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Groovelord Neato posted:I played DUSK in one day I could not put it down. And I rarely game nowadays. dusk is untouchably great though
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# ? Aug 6, 2022 03:12 |
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# ? Jun 4, 2024 22:01 |
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I should get back to Dusk, played the first episode, or most of it. Got to levels where you started seeing more commando-y humans. Been some years, on a new comp now, forget if I have the save file. Anybody play Dusk on a controller? For the record I actually got ok at playing Action Half-Life on a controller. I see some patch notes for Dusk from November added a bunch of controller settings.
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# ? Aug 6, 2022 03:30 |
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It controls great with a controller. I play it on Switch.
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# ? Aug 6, 2022 03:33 |
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Nice to hear, I'll pop that up the play list.
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# ? Aug 6, 2022 03:35 |
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Groovelord Neato posted:I played DUSK in one day I could not put it down. And I rarely game nowadays. Same, but I also got to play the hell out of episode 1 and pine over how great the rest of the game would be. Things like HROT and Ultrakill are things I think would be worth it.
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# ? Aug 6, 2022 03:37 |
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Prodeus still has big bevvys of areas that are like "future content goes here" and Im suspicious if that content will ever actually exist.
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# ? Aug 6, 2022 03:45 |
Nowadays, I'm definitely in the "wait until 1.0" camp when it comes to EA. I might occasionally buy the game (if it's cheaper during EA) and play around for a bit, but I won't seriously check it out until it claims it's feature-complete. I think it's great* that people have the opportunity to get their hands on something as early as possible if they really want it, but me? I like to eat the burger when all of the constituent ingredients are finally in place. *Generally great; there are certainly examples of EA gone awry. Cream-of-Plenty fucked around with this message at 05:10 on Aug 6, 2022 |
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# ? Aug 6, 2022 05:07 |
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I had the most fun with Dead Cells when it was in early access and it gradually got more and more tuned towards die hards and they kept nerfing the most fun power combinations and making the game harder and harder until I just didn’t have any interest in it anymore by the time it hit 1.0. A real shame because I loved it at first.
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# ? Aug 6, 2022 05:13 |
Volte posted:I had the most fun with Dead Cells when it was in early access and it gradually got more and more tuned towards die hards and they kept nerfing the most fun power combinations and making the game harder and harder until I just didn’t have any interest in it anymore by the time it hit 1.0. A real shame because I loved it at first. Yeah Dead Cells is an interesting example. The die-hards who had been playing the crap out of the game since Day 0 seemed to be the most vocal, and they kept tweaking the game further and further toward something that might only really appeal to a small segment of the population. Fortunately, I think they've gone back and, through an enormous number of revisions and patches, re-tuned a lot of it to be much more welcoming to ordinary players like you or me (at least between normal and up to BC3 or so; it's fine if BC4+ is still crazy difficult). I feel like it's a lot more accessible now than it was shortly after "full" release. It's actually kind of wild that they continue to add to the game--both through paid DLC and a lot of free content.
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# ? Aug 6, 2022 05:36 |
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https://twitter.com/RuffvanVEVO/status/1555648390364598272
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# ? Aug 6, 2022 05:54 |
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SeANMcBAY posted:They just reconfirmed Prodeus for Switch Sweet
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# ? Aug 6, 2022 08:30 |
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Cream-of-Plenty posted:Yeah Dead Cells is an interesting example. The die-hards who had been playing the crap out of the game since Day 0 seemed to be the most vocal, and they kept tweaking the game further and further toward something that might only really appeal to a small segment of the population. Agreed, Dead Cells is very welcoming now. For example, it used to have one of those unwelcoming optimum strats that you'd need to read a wiki to realise, where leveling up your stats generally made everything harder. All of that sort of stuff has been binned and they've even added modes where you can one hit kill everything etc should you want along with lots of accessibility options.
