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Not Keyser Soze
Mar 7, 2007

Endless Celestial Sex
These are extremely helpful, thanks! I’m trying to figure out how I should break out the Age of Darkness box for Blood Angels.

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BULBASAUR
Apr 6, 2009




Soiled Meat
Look who's conversion made it into white dwarf :shobon:

Marshal Prolapse
Jun 23, 2012

by Jeffrey of YOSPOS

BULBASAUR posted:

Look who's conversion made it into white dwarf :shobon:



Congratulations!

I’m assuming that’s yours. lol

Mercurius
May 4, 2004

Amp it up.

BULBASAUR posted:

Look who's conversion made it into white dwarf :shobon:


Congratulations! It's amazing how much better the Deredeo looks with longer legs.

Yvonmukluk
Oct 10, 2012

Everything is Sinister


Not Keyser Soze posted:

These are extremely helpful, thanks! I’m trying to figure out how I should break out the Age of Darkness box for Blood Angels.

Might I refer you to the helpful Goonhammer guide?

Endman
May 18, 2010

That is not dead which can eternal lie, And with strange aeons even anime may die


Marshal Prolapse posted:

Congratulations!

I’m assuming that’s yours. lol

It's not lmao

the_seventh_cohort
May 4, 2013
It seems like combi-plas on seekers is not worth it over the default kraken bolters/specialist ammo, unless I missing something.

The combi-plas is 1 use only, 24" Rapid Fire, S7, AP4, Rending(4+), and turns off your ability to fire Scorpius rounds

A Scorpius round is 24" Assault 1, S5, AP4, Breaching(4+), and can be fired every turn.

Am I missing something that makes plas worth the 10pts per model this edition? You are getting at best 1 extra shot at probably +1 to wound over the scorpius, and am then stuck with a standard S4, AP5 bolter the rest of the game. The only thing I can think of is for try to burn down dreadnoughts or trying to get shots at light vehicles.

TTerrible
Jul 15, 2005
I am the white dwarf.

BULBASAUR
Apr 6, 2009




Soiled Meat

Marshal Prolapse posted:

Congratulations!

I’m assuming that’s yours. lol

Mercurius posted:

Congratulations! It's amazing how much better the Deredeo looks with longer legs.

That model is not mine! I'm the author of the conversion though:
https://www.powerfisted.com/?p=293

Mercurius
May 4, 2004

Amp it up.

BULBASAUR posted:

That model is not mine! I'm the author of the conversion though:
https://www.powerfisted.com/?p=293
Honestly this is even better because I was considering asking how it was done.

TammyHEH
Dec 11, 2013

Alfrything is only the ghost of a memory...
2K Fury of the Ancients
Loyalist Raven guard with Fury of the Ancients ROW.

HQ

Contemptor Dreadnought
Base – 175
venerable ancient – 30
Gravis melta cannon -5 pts

= 210

Troops

Contemptor dreadnought talon
Base – 175
2X lascannon – 40

Second Contemptor -175
2X lascannon – 40

=430

Contemptor dreadnought talon
Base – 175
2X lascannon – 40

Second Contemptor -175
2X lascannon – 40

=430

Contemptor dreadnought talon
Base – 175
Second gravis power fist
Inbuilt meltagun x 2 -30

Second Contemptor -175
Second gravis power fist
Inbuilt meltagun x 2 -30

=410

Contemptor dreadnought talon
Base – 175
Second gravis power fist
Inbuilt meltagun x 2 -30

Second Contemptor -175
Second gravis power fist
Inbuilt meltagun x 2 -30

=410

Fast attack
Xiphon interceptor – 105 pts

=1985

thoughts? I'm not sure i have enough chaff clear

Broken Record Talk
Jul 28, 2009

A three-hundred thousand degree baptism by nuclear fire;
we had it coming.
If the goal is to win games, it looks pretty decent. Don’t worry about chaff/hordes; they’ll be unable to beat your Dreadnoughts in close combat, so you’ll just wipe whole units when they fail their leadership checks and then get swept. The only thing I’d worry about is another army of Dreadnoughts, or a Terminator heavy list with a lot of Thunderhammers or Chainfists.

