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Ristolaz
Sep 29, 2005

By completely blowing off my BS you have passed the first trial

Link doesnt work but good twitter accont

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Ristolaz
Sep 29, 2005

By completely blowing off my BS you have passed the first trial
For content heres my test alpha legion scheme. The base looks weird because I'm gonna put a thin layer of resin on it and hope it will look like shallow water. If anyone has water effects tips lets have 'em

Z the IVth
Jan 28, 2009

The trouble with your "expendable machines"
Fun Shoe

Ristolaz posted:

For content heres my test alpha legion scheme. The base looks weird because I'm gonna put a thin layer of resin on it and hope it will look like shallow water. If anyone has water effects tips lets have 'em



The blue looks super smooth but the white's quite chalky. Did you airbrush blue and fill in the white?

Commissar Canuck
Aug 5, 2008

They made fun of us! And it's Stanley Cup season!

I've been working on a kitbashed, fancy version of Ancient Rylanor (the most patient man in the galaxy).


"Listen here, you little poo poo" - Rylanor, probably

Ristolaz
Sep 29, 2005

By completely blowing off my BS you have passed the first trial

Z the IVth posted:

The blue looks super smooth but the white's quite chalky. Did you airbrush blue and fill in the white?

nope, I don't have an airbrush. no idea why the white is chalky. it's ionrach skin

Z the IVth
Jan 28, 2009

The trouble with your "expendable machines"
Fun Shoe

Ristolaz posted:

nope, I don't have an airbrush. no idea why the white is chalky. it's ionrach skin

It's a white. I've never found one which handbrushed nicely without becoming even the tiniest bit chalky. Ulthuan Grey as a base and then a couple of layers of Daler-Rowney white ink seem to be less chalky than most.

Assessor of Maat
Nov 20, 2019

Ristolaz posted:

nope, I don't have an airbrush. no idea why the white is chalky. it's ionrach skin

how often are you changing the water in the jar or w/e you're washing your brushes in? it's most obvious on the white but looks a lot like particulates from the metallics or maybe from whatever basing texture have gotten into the rest of the paint to me

Ristolaz
Sep 29, 2005

By completely blowing off my BS you have passed the first trial
I usually change it between each colour. But regardless since its much less noticable when not under a bright light and zoomed in, and considering I have to do 40+ of these, my plan is to not worry about it

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!

Commissar Canuck posted:

I've been working on a kitbashed, fancy version of Ancient Rylanor (the most patient man in the galaxy).


"Listen here, you little poo poo" - Rylanor, probably

Lovely 😍

DrPop
Aug 22, 2004


Lot of Heresy stuff coming up for pre order soon

https://www.warhammer-community.com/2022/08/07/sunday-preview-massed-reinforcements-for-warhammer-the-horus-heresy/

Stephenls
Feb 21, 2013
[REDACTED]
Was there gonna be a GenCon preview day dedicated to more Heresy announcements or did I just imagine that?

Dragonshirt
Oct 28, 2010

a sight for sore eyes
Starting a new army, what would be the best legion for running 2-3 of those new Sicarans?

moths
Aug 25, 2004

I would also still appreciate some danger.



Broke out a classic jump pack for a MkVI character:



This was a very pleasant surprise.

BirdieBedtime
Apr 1, 2011

moths posted:

Broke out a classic jump pack for a MkVI character:



This was a very pleasant surprise.

The old round peg barely held metal on to plastic on anyway - I ended up pinning all of mine.

Dragonshirt posted:

Starting a new army, what would be the best legion for running 2-3 of those new Sicarans?

Probably Iron Hands - they receive a defensive buff for their tanks. Running Armored Breakthrough allows one to be used as a Warlord with a BS boost, too. That said, they're not especially bad in any Legion outside of Rites of War that limit tanks, like the XX's Headhunter Leviathal.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!
I'd say they'd look odd in a DG army, but that's just me.

Improbable Lobster
Jan 6, 2012

"From each according to his ability" said Ares. It sounded like a quotation.
Buglord
Tanks looks so good in Iron Hands black and steel

BULBASAUR
Apr 6, 2009




Soiled Meat

Dragonshirt posted:

Starting a new army, what would be the best legion for running 2-3 of those new Sicarans?

Iron Hands, Iron Warriors, Imperial Fists

IH have been covered well above. :rip: Orth, you were loved and are now missed
IWs will hit other armor harder, giving you an edge against hard targets
IFs have extra BS, letting you put more heavy bolter or autocannon shots down range

Count Thrashula
Jun 1, 2003

Death is nothing compared to vindication.
Buglord
I'm feeling the call of the wolf head... I have to have those dumb things...

