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I mean, they can't just hack off that section or distort it off the map. Well actually they could of course but aside from nippon the goal of the map appears to be "the world"
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# ? Jun 21, 2022 16:25 |
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# ? Jun 8, 2024 05:29 |
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Really good map. You love to see it.Double Bill posted:I wonder how they can prevent a ridiculous ordertide in IE, considering how strong the game 3 order factions are. Every TW3 campaign I've played so far with chaos rifts disabled, Cathay just grows out of control, with 100+ provinces between the two of them. Kislev is usually close second, and the Chaos factions just fight each other and cancel each other out, slowly fizzling away into nothing. Skrag eats the Empire but can go no further, and Greasus gets squeezed to death between Cathay and Kislev. Maybe their mid/late game event additions that we still have no concrete details about. Hopefully they've got something in mind for at least a bit of variance. ME had a lot of recurring villains that are fun to fight but not every single campaign, primarily Grimgrog(confed bias, waaagg AI bug) and Malekith(confed bias, absolutely isolated locale with no contenders when driven by the AI.)
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# ? Jun 21, 2022 16:26 |
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Cathay is so strong because they have a safe and secure starting position. In IE there will be more than two directions to attack Cathay from. Also it sounds like Lokhir is going to start very close so at least one hostile LL right there.
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# ? Jun 21, 2022 16:27 |
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I know the Chaos factions hating each other is probably lore-accurate, but the campaign map would be a lot more interesting if they actually managed to grow beyond their starting area and be a threat to someone besides each other.
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# ? Jun 21, 2022 16:31 |
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The chaos factions are 100% being moved away from each other, someone is 100% starting in the southern chaos wastes, N"kari I believe is confirmed for ulthuan or as good as, etc. I think they realize its a problem.
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# ? Jun 21, 2022 16:33 |
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The Chad Jihad posted:Apparently TEB all got new cities? Could bode well for Dogs of War Good catch, I'd be willing to bet on that too. Ogre mercenaries seems like one of those classic 'test features' that CA does
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# ? Jun 21, 2022 16:33 |
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Really an ambitious and that's gonna be real fun to play. Really wondering how the LL are gonna be spread around and also how unique building chains are gonna be implemented. They can be game changers, although not always that necessary. Hoping for some starting location diversity for all factions for some weird diplo. How is the AI anti-player bias going anyway? Haven't played for a while and did not even finish Skarbrand's due to TW fatigue I guess.
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# ? Jun 21, 2022 16:33 |
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I'm just happy that Lustria is whole again. It still looks squished to hell and back compared to the vortex map but that will just make the thunderdome better.
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# ? Jun 21, 2022 16:34 |
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For what it's worth if Skarbrand survives to late game in RoC he's a walking disaster event by himself because a gold chev Khorne doomstack is quite A Thing. I hope Skragg threatens the Empire but doesn't auto-win and hollow them out every game Maybe a system of AR weights where every AI faction gets a random modifier. Just keep the rogues gallery rotating campaign to campaign!
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# ? Jun 21, 2022 16:35 |
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If they port over the potency mechanic from Realms of Chaos they should be able to tweak the balance of IE to prevent ordertide relatively easily.
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# ? Jun 21, 2022 16:35 |
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While Lustria still looks squished, it looks like they squished some of the game 1 areas too. Honestly not much, and Lustria and Naggaroth look better than they did in ME. Map looks great and the sea lanes are about what I expected but still good. I didnt expect them to include the underground sea though! Ravenfood fucked around with this message at 17:28 on Jun 21, 2022 |
# ? Jun 21, 2022 16:38 |
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The Southlands are such a gigantic improvement over how it was treated in ME.
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# ? Jun 21, 2022 16:55 |
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Seeing a couple more small provinces that look like new magical forests for the Wood Elves: Haunted Forest in Gnoblar country and Jungles of Chi'an in southern Cathay
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# ? Jun 21, 2022 17:07 |
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Am I seeing this right? There, in the mountains.... a new province... "Mount Arghy"......
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# ? Jun 21, 2022 17:23 |
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Dandywalken posted:Am I seeing this right? There, in the mountains.... a new province... Really excited for this alternate start for Grimgrog
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# ? Jun 21, 2022 17:29 |
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I'm not entirely sure why people are saddened by squished Lustria. trying to cross Vortex Lustria is a nightmare for non-dawi / non-skaven factions I'm super excited for the Southlands being restored and having more space to grow there. I'm hoping another LL gets put down there as it's just Krog-Gar, Tik'Taq'To, Settra, Arkhan, Repanse and uhh ??? also the big issue with Skrag is that Karl doesn't seem to being his confederate party and dies by turn 40. soon he shall be summoning the elector counts and stomping everyone like the old days
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# ? Jun 21, 2022 17:42 |
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The Empire is the heart of the setting, it makes sense they would avoid squishing it as much as possible.
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# ? Jun 21, 2022 18:10 |
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drat, that map is purty cant wait to crump da whole world
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# ? Jun 21, 2022 18:26 |
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i hope the blank kuresh and ind mean they are gonna do factions there eventually im hoping cathay kind of broke the seal on new, non-empire human factions. that part of the world in our world is the cradle of civilisation basically so there is so much mythology to draw on for inspiration
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# ? Jun 21, 2022 18:28 |
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The game gives the rift factions bonuses in 3 and if you are playing with rifts off and sandbox you should probably mod that out too. It's why Skrag always eats Empire. Franz doesn't have the bonus.
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# ? Jun 21, 2022 18:35 |
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Hope they keep Taurox start the same, it'd be quite easy to go visit Cathay.
