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Morpheus posted:Somehow FF6 has fourteen characters and only three of them are women. One is unknown. Every Final Fantasy from 4 through 13 has exactly three female characters in the main cast, it's a weird pattern. This counts both for 6, which has a massive cast of mostly dudes, and 5, which has only five characters putting girls in the majority.
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# ? Jul 7, 2022 16:41 |
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# ? Jun 9, 2024 10:51 |
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CommissarMega posted:I'll give you Camellia, but Wenduag is cool and I don't get why you would pointlessly lie to the mongrels. She subscribes to everyone's favorite faux-philosophical excuse to be a raging rear end in a top hat, social darwinism, that suffering and pain makes you stronger and hope makes you weak. I killed her in act five with no remorse. It's truly impressive writing to make Lann the preferable choice in my eyes, but they managed it.
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# ? Jul 7, 2022 16:45 |
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Morpheus posted:Somehow FF6 has fourteen characters and only three of them are women. One is unknown. It’s been known for decades that Gogo is actually the long-deceased governor of Illinois Adlai Stevenson
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# ? Jul 7, 2022 18:30 |
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Tenebrais posted:Every Final Fantasy from 4 through 13 has exactly three female characters in the main cast, it's a weird pattern. This counts both for 6, which has a massive cast of mostly dudes, and 5, which has only five characters putting girls in the majority. Mainline, at least. Tactics has a fairly equal spread originally, if you count characters recruited through plot and sidequests. Seeing as basically everyone aside from Ramza drops from the plot basically immediately after getting recruited (since anyone aside from him can die permanently, and the game continues), it doesn't really matter that Ladd, Lavian, and Alicia don't have any plot signficance. That makes for 7 men, 6 women, and 3 characters under the genderless system monsters use. WotL bumps the guys up by two, with the additions of Luso and Balthier.
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# ? Jul 7, 2022 20:08 |
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Tenebrais posted:Every Final Fantasy from 4 through 13 has exactly three female characters in the main cast, it's a weird pattern. This counts both for 6, which has a massive cast of mostly dudes, and 5, which has only five characters putting girls in the majority. I just realized, this counts for 14 as well. Since the day the game added the ability to run dungeons with NPC companions instead of player parties, there have only been three female companions for dungeons who aren't one-off guest stars who can't be used again afterwards. Then one of those three was left behind as the game moved to its next expansion, bringing the total number of female NPCs you can bring with you down to two. And with four-person groups you could never do an all-girl team because every single female party member is a DPS character (parties in FF14 are locked to one tank, one healer, two dps), save for one special one-time-only plot character who can only be used in a mode where she's the only available female party member alongside two dudes.
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# ? Jul 7, 2022 20:26 |
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RareAcumen posted:Yeah, you're absolutely right, the only examples against that are ones that have to make 'well technically/if you look at it from this angle caveats. Like the first two Paper Mario games only let you have one partner fighting in your team so technically that also counts too right? Otherwise it's all just SPRGs that have gigantic lists of playable characters like Suikoden, Fire Emblem or Disgaea. Paper Mario TTYD does actually have a majority-female party counting the hidden character. (And the implications in the Japanese version that Vivian is a trans woman) And weirdly enough, every one of them has kissed Mario.
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# ? Jul 8, 2022 03:09 |
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Ghost Leviathan posted:Paper Mario TTYD does actually have a majority-female party counting the hidden character. (And the implications in the Japanese version that Vivian is a trans woman) Nobody kisses Luigi
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# ? Jul 8, 2022 03:31 |
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Push El Burrito posted:Nobody kisses Luigi #smoochesforluigi Ttyd is the one where Luigi is having his own cool side adventure right?
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# ? Jul 8, 2022 11:44 |
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Yeah! He shows up in Rogueport after every chapter with a new companion talking about his latest adventure
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# ? Jul 8, 2022 13:27 |
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And he publishes books about them. Gets interesting where the books clearly and implicitly take liberties.
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# ? Jul 8, 2022 13:40 |
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luigi the unreliable narrator, written by gene wolfe
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# ? Jul 8, 2022 13:46 |
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God, I really need to play TYD at some point. You’d think I’d done it already considering how much I liked 64, but life’s weird like that.
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# ? Jul 8, 2022 14:32 |
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Thing is about unreliable narrator is that while it's associated with pretension it's really good for comedy.
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# ? Jul 8, 2022 14:34 |
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The best part of Luigi's journey is that there's two layers of unreliable narrator. When you meet him in Rogueport and hear his stories, he's almost always with one of his companions. And after talking to Luigi and hearing his amazing journey, you can talk to the companion and learn that Luigi's usually glossing over some details that confirm he's having a slightly less successful time than he suggests. (Except in the chapter where Luigi has to participate in a play, where the partner confirms that Luigi actually did knock his role as a tuft of grass out of the goddamn park.) And then you read the novelizations of his story and it got embellished even harder.