Ristolaz
Sep 29, 2005

By completely blowing off my BS you have passed the first trial
Do it, I bet you can significantly improve them with a good paint job

with a rebel yell she QQd
Jan 18, 2007

Villain


So these are not that bad....

moths
Aug 25, 2004

I would also still appreciate some danger.



I'd kinda rather jam the old heads on the MkVI bodies.

SkyeAuroline
Nov 12, 2020

with a rebel yell she QQd posted:

So these are not that bad....





Also that bare head has :sickos: energy

DaysBefore
Jan 24, 2019

Yeah they're good, but I do wish they didn't all have the headcrest. I know that's their thing and all but variety would've been nice.

adamantium|wang
Sep 14, 2003

Missing you

Dragonshirt posted:

Starting a new army, what would be the best legion for running 2-3 of those new Sicarans?

DG let you move them the full 16" a turn and still fire everything, ignore the movement restrictions on Crew Stunned damage and in the Creeping Death RoW ignore all dangerous terrain tests.

The Legion known for getting nearly all of their tank crews killed on Istvaan is ironically one of the best with fast armour.

Count Thrashula
Jun 1, 2003

Death is nothing compared to vindication.
Buglord
So, if I do the following for Space Wolves with the box

Praetor
Praetor converted to caster of runes
20 blob of tacticals
20 blob of tacticals
5 lightning claw Termies
5 normal gun/fist Termies (I already built them whoops)
Contemptor with lascannon and melta fist

What would be logical stuff to add? I have some mk4 bodies as well that I could probably convert to grey slayers with the right bits. Is Russ worth adding once I break 2000?

Grizzled Patriarch
Mar 27, 2014

These dentures won't stop me from tearing out jugulars in Thunderdome.



How is the HH scene where you guys are at? Are you finding it to be easy to get games in or is this mostly a hobbyist side project? Love the look of all the stuff that is getting released and the starter box looks like a hell of a deal, but it's like pulling teeth trying to get anyone to play anything but 40k here. No specialist games, very small AoS scene, and I'm guessing this won't be taking off either. Is GW doing any tournament support or anything for it?

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.

Grizzled Patriarch posted:

How is the HH scene where you guys are at? Are you finding it to be easy to get games in or is this mostly a hobbyist side project? Love the look of all the stuff that is getting released and the starter box looks like a hell of a deal, but it's like pulling teeth trying to get anyone to play anything but 40k here. No specialist games, very small AoS scene, and I'm guessing this won't be taking off either. Is GW doing any tournament support or anything for it?

There are a few big HH groups around Aus that organise events and casual game days. Depends which state you're in but AOS is big in Victoria and there's a decent HH player base I think.

SkyeAuroline
Nov 12, 2020

Esoterist: which force weapon? I have the bits for an awkward force staff and a slightly less awkward force "sword" (GK falchion) but nothing else right now.

Grizzled Patriarch posted:

How is the HH scene where you guys are at? Are you finding it to be easy to get games in or is this mostly a hobbyist side project? Love the look of all the stuff that is getting released and the starter box looks like a hell of a deal, but it's like pulling teeth trying to get anyone to play anything but 40k here. No specialist games, very small AoS scene, and I'm guessing this won't be taking off either. Is GW doing any tournament support or anything for it?

One local store, maybe 10 people max doing it, but everything is organized exclusively through Facebook and even "going in and scheduling matches in person" isn't allowed. So I'm locked out of the loop entirely. For now it's just a hobby project for me.

Ristolaz
Sep 29, 2005

By completely blowing off my BS you have passed the first trial

SkyeAuroline posted:

Esoterist: which force weapon? I have the bits for an awkward force staff and a slightly less awkward force "sword" (GK falchion) but nothing else right now.

For power reasons I think a staff is slightly ahead of sword because it lets you go at a higher initiative step. It's also +1 str, but if you pass your psychic test that's 9 vs 8 so not that big of a difference. My local store group has been encouraging Rule of Cool though so I say whatever you think looks more badass on the model

Mr Teatime
Apr 7, 2009

If one were wanting to create a power armoured command squad of the rudest gentlemen to accompany a praetor on foot, what loadout would you consider? I already have 4 guys with axes/combat shields and a standard bearer with a fist that I’ve been working on but I’ve heard they can go up to 9 in the squad now? Should I mix in some other power weapons or lightning claws or just go ham on the axes? I just want to throw them all in a land raider and make poor life choices.

