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Do you like Alien 3 "Assembly Cut"?
Yes, Alien 3 "Assembly Cut" was tits.
No, Alien and Aliens are the only valid Alien films.
Nah gently caress you Alien 3 sucks in all its forms.
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MLSM
Apr 3, 2021

by Azathoth

SuperMechagodzilla posted:

The first ever science fiction story is called The Modern Prometheus.

Owned.

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Noam Chomsky
Apr 4, 2019

:capitalism::dehumanize:


Found it. The dumbest take on the franchise.

[video type="tiktok"]/t/ZTdweAb4b/?k=1[/video]

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Noam Chomsky posted:

Found it. The dumbest take on the franchise.

[video type="tiktok"]/t/ZTdweAb4b/?k=1[/video]
:hmmyes:

feedmyleg
Dec 25, 2004
Woke up to an early morning thunderstorm and the Blade Runner tabletop RPG in my inbox. Reading it as the rain pelts my window with a view over the hazy grey New York skyline, Vangelis playing softly in the background.

Only a few dozen pages into it so far, but it seems like a well-crafted game at the very least. The world-building isn't as immediately engaging as the Alien RPG, but perhaps most of that stuff is relegated to a bit later in the book once the core rules are out of the way. The prose also feels clunky—not that I was expecting Philip K. Dick, but whenever they try to paint a scene with words it feels like a pretty weak attempt at hard-boiled writing. Still really enjoying it all so far, but I felt immediately sucked into the Alien one in a way that I didn't experience here.

I'm also not a huge fan of the layout and design. It feels a bit generic to me, not particularly drawing from any of the visual language of the films. I guess it's an attempt at riding a line between analog and digital vibes, but it just doesn't click. The paintings are well done and I like the style of them well enough, but it's also all very very derivative—every single piece just riffs on very similar shots from one of the films. I was really hoping for this to start expanding the frames of the films and show new aspects of the world, new technology, new nooks and crannies of what came before. But with every image you can point at something from the films and go "this is the shot they took that from."

It seems like because they're establishing a new type of game and ruleset, more focus was put on game mechanics than the world-building, which makes sense but is just a bit of a bummer for me because that's what got me so into the Alien one. Especially as someone whose friends would be very unlikely to ever want to actually play a game. The Alien RPG already had a pre-established rulset to play under, so I'm guessing they were just able to have a bit more fun with it which made it more appealing to my circumstances—that and Alien has a lot more apocrypha to draw from. This game just doesn't feel as impressive right off the bat, but I'm still only 10% into the book so these early impressions could be off.

feedmyleg fucked around with this message at 15:53 on Jun 16, 2022

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

feedmyleg posted:

Woke up to an early morning thunderstorm and the Blade Runner tabletop RPG in my inbox. Reading it as the rain pelts my window with a view over the hazy grey New York skyline, Vangelis playing softly in the background.

Only a few dozen pages into it so far, but it seems like a well-crafted game at the very least. The world-building isn't as immediately engaging as the Alien RPG, but perhaps most of that stuff is relegated to a bit later in the book once the core rules are out of the way. The prose also feels clunky—not that I was expecting Philip K. Dick, but whenever they try to paint a scene with words it feels like a pretty weak attempt at hard-boiled writing. Still really enjoying it all so far, but I felt immediately sucked into the Alien one in a way that I didn't experience here.

I'm also not a huge fan of the layout and design. It feels a bit generic to me, not particularly drawing from any of the visual language of the films. I guess it's an attempt at riding a line between analog and digital vibes, but it just doesn't click. The paintings are well done and I like the style of them well enough, but it's also all very very derivative—every single piece just riffs on very similar shots from one of the films. I was really hoping for this to start expanding the frames of the films and show new aspects of the world, new technology, new nooks and crannies of what came before. But with every image you can point at something from the films and go "this is the shot they took that from."

It seems like because they're establishing a new type of game and ruleset, more focus was put on game mechanics than the world-building, which makes sense but is just a bit of a bummer for me because that's what got me so into the Alien one. Especially as someone whose friends would be very unlikely to ever want to actually play a game. The Alien RPG already had a pre-established rulset to play under, so I'm guessing they were just able to have a bit more fun with it which made it more appealing to my circumstances—that and Alien has a lot more apocrypha to draw from. This game just doesn't feel as impressive right off the bat, but I'm still only 10% into the book so these early impressions could be off.