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# ? Jul 8, 2022 14:43 |
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Push El Burrito posted:Nobody kisses Luigi What about when you wear the L badge
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# ? Jul 8, 2022 14:51 |
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I like it when games diegetically call out the video-gamey stuff you character gets up to, like in Ys IX where one of your companions is basically "Holy poo poo can you stop saying 'yes' to literally every request that comes out way???". Or in Disco Elysium when Kim describes the Jamrock Shuffle, an act of hurrying from container to container to root out every piece of possibly-useful junk in eacc of them.
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# ? Jul 8, 2022 18:04 |
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Morpheus posted:I like it when games diegetically call out the video-gamey stuff you character gets up to, like in Ys IX where one of your companions is basically "Holy poo poo can you stop saying 'yes' to literally every request that comes out way???". Or in Disco Elysium when Kim describes the Jamrock Shuffle, an act of hurrying from container to container to root out every piece of possibly-useful junk in eacc of them. YS IX's best to me is when you get the ultimate weapon one of your dialog options is "Im just gonna lose this soon, aren't I?"
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# ? Jul 8, 2022 18:16 |
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Morpheus posted:I like it when games diegetically call out the video-gamey stuff you character gets up to, like in Ys IX where one of your companions is basically "Holy poo poo can you stop saying 'yes' to literally every request that comes out way???". Or in Disco Elysium when Kim describes the Jamrock Shuffle, an act of hurrying from container to container to root out every piece of possibly-useful junk in eacc of them. This happens in Nier Replicant. There’s a quest NPC that openly mocks you for it but knows you’ll say “yes” anyway
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# ? Jul 9, 2022 14:03 |
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I feel like there multiple instances of Nier basically being belittled by quest givers for being the dumbass who just does anything you ask him because he’s hard up for money. It almost makes up for how grindy some (well, a lot) of them tend to be.
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# ? Jul 9, 2022 14:14 |
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ffxiv basically treats low-level adventurers like eager errand runners, to the point where at least one disgruntled npc spends half their quest intro dialogue wearily asking you to go away and find work somewhere else
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# ? Jul 9, 2022 14:18 |
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Oxxidation posted:ffxiv basically treats low-level adventurers like eager errand runners, to the point where at least one disgruntled npc spends half their quest intro dialogue wearily asking you to go away and find work somewhere else One of the best job questlines in the base game for me is Paladin, largely because the entire story arc is that the NPC you report to doesn't actually want to be in a position where he has to recruit random dipshit adventurers to their order and is just looking for an opportunity to fire you and call it a mistake, only for you to constantly be too good at this poo poo for him to get away with that.
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# ? Jul 9, 2022 14:28 |
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Cleretic posted:One of the best job questlines in the base game for me is Paladin, largely because the entire story arc is that the NPC you report to doesn't actually want to be in a position where he has to recruit random dipshit adventurers to their order and is just looking for an opportunity to fire you and call it a mistake, only for you to constantly be too good at this poo poo for him to get away with that. Paladin's the one where one of the expansion (I think it might be HW?) questlines ends with basically What does it all mean? I have no idea! Fin right?
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# ? Jul 9, 2022 14:46 |
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Elvis_Maximus posted:Paladin's the one where one of the expansion (I think it might be HW?) questlines ends with basically What does it all mean? I have no idea! Fin right? Yes, Paladin's job questline drops so far in quality in HW that they just stopped following those characters entirely and went back to the Gladiators afterwards. But ARR's had some fun to it.
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# ? Jul 9, 2022 14:58 |
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Morpheus posted:I like it when games diegetically call out the video-gamey stuff you character gets up to, like in Ys IX where one of your companions is basically "Holy poo poo can you stop saying 'yes' to literally every request that comes out way???". Or in Disco Elysium when Kim describes the Jamrock Shuffle, an act of hurrying from container to container to root out every piece of possibly-useful junk in eacc of them. The best parts of Witcher are when Geralt rolls his eyes and groans about having to do sidequests
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# ? Jul 9, 2022 17:18 |
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Opopanax posted:The best parts of Witcher are when Geralt rolls his eyes and groans about having to do sidequests They’re also great because sometimes you start out looking for a lost dog or something and then uncover some political plot by corrupt nobles that are actually literal monsters or whatever
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# ? Jul 9, 2022 17:45 |
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Kit Walker posted:They’re also great because sometimes you start out looking for a lost dog or something and then uncover some political plot by corrupt nobles that are actually literal monsters or whatever lol I thought you're talking about Crusader Kings series
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# ? Jul 10, 2022 00:03 |
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Morpheus posted:I like it when games diegetically call out the video-gamey stuff you character gets up to, like in Ys IX where one of your companions is basically "Holy poo poo can you stop saying 'yes' to literally every request that comes out way???".