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# ? Aug 6, 2022 09:05 |
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I played Dead Cells exactly once when it landed on Game Pass (so no DLC) and I some how managed to make it all the way to whatever the “normal” no-DLC-or-secrets end boss was and beat them on my very first run. The RNG probably gave me some incredibly OP weapons, but still. Felt like I’d reached the mountain summit without having to fight for it. Didn’t feel a need for a round two, even if I could rip my own head off now… Incidentally, the original designer of Dead Cells went indie and made a cute, cheap little puzzle platformer: Nuclear Blaze. Short, and it gets a bit repetitive by the end, but I quite enjoyed it, and he’s since kicked out a harder, more complex remixed mode for free. To be fair though, I might be biased since I really, really wish there were more non-shovelware firefighting games out there… Back on topic, I played through the first loop of the new Cyriak mapset I mentioned earlier, and it was a blast. Short, but some wonderfully inventive abuse of Boom tricks and some real cool set pieces. Worth a spin!
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# ? Aug 6, 2022 10:18 |
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Yeah, even not counting the new accessibility options they added in Dead Cells two updates ago, they also made the game easier in general around updates 1.1-1.3.
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# ? Aug 6, 2022 10:20 |
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I played Dead Cells for a while when it first came out but dropped off. With all the updates that have gone into it does it makes sense to start over? When I start it now there's an overwhelming amount of stuff in the Prisoner area.
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# ? Aug 6, 2022 13:28 |
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Dark Messiah of Might & Magic, the best FPS kicking game in existence, is £1.07 on Steam right now. https://www.youtube.com/watch?v=XS49Dazin3E
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# ? Aug 6, 2022 13:42 |
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Convex posted:Dark Messiah of Might & Magic, the best FPS kicking game in existence, is £1.07 on Steam right now. Game owns. The villain is so hammy. “Impalll him Sareth” Yes!!!!
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# ? Aug 6, 2022 13:43 |
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Interesting to hear about Dead Cells, I kind of stopped paying attention after it came out and I figured it had turned into a game that wasn't for me. I'll have to give it another shot.
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# ? Aug 6, 2022 13:47 |
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Convex posted:Dark Messiah of Might & Magic, the best FPS kicking game in existence, is £1.07 on Steam right now. Dark Messiah of M&M loving owns. It's not perfect but The Adventures of Sir Kicksalot Deathboot in the Land of the Conspicuously Placed Spike Racks is super fun to play.
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# ? Aug 6, 2022 14:03 |
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Dark Messiah's largest crime is over-reliance on spiders in areas where the conspicuously-placed spikes don't exist. Aside from that it's pretty awesome.
Angry_Ed fucked around with this message at 14:52 on Aug 6, 2022 |
# ? Aug 6, 2022 14:50 |
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Angry_Ed posted:Dark Messiah's largest crime is over-reliance on spiders in areas where the conspicuously-placed spikes don't exist. Aside from that it's pretty awesome. https://www.gamefront.com/games/dark-messiah-of-might-and-magic/file/no-spider-patch quote:If you want to play Dark Messiah without spiders, download this ZIPfile I put together and then read the README.txt file in the ZIPfile.
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# ? Aug 6, 2022 15:27 |
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Its biggest crime was making the kick take so much stamina I had to spend way too much of the game not kicking
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# ? Aug 6, 2022 15:29 |
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You know, Dark Messiah might be the platonic ideal of RPG elements in an action game. You've got some skill trees that let you do fun, new stuff, you've got some items you can find that make you more powerful at specified intervals, but you're not checking your inventory every couple of minutes for the next incremental upgrade just so you can keep up with a cast of leveled enemies whose health and damage inexplicably balloons because a number next to their health bars goes higher.
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# ? Aug 6, 2022 15:42 |
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Automata 10 Pack posted:Quake 2 with all the console ports and mod support would be rad. SeANMcBAY posted:They should leave RTX out since it looks like poo poo.
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# ? Aug 6, 2022 16:35 |
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How does that run on modern PCs? I haven't played it since it came out.
