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yeaaaah, like this is an official partnership with Paramount(I think Nick and Avatar studios stuff is Paramount anyway) Backroom contract cancellation stuff already happened so just sever as Neutral and non offensive as possible and move on, in a way that Lawyers do not need to ever get involved with again. Ify is dope tho(it's very funny they say he's from CR, but sure)
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# ? Jul 13, 2022 22:13 |
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# ? May 23, 2024 15:09 |
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Megazver posted:What this merger doesn't do, unfortunately, is bring in any good webtech building expertise to either of the platforms, lol.
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# ? Jul 13, 2022 22:17 |
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Dexo posted:That makes some sense, Roll20 probably realizes it's going to get squeezed hard when WotC releases 6/5.5e or whatever in '24, on D&D Beyond(which they just bought), which judging by surveys is probably going to be adding a VTT component that it currently doesn't have. Who needs a functioning mobile site in 2022. I mean honestly.
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# ? Jul 14, 2022 05:58 |
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i mean they're not super obligated to comment on the satine phoenix stuff because they get to pretend nobody knew poo poo about her being a bad actor prior to twenty minutes ago when this started, so on the one hand from an external lens this is fine, they've done what they needed to do. on the other hand, i'm still loving salty about some of the poo poo i got the last time they had a known bad actor working with them on a kickstarter so i honestly wouldn't be satisfied with anything else than throwing her under the bus. On the personal level. anyway, i dont really watch APs but ive seen Ify in other stuff and hes incredibly funny so that owns
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# ? Jul 14, 2022 10:17 |
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Dexo posted:
Honestly having Ify instead of Satine is an upgrade
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# ? Jul 14, 2022 18:03 |
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Extremely Ify owns I watch too many APs probably and he's great in all of them.
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# ? Jul 14, 2022 18:24 |
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Ify also comes for blood on quiz shows.
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# ? Jul 15, 2022 04:19 |
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Megazver posted:What this merger doesn't do, unfortunately, is bring in any good webtech building expertise to either of the platforms, lol. It's insane that roll20 is, for all its warts, still probably the best virtual tabletop solution. (If you aren't willing to spend dozens of manhours creating your own personal boutique set of Forge plugins, I guess).
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# ? Jul 18, 2022 00:55 |
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Tuxedo Catfish posted:It's insane that roll20 is, for all its warts, still probably the best virtual tabletop solution. Yeah, it doesn't feel like it has materially improved since I ran my first game on it in I wanna say 2016.
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# ? Jul 18, 2022 01:05 |
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Huh, It takes literally zero hours to get more out of the box functionality than Roll20 offers in Foundry. If you want to spend hours finding a perfect set of modules then you can, but yeah once I got Foundry I never looked back. Like I run pathdinder2e with just the system, Drag Ruler and Dice Tray/Dice so Nice and it's far better and easier to use than the Roll20 sheet. Ditto with Lancer. Coolness Averted posted:Yeah, it doesn't feel like it has materially improved since I ran my first game on it in I wanna say 2016. Roll20 has been pushing out updates recently, but yeah it stagnated hard until like other companies started building VTTs and they were forced to start investing in their product again. And still you have to pay a yearly sub to get stuff that other VTTs have included. If you are just dicking around and doing a one shot or something then yeah free Roll20 will be fine, but yeah the moment you think about paying for any of their sub perks you'd be better off imo going to Foundry or any other one time purchase VTT. Dexo fucked around with this message at 01:15 on Jul 18, 2022 |
# ? Jul 18, 2022 01:09 |
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you cant drag images off a web page into forge and then resize them at will
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# ? Jul 18, 2022 02:10 |
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The problem with Foundry is setting up hosting. You know not to open web ports on a desktop to the public internet, right? So you probably need a VPN set up as well.
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# ? Jul 18, 2022 03:23 |
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It takes a little tech know-how but it's pretty easy and cheap to setup a cloud server these days. I'm sure there are loads of guides on doing it specifically for Foundry.
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# ? Jul 18, 2022 03:34 |
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admanb posted:It takes a little tech know-how but it's pretty easy and cheap to setup a cloud server these days. I'm sure there are loads of guides on doing it specifically for Foundry. They have guides for self-hosting on your machine, in the cloud on your own, or you can pay someone to host for you so you don't have to do all the server configuration. Tuxedo Catfish posted:It's insane that roll20 is, for all its warts, still probably the best virtual tabletop solution. I would be very curious what your definition of "best" is.
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# ? Jul 18, 2022 04:40 |
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I run Foundry inside a Docker container on my home server. Works pretty well, imo!
