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GW needs you to buy and cart around to every game at least three expensive, heavy hardcover rulebooks to fulfil the conditions of their pact with a Daemon of Malal that specialises in annoying lower back pain.
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# ? Jun 9, 2022 11:45 |
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# ? May 25, 2024 13:03 |
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Malifaux uses cards (so like datasheets) and every rule that is the same between models has the exact same name. I got used to that.
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# ? Jun 9, 2022 13:00 |
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Yeah, having special rules on the datasheets is a good thing, but them not being universal rules is one of the more asinine things GW has done over the last few years. For any new 30k players coming over from 8th/9th, I wouldn’t worry about them too much - if you can keep track of all your units’ special rules and your army’s stratagems and whatever in 40K, you’ll totally be able to handle keeping track of the relevant USRs in 30k.
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# ? Jun 9, 2022 13:26 |
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Mercurius posted:In addition to what Salynne posted, Beerdeer found this intensely sick nasty boi earlier which is a new plastic MK VI with a resin DG head from FW: Okay that's a drat sexy beaky body with the upgrade bits. Gotta find some find files to print, I'm not paying 24 bucks just for 10 shoulder pads or 10 heads when i I need a lot of each.
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# ? Jun 9, 2022 13:40 |
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I think transfers look way better than sculpted iconography anyway!
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# ? Jun 9, 2022 13:53 |
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adamantium|wang posted:What 5 years of 8/9th edition 40k does to a player brain
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# ? Jun 9, 2022 19:17 |
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GW did more than than reprint, say, Deep Strike rules under every unit, but under different name. They also started doing that stupid thing "...a unit is considered to be in a teleporatarium. When a unit in a teleportarium..." Just two unnecessary lines of garbage.
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# ? Jun 9, 2022 20:06 |
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*You need to place your models in a GW Teleportarium (Sold separately) to use the teleport special rule on this datacard.
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# ? Jun 9, 2022 20:10 |
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Adding a number to the USR probably fixes this complaint but I'm mostly remembering those times around edition changes where entire armies get flung around the power rankings because the USR the codex changed. I'm looking at you, dark eldar and fnp.
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# ? Jun 9, 2022 20:29 |
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So two of the Heresy Black Books include the Dark Angels: Retribution (6) and Crusade (9). Which of these is going to give me the most fluff + color plates + insignia descriptions? Is everything in 9 (apart from the rules, obv) a retread of the stuff in 6?
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# ? Jun 9, 2022 20:43 |
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Der Waffle Mous posted:Adding a number to the USR probably fixes this complaint but I'm mostly remembering those times around edition changes where entire armies get flung around the power rankings because the USR the codex changed. Yeah that is an excellent addition. I hope that a lot of the good stuff from HH 2nd makes it to 40k 10th or whatever
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# ? Jun 9, 2022 20:47 |
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For Dark Angels jams, you're gonna want 9. There is gently caress all substance in 6. They get a two color plates in a campaign section that they happened to be in and some rules (mostly Rites of War) to tide people over since they were going to have to wait two more books to actually get something.
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# ? Jun 9, 2022 20:52 |
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Yeah, the full Dark Angels book is 9. 6 just barely touches on them.
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# ? Jun 9, 2022 21:31 |
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Anything interesting here for its presence or absence? Missing a bunch of Knights. Does it look to anyone else like they're planning on splitting the Questoris households off into their own army list where they can have Secutarii Hoplites/Peltasts as scoring troops?
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# ? Jun 9, 2022 21:38 |
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According to FB comments Secutarii are in there as part of the titan legion list. Those LoW are in line with the knights that mech already had access to, so there are no surprises here really. Knights were always a separate list. Here are the implications as best as I can process through my cogitators
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# ? Jun 9, 2022 22:00 |
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Great rule writing to put some models and stats into the army list, and some out of it.
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# ? Jun 10, 2022 07:11 |
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Calleb is the same HQ we have now. Invictus was previously an optional upgrade for him, they seem to have made it the default now. I’m surprised that the regular baby knights didn’t make the cut, since we got rules for them ages ago. Probably another PDF thing. Also odd that the Thanatar Calix isn’t there, given it has a model. Whereas I’m not surprised that the Cynis is gone.
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# ? Jun 10, 2022 08:52 |
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Mango Polo posted:I’m surprised that the regular baby knights didn’t make the cut, since we got rules for them ages ago. Probably another PDF thing. Alternately, maybe the Moirax will be able to take the Armiger weapon options now. Bunch of Astartes tanks got new gun choices. Likewise, the Styrix and Magaera might gain options for the standard 40k Imperial Knight guns.
