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Convex posted:and how's the game? Eh so so. Nah it’s loving great. Quantum of Phallus posted:The level in allied assault where you pose as a German to plant a bomb on a submarine is soooo good That’s the level I’m starting now.
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# ? Jun 10, 2022 17:28 |
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# ? May 30, 2024 15:41 |
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Oh dayum, already? I though that would be a little ways off. Excited to hear some impressions!
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# ? Jun 10, 2022 18:20 |
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# ? Jun 10, 2022 18:32 |
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If you want to kill slavs with guns & kicks you owe it to yourself to check out the ANGER FOOT demo.
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# ? Jun 10, 2022 18:43 |
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ToxicFrog posted:Decided to try Sunder again with legendoom installed and I made it further but it is still completely kicking my rear end Slaughter with gameplay mods is almost never a good idea, the balancing is so tight even the most conservative gameplay mods throw them off.
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# ? Jun 10, 2022 19:05 |
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Grimthwacker posted:Oh dayum, already? I though that would be a little ways off. Excited to hear some impressions! Well, I haven't played much of it, but: There are a bunch of different enemy types but I'm not feeling a whole lot of encounter variety. Some of them run at you and try to melee you. Some of them run at you and throw projectiles. Some are larger, and run slightly slower. It's a whole lot of running, basically, so fighting is a whole lot of running backwards. And the encounters are just "drop a whole mess of whatever around and behind the player". There aren't any layers to fights, yet, no snipers on ledges or anything that flies or such. The two designs which do stick out to me are the shotgun skeleton, who is a shotgun rear end in a top hat in the grand tradition of FPS shotgun assholes, and a chunkier thing which I think has an explosive projectile? Not sure. The weapons all feel punchy, especially the shotgun, but I'm not feeling any pressure to switch between them much. Sometimes I will snipe things with the rifle, but mostly I stick to the shotgun and the game has not seen fit to punish me for this. The amount of ammo that drops from enemies means I'm not even squeezed on that front. The game has reloading, which is, okay, sure. But it doesn't have manual reloading, which is... eh? But you can force a manual reload by switching weapons (and the game tells you this, so it's intentional), so there is manual reloading, but just really awkward to use? I do not understand what the design intent behind this choice is. Movement is fast- actually kind of feels like I have the FOV up really high, but there's no FOV setting so who knows. Strafing feels slower than forward and back, and so do the diagonals, which- yeah I don't like very much. Jump is fine. It's better than PW1, but I did not like PW1 much, so.
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# ? Jun 10, 2022 19:36 |
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Woolie Wool posted:Slaughter with gameplay mods is almost never a good idea, the balancing is so tight even the most conservative gameplay mods throw them off. By which I mean that Holy Hell with Russian Overkill is surprisingly cathartic, if completely lacking in challenge.
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# ? Jun 10, 2022 20:03 |
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The encounters have gotten better, but I have made a classic Project Warlock error of transforming my rifle into a thing which is much worse at doing its job.
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# ? Jun 10, 2022 20:12 |
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Shadow Hog posted:The solution, therefore, is to use gameplay mods that tilt that resulting imbalance in your favor, IMO. Yeah, that's my plan. I've spent most of this week learning ZScript and finally writing a mod that lets your weapons level up as you use them, and once I'm done the last feature (full Legendoom integration) I'm going to change the balance settings to "the player is wildly overpowered" and go nuts
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# ? Jun 10, 2022 20:34 |
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Mordja posted:If you want to kill slavs with guns & kicks you owe it to yourself to check out the ANGER FOOT demo. I think I’ll pass.
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# ? Jun 10, 2022 20:44 |
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why would I want to kill “slavs”
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# ? Jun 10, 2022 20:45 |
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# ? Jun 10, 2022 20:58 |
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KOGAHAZAN!! posted:Well, I haven't played much of it, but: Hmmmm, how's the map design? Much more involved than the Wolf-style corridors, like in the demo? Complex and robust? I can imagine the early game being not as varied enemy-wise. And what about the magic part? Is that any improved?
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# ? Jun 10, 2022 21:29 |
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Grimthwacker posted:Hmmmm, how's the map design? Much more involved than the Wolf-style corridors, like in the demo? Complex and robust? I can imagine the early game being not as varied enemy-wise. And what about the magic part? Is that any improved? Map design is definitely much more complex than PW1. Lots of open spaces and up and down. M3 was actually pretty cool and had a nice lil boss arena at the end (M1 and M2's bosses were just kind of boring and grindy). M4 seems to be more of a twisty labyrinth thing with more exploring and traps but I ate a rocket to the face and decided to call it there for the night. Magic is special abilities now, on a cool down. Dual wield, which was in the demo (first map in EA is a slightly rejigged (I think?) version of the demo map), a spell that freezes nearby enemies, and a flamethrower sort of thing that just does a lot of damage to everything in front of you. Useful, but nothing really game changing, just a bunch of panic buttons. e: I don't think I remember how magic works in 1 at all, so can't make a comparison.