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# ? Jun 21, 2022 18:37 |
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I R SMART LIKE ROCK posted:I'm not entirely sure why people are saddened by squished Lustria. trying to cross Vortex Lustria is a nightmare for non-dawi / non-skaven factions Hopefully they do a Nakai with Skrag in ME so he only starts near/in Empire lands when you play as him and otherwise fucks off to the darklands or somewhere when under AI control. Player Empire really don't need another nearby hostile faction that'd literally gobble up elector counts for even more negative Imperial Authority, and when playing as say Norsca or Chaos I wan't to burn down the actual Empire and not the Western Ogre Kingdoms.
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# ? Jun 21, 2022 18:53 |
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I can't wait to reenact this in game.
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# ? Jun 21, 2022 19:01 |
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empire is the heart of the setting yet all of their dlc suck also that map is so good - god drat CA why didnt you just lead with this instead of the chaos bounce houses
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# ? Jun 21, 2022 19:02 |
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ive been a big fan of the mughals since my friend went to visit family in bangladesh and went to a museum of imperial mughal weapons and it was all the most insane poo poo i had ever heard of, to the point that i thought he was lying until he brought pictures up. it's hard to find good pics on google but here is some of the crazy poo poo they were doing:
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# ? Jun 21, 2022 19:07 |
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Empire getting more DLC (at least one new LL, maybe 2) will also probably change the balance of power there pretty quick too.
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# ? Jun 21, 2022 19:11 |
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I R SMART LIKE ROCK posted:I'm not entirely sure why people are saddened by squished Lustria. trying to cross Vortex Lustria is a nightmare for non-dawi / non-skaven factions I'm not sad it's squished, I'm just happy we get the full continent even if it is abbreviated. And with a smaller territory the thunderdome will continue.
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# ? Jun 21, 2022 19:19 |
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Alright i am content, no matter how much they gently caress it up the modders can make this work. What i'm not happy with is the underground canal from the norse dawi to the sea of chaos is not there. The emo edgelords get their underground canal but dawi dont?! It's in the book. "Thus, they constructed Ungruvalk, an underground link from Draksfjord to the River Dypvann (Khazalid: Dumaraz), which separates southeastern Norsca from Troll Country. In 2292 I.C., the Dwarfs completed this link with warded entrances at both ends. Norse Dwarf longships could now journey to the Sea of Claws without circumnavigating the whole of Norsca."
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# ? Jun 21, 2022 19:29 |
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Arghy posted:Alright i am content, no matter how much they gently caress it up the modders can make this work. What i'm not happy with is the underground canal from the norse dawi to the sea of chaos is not there. The emo edgelords get their underground canal but dawi dont?! It's in the book. It's blocked by a sideways container ship says here contracted out of....Athel Loren?
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# ? Jun 21, 2022 19:34 |
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Ship? You mean the log covered in hippies? drat knife ears!
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# ? Jun 21, 2022 19:39 |
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I just noticed there are two separate northern chaos provinces named "The Skull Road" and "The Road of Skulls."
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# ? Jun 21, 2022 20:00 |
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I know it'd be a LOT of work but I wish the factions from the first two games would get updated voice lines and battle dialogue for all the new factions. Not the same without the culturally-relevant insults
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# ? Jun 21, 2022 20:02 |
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Arghy posted:Alright i am content, no matter how much they gently caress it up the modders can make this work. What i'm not happy with is the underground canal from the norse dawi to the sea of chaos is not there. The emo edgelords get their underground canal but dawi dont?! It's in the book. Kraka Drak is an unplayable faction. Although I am curious as to what Cataph and co whip up if the mechanic itself is moddable.
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# ? Jun 21, 2022 20:11 |
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Sindai posted:I just noticed there are two separate northern chaos provinces named "The Skull Road" and "The Road of Skulls." There should be a Road of Skulls in every nation. Dwarbs? Underway of Skulls. Bretonnia? Rue de Skulls. Orks? Da Skullwayz. Skulls roads for the skull highway and interstate trade network.
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# ? Jun 21, 2022 20:15 |
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juggalo baby coffin posted:ive been a big fan of the mughals since my friend went to visit family in bangladesh and went to a museum of imperial mughal weapons and it was all the most insane poo poo i had ever heard of, to the point that i thought he was lying until he brought pictures up. it's hard to find good pics on google but here is some of the crazy poo poo they were doing: I need this in Dark Souls IMMEDIATELY. Sindai posted:I just noticed there are two separate northern chaos provinces named "The Skull Road" and "The Road of Skulls." I wonder which one contains Vaul's Anvil?
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# ? Jun 21, 2022 20:21 |
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I wonder if the sea routes mechanic could be adapted to replace the underway.
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# ? Jun 21, 2022 20:21 |
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Underway-ing my way around Cathay (lorefully)
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# ? Jun 21, 2022 20:26 |
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my new lore is that chaos dwarves live under cathay running opium dens with skaven
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# ? Jun 21, 2022 20:27 |
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juggalo baby coffin posted:ive been a big fan of the mughals since my friend went to visit family in bangladesh and went to a museum of imperial mughal weapons and it was all the most insane poo poo i had ever heard of, to the point that i thought he was lying until he brought pictures up. it's hard to find good pics on google but here is some of the crazy poo poo they were doing: Haha I remember seeing very similar things in a museum in Udaipur
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# ? Jun 21, 2022 20:47 |
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# ? Jun 8, 2024 05:29 |
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You could set a Musou game in India and the Final Fantasy rear end costuming + weapons would actually be historically accurate.
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# ? Jun 21, 2022 20:52 |