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# ? Jul 18, 2022 04:46 |
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I mean, it’s also possible that it’s just because Roll20 has a free option.
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# ? Jul 18, 2022 04:55 |
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Foundry is really, really easy to use and doesn't require dozens of modules. It is so far ahead of both Roll20 and Fantasy Grounds, it's not even close. And you can play so many more games on it, and not pay a subscription.
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# ? Jul 18, 2022 05:11 |
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hyphz posted:The problem with Foundry is setting up hosting. You know not to open web ports on a desktop to the public internet, right? So you probably need a VPN set up as well. Academically you are correct but like, Windows Firewall on it's default settings is a good enough software firewall. And then it's a matter of someone finding the open port and then knowing specifically the application that is listening on that specific port, and then finding an exploit, if there is one, in that application that would allow someone access through the firewall, specifically while the server and game is up and running. So like sure it's possible, but is not something I particularly worry about. hyphz posted:I mean, it’s also possible that it’s just because Roll20 has a free option. Yeah Roll20's free option is great, I recommend using it if you are cool and happy with the feature set they offer for free. But like, if you want any scripting or advanced feature set. It seems better to just pay once for Foundry. Farg posted:you cant drag images off a web page into forge and then resize them at will There's a Module that adds that functionality, if you want it. Dexo fucked around with this message at 09:30 on Jul 18, 2022 |
# ? Jul 18, 2022 09:27 |
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I just use owlbear rodeo because getting people to use the other automation features in the more sophisticated VTTs is difficult, especially if it's a system like GURPS.
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# ? Jul 18, 2022 15:06 |
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alg posted:Foundry is really, really easy to use and doesn't require dozens of modules. It is so far ahead of both Roll20 and Fantasy Grounds, it's not even close. And you can play so many more games on it, and not pay a subscription. I mean, I like Foundry, but this is a straight up lie, Roll20 has support for many more games than Foundry does, it's why I still use both.
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# ? Jul 18, 2022 15:14 |
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Tsilkani posted:I mean, I like Foundry, but this is a straight up lie, Roll20 has support for many more games than Foundry does, it's why I still use both. Scroll these two pages and tell me which has more. https://wiki.roll20.net/Category:Games https://foundryvtt.com/packages/systems
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# ? Jul 18, 2022 15:16 |
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alg posted:Scroll these two pages and tell me which has more. That wiki barely has 10% of the available character sheets on Roll20 on it. I feel like you're being deliberately obtuse here.
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# ? Jul 18, 2022 15:19 |
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nah I'm not being deliberately anything, I figured their official wiki was up to date...I do recall them having 5 or 6 character sheets for each system though.
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# ? Jul 18, 2022 15:23 |
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alg posted:Scroll these two pages and tell me which has more. That Wiki is not reflective of what sheets Roll20 actually has. Since the actual list is just a drop-down menu when you pick a sheet for a game, it's a little hard to provide a proper list, but this does a better job than that wiki: https://github.com/Roll20/roll20-character-sheets Either way, I personally use both on a system by system basis. Foundry is a no-brainer for PF2, for instance, but in my opinion either of the Roll20 CoC sheets is better than the Foundry's CoC implementation last time I tested it.
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# ? Jul 18, 2022 15:25 |
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Panzeh posted:I just use owlbear rodeo because getting people to use the other automation features in the more sophisticated VTTs is difficult, especially if it's a system like GURPS. I can barely get players to read their own spell descriptions, much less fix a typo in their character sheets attack effects script.
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# ? Jul 18, 2022 15:26 |
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Dexo posted:Yeah Roll20's free option is great, I recommend using it if you are cool and happy with the feature set they offer for free. But like, if you want any scripting or advanced feature set. It seems better to just pay once for Foundry. I think that's pretty much where I fall on the roll20/foundry side of things. Roll20 is great if you want to pay nothing for a commonly supported system (5e), but if you want to get into something more niche or do any amount of customization you'll want to pick up Foundry. Having knowledge of javascript/html/css is also nice if you want to make custom character sheets as well (or just take an existing character sheet and tailor it to your own needs). piL posted:I can barely get players to read their own spell descriptions, much less fix a typo in their character sheets attack effects script. I think this is what convinced me to get Foundry in the first place. There is absolutely zero buy-in for players (they don't even need to make an account). Which means I don't need to walk five/six people through a troubleshooting process.