Generally agree with this going through the PDF. A big draw for the Alien book was fitting all that setting stuff into one space coherently. With this there aren't as many video games/comics/etc. to pull from but like, there is stuff. I noticed they set it in 2037 so like just before the events of Black Lotus kick off.

The design and layout was a bit of a letdown for me too. It feels sort of first draft-esque like if they used this as a base they could eventually give the book a look that evokes the films more.

Like the black and gold art deco colors in some sections and then just called it a day. I know it fits for when the game takes place but the original movie's mix of 20s art deco stuff everywhere with future buildings and 40s and 80s outfits at the same time and 80s future tech but with chonky 70s typefaces and stuff really stands out as one of a kind even compared to all the stuff that ripped it off. It's so visually unique that I'm surprised it wasn't worked into the book's design a bit more.

And it's a bit weird because among the PDF materials are some faux magazine covers that are like, DEAD ON something that would have been among the faux magazine covers they made for Blade Runner. So it's not like they weren't able to crack the look.


I had a similar experience to you with the Alien RPG. I mean I knew I'd like it because it's Alien but it REALLY pulled me in. This one's writing feels like it's trying too hard to fit dialogue from the movies into the rules and tables and writing when it felt very organic in Alien.

That said I'm looking forward to running this and the paintings are nice, though kind of uh, clean? Though again I guess that fits how this one takes place a little closer to the second movie which looks gorgeous but but is definitely less cluttered.



You might appreciate this, there's a couple of Japanese mega-fans of Blade Runner on Twitter that over the years do and recover insane-level deep dives into the movie's stuff that are fun. Like awhile ago someone did an entire booklet just detailing everything about the VIDPHON prop:

https://twitter.com/daichan_47la11/status/1533959379908980736



Every single ad and text on the blimp and what magazine covers they were taken from, seriously one of the most OD decal jobs ever for a model:

https://imgur.com/a/ndB8Lqg



A few days ago a sci-fi themed bar there called KandaFLUX had a themed menu based around the White Dragon and its Sushi Master (Bob Okazaki), fuckin' awesome!!!

https://twitter.com/_BladeRunner_/status/1536203015925149696



:3:

https://twitter.com/_BladeRunner_/status/1535587928285773824

Neo Rasa fucked around with this message at 04:04 on Jun 17, 2022

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



Small Strange Bird
Sep 22, 2006

Merci, chaton!
Is this the new Metal Gear Rex?

Douche4Sale
May 8, 2003

...and then God said, "Let there be douche!"

Payndz posted:

Is this the new Metal Gear Rex?

Do you think love can bloom, even in space?

david_a
Apr 24, 2010




Megamarm

quote:

Before the transformation, it is a 2 inch cube box, which is the same as the conventional products in the same series, but after the transformation, it grows to a height of 6 inch, and the transformation process is just a gimmick mass!

quote:

This terrify little thing can transform into a cube.
It is apparently a “MEGABOX Xenomorph Queen” if you also feel compelled to look at shady listings across a bunch of random e-commerce sites

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



david_a posted:

It is apparently a “MEGABOX Xenomorph Queen” if you also feel compelled to look at shady listings across a bunch of random e-commerce sites

https://www.bigbadtoystore.com/Product/VariationDetails/114693

I have the regular Alien and the power loader, they’re great.

CAPT. Rainbowbeard
Apr 5, 2012

My incredible goodposting transcends time and space but still it cannot transform the xbone into a good console.
Lipstick Apathy

Xenomrph posted:

https://www.bigbadtoystore.com/Product/VariationDetails/114693

I have the regular Alien and the power loader, they’re great.

Xenomrph knows what's up here.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Xenomrph posted:

https://www.bigbadtoystore.com/Product/VariationDetails/114693

I have the regular Alien and the power loader, they’re great.
Oh it turns into a box. That's...

...honestly incredibly satisfying and I want one so badly

Open Marriage Night
Sep 18, 2009

"Do you want to talk to a spider, Peter?"


Payndz posted:

Is this the new Metal Gear Rex?

In Space Nobody Can Hear Your Codec.

