K8.0 posted:64v64 is definitely idiotic Then gently caress off from that Biolab and spread out over the rest of the lattice.
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# ? Jun 6, 2022 22:12 |
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only notable PC news to come out of the limited run games showcase is that Kenji Eno's D is getting a physical PC re-release, Frogun got a Summer release date, and the Battle Princess Madelyn dev announced a new game patterned after Sunsetriders called Death Wish Enforcers they're a physical game re-release company so there wasn't really going to be anything special in the event. though there was a new trailer for LUNARK and i'll shill for that game for Flashback fans out there
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# ? Jun 6, 2022 22:13 |
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The 7th Guest posted:there was a new trailer for LUNARK and i'll shill for that game for Flashback fans out there Compared to Flashback, Lunark looks like what Environmental Station Alpha is to Metroid. This is promising.
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# ? Jun 6, 2022 22:21 |
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Cowcaster posted:saw a post on the twitters about it and babylon's fall bombed so hard stuff like battleborn and lawbreakers are laughing at it, right? what about it ended up being so awful? It went hard into the Games As a Service thing with battlepasses and microtransactions for sale from day 1 (on top of still being a full priced game) which turned a lot of potential buyers off.
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# ? Jun 6, 2022 22:22 |
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FishMcCool posted:Then gently caress off from that Biolab and spread out over the rest of the lattice. Planetside 2 is going to blow that dude's mind
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# ? Jun 6, 2022 22:27 |
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BitBasher posted:I miss MAG.
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# ? Jun 6, 2022 22:41 |
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FishMcCool posted:Compared to Flashback, Lunark looks like what Environmental Station Alpha is to Metroid. This is promising.
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# ? Jun 6, 2022 23:01 |
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# ? Jun 5, 2024 00:08 |
Cultist Simulator is on sale for $7 and I really want to play it. Is it still giving money to lovely people if I buy it though?
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# ? Jun 6, 2022 23:39 |