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I use one of these like a real gamer. (1-2-3 combos go on the "ASD" equivalents and I move with the thumb joystick. Other abilities radiate from middle. Also have a Razer Naga.)
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# ? Jun 28, 2022 16:13 |
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# ? May 23, 2024 13:26 |
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My solution is to set the side buttons on my mouse to cycle through different hotbars. Lets me swap between rotations effortlessly.
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# ? Jun 28, 2022 16:22 |
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How close do any of the melee classes get to Black Desert or (pie in the sky) Devil May Cry?
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# ? Jun 28, 2022 16:37 |
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Inzombiac posted:I think right now it boils down to my hotbars not being well optimized. I've tried to cluster skill-dependants near eachother but eventually my hand ends up aching. Well if you decide that you really like this game you can buy a custom keypad such as this: https://www.azeron.eu
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# ? Jun 28, 2022 16:42 |
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Inzombiac posted:How close do any of the melee classes get to Black Desert or (pie in the sky) Devil May Cry? Nothing in this game approaches anything remotely as fluid as either of those sadly. Every class is GCD based so it'll be kind of stiff.
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# ? Jun 28, 2022 16:53 |
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at least post the FFXIV branded one
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# ? Jun 28, 2022 16:53 |
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Ibram Gaunt posted:Nothing in this game approaches anything remotely as fluid as either of those sadly. Every class is GCD based so it'll be kind of stiff. Dang. Oh well. It's such a shame that Black Desert is such a poo poo game because the combat is incredible. Same with Vindictus. Korean MMOs are just something else but are actively hostile to new players and non-whales.
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# ? Jun 28, 2022 16:56 |
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bagrada posted:Honestly curious, did he use sprint? He used a specific mount. Might have been model O. Also sorry if I called anyone out.
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# ? Jun 28, 2022 16:56 |
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Inzombiac posted:Dang. Oh well. That being said, each melee class has its own flair and flow and they can feel very different and are really active (at max level), there used to be like 35 buttons to press during the DRG opener at 80 before endwalker dropped. MNK : it's all about options and moving around the mob to unleash your punching fury DRG : poking is fun, but poking while dropping from outer space is more fun NIN : let's black mage inbetween combos ! SAM : collect stickers, then use them to slice everything multiple times in a second RPR : speedrun ressource generation so it's reaping time all the time For a tab targeting old school MMO, it's really not that bad, I just wish we had an active dodge for extra spice. Also you get to play DDR up close with the bosses mechanics while maintaining your rotation at endgame activities so it's pretty fun.
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# ? Jun 28, 2022 17:12 |
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I do think that if you like button-combo-based melee combat, NIN might fit well enough. It's quite different in practice but can scratch a similar itch.
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# ? Jun 28, 2022 17:15 |
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Yeah, gimme an active dodge and don't interrupt every skill on movement and I'd be happy. GW2 not only lets you fire off every skill even when you don't have a target, I think there are only a half-dozen skills that make you stand still for a second or two.
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# ? Jun 28, 2022 17:20 |
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Kerrzhe posted:at least post the FFXIV branded one But YoshiP still uses the Logitech G13 instead of that
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# ? Jun 28, 2022 17:20 |
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the G13 is really cool, but I never got around to adjusting my setup to work with it. a shame they don't make them anymore.
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# ? Jun 28, 2022 17:23 |
Inzombiac posted:Yeah, gimme an active dodge and don't interrupt every skill on movement and I'd be happy. Playing melee or physical ranged (archer/bard, dancer, machinist) covers the second part of that at least. Casters having limited mobility is part of how they're balanced.
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# ? Jun 28, 2022 17:25 |
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I'd describe the melee DPS as follows: MNK: GCD rotation based around maintaining buffs and a debuff through alternate combo options, with a burst every minute that relies on exploiting the combo structure. Go very fast. NIN: Press every last button on your keyboard for your burst, then 123 until everything comes back up. More capable at range than other melee DPS. DRG: Rigid GCD structure with lots of oGCDs to line up with your three buffs. SAM: Get stickers with a three-branch GCD combo, then turn them into big numbers. RPR: Generate multiple different resources through your basic combos, then dump your meter during your raid buff window.
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# ? Jun 28, 2022 17:25 |
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If you're like me and just care about the actual rotation flow instead of the UI/effects I've tried some basic descriptions for those I've played at 90 (actual mains please correct me and forgive me for going by memory): DRG: rotation is alternating between a 123AB and 145BA with ogcd weaves on nearly every gcd. Doesn't really stray from this but there's a lot of ogcd things to press. I feel like it's pretty janky but I'm sure DRG mains will disagree RPR: 123 that builds up to a positional precursor then positional. Enough of these and you enable a sicko mode which is two 12A's followed by a massive hit. Very "modern" job with some nice tools but also simplicity in design with shroud replacing your regular abilities instead of requiring new ones. NIN: complex burst windows every minute but otherwise you're pretty much just pressing 123. Their distinguishing mechanic (mudras) requires memorizing different combinations of three steps. Once you build up that mudra muscle memory it's not actually that bad or hard but the burst windows require some practice to get right. SAM and MNK I haven't played much so can't comment well
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# ? Jun 28, 2022 17:35 |
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MNK and NIN both have faster GCDs than other jobs, MNK is innate and it gets faster as you get higher level, while NIN gets a self-buff to speed up their GCD that gets easier to maintain as you go. Try them all out thought, there's nothing stopping you!