BiggerBoat
Sep 26, 2007

Don't you tell me my business again.
Cross posting from the other Alien thread

I know we've knocked around ideas for an Isolation franchise. I saw this:

https://www.cbr.com/untitled-terminator-survival-game-announcement-trailer-nacon/

Which they're labeling a Terminator Survivor game

Not much info on it at all but a survivor/isolation approach to Terminator sounds like the right way to go and would be a refreshing change up from the shooter games we usually get

feedmyleg
Dec 25, 2004
Sounds like a great concept. Looking the studio up it seems like they've only really done racing simulators in the past, so I'll be incredibly cautious until we see gameplay.

happyhippy
Feb 21, 2005

Playing games, watching movies, owning goons. 'sup
Pillbug
They gave the T too much 'motion', why is it grinding its teeth like that and giving the 'Ill get you Inspector Gadget' Claw fist shake.

happyhippy fucked around with this message at 16:29 on Jul 8, 2022

BiggerBoat
Sep 26, 2007

Don't you tell me my business again.

feedmyleg posted:

Sounds like a great concept.

I really think so too.

An approach that captures the unstoppable juggernaut of T1 and the idea of not being able to fight it (not with these weapons) I think would really amp up the tension. Also, it would make crafting interesting for a change since you can only really build things that slow it down, not kill it. SOme combination of Isolation and typical survivor horror could really land in a sweet spot if it's done right.

Hell, if you simply HAD to add an escort mission, tracking Sarah through the nightclub and picking out the Terminator from the crowd is right there. Then you drop Arnold with a shotgun and it buys you 5 or 10 seconds to go find a truck or something.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

happyhippy posted:

They gave the T too much 'motion', why is it grinding its teeth like that and giving the 'Ill get you Inspector Gadget' Claw fist shake.
Yeah t-1000s don't posture

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



I’m replaying Terminator Resistance and it’s surprisingly great, it does a really good job of conveying atmosphere and setting, and it does a good job of making you feel weak and helpless (and making Terminators loving scary and dangerous) and gradually feel more capable and well equipped. It’s really good.

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

BiggerBoat posted:

I really think so too.

An approach that captures the unstoppable juggernaut of T1 and the idea of not being able to fight it (not with these weapons) I think would really amp up the tension. Also, it would make crafting interesting for a change since you can only really build things that slow it down, not kill it. SOme combination of Isolation and typical survivor horror could really land in a sweet spot if it's done right.

Hell, if you simply HAD to add an escort mission, tracking Sarah through the nightclub and picking out the Terminator from the crowd is right there. Then you drop Arnold with a shotgun and it buys you 5 or 10 seconds to go find a truck or something.

Basically they need to make Terminator: Isolation

BiggerBoat
Sep 26, 2007

Don't you tell me my business again.

Neo Rasa posted:

Basically they need to make Terminator: Isolation

Agree. I think there are several licenses you could use the Isolation template for actually.

brocked
Oct 25, 2005

All shall love me and despair!
Predator: Isolation? Oh yeah!
Blade Runner: Isolation? Sure, maybe
Riddick: Isolation? Ehhhh...
Event Horizon: Isolation? Uh...
Robocop: Isolation? Oh God
Taken: Isolation? Aauugghh

Mister Speaker
May 8, 2007

WE WILL CONTROL
ALL THAT YOU SEE
AND HEAR
Mr. Bean: Isolation

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



Dante’s Peak: Isolation

brocked
Oct 25, 2005

All shall love me and despair!
Mean Girls: Isolation

Mister Speaker
May 8, 2007

WE WILL CONTROL
ALL THAT YOU SEE
AND HEAR
I'd probably actually play Home Alone: Isolation.

sigher
Apr 22, 2008

My guiding Moonlight...



Alien (1979): Isolation, but instead of being a heavily scripted story based game make it just follow the major plot points of Alien but have it so that you control the crew and it's dynamic, so people can die at different times depending on your actions. Kinda like that Five Night's at Freddy's esque A:I mobile title. I always thought it was interesting you could pick Ripley or Parker to go into the vents in one of the A:I DLCs instead of Dallas, would be nice to just have a whole "what if" scenario but for the whole film. Maybe you escape with everyone, maybe Ash ends up killing everyone, maybe Ripley gets Facehugged right off the bat instead of Kane and Kane is our survivor.

Get really complex with the ship systems, have them fail randomly so you have to repair them but if they're all working allow the player to control it all from the deck.

mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




Xenomrph posted:

I’m replaying Terminator Resistance and it’s surprisingly great, it does a really good job of conveying atmosphere and setting, and it does a good job of making you feel weak and helpless (and making Terminators loving scary and dangerous) and gradually feel more capable and well equipped. It’s really good.