If the goal is to retain friends or a warm reception at your LFGS, you might want to consider a less brutal RoW. Dreadnought and Xiphons are easily the best units in the game right now, with Dreadnoughts being painfully difficult to kill, even with a relatively well prepared list, and Xiphons so criminally cheap that many of us consider 105 points to be a typo that slipped passed the editors.

TammyHEH
Dec 11, 2013

Alfrything is only the ghost of a memory...

Broken Record Talk posted:


If the goal is to retain friends or a warm reception at your LFGS, you might want to consider a less brutal RoW.

lol

BULBASAUR
Apr 6, 2009




Soiled Meat

TammyHEH posted:

2K Fury of the Ancients
Loyalist Raven guard with Fury of the Ancients ROW.

HQ

Contemptor Dreadnought
Base – 175
venerable ancient – 30
Gravis melta cannon -5 pts

= 210

Troops

Contemptor dreadnought talon
Base – 175
2X lascannon – 40

Second Contemptor -175
2X lascannon – 40

=430

Contemptor dreadnought talon
Base – 175
2X lascannon – 40

Second Contemptor -175
2X lascannon – 40

=430

Contemptor dreadnought talon
Base – 175
Second gravis power fist
Inbuilt meltagun x 2 -30

Second Contemptor -175
Second gravis power fist
Inbuilt meltagun x 2 -30

=410

Contemptor dreadnought talon
Base – 175
Second gravis power fist
Inbuilt meltagun x 2 -30

Second Contemptor -175
Second gravis power fist
Inbuilt meltagun x 2 -30

=410

Fast attack
Xiphon interceptor – 105 pts

=1985

thoughts? I'm not sure i have enough chaff clear

Its pretty cancer tbh and something people will refuse to play against on principle. Also I think you can do a better list than just spam- less contemptors, some leviathans in pods, a deredeo or two, and some mortis box dreads for fire support. You don't really need a Xiphon.

Gato The Elder
Apr 14, 2006

Pillbug

TammyHEH posted:

2K Fury of the Ancients
Loyalist Raven guard with Fury of the Ancients ROW.

Don't do it

TTerrible
Jul 15, 2005

TammyHEH posted:

2K Fury of the Ancients
Loyalist Raven guard with Fury of the Ancients ROW.

HQ

Contemptor Dreadnought
Base – 175
venerable ancient – 30
Gravis melta cannon -5 pts

= 210

Troops

Contemptor dreadnought talon
Base – 175
2X lascannon – 40

Second Contemptor -175
2X lascannon – 40

=430

Contemptor dreadnought talon
Base – 175
2X lascannon – 40

Second Contemptor -175
2X lascannon – 40

=430

Contemptor dreadnought talon
Base – 175
Second gravis power fist
Inbuilt meltagun x 2 -30

Second Contemptor -175
Second gravis power fist
Inbuilt meltagun x 2 -30

=410

Contemptor dreadnought talon
Base – 175
Second gravis power fist
Inbuilt meltagun x 2 -30

Second Contemptor -175
Second gravis power fist
Inbuilt meltagun x 2 -30

=410

Fast attack
Xiphon interceptor – 105 pts

=1985

thoughts? I'm not sure i have enough chaff clear

Destroy them, thread padawan.

GreenMarine
Apr 25, 2009

Switchblade Switcharoo
Was the Marduk Sedras model that was going round a while back just a limited edition release or something they were going to put up on the store?

Legendary Ptarmigan
Sep 21, 2007

Need a light?

GreenMarine posted:

Was the Marduk Sedras model that was going round a while back just a limited edition release or something they were going to put up on the store?

