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site posted:please finish your doom 2 wad first John Has he provided any updates on that?
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# ? Jul 19, 2022 16:39 |
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# ? Jun 8, 2024 01:47 |
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Narcissus1916 posted:Unreal engine 5, you say? With the latest news about Unity, I think it's the better choice!
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# ? Jul 19, 2022 17:20 |
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A true gamer would use Godot.TheScott2K posted:John Romero is about to make you his employee. lol
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# ? Jul 19, 2022 17:21 |
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TheScott2K posted:John Romero is about to make you his employee.
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# ? Jul 19, 2022 17:41 |
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edit out the company logos and tweet that at him
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# ? Jul 19, 2022 17:49 |
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site posted:edit out the company logos and tweet that at him Eh I say leave em in. Maybe remove the edios one, but doubt John or anyone else would care about the TM of Ion Storm one and it add's to the joke.
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# ? Jul 19, 2022 17:57 |
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change "suck it down" to "make these your primary action items"
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# ? Jul 19, 2022 18:41 |
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should ask dreadxp for the dusk engine instead
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# ? Jul 19, 2022 18:46 |
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SeANMcBAY posted:
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# ? Jul 19, 2022 18:49 |
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TheScott2K posted:change "suck it down" to "make these your primary action items" "Hope you're doing well" would be my pick.
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# ? Jul 19, 2022 18:49 |
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Groovelord Neato posted:"Hope you're doing well" would be my pick.
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# ? Jul 19, 2022 18:50 |
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I can’t leave without signoff from my buddy Superfly!
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# ? Jul 19, 2022 19:19 |
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The Kins posted:Not since he kicked out a level from it as a Red Cross fundraiser back in March. What colour were the health packs
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# ? Jul 19, 2022 19:39 |
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Narcissus1916 posted:Unreal engine 5, you say? I would be more surprised if he specified UE4
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# ? Jul 20, 2022 05:49 |
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https://twitter.com/Nexxtic/status/1549537674712809473 Why would you "fix" this it seemed to be working as intended
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# ? Jul 20, 2022 07:59 |
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preorder cancelled
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# ? Jul 20, 2022 16:02 |
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I think cultic had a similar issue but it crashed the game. I'm just glad you can still decapitate cultists and then flush their heads down a toilet. Or break one toilet to take the seat, then throw the seat towards an enemy, but kick the toilet seat while it's in midair, causing it to fly at supersonic speeds into the enemy and liquefying them, then pickup their severed hand and flush that down another toilet.
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# ? Jul 20, 2022 18:47 |
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A good dev would’ve turned that into a speed running skip
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# ? Jul 20, 2022 20:51 |
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use it to access the minus world
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# ? Jul 20, 2022 22:10 |
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Gloomwood lets you flush things and have them show up in the sewers but I don't know if you can get to the sewers that way yourself.
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# ? Jul 20, 2022 22:25 |
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https://mobile.twitter.com/dandouglas/status/1549873870613749761 absolutely love to see it
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# ? Jul 21, 2022 09:12 |
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that's build engine baby
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# ? Jul 21, 2022 09:20 |
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https://twitter.com/RobotBrush/status/1550052416711757824 https://store.steampowered.com/app/2061230/Chasm_The_Rift/ !!!!
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# ? Jul 21, 2022 12:11 |
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My favorite Quake engine game!
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# ? Jul 21, 2022 15:34 |
I still remember the immense disappointment I felt when it dawned on me that all of Chasm’s levels were basically flat. EDIT: Don’t get me wrong, though—I still loved the game. But it was a rude realization.
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# ? Jul 21, 2022 16:37 |
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Cream-of-Plenty posted:I still remember the immense disappointment I felt when it dawned on me that all of Chasm’s levels were basically flat. Yeah it was a weird combination of Wolf 3D type labyrinths, with honestly very impressive (for the time) character models and animations. Similar to Rise of the Triad in terms of having a few really impressive tech features bolted onto an otherwise dated framework.
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# ? Jul 21, 2022 16:42 |
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Cream-of-Plenty posted:I still remember the immense disappointment I felt when it dawned on me that all of Chasm’s levels were basically flat. lol ouch, imagine taking the engine built to show off that one killer improvement, then not using it. I was gonna make a joke about having nothing but totally square rooms in a post-wolf3d world, but then I took I closer look the screenshots... edit: Oh, that's ouch in a different direction then. Serephina fucked around with this message at 17:04 on Jul 21, 2022 |
# ? Jul 21, 2022 16:46 |
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Serephina posted:lol ouch, imagine taking the engine built to show off that one killer improvement, then not using it. To be fair, Chasm isn't a Quake Engine game it's something Action Forms made themselves which while allowing for 3D graphics was only 2.5D.