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# ? Jun 10, 2022 09:15 |
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Mango Polo posted:Calleb is the same HQ we have now. Invictus was previously an optional upgrade for him, they seem to have made it the default now. The Calix will probably just be squashed into the regular Thanatar unit entry as wargear rather than a separate entry.
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# ? Jun 10, 2022 09:17 |
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Broke down and ordered some DG decals. Better than waiting forever until my Mk6 pads are released.
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# ? Jun 10, 2022 14:55 |
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Got a HH2.0 game in last night! I played Iron Hands vs Salynne's Emperor's Children. The scenario was Tide of Carnage: Your deployment zone is worth 3 points, no-mans land worth 5 points, and the enemy's deployment zone is worth 7 points. Vehicles gain scoring. Salynne's only scoring units were a Cerberus and 20 man tactical squad. My scoring units were 2 Immortal squads, an Arquitor, 3 Sabres, and a command squad. By the end, we both contested no-man's land, but I was able to keep my fast tanks far from the foot slogging infantry and secured both of our deployment zones. A few takeaways: Immortals are amazing tarpits. Ld10 Stubborn is basically fearless so you have to kill them completely, can't rely on a sweep. Iron Hands Leviathans are immune to disintegrators! Salynne ditched most of her transports and tried out a foot based army. It worked well to establish skirmish lines, and it was only the scenario giving tanks scoring that tipped the game in my favor. Any other scenario I probably would have lost. Notable moments: The arquitor completely missed every shot it took despite having a 7" blast. A lone immortal survived a combat round against a squad of phoenix terminators and a phoenix champion. The neutron blaster sabre continued to disappoint by failing to hit/pen/wound anything
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# ? Jun 10, 2022 17:11 |
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Ghazk posted:
Nice battle report! Any thoughts on the rules changes in 2.0 re your game? I’m psyched about leadership having a more important role in the game, but I dunno how that works out in practice. Speaking of leadership … I dug up a pack of FW dark angels torsos and about 20 heads + shoulder pad sets. Looking forward to plonking down 40 LD 10 Stubborn Stormwing Tacticals with (effectively) bs 5 😤
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# ? Jun 10, 2022 20:08 |
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Mango Polo posted:Calleb is the same HQ we have now. Invictus was previously an optional upgrade for him, they seem to have made it the default now. My reasoning on Calleb is that there are no named characters within the unit entry part of the Astartes list
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# ? Jun 10, 2022 20:56 |
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BULBASAUR posted:My reasoning on Calleb is that there are no named characters within the unit entry part of the Astartes list I think it's more likely that Calleb is the named character he appears to be, and he is the only named HQ who isn't in the Persona Schismata appendix because he's the only named HQ choice who isn't, well, schismata -- that is to say, all the other named HQ options like Anacharis Scoria change the way the Mechanicum army list works if you take them, while Calleb Decima Invictus is vanilla. Which is still a baffling layout choice to me, but makes some amount of sense. More sense than introducing a brand new generic HQ choice and naming it after a specific named character, anyway. All your other predictions seem likely to me.
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# ? Jun 11, 2022 04:56 |
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BULBASAUR posted:My reasoning on Calleb is that there are no named characters within the unit entry part of the Astartes list GW struggles with keeping consistent layout and formatting of the text on the spines of sequential books in the same line, why take a table of contents as an indicator of anything
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# ? Jun 12, 2022 00:18 |
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Some quick volkite snipers BULBASAUR fucked around with this message at 01:56 on Jun 12, 2022 |
# ? Jun 12, 2022 01:22 |
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Demolished. Buried. Destroyed. Manhandled. Dumpstered. Thrashed. Crushed. These words and more describe what I did to forums poster Hixson this afternoon, stomping his brains out in a 1000 point ZM match. I played a Berserker Assault list with Kharn, my new Red Hand Destroyers, an Apothecary, a Despoiler Squad, and a Red Butchers squad. He took a Terror Assault list with a generic Delegatus, a Champion, a Contemptor, an Assault Squad, a Recon Squad, a Terror Squad, and a Heavy Weapons Squad. He tried to lay down some Pinning fire on me at the outset of the game but wasn't able to force any failed checks. I spent the first turn advancing far (7" runs are good) in preparation for a big assault. Berserker Assault was great, it did everything I wanted it to. Running and charging further are obviously good, and getting the +1Ld against Pinning came up multiple times. Kharn is a blender with Gorechild, in the reaction charge I made he wound up making 9 attacks (4 base, +2 from my legion rules/charging, +3 from Rampage). Their legion rule - getting +1A on the charge - is a huge output upgrade. For a regular Despoiler squad it's 33% more attacks, clearly tremendous. And Shred being baked into Chain weaponry now was just icing on the ccake. I was a little gunshy with my new Red Hand Destroyers, mainly because of Hixson's missile launcher heavy support squad, but I think I could have played them a little more aggressively. Once in combat they were devastating, every wound having ID from the meteor hammers against his squad was fantastic. I need to keep the Evade reaction in mind in future games. His Contemptor didn't do poo poo, it killed like two terminators before getting gutted on the last turn. He also managed to activate my legion reaction, which resulted in me cleaning house on half his army.