Presumably in the pipeline to be released from Forgeworld in the near to medium future. Part of the announcement on Warhammer Community for that model said (bold mine): "This resin miniature continues the line of stunning Horus Heresy characters from Forge World, who’ll be joining their new plastic brethren throughout the release of Warhammer: The Horus Heresy’s next edition."

Salynne
Oct 25, 2007

TammyHEH posted:

2K Fury of the Ancients
Loyalist Raven guard with Fury of the Ancients ROW.

HQ

Contemptor Dreadnought
Base – 175
venerable ancient – 30
Gravis melta cannon -5 pts

= 210

Troops

Contemptor dreadnought talon
Base – 175
2X lascannon – 40

Second Contemptor -175
2X lascannon – 40

=430

Contemptor dreadnought talon
Base – 175
2X lascannon – 40

Second Contemptor -175
2X lascannon – 40

=430

Contemptor dreadnought talon
Base – 175
Second gravis power fist
Inbuilt meltagun x 2 -30

Second Contemptor -175
Second gravis power fist
Inbuilt meltagun x 2 -30

=410

Contemptor dreadnought talon
Base – 175
Second gravis power fist
Inbuilt meltagun x 2 -30

Second Contemptor -175
Second gravis power fist
Inbuilt meltagun x 2 -30

=410

Fast attack
Xiphon interceptor – 105 pts

=1985

thoughts? I'm not sure i have enough chaff clear

You have 15 points to spare, give one of the double lascannon contemptors the helical targeting array, just in case the xiphon isn't enough.

EDIT: consider painting over your black paint job which is basically primer as raven guard with green for sons of horus or salamanders

Salynne fucked around with this message at 01:41 on Jul 19, 2022

Count Thrashula
Jun 1, 2003

Death is nothing compared to vindication.
Buglord
I'm currently building my 10 man tac squads with chain bayonets, vexilla, nuncio vox, power fist+volkite+artificer armor on the Sgt... But that nearly doubles the points and I feel like I may be falling into a trap. It's there anything I listed that's just not worth the points? 100 to 168 isn't a huge jump but that's like a whole other scout squad.

SkyeAuroline
Nov 12, 2020

Are you using blasts and/or deep strikes heavily? If not, probably don't need the nuncio-vox.
The charger is probably unnecessary but someone else can show up with math if I'm wrong there.
I still have mixed feelings on the "fists and artificer on every sergeant" push but don't have the 2.0 experience to tell whether it's actually worthwhile or not.
Hard to go wrong with the vexilla though.

TammyHEH
Dec 11, 2013

Alfrything is only the ghost of a memory...

SkyeAuroline posted:


I still have mixed feelings on the "fists and artificer on every sergeant" push but don't have the 2.0 experience to tell whether it's actually worthwhile or not.

Is there a push for this? Feels like suspiciously 1.0 thing.

TheLawinator
Apr 13, 2012

Competence on the battlefield is a myth. The side which screws up next to last wins, it's as simple as that.

Artificer is pretty nice to have but I've seen folks talking about power swords or whatever legion specific stuff you have available instead.

moths
Aug 25, 2004

I would also still appreciate some danger.



I'm just taking a vexila and chain bayonets - at this point in learning I'd rather have more guys than specialized sergeants.

We're also gaming under 1000 until my group gets up to speed, so that might be a factor.

Count Thrashula
Jun 1, 2003

Death is nothing compared to vindication.
Buglord
Yeah, I'll probably leave off the nuncio and artificer armor. The volkite and power fist are solely because I think they look cool though, I have nothing else to back that part up.

SkyeAuroline
Nov 12, 2020

TammyHEH posted:

Is there a push for this? Feels like suspiciously 1.0 thing.

I didn't mean it as a specifically 2.0 thing, just that there's a small contingent that's married to the idea of "if you have a tactical sergeant who isn't in artificer with a power fist (with which he can still easily not make back his points) you have hosed up and ruined your army forever". It's at least partly a 1.0 holdover, no idea if it even has any real basis in 2.0 rules. The rules for the individual equipment sure don't give me reason to think that tacking 35 extra points onto a sergeant is in any way worthwhile, but maybe there's some wonderful plan to it that I don't know.