SkyeAuroline
Nov 12, 2020

Ristolaz posted:

For power reasons I think a staff is slightly ahead of sword because it lets you go at a higher initiative step. It's also +1 str, but if you pass your psychic test that's 9 vs 8 so not that big of a difference. My local store group has been encouraging Rule of Cool though so I say whatever you think looks more badass on the model

That's about what I was considering. The main issue with the bit I have for it is that it's one of the two-handed GK halberds, and cutting it so it's one-handed is going to result in a slightly weird angle holding it (the halberd is twisted inward some). Not sure how much posing will overcome that yet, but I'll figure it out. Right hand weapon and left hand empty would be easier, but the pose doesn't work with it so well for what I'm able to work with.

He'll be shooting people with mind bullets most of the time anyway.

Ristolaz
Sep 29, 2005

By completely blowing off my BS you have passed the first trial

Mr Teatime posted:

If one were wanting to create a power armoured command squad of the rudest gentlemen to accompany a praetor on foot, what loadout would you consider? I already have 4 guys with axes/combat shields and a standard bearer with a fist that I’ve been working on but I’ve heard they can go up to 9 in the squad now? Should I mix in some other power weapons or lightning claws or just go ham on the axes? I just want to throw them all in a land raider and make poor life choices.

Two plasma pistols each.

working mom
Jul 8, 2015

Mr Teatime posted:

If one were wanting to create a power armoured command squad of the rudest gentlemen to accompany a praetor on foot, what loadout would you consider? I already have 4 guys with axes/combat shields and a standard bearer with a fist that I’ve been working on but I’ve heard they can go up to 9 in the squad now? Should I mix in some other power weapons or lightning claws or just go ham on the axes? I just want to throw them all in a land raider and make poor life choices.

I like lightning claws personally as a general rule with their rend, shred and number of attacks at initiative, they'll blender anything else thats power armoured and hurt even dreads

Yvonmukluk
Oct 10, 2012

Everything is Sinister


Mr Teatime posted:

If one were wanting to create a power armoured command squad of the rudest gentlemen to accompany a praetor on foot, what loadout would you consider? I already have 4 guys with axes/combat shields and a standard bearer with a fist that I’ve been working on but I’ve heard they can go up to 9 in the squad now? Should I mix in some other power weapons or lightning claws or just go ham on the axes? I just want to throw them all in a land raider and make poor life choices.

What legion? If it's Sons of Horus, you can take a Chieftain Squad from the exemplary battles pdf. Power Axes (upgraded to the Carcosan ones, since you already have a boarding shield) and banestrike bolters for everyone!

Mr Teatime
Apr 7, 2009

Yvonmukluk posted:

What legion? If it's Sons of Horus, you can take a Chieftain Squad from the exemplary battles pdf. Power Axes (upgraded to the Carcosan ones, since you already have a boarding shield) and banestrike bolters for everyone!

Death guard, so they might have rad grenades so I’m thinking of throwing some power mauls in there too.

adamantium|wang
Sep 14, 2003

Missing you
Power mauls with rad grenades make sense at first glance, but most of the 2W+ guys you're trying to double out will be rocking a 2+ save and won't be too worried by them. Axes could work but have the opposite problem: they'll get through the armour but need to do it more than once to kill a dude. If you're looking at throwing the squad at 3+ saves take swords, mauls or lightning claws, hunting 2+ will be fists and hammers. You could also just keep them cheap with chainswords to eat casualties and still put out a respectable amount of damage at WS5. Mauls would be the choice if you're thinking of fighting lots of Mechanicum after their book comes out.

Alternative (and correct) take is to run whatever looks cool to you on your dudes.

JcDent
May 13, 2013

Give me a rifle, one round, and point me at Berlin!


God drat, these look so loving good, I can't stop staring, literally the best of the MK6 crop, and some of the best Legion helmets period, even make the light blue (instead of just blue) look good, fuuuck

BULBASAUR
Apr 6, 2009




Soiled Meat
yeah its amazing how after that wolf trash we got such amazing WE heads

ijyt
Apr 10, 2012

Wolf heads are better tbqh.

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Mr Teatime
Apr 7, 2009

adamantium|wang posted:

Power mauls with rad grenades make sense at first glance, but most of the 2W+ guys you're trying to double out will be rocking a 2+ save and won't be too worried by them. Axes could work but have the opposite problem: they'll get through the armour but need to do it more than once to kill a dude. If you're looking at throwing the squad at 3+ saves take swords, mauls or lightning claws, hunting 2+ will be fists and hammers. You could also just keep them cheap with chainswords to eat casualties and still put out a respectable amount of damage at WS5. Mauls would be the choice if you're thinking of fighting lots of Mechanicum after their book comes out.

Alternative (and correct) take is to run whatever looks cool to you on your dudes.

🤔 I might stick with the axes with a dabbling of fists or hammers. I’ve been using the phalanx warder shield and axe arms on mkv armour and it looks rad as heck. MkV armour owns.

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