I'm a few chapters into that one. Firepower is definitely not your friend when the T-800s show up. So far I'd say it's worth grabbing on a Steam sale, that's what I did and I've gotten 5 fun hours out of it so far.

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

BiggerBoat posted:

Agree. I think there are several licenses you could use the Isolation template for actually.

brocked posted:

Predator: Isolation? Oh yeah!
Blade Runner: Isolation? Sure, maybe
Riddick: Isolation? Ehhhh...
Event Horizon: Isolation? Uh...
Robocop: Isolation? Oh God
Taken: Isolation? Aauugghh

Xenomrph posted:

Dante’s Peak: Isolation

Mister Speaker posted:

Mr. Bean: Isolation

brocked posted:

Mean Girls: Isolation

Mister Speaker posted:

I'd probably actually play Home Alone: Isolation.



3615 DIAL CODE SANTA: ISOLATION







sigher posted:

Alien (1979): Isolation, but instead of being a heavily scripted story based game make it just follow the major plot points of Alien but have it so that you control the crew and it's dynamic, so people can die at different times depending on your actions. Kinda like that Five Night's at Freddy's esque A:I mobile title. I always thought it was interesting you could pick Ripley or Parker to go into the vents in one of the A:I DLCs instead of Dallas, would be nice to just have a whole "what if" scenario but for the whole film. Maybe you escape with everyone, maybe Ash ends up killing everyone, maybe Ripley gets Facehugged right off the bat instead of Kane and Kane is our survivor.

Get really complex with the ship systems, have them fail randomly so you have to repair them but if they're all working allow the player to control it all from the deck.

There's a cult video game series called Way of the Samurai that would be a great template for this. The games tend to be short but they take a ton of things you can do into account and even have like "gently caress off/just murder the person talking to you right now" buttons you can hit while people are talking to you during cutscenes. They had this stuff going on on the PS2 so it's definitely something you could make a cool game of today and a contained story with a small cast like Alien is a perfect thing to do with it.

You could incorporate a lot of ideas they had for Alien that never made it into the movie too like the sequence they only filmed the Ripley/Lambert half of where they're on the deck and Parker is trying to flush it out the vents and stuff.

Basebf555
Feb 29, 2008

The greatest sensual pleasure there is is to know the desires of another!

Fun Shoe
It'd be cool to have a game in the Hitman engine but you play as Ash/Burke/David, skulking around levels from the movies and setting the other characters up to be killed by xenos or face hugged or black gooed, etc.

Bugblatter
Aug 4, 2003

I don’t understand why people are saying that Terminator game is going to be like Isolation. They say it’s a survival game, the currently in-vogue genre which centers on crafting items and constructing bases from scarce resources to survive in a harsh environment while avoiding strong roaming enemies. Popular examples being Don’t Starve, Rust, Valheim, even Minecraft.

I haven’t seen any press or interviews referring to it as survival-horror, the older genre that stuff like Resident Evil and Isolation are part of. If it is that genre, all their press materials really hosed up communicating that.

I hope I am missing something, because I certainly prefer the latter genre.

SidneyIsTheKiller
Jul 16, 2019

I did fall asleep reading a particularly erotic chapter
in my grandmother's journal.

She wrote very detailed descriptions of her experiences...

Bugblatter posted:

I don’t understand why people are saying that Terminator game is going to be like Isolation. They say it’s a survival game, the currently in-vogue genre which centers on crafting items and constructing bases from scarce resources to survive in a harsh environment while avoiding strong roaming enemies. Popular examples being Don’t Starve, Rust, Valheim, even Minecraft.

I haven’t seen any press or interviews referring to it as survival-horror, the older genre that stuff like Resident Evil and Isolation are part of. If it is that genre, all their press materials really hosed up communicating that.

I hope I am missing something, because I certainly prefer the latter genre.

A game could very easily be both, all you have to do is make the threat and atmosphere scary, and a Terminator can be pretty loving scary.

That said, it's true that we shouldn't necessarily assume a Terminator game is going to be just like Alien Isolation specifically.

Bugblatter
Aug 4, 2003

Yeah I’m not saying it couldn’t be, there just isn’t anything to indicate that it is. I think someone on SA was confused by genre names and jumped to a conclusion, because I’ve not seen the comparison made elsewhere. They’ve said it’s open world with survival mechanics, which generally means crafting and hunger/fatigue meters. So, Valheim with T-100s and hunter seekers instead of Norse monsters, most likely.

sigher
Apr 22, 2008

My guiding Moonlight...