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# ? Jun 28, 2022 17:42 |
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I have a G13 but it's irreplaceable at this point. I used a very similar controller previously for another MMO and wore it out over a few years and then had to re-learn how to play without it, and I don't really want that to happen again
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# ? Jun 28, 2022 17:47 |
acumen posted:DRG: rotation is alternating between a 123AB and 145BA with ogcd weaves on nearly every gcd. Doesn't really stray from this but there's a lot of ogcd things to press. I feel like it's pretty janky but I'm sure DRG mains will disagree It's very smooth and feels great if you never make a mistake. Hit the wrong button once and you've lost a ton of damage and good luck the rest of the way because now your ogcds are all coming off cooldown at a different point in the rotation than you're used to.
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# ? Jun 28, 2022 17:51 |
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Ninjas are really cool.
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# ? Jun 28, 2022 18:17 |
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Good look! I think I'm going to have to learn to play on a controller. My work is at a desk so being hunched over for my job and main video game is untenable.
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# ? Jun 28, 2022 18:22 |
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I have an MMO mouse with the numbers under the thumb, and it makes playing so much easier. There’s also an extra button next to the index finger that I bound to Shift, so I get access to two bars and movement (holding down left and right mouse buttons) with just my right hand. Unless I’m actively in a dungeon or raid or whatever, I can sit back in my chair and leisurely click around (and with some difficulty could be capable of dungeons and raids with one hand if I injured my left hand). The mouse has also been useful for 3D modeling hobby work. Extra binds on the mouse is just a nice bit of quality of life. Definitely not saying it would be good for professionals, because I have no idea, but for the light stuff I do, it’s great.
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# ? Jun 28, 2022 18:27 |
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Doomykins posted:Ninjas are really cool. And just because you upgrade to a ninja, it doesn't mean you ever have to stop looking like a dashing rogue!
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# ? Jun 28, 2022 18:33 |
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I love them.
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# ? Jun 28, 2022 18:47 |
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Theris posted:It's very smooth and feels great if you never make a mistake. Hit the wrong button once and you've lost a ton of damage and good luck the rest of the way because now your ogcds are all coming off cooldown at a different point in the rotation than you're used to. I love everything about Dragoon except actually playing it, and this is why. It's the complete opposite of my main, Bard, where as long as you don't mess up your song rotation everything else is very flexible. There's optimization but if you hit the wrong button it's not going to cause any issues down the line. "Oh no, I forgot to refresh my dots and now need to spend one more GCD than usual using a nonideal attack to apply them..."
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# ? Jun 28, 2022 18:51 |
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I've been leveling Bard, and is using songs during trash pulls something that you eventually memorize? Like I try to have one up all the time, but I also want to have Wanderer's minuet up with all my cooldowns when we get to a boss. That means there are some times when a song is ending, but I don't want to start another one because we're too close to the boss, but sometimes I forget how many trash pulls are in a dungeon or how long trash takes to die. At a certain point I just want to give up and only use the song that lets me spam Rain of Death like crazy because that actually makes sense on trash pulls.
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# ? Jun 28, 2022 19:06 |
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A Moose posted:I've been leveling Bard, and is using songs during trash pulls something that you eventually memorize? Like I try to have one up all the time, but I also want to have Wanderer's minuet up with all my cooldowns when we get to a boss. That means there are some times when a song is ending, but I don't want to start another one because we're too close to the boss, but sometimes I forget how many trash pulls are in a dungeon or how long trash takes to die. At a certain point I just want to give up and only use the song that lets me spam Rain of Death like crazy because that actually makes sense on trash pulls. As a healer main: Please do everything you can to make the trash pulls die faster instead of saving cooldowns for the bosses. Boss fights are the least scary thing in dungeons.
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# ? Jun 28, 2022 19:11 |
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A Moose posted:I've been leveling Bard, and is using songs during trash pulls something that you eventually memorize? Like I try to have one up all the time, but I also want to have Wanderer's minuet up with all my cooldowns when we get to a boss. That means there are some times when a song is ending, but I don't want to start another one because we're too close to the boss, but sometimes I forget how many trash pulls are in a dungeon or how long trash takes to die. At a certain point I just want to give up and only use the song that lets me spam Rain of Death like crazy because that actually makes sense on trash pulls. In a dungeon, I honestly would worry less about your boss opener and more about getting max deeps out on the trash. If you're going to run into problems, it's probably going to be on the trash if your tank is wall pulling. I'd rather use Devilment to speed up the trash clear and close the wipe window than save it for the boss and maybe get a 5% faster clear (assuming it doesn't come up during the fight anyway).