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# ? Jul 21, 2022 16:49 |
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Serephina posted:lol ouch, imagine taking the engine built to show off that one killer improvement, then not using it. It can do diagonals and they have model scenery that you can walk on, so they try their damndest to hide the blockiness. Stuff like making a vent you can walk in (a hallway with a very cramped model), liberally abusing models to make it appear that the floor height is changing, etc. There’s also a literal chasm in one level that I’m not sure how they did - either it’s a one-time rendering hack, or the entire level is really tall and 99% of it is stuffed full of models to raise the floor height.
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# ? Jul 21, 2022 16:59 |
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TOOT BOOT posted:It's weird that Doom levels are theoretically real places but they put the absolute bare minimum effort into it. It's basically just abstract with a very thin veneer of realism...there's no chairs, no beds, nothing related to any recreation, and work only if your job happens to be 'demon' or 'toxic waste technician' quote:Petersen’s maps deal in abstraction. “The Factory” (map 12) and “Downtown” (map 13) are in roughly the shape of a factory complex or a downtown area with city blocks and tall buildings, but once you look past that outer shell, nothing makes sense. The interiors of buildings appear twisted beyond recognition, reconfigured with a character that may or may not be explicable in terms of gameplay logic but is absolutely never explicable from a real-world perspective. Compare the cities in Doom 2 to the ones in a game like Duke Nukem 3D, where the whole point is to replicate a realistic environment. Petersen was having none of that. What’s the point of a demonic apocalypse if things still make sense, if real-world logic still exists as a safety net to fall back on? And so you have maps like “Tricks and Traps” (map 08), where every room in an ostensibly human-made techbase is entirely designed around conveying some sort of strange combat puzzle or unusual style of ambush, and “The Pit” (map 09), which is constructed around odd movement puzzles that no military-industrial megacorp would have put there for its employees to traverse during their daily tasks. The whole concept behind these maps ties into a line from one of the intermission texts: “But something is wrong. The demons have brought their own reality with them.”
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# ? Jul 21, 2022 18:45 |
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Quantum of Phallus posted:https://twitter.com/RobotBrush/status/1550052416711757824 Developer is listed as General Arcade, they mostly port Steam games like Project Zomboid and Gone Home to GOG and other stores, but they also did Duke 3D Megaton Edition (aka the pre-Randy Steam release with all the Wizardworks expansions) so they're a Known Entity round these parts. Publisher is the mysterious SNEG, who still don't have an online presence outside of a Steam publisher page. Googling around and finding a press interview tells me that it appears to be some former GOG/CD Projekt staff continuing on GOG's old self-publishing stuff. Last year they re-inflicted the Witchaven games back upon the world of the living, among other more respectable games like the D&D Gold Box series.
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# ? Jul 22, 2022 04:38 |
The Kins posted:and the Steam page mentions achievements. (comes Kramering into the thread) DID SOMEBODY say CHEEVOS? I'm a sucker for achievements
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# ? Jul 22, 2022 05:40 |
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https://twitter.com/BuildEnginePics/status/1550276500628324352
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# ? Jul 22, 2022 08:22 |
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https://www.youtube.com/watch?v=yXzoZ2AfWwg extremely rad
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# ? Jul 22, 2022 10:45 |
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Is Severed Steel a perfect game? No, oh gosh no Am I currently having a shitload of fun? Yes
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# ? Jul 22, 2022 11:12 |
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It’s neat. I bought it at launch for 25 bux and there was only like 2 hours of content for that money so it wasn’t a great deal but it was fun. Also I heard he added more?
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# ? Jul 22, 2022 16:06 |
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AIUI there's more, but even with that it's still extremely short. What's there is loads of fun, though, and it has some replayability in score-attack mode with various mutators and starting loadouts.
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# ? Jul 22, 2022 16:42 |
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they should let you randomize enemies from all those games in one. let me shoot cultists in Duke
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# ? Jul 22, 2022 16:43 |
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site posted:they should let you randomize enemies from all those games in one. let me shoot cultists in Duke Crossgame enemies & weapons would be amazing.
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# ? Jul 22, 2022 18:08 |
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# ? Jun 8, 2024 01:47 |
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New Civvie. https://www.youtube.com/watch?v=Jcak4em9CAg But it's about Postal again.
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# ? Jul 22, 2022 19:06 |