Neo Rasa posted:

There's a cult video game series called Way of the Samurai that would be a great template for this. The games tend to be short but they take a ton of things you can do into account and even have like "gently caress off/just murder the person talking to you right now" buttons you can hit while people are talking to you during cutscenes. They had this stuff going on on the PS2 so it's definitely something you could make a cool game of today and a contained story with a small cast like Alien is a perfect thing to do with it.

You could incorporate a lot of ideas they had for Alien that never made it into the movie too like the sequence they only filmed the Ripley/Lambert half of where they're on the deck and Parker is trying to flush it out the vents and stuff.

I remember Way of the Samurai and it was really cool watching my friend play through it several times over just for all of the different endings based on his choices. I honestly think, given how simple the story in the original Alien is, that you could make this into a pretty short, but sweet game that has just tons of replayability. Have things unlock in subsequent playthroughs that give back story, universe details, learning how to access different areas or repairs to the ship, it would be great.

Also, John Carpenter's The Thing: Isolation HAS to be made in the same vein. The original game was advertised as being a dynamic experience but that was horse poo poo, I'd love to see a proper game based on The Thing.

Xenomrph
Dec 9, 2005

AvP Nerd/Fanboy/Shill



Hell yes, I’d love to see a proper horror game based on The Thing. Or really any new Thing media, to be honest.

massive spider
Dec 6, 2006

sigher posted:

Alien (1979): Isolation, but instead of being a heavily scripted story based game make it just follow the major plot points of Alien but have it so that you control the crew and it's dynamic, so people can die at different times depending on your actions. Kinda like that Five Night's at Freddy's esque A:I mobile title. I always thought it was interesting you could pick Ripley or Parker to go into the vents in one of the A:I DLCs instead of Dallas, would be nice to just have a whole "what if" scenario but for the whole film. Maybe you escape with everyone, maybe Ash ends up killing everyone, maybe Ripley gets Facehugged right off the bat instead of Kane and Kane is our survivor.

Get really complex with the ship systems, have them fail randomly so you have to repair them but if they're all working allow the player to control it all from the deck.

This was basically the 90's Blade Runner game. You play as Not-Deckard following a plot thats pretty much Blade Runner. The identity of the replicant characters was semi-randomised each playthrough.

happyhippy
Feb 21, 2005

Playing games, watching movies, owning goons. 'sup
Pillbug
Hadley's Hope: Isolation.
You DONT play as Newt, instead play a crew mate who ends up being the chest burster person in the movie.
You are the base teacher, so know kids and adults, and have to help the others barricade and defend against the increasing amount of xenos.
At the start there is only one, then more, then more, then its outright hit and runs tactics at the end.
Interwoven into the story you see the kids like Newt and the rest go from trusting the adults, to just doing things for themselves, and you could decide to help then or not.
And whatever you decide, there could be lesser kids next time you see them.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

happyhippy posted:

Hadley's Hope: Isolation.
You DONT play as Newt, instead play a crew mate who ends up being the chest burster person in the movie.
You are the base teacher, so know kids and adults, and have to help the others barricade and defend against the increasing amount of xenos.
At the start there is only one, then more, then more, then its outright hit and runs tactics at the end.
Interwoven into the story you see the kids like Newt and the rest go from trusting the adults, to just doing things for themselves, and you could decide to help then or not.
And whatever you decide, there could be lesser kids next time you see them.
You see fewer or arguably less. Lesser kids means you see the same number of kids but they're just kind of lovely now.

Splicer fucked around with this message at 17:09 on Jul 12, 2022

Neo Rasa
Mar 8, 2007
Everyone should play DUKE games.

:dukedog:

Splicer posted:

You see fewer or arguably less. Lesser kids means you see the same number of kids but they're just kind of lovely now.

"Don't worry, their locators are still active, they're all just playing by the reactor"

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sigher
Apr 22, 2008

My guiding Moonlight...



Xenomrph posted:

Hell yes, I’d love to see a proper horror game based on The Thing. Or really any new Thing media, to be honest.

I'm honestly surprised that John Carpenter hasn't tried to get another game made with the property considering how big of a gamer, and pothead, he is.

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