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# ? Jun 28, 2022 19:11 |
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Inzombiac posted:Good look! With the expanded cross bar (Which is a bitch to find and set up but God it feels great) you'll always have room for all of your abilities, ffxiv has really nice controller support when you fight the menus. Also, personally I hardly notice the GCD at top level Reaper, it feels very actioney. Really the combat feels way less sluggish the higher you go in the levels.
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# ? Jun 28, 2022 19:20 |
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As a caster main I feel obligated to mention that you can actually move during the last 0.5 seconds of a cast without interrupting it. Its called slidecasting and getting good at it is pretty satisfying!
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# ? Jun 28, 2022 19:30 |
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Xun posted:As a caster main I feel obligated to mention that you can actually move during the last 0.5 seconds of a cast without interrupting it. Its called slidecasting and getting good at it is pretty satisfying! the hot tip on this is that if you put an emote on your bar, you can slidecast when the emote becomes its normal brightness again. don't need no addons
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# ? Jun 28, 2022 19:38 |
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mikemil828 posted:Well if you decide that you really like this game you can buy a custom keypad such as this: I bought one of these but haven't set it up yet. Intimidating to make the change, though I keep meaning to. Trying to learn normal controller so that I'm functional whenever my Steam Deck finally arrives. On another topic, at what point can I be confident that I'm a real liability to my FL team? My current record is 16-34-32, and while I'm no longer trying to make melee work in Frontline, I haven't seen a win in weeks. I just want that Garo mount and then I can go back to not caring because I get decent XP either way. I'm doing better in CC, I think (Casual)...
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# ? Jun 28, 2022 20:11 |
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the trick to dragoon is to main it for nearly a decade so the gcds flow through your brain like water, and then curse whenever you delay high jump
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# ? Jun 28, 2022 20:30 |
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After maining rdm for a long time, I brought mch into some casual content. It is sssssoooo slow compared to rdm! Even that quick fire phase is slow, could probably slot some skill speed to change that. I'm probably playing it wrong.
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# ? Jun 28, 2022 20:50 |
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hazardousmouse posted:After maining rdm for a long time, I brought mch into some casual content. It is sssssoooo slow compared to rdm! Even that quick fire phase is slow, could probably slot some skill speed to change that. I'm probably playing it wrong. Most of MCH's buttonmashing is during their Heat Blast phase. Once you get Ricochet, you'll be constantly mashing between Heat Blast, Ricochet, and Gauss Round, which can get pretty hectic. I find it a lot of fun, but it's definitely a lot more compressed into specific periods compared to Dualcast.
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# ? Jun 28, 2022 20:57 |
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hazardousmouse posted:After maining rdm for a long time, I brought mch into some casual content. It is sssssoooo slow compared to rdm! Even that quick fire phase is slow, could probably slot some skill speed to change that. I'm probably playing it wrong. MCH is actually higher APM than Red Mage. Are you alternating between Gauss Round and Richochet when spamming heat blast? Each heat blast greatly reduces the cooldown of those abilities so you can use them a bunch of times during that phase.
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# ? Jun 28, 2022 20:57 |
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Yeah absolutely. I remember it being super hectic doing that heat blast phase at lvl 80 but for some reason at 90 it's super slow feeling. It may be that having up to three charges relieves some of the "must burn that charge!" Feeling.
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# ? Jun 28, 2022 21:08 |
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MCH needs around 25% more actions/minute more than RDM. MCH and NIN are the two highest APM jobs in the game right now with ~45 APM even with 0 Skill Speed (which I believe is desirable for both). RDM is at ~36 APM, for comparison. That's not to say that MCH has to feel fast just because there's objectively a lot of skill activations in it but I'm pretty sure your experience is an outlier.
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# ? Jun 28, 2022 21:17 |
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Subjunctive posted:On another topic, at what point can I be confident that I'm a real liability to my FL team? My current record is 16-34-32, and while I'm no longer trying to make melee work in Frontline, I haven't seen a win in weeks. hazardousmouse posted:Yeah absolutely. I remember it being super hectic doing that heat blast phase at lvl 80 but for some reason at 90 it's super slow feeling. Or maybe you're just in some sort of zen state where MCH feels slow even with objectively more button pressing than RDM
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# ? Jun 28, 2022 22:10 |
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# ? May 23, 2024 13:26 |
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I'll also recommend using a controller, I haven't ever played FFXIV on a keyboard and mouse but I don't think I would enjoy playing MNK as much as I do if I wasn't using a controller.
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# ? Jun 28, 2022 22:56 |