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# ? Aug 6, 2022 16:45 |
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What's the point of Q2RTX though, just a tech demo? I doubt they sold additional copies of Quake II with it. They didn't make the game more accessible (like Quake Remaster on modern consoles) either.
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# ? Aug 6, 2022 16:59 |
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I still think it looks bad and not cohesive at all with the old art direction.
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# ? Aug 6, 2022 17:09 |
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Al Cu Ad Solte posted:How does that run on modern PCs? I haven't played it since it came out. Runs perfectly fine, last time I played (last Christmas) ExcessBLarg! posted:What's the point of Q2RTX though, just a tech demo? Q2RTX is a tech demo yes. It was basically to show off RTX on an old game for shiny purposes.
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# ? Aug 6, 2022 17:13 |
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It started as part of a university research project developing the rendering tech, then Nvidia picked it up and added some more polish If they just wanted to make Q2 look nicer they could have got 90% of the way there without using raytracing, but the point was to validate the RT tech more than make a practical remaster
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# ? Aug 6, 2022 17:23 |
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SeANMcBAY posted:I still think it looks bad and not cohesive at all with the old art direction. Al Cu Ad Solte posted:How does that run on modern PCs? I haven't played it since it came out. ExcessBLarg! posted:What's the point of Q2RTX though, just a tech demo? I won't say I have zero complaints. For one, the addition of a flare gun is nice, especially since I never use grenades (they're so slow) and it uses those as a flare source so I'm finally not wasting opportunities to use those resources, but I'd prefer a flashlight, in all honesty. For another... it's still Quake 2. Weapon-switching is really slow, enemy stun animations are just a bit too fast relative to your firing rate making shooting everything down without taking any damage yourself harder than it is in Doom or Quake prior, etc. I still think I prefer the gunplay of it to Unreal, problematic as it is, but Unreal has better everything else.
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# ? Aug 6, 2022 17:42 |
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repiv posted:It started as part of a university research project developing the rendering tech, then Nvidia picked it up and added some more polish Yeah it honestly doesn’t look impressive at all, though I understand the technical achievement.
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# ? Aug 6, 2022 17:43 |
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The big contradiction in Q2RTX is the main benefit of the rendering tech is that it works in extremely dynamic lighting and environment setups, but it's a game built around 1997 constraints so nearly everything is static For the purposes of research it's enough to know that it would still work in a more dynamic game, but as far as the end user is concerned it's just a slow way of getting the quality of static baked lighting
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# ? Aug 6, 2022 18:20 |
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I'd love to see Doom 3 RTX! IIRC launch Doom 3 was all dynamic lighting, so the levels are designed around it and have plenty of motion.
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# ? Aug 6, 2022 18:44 |
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Twerk from Home posted:I'd love to see Doom 3 RTX! IIRC launch Doom 3 was all dynamic lighting, so the levels are designed around it and have plenty of motion.
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# ? Aug 6, 2022 18:47 |
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They wouldn't necessarily have to compute bounce lighting, they could just swap out the stencil shadows for nice area light shadows I swear someone was working on Doom 3 RT but searching now just turns up fake raytracing videos done with ReShade repiv fucked around with this message at 18:57 on Aug 6, 2022 |
# ? Aug 6, 2022 18:52 |
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#soon https://www.youtube.com/watch?v=CzTCqW89Pxs
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# ? Aug 6, 2022 19:16 |
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SeANMcBAY posted:I still think it looks bad and not cohesive at all with the old art direction.
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# ? Aug 6, 2022 19:23 |
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Art > Realism
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# ? Aug 6, 2022 19:24 |
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Quake 2 RTX was never designed to look good, I don't think anyone believes it looks good. But if someone went through and did proper lighting direction I think it could look great.
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# ? Aug 6, 2022 19:28 |
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# ? Jun 4, 2024 22:01 |
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You guys reminded me of https://twitter.com/joewintergreen/status/1228591039381815296
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# ? Aug 6, 2022 19:44 |