Bored Online
May 25, 2009

We don't need Rome telling us what to do.
I took the nuncio, vexilla, and scanner on everything because I do not understand the game. I also gave all my leaders claws, but that's purely for world eaters aesthetic.

Right now my biggest build regret with the age of darkness box was that I split the terminators into two units. Ten models with claws seemed like too much, and I feared missing the range later. Its okay. It can be an excuse to make more troops later.

e: I put chain bayonets on everyone because goonhammer told me to.

Hixson
Mar 27, 2009

Unless you’re using a big tac blob to roll around with a combat character I’d probable skip the chain bayonets; even then it’s a questionable decision IMO. I usually keep my tacticals cheap. Their job is to grab objectives and die

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
I added chain bayos to mine because I like chain bayos.

Nuncios are there for when I start playing non-ZM and printing Rapiers/running the reaping with MLs and plasma canons.

BirdieBedtime
Apr 1, 2011
In my experience over the past couple of weeks, Tacs get roundly ignored in favor of the scarier things and then proceed to murder a wounded unit by weight of fire when the Tacs finally get in rapid fire range. I've been seeing this happen both from my end and coming my way. The former is very satisfying for me, the latter less so.

I'm not sure yet about bayonets, but frankly we've been playing such small games that I don't have the budget for them anyway. Having one more squad than most folks I've played has seemed much more helpful than smaller, beefier squads - Return Fire really hurts at these low points levels!

Kharnifex
Sep 11, 2001

The Banter is better in AusGBS
trying to finish one squad at a time

Tiny Chalupa
Feb 14, 2012
I still can't freaking decide which Legion to play as so I have actually held off on buying anything so I didn't mess up.......still can't decide but at least ordered the freaking Main box so I can start assembling my marines. I serioulsy do not know which legion to pick.
Imperial Fist with a reverse colour scheme just screams will look amazing on the table and Bolters + Dreads for life
Iron Hands will just grind you down. Not fancy but just grind you down with big blobs and Dreads
Death Guard toxic flamers?? I can toss a heavy flamer squad in a Rhino and just drop templates for days after jumping out? More templates because of some Termies? Yes!!

All 3 of those sound just delightful to me but I cannot pick that I will just do X over anyone else

moths
Aug 25, 2004

I would also still appreciate some danger.



Got a better photo of my scouts, and the MkIV helmets were absolutely the correct decision.

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



Tiny Chalupa posted:

All 3 of those sound just delightful to me but I cannot pick that I will just do X over anyone else

Welcome to the Death Guard. All three options are cool, but this is your new assignment.

BULBASAUR
Apr 6, 2009




Soiled Meat
Nice work moths and my man Kharnifex!

Tiny Chalupa posted:

I still can't freaking decide which Legion to play as so I have actually held off on buying anything so I didn't mess up.......still can't decide but at least ordered the freaking Main box so I can start assembling my marines. I serioulsy do not know which legion to pick.
Imperial Fist with a reverse colour scheme just screams will look amazing on the table and Bolters + Dreads for life
Iron Hands will just grind you down. Not fancy but just grind you down with big blobs and Dreads
Death Guard toxic flamers?? I can toss a heavy flamer squad in a Rhino and just drop templates for days after jumping out? More templates because of some Termies? Yes!!

All 3 of those sound just delightful to me but I cannot pick that I will just do X over anyone else

Sounds like you like attrition armies! Well there are four, the other one you haven't listed are the Iron Warriors.