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# ? Jun 10, 2022 21:45 |
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https://twitter.com/thr/status/1535360824147075072?s=21&t=SSpAfUcghi-9fW4TgZSS5A
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# ? Jun 10, 2022 21:51 |
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Always bet on Duke
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# ? Jun 10, 2022 21:56 |
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I'll keep my expectations as low as possible. If it ends not being hot garbage it'll be a surprise.
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# ? Jun 10, 2022 21:57 |
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Can't believe the dnf leak was a pr op
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# ? Jun 10, 2022 22:09 |
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that seems like a fitting combo tbh. they did a decent job making Johnny Lawrence interesting (albeit in a doofy family movie kind of way)
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# ? Jun 10, 2022 22:33 |
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This might genuinely be one of the worst ideas of this year. If it doesn't turn out to be unwatchably bad, that'll be a genuinely impressive achievement.
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# ? Jun 10, 2022 22:33 |
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Who do you cast as Duke Nukem in 2022?
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# ? Jun 10, 2022 22:41 |
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I can't wait for him to yell his trademark phrase and Duke all over those guys.
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# ? Jun 10, 2022 22:43 |
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Crowetron posted:Who do you cast as Duke Nukem in 2022? Obviously he'd have the most hideous blocky CGI hair you can imagine.
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# ? Jun 10, 2022 22:52 |
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Crowetron posted:Who do you cast as Duke Nukem in 2022? John Cena
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# ? Jun 10, 2022 22:52 |
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haveblue posted:John Cena good shout. Dwayne would suck
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# ? Jun 10, 2022 22:54 |
haveblue posted:John Cena Yeah Peacemaker has a lot of Duke Nukem qualities already tbh.
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# ? Jun 10, 2022 22:57 |
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haveblue posted:John Cena That’s who I immediately thought of, but on the other hand it seems kinda similar to Peacemaker. I doubt this movie sees the light of day though
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# ? Jun 10, 2022 23:00 |
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david_a posted:That’s who I immediately thought of, but on the other hand it seems kinda similar to Peacemaker. I doubt this movie sees the light of day though The sunglasses, voice change, and ridiculous hair would differentiate it enough for me and I loving loved Peacemaker!
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# ? Jun 10, 2022 23:05 |
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A Duke Nukem series done by Cobra Kai could be just a remake of Demolition Man. Present him as the typical action hero doing his stuff in 1986, he is flash frozen by mistake, and he is unfrozen on 2022. Hijinks ensue.
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# ? Jun 10, 2022 23:11 |
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It should be 1996, and also the show should be produced entirely with Build.
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# ? Jun 10, 2022 23:48 |
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That is glorious Duke movie news. I remember there was a Duke movie being talked about 20+ years ago too. It's gonna happen some day. I do love Cobra Kai.
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# ? Jun 11, 2022 00:07 |
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Turin Turambar posted:A Duke Nukem series done by Cobra Kai could be just a remake of Demolition Man. Present him as the typical action hero doing his stuff in 1986, he is flash frozen by mistake, and he is unfrozen on 2022. Hijinks ensue. So Austin Powers?
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# ? Jun 11, 2022 01:06 |
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Will Duke actually get to say any of his catchphrases in a show / movie, what with them all being stolen from John Carpenter and Evil Dead?
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# ? Jun 11, 2022 01:46 |
site posted:Can't believe the dnf leak was a pr op It makes sense: In 2010, Randy Pitchford buys all of the Duke Nukem materials by parlaying the fortune he made investing in hair gel goliath L.A. Looks in the late 90's. Twelve years later, a bloated Bam Margera admits to leaking the DNF 2001 build. Today, Josh Heald--the man responsible for Harold and Kumar Escape from Guantanamo Bay, Margera's favorite film--and who clearly models himself after the Duke, announces his work on a Duke Nukem film. He claims to merely be a writer and producer, but at 6'1", one must ask why he's started wearing platform boots to get himself standing tall in the Duke's 6'4" range...
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# ? Jun 11, 2022 02:03 |
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I honestly thought the margera vid was one of those things where you pay some d lister money to say whatever you want to say
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# ? Jun 11, 2022 03:08 |
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site posted:I honestly thought the margera vid was one of those things where you pay some d lister money to say whatever you want to say It is. https://www.cameo.com/bam__margera He says like the exact same "broken rear end elbow and wrist" thing in all of them and it's amazing to watch
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# ? Jun 11, 2022 03:19 |
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They've been talking about doing a Duke Nukem movie for so long that Dolph Lundgren was attached to the role at one point. I doubt it ever reaches celluoid, or, uh, whatever they put movies on nowadays. Hard drives? Insanely encrypted downloads? Holocubes?
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# ? Jun 11, 2022 03:40 |
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https://twitter.com/KinoFabino/status/1535376697352196096
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# ? Jun 11, 2022 03:41 |
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Apparently I'm a better casting director than I thought, because they already approached Cena about playing Duke Nukem the last time someone got the itch to make a movie about him
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# ? Jun 11, 2022 04:11 |
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# ? May 30, 2024 15:41 |
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Everyone knows Nicolas Cage is the only true choice for Duke
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# ? Jun 11, 2022 04:19 |