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# ? Jun 12, 2022 05:18 |
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So I guess the exemplary battles units don't take much to convert to 2.0?
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# ? Jun 12, 2022 07:14 |
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Assessor of Maat posted:GW struggles with keeping consistent layout and formatting of the text on the spines of sequential books in the same line, why take a table of contents as an indicator of anything love my AT books not matching
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# ? Jun 12, 2022 10:18 |
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Consistency is otiose in a niche
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# ? Jun 12, 2022 10:20 |
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Also panascope thats a great little batrep and makes me, at minimum, want to paint up Khârn for funsies and maybe mirror that list for a ZM force when I'm tired of guns or chemical warcrimes.
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# ? Jun 12, 2022 10:23 |
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panascope posted:Demolished. It was a fun game! I need to recalibrate my brain to not tune out during my opponents turn; there were probably several reaction I could have taken that would have helped. This is my third game of HH 2.0. The game feels fresh and new; its really great! I'm really looking forward to the official 2.0 ZM rules coming out presumably in the next White Dwarf I'm glad Panascope's homebrew rule destroyers did well
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# ? Jun 12, 2022 15:58 |
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Rick Priestley commented about the 2 "lost legions" on Arbitor Ian's youtube video.quote:"Interesting piece and lot's of interesting and credible theories there! I have no more idea than anyone else what the truth of the matter is, of course. The backstory has certainly evolved and acquired some mass of detail since I first drew up that list of Space Marine Chapters and their Primarchs. I'm not really familiar with a lot of that material either, but it's nice to know that the spirit of the thing has been preserved and even nurtured. I will make just one observation - and it's about the intent of the missing legions - where I think GW have perhaps taken a slightly different tack than I had in mind. Not that this matters of course, and I appreciate that in creating a series of books about the Heresy a lot of things I always intended to be unknowable or semi-mythical had to be addressed directly; something I could never have foreseen when I wrote Rogue Trader. The intent is this: that the removal of records and obliteration of the memory of these Lost Legions was not a punishment but a reward - rather than being purged they were being absolved - and this was based on the assumption they had done something utterly terrible (naturally!) but then done something equally positive to earn redemption. Or think of it as a stain that cannot be erased except by extinction. The Chaos Chapters are unforgiven - out and out bad guys - but the Lost Legions, whatever their deeds, have been forgiven and the stain upon their reputation erased with their memory. At least that was the idea... but times change don't they " Comment under this video: https://www.youtube.com/watch?v=wL39MSbwTOg
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# ? Jun 12, 2022 18:22 |
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It certainly sounds like him, and I like the idea, but it does seems odd he would have found that video a day after it went up and then bothered to make an account just to comment.
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# ? Jun 12, 2022 18:44 |
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The inspiration was, afaik, from the two lost Roman legions. I don't know if anything else really existed. The whole thing was kind of a jumbled draw from ancient times. Humans were the Romans going into untamed lands full of mystical loud dressed weirdos (Celts/Eldar) and barbaric fur wearing weirdos (Germanics/Orks) with some other stuff thrown in. It's not a 1:1 for anything, but that's why you get craft worlds named after Celtic holidays and Ork boyz wearing pickelhaube. Some historians currently think the two lost Roman legions were administratively dissolved into the other legions - which would be a fun thing to extrapolate into 40k.
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# ? Jun 13, 2022 03:26 |
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The 2 lost Legions are there so that you can make up your own legion and OC Do Not Steal! Primarch and then still have one slot leftover that remains mysterious and unknown
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# ? Jun 13, 2022 03:40 |
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moths posted:The inspiration was, afaik, from the two lost Roman legions. I don't know if anything else really existed. I mean there's speculation in-universe that the lost legions got folded into the Ultramarines...
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# ? Jun 13, 2022 06:51 |
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It's explicitly mentioned in Betrayer, IIRC - which is a neat nod. But I think there's an implication that it was punitive. I need to read that again. Did boxnauts get cut in HH2?
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# ? Jun 13, 2022 10:55 |
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moths posted:Did boxnauts get cut in HH2? Yeah, but they've said in a community article that older models will get rules in a PDF, presumably that includes boxnauts
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# ? Jun 13, 2022 11:04 |
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# ? May 25, 2024 13:03 |
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Bummer, but glad there's hope. Thanks.
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# ? Jun 13, 2022 11:46 |