Iron Hands- these guys are the most defensive army from this list. All their units can take a beating, but besides some anti armour trickery, they don't get any offensive perks. You need to maintain a strong offensive footprint to capitalize on their defensive strengths.
Iron Warriors- they are the most offensive army from this list. They have strong ranged shooting that favors dreadnought/armor hunting and a quantity over quality approach. They don't really get any offensive perks in melee. Kill things from a distance while using a few choice beatstick units to take charges or charge the other guy.
Imperial Fists- they are the best rounded, offering you offensive perks to shooting and defensive perks to combat, backed by tough or choppy unique units. However their shooting favors weaker weaponry and their unique units are more defensive in nature, so you'll need to play smart to take advantage of how their benefits are split.
Death Guard- are also better rounded, offering both offensive and defensive benefits, but doing so in different ways than the others. They can move and fire big weapons, ignore pinning effects, and de-buffing enemies in combat with unique units and wargear that are geared to making them more offensive in melee.

If picking a side matters, you have two more defensively geared loyalist legions and two more offensively geared traitor legions. If that doesn't help, then consider which army background and color you like enough to paint 100+ times.

BULBASAUR fucked around with this message at 09:01 on Jul 21, 2022

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
It's so easy to paint DG, it's the reason why I'm playing them and FORGING MY OWN NARRATIVE of Loyalist reserve detachment that was left in some mildly poisonous hole to fight an insurgency and train up replacements for a war they'd never rejoin.

Count Thrashula
Jun 1, 2003

Death is nothing compared to vindication.
Buglord
Really wanted to try my hand at the metallic red of the Thousand Sons, and decided to just put a little allied detachment into my Alpha Legion list to get some psyker powers.

Maybe a little too dark canonically, but I love the sheen that contrast over metallic paint gives.



edit-- still a WIP, base and weathering isn't done.

Tiny Chalupa
Feb 14, 2012

JcDent posted:

It's so easy to paint DG, it's the reason why I'm playing them and FORGING MY OWN NARRATIVE of Loyalist reserve detachment that was left in some mildly poisonous hole to fight an insurgency and train up replacements for a war they'd never rejoin.



BULBASAUR posted:

Nice work moths and my man Kharnifex!

Sounds like you like attrition armies! Well there are four, the other one you haven't listed are the Iron Warriors.

Iron Hands- these guys are the most defensive army from this list. All their units can take a beating, but besides some anti armour trickery, they don't get any offensive perks. You need to maintain a strong offensive footprint to capitalize on their defensive strengths.
Iron Warriors- they are the most offensive army from this list. They have strong ranged shooting that favors dreadnought/armor hunting and a quantity over quality approach. They don't really get any offensive perks in melee. Kill things from a distance while using a few choice beatstick units to take charges or charge the other guy.
Imperial Fists- they are the best rounded, offering you offensive perks to shooting and defensive perks to combat, backed by tough or choppy unique units. However their shooting favors weaker weaponry and their unique units are more defensive in nature, so you'll need to play smart to take advantage of how their benefits are split.
Death Guard- are also better rounded, offering both offensive and defensive benefits, but doing so in different ways than the others. They can move and fire big weapons, ignore pinning effects, and de-buffing enemies in combat with unique units and wargear that are geared to making them more offensive in melee.

If picking a side matters, you have two more defensively geared loyalist legions and two more offensively geared traitor legions. If that doesn't help, then consider which army background and color you like enough to paint 100+ times.

Lord_Hambrose posted:

Welcome to the Death Guard. All three options are cool, but this is your new assignment.

Thank you everyone. Rolled the dice, not literally, and ordered the Liber Hereticus for some hot Death Guard action. Blobs of troops, dreads and templates for life! Thank you everyone

Lord_Hambrose
Nov 21, 2008

*a foul hooting fills the air*



Tiny Chalupa posted:

Thank you everyone. Rolled the dice, not literally, and ordered the Liber Hereticus for some hot Death Guard action. Blobs of troops, dreads and templates for life! Thank you everyone

Nobody ever had a bad time picking Traitors.

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Broken Record Talk
Jul 28, 2009

A three-hundred thousand degree baptism by nuclear fire;
we had it coming.
Traitors are always the right choice.

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