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# ? Jul 10, 2022 04:23 |
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Started playing The Lord of the Rings: The Third Age partially because it was cheap but partially because following 6 losers who were just missing the main characters is a fun idea to me, and I like how they intertwine. Like in Moria when Pippin knocks the corpse down the well, you are at the bottom of that very well and find an item on that corpse. That's cute. I also like how it mostly avoids grinding because most areas don't have random encounters, only a few level segments do. Most encounters are fixed. Also the unique pieces of armour make exploration worth it as you might get a new axe for the dwarf or a new breastplate for the elf. Finally, while I haven't engaged with it yet, evil mode sounds like a fun time.
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# ? Jul 10, 2022 09:11 |
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BioEnchanted posted:Started playing The Lord of the Rings: The Third Age partially because it was cheap but partially because following 6 losers who were just missing the main characters is a fun idea to me, and I like how they intertwine. Like in Moria when Pippin knocks the corpse down the well, you are at the bottom of that very well and find an item on that corpse. That's cute. I also like how it mostly avoids grinding because most areas don't have random encounters, only a few level segments do. Most encounters are fixed. Also the unique pieces of armour make exploration worth it as you might get a new axe for the dwarf or a new breastplate for the elf. Finally, while I haven't engaged with it yet, evil mode sounds like a fun time. Oh man, I wish we'd get an episode of What Happen about its development as I'm sure it was crazy. It's got a great soundtrack (since all of the music is 100% lifted from Howard Shore's score) and it apes FFX's combat system pretty competently, plus Sir Ian McKellen reprises his role as Gandalf I believe, plus the devs went to the trouble of having every piece of gear have a unique appearance on your characters, down to the rings. But on the other hand the story is silly rear end nonsense (which imo passes through the stupid threshold into amazing) and you can watch the money run out in real time as you start the game in explorable zones which shrink down over time until eventually you're just literally fighting gauntlets of enemies without any map exploration to speak of. It also gave us this little moment which I still to this day find hilarious for how silly it is: https://www.youtube.com/watch?v=kyL-b_Yh5fk&t=1066s
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# ? Jul 10, 2022 18:21 |
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Baba Yaga Fanboy posted:Oh man, I wish we'd get an episode of What Happen about its development as I'm sure it was crazy. It's got a great soundtrack (since all of the music is 100% lifted from Howard Shore's score) and it apes FFX's combat system pretty competently, plus Sir Ian McKellen reprises his role as Gandalf I believe, plus the devs went to the trouble of having every piece of gear have a unique appearance on your characters, down to the rings. But on the other hand the story is silly rear end nonsense (which imo passes through the stupid threshold into amazing) and you can watch the money run out in real time as you start the game in explorable zones which shrink down over time until eventually you're just literally fighting gauntlets of enemies without any map exploration to speak of. I'm familiar with games that just ran out of money, I did an LP of Ghosthunter a few years ago that as the game goes on the stories become less elaborate (the opening level at the Swamp has a FANTASTIC story, the Ghost Ship is competent and ties together well, but then the Prison kind of slams too different stories together back to back), entire plot beats get introduced only to completely disappear immediately and just before the final level you are getting cutscenes with characters liek the council of ghosts that the villain reports to but they've never appeared before and never appear again in the game. There are some cool setpieces though like a brilliant use of poltergeists who team up to build a truckasaurus that acts as the boss of the junk yard, that you defeat by avoiding it's attacks and capturing the poltergeists scattered across it's body.
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# ? Jul 10, 2022 18:27 |
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BioEnchanted posted:Started playing The Lord of the Rings: The Third Age partially because it was cheap but partially because following 6 losers who were just missing the main characters is a fun idea to me, and I like how they intertwine. Like in Moria when Pippin knocks the corpse down the well, you are at the bottom of that very well and find an item on that corpse. That's cute. I also like how it mostly avoids grinding because most areas don't have random encounters, only a few level segments do. Most encounters are fixed. Also the unique pieces of armour make exploration worth it as you might get a new axe for the dwarf or a new breastplate for the elf. Finally, while I haven't engaged with it yet, evil mode sounds like a fun time. I remember playing this game with my sister and my cousin when we were kids, each of us making the decisions for one of the team of 3 active. My sister played the elf, I think, and considered it her job to keep everyone healed, while I played the dwarf. About two thirds of the way through the game I tried a skill on the dwarf that put up some kind of rune shield that was terribly balanced and made the party effectively invincible, and my sister got real pissed off at me whenever I used it because then she couldn't heal anybody (because we didn't need it.) Good times. Edit: Also, plot spoilers, but the game literally ends with your party fighting Sauron. As in, his giant flaming eyeball, on top of the tower. You hit it and it shoots laser beams at you or something, then you beat it and win the game. It was so laughably "Oh poo poo we ran out of money and ideas."