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# ? Jul 18, 2022 15:45 |
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Megazver posted:That Wiki is not reflective of what sheets Roll20 actually has. Since the actual list is just a drop-down menu when you pick a sheet for a game, it's a little hard to provide a proper list, but this does a better job than that wiki: Yep you're right. I do feel the same way about several systems... just in the opposite direction. FFG Star Wars can import from OggDudes and make your character sheet and compendiums totally fully featured, rather than just a sheet that you can click rolls on. DCC supports spell automation so you can roll spell results right in the chat window, rather than open your book to find the result. And of course, not dealing with the ancient UI or paying a monthly subscription to have their dogshit performance is nice too. I say all this as someone who subscribed to Roll20 for 5+ years.
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# ? Jul 18, 2022 15:47 |
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I use the browser addon that lets you host all maps and tokens on Imgur and stick to the Free tier of Roll20.
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# ? Jul 18, 2022 15:49 |
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alg posted:DCC supports spell automation so you can roll spell results right in the chat window, rather than open your book to find the result. ... okay you have my attention now.
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# ? Jul 18, 2022 15:49 |
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Yeah, I don't use DCC, but with 13th Age, my Chaos Mage player just clicks "cast spell on all these targets", and it rolls for each of them, rolls on the weird subchart for that spell, puts the result into the chat window, and if it's a spell that targets 1d3 opponents and he rolled a 2, it'll only roll against the first two-of-three.
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# ? Jul 18, 2022 15:57 |
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All of this reminds me of an idea I had rolling in my head off and on for a decade or so--ive wondered how long it will be until a tabletop system emerges that is principle designed for online play, vice emulating an actual tabletop.
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# ? Jul 18, 2022 16:09 |
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piL posted:All of this reminds me of an idea I had rolling in my head off and on for a decade or so--ive wondered how long it will be until a tabletop system emerges that is principle designed for online play, vice emulating an actual tabletop. Roll 20 already tried with Burn Bryte, but from what I've heard of it (they killed it on release by making people buy it) "designed of online play" amounted to "oh yeah the rules are only available as handouts inside Roll20". There probably will be something like that eventually, though. I see it as an integrated solution for a D&D-like game that, in a few clicks, will automatically generate a location and a battlemap for it, populate it with monsters and NPCs, generate unique tokens for them with a character creator editor, etc, all inside a VTT. Megazver fucked around with this message at 16:28 on Jul 18, 2022 |
# ? Jul 18, 2022 16:15 |
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Megazver posted:they killed it on release by making people buy it Do you mean making customers pay money for what was clearly a proof-of-concept, or was there some sort of mandatory purchase with your subscription thing?
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# ? Jul 18, 2022 16:31 |
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Loxbourne posted:Do you mean making customers pay money for what was clearly a proof-of-concept, or was there some sort of mandatory purchase with your subscription thing? The former.
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# ? Jul 18, 2022 16:35 |
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Loxbourne posted:Do you mean making customers pay money for what was clearly a proof-of-concept, or was there some sort of mandatory purchase with your subscription thing? https://www.burnbryte.com/ It cost $30-$50 bucks to buy it in Roll20 Compendium form, basically. And no one bothered.
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# ? Jul 18, 2022 16:39 |
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Megazver posted:https://www.burnbryte.com/ Goddamn, that's just a Roll20 feature list with NOTHING about what the game is actually about. No wonder no one bought it.
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# ? Jul 18, 2022 16:57 |
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CitizenKeen posted:I would be very curious what your definition of "best" is. "Free" figures in pretty heavily, admittedly, and the only thing that would trump free is "full rules automation" which basically doesn't exist.
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# ? Jul 18, 2022 17:17 |
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Tuxedo Catfish posted:"Free" figures in pretty heavily, admittedly, and the only thing that would trump free is "full rules automation" which basically doesn't exist. "Easily accessible by players" is also high up in there. No one I run games for is going to install a client to play a game, let alone connect to a self-hosted server.
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# ? Jul 18, 2022 17:22 |
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Lumbermouth posted:"Easily accessible by players" is also high up in there. No one I run games for is going to install a client to play a game, let alone connect to a self-hosted server. For Foundry at least, connecting to a self-hosted server involves clicking a URL link that the GM posts in the game's Discord, which opens the game in the browser, just like Roll20.
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# ? Jul 18, 2022 17:27 |
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# ? May 23, 2024 15:09 |
I tried connecting to a foundry session on my gaming laptop and it made my card chug harder than FFXIV and I still couldn't see anything on the map. It's possible the GM was doing something wrong since he was intending to show me, a non-campaign-player, some cool poo poo he'd set up on the map.
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# ? Jul 18, 2022 17:28 |