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# ? Jul 10, 2022 19:55 |
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Xenoblade Chronicles 2 is one of the only JRPGs I've ever played with fall damage for the enemies. It's legitimately possible to knock an enemy off a cliff and call that a victory. It's not exactly a viable strategy most of the time, since knockback effects aren't super reliable and the boss fight arenas almost all take place in enclosed arenas anyway, but it is very fun when it happens. Incidentally, there's a boss fight late in the game that happens when the boss in question breaks into another boss fight by smashing a hole in the floor. They never call much attention to the fact that's what he did, but sure enough the hole is there as set dressing. What I'm trying to say is I uppercut the Fantasy Pope into a bottomless pit the exact size and shape of a Fantasy Pope.
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# ? Jul 12, 2022 03:11 |
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Every game should have fall damage to all characters and also door-in-the-face damage if someone gets smashed with a door in the face. Yes, even Tetris, Fifa, and Zork, I said "every game".
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# ? Jul 12, 2022 10:52 |
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3D Megadoodoo posted:Every game should have fall damage to all characters and also door-in-the-face damage if someone gets smashed with a door in the face. Yes, even Tetris, Fifa, and Zork, I said "every game". Don't know if you've ever watched a game of football/soccer but there's definitely temporary fall damage when a player goes down.
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# ? Jul 12, 2022 11:44 |
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3D Megadoodoo posted:Every game should have fall damage to all characters and also door-in-the-face damage if someone gets smashed with a door in the face. Yes, even Tetris, Fifa, and Zork, I said "every game". Resident Evil 4 did a good job with this. Even a group of enemies on the other side of a door can be disabled if you time it right and don't dawdle. Kicking a door into an enemy in RE4 knocks them to their knees, opening them up for an uninterruptable, invincible suplex. This suplex can also stagger enemies close to it. Wait for your moment, kick the door, suplex one guy, shoot another in the leg, kick them to stagger the rest, run away, pirouette, shoot another in the leg, kick to stagger, knife them all on the ground. Very high risk, very high reward. e: State of Decay has a dedicated car door opening button. Open car doors are super effective weapons. You can spend a whole day's scavanging carefully husbanding car door health to save ammo. Loose the door though, and it takes at least a night to repair. GTA 4 was the first GTA where doors were a physical object. Much fun to be had bowling for peds. Now we're on year 9 of GTA V, with no way to pop the driver's door open while driving. Wtf, R*? madeintaipei has a new favorite as of 12:09 on Jul 12, 2022 |
# ? Jul 12, 2022 12:03 |
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madeintaipei posted:GTA 4 was the first GTA where doors were a physical object. Much fun to be had bowling for peds. Now we're on year 9 of GTA V, with no way to pop the driver's door open while driving. Wtf, R*? The GTA 3 games had the doors be physical, but didn't have the fun ragdolls. So while it was easy to prop the doors open it wasn't as "rewarding". IIRC Sleeping Dogs let you prop the door open as part of the Aerial Hi-jack action, so you were always driving while hanging halfway outside the car.
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# ? Jul 12, 2022 13:01 |
Log082 posted:
Seems to me that they too many ideas. Also, it's kinda funny that according to that game Frodo achieved nothing and Sauron was defeated thanks to some idiots showing up at his tower and punch him to death.
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# ? Jul 12, 2022 13:15 |
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That LotR game was once described to me as the Sam's Choice Fellowship following behind the real Fellowship and I can't think of it any other way
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# ? Jul 12, 2022 13:20 |
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Alhazred posted:Seems to me that they too many ideas. Also, it's kinda funny that according to that game Frodo achieved nothing and Sauron was defeated thanks to some idiots showing up at his tower and punch him to death. I just like to think of it as no one thought to try punching Sauron in the eye despite him not being an immortal killing machine, as shown by him losing when he had the ring in the first place. Or LotR was the fantasy equivilant of "Frodo disabled the nuke while this team tries to assassinate the dictator".
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# ? Jul 12, 2022 15:04 |
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# ? Jun 9, 2024 10:51 |
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How'd they even get up there!
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# ? Jul 12, 2022 16:19 |