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I went to check and I got a heart forth Alicia update on 31 July lmao They claim they have finished 2 of 3 zones but I'll believe it when I see the actual game. I think it's more than a decade at this point now
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# ? Aug 17, 2022 00:57 |
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# ? Jun 9, 2024 09:34 |
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Gaspy Conana posted:I went to Kickstarter for my first two games and my third and fourth are now being funded by indie publishers. There are way more publishers offering deals at a small enough scale now to be practical for smaller devs. I'm sure there are multiple reasons but that's it for me and a few of my dev acquaintences. Dya mind if I DM you about this? I'm having trouble finding smaller scale publishers. Incidentally, since a few goons supported my KS (thank you! my SMM was very confused by the referral URLs from here), we're still chugging along on Schrodinger's Catgirl. Got mildly hosed by the cost of living crisis in the UK but still going! I know a few devs have moved to KS-likes over the crypto thing, but it does seem like in general like it's smaller games, e.g. visual novels in the 5k-20k realm, that are still hanging on there.
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# ? Aug 17, 2022 02:18 |
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The Saddest Rhino posted:I went to check and I got a heart forth Alicia update on 31 July lmao
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# ? Aug 17, 2022 02:37 |
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The Saddest Rhino posted:I went to check and I got a heart forth Alicia update on 31 July lmao I'm in that same boat there. I have another game that is more obviously an out and out scam (But I love you.) where she clearly ran off with the money, but HFA keeps stringing me along instead of disappearing in the aether. I've backed a few games recently, mostly just because I had the money to spend, and they seemed interesting, but otherwise I've transitioned mostly to comics.
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# ? Aug 17, 2022 02:38 |
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I look up Classroom Aquatic sometimes because I'm pretty sure that game's pitch is old enough tp drink in Germany.
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# ? Aug 17, 2022 05:39 |
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The Saddest Rhino posted:I went to check and I got a heart forth Alicia update on 31 July lmao 14 years total dev time almost I believe since it predates the KS by a stretch. HFA is going to come out and be fantastic but Alonso is a major perfectionist and won't stop until it is as perfect as he can get it. I've known him since we were both teenagers so I feel I can vouch for him a little bit, not that the incredible wait is justified.
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# ? Aug 17, 2022 05:56 |
secretly best girl posted:Two Guys SpaceVenture, the spiritual successor to Space Quest, has been such a complete and utter gaping train wreck that it's kind of amazing. They vanish for 6-12 months at a time now and keep promising it's just shy of the finish line, but the cash was clearly burned through a while back and we are now going into year... Three? of "it'll come out once we fix bugs in the save system". Last update promised they'd spend a week crunching on it and be done, honest, and nothing since. It has a release date now! Estimated Kickstarter release date: February 2013 Announced release date: September 15, 2022 It sounds like they don't have the majority of the physical rewards and are hoping to use the profits from the Steam release to fund those. So maybe those will come in another decade or so.
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# ? Aug 23, 2022 17:42 |
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Jesus wept. I cannot wait to see what state this is in by the time it comes out, I'm expecting some real gamebreakers
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# ? Aug 23, 2022 18:01 |
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Hey, do you guys remember radio the universe? No? Me neither, and I backed it and lost the login to that.
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# ? Aug 23, 2022 18:40 |
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Jack-Off Lantern posted:Hey, do you guys remember radio the universe? Last May the developer released a version for testing and they posted a public Trello: https://trello.com/b/rRaxEc5z/general-tasklist I have no idea what's happened since then, no official updates at least.
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# ? Aug 23, 2022 19:32 |
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I played that version and was very whelmed. A friend who backed it sent it to me
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# ? Aug 23, 2022 19:55 |
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Jack-Off Lantern posted:I played that version and was very whelmed. A friend who backed it sent it to me
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# ? Aug 26, 2022 15:39 |
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Orzo posted:Can one be whelmed? Does that mean.... good? I mean I was neither over nor underwhelmed. It was just there. Which after 10 years of basically nothing means why bother Jack-Off Lantern fucked around with this message at 16:09 on Aug 26, 2022 |
# ? Aug 26, 2022 16:06 |
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https://twitter.com/gematsu/status/1563194718833369088?s=20&t=avgicZSi-E-z1mg-goFiEQ
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# ? Aug 26, 2022 17:05 |
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Haha $750k for two games each with tons of stretch goals? There's an entire genre of failed/mediocre crowdfunded spiritual successors that were overambitious/underfunded stretch goal hells and this is bad even as far as that goes. Like Mighty Number 9 was barely farted out on a of budget several million dollars and it wasn't two whole "large-scale JRPGs" BattleMaster fucked around with this message at 17:33 on Aug 26, 2022 |
# ? Aug 26, 2022 17:14 |
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Either they don't need the money and the kickstarter is a glorified advertising campaign or they do need the money and... uh oh, either way I'm not in a rush to back this campaign even if I would like to see both those games get made
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# ? Aug 26, 2022 17:18 |
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There's a separate article with interviews from both teams saying that it's an interest check to look for a publisher, citing stuff like Bloodstained and Eiyuden Chronicles specifically.
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# ? Aug 26, 2022 17:28 |
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So what happens if the kickstarter succeeds but no publishers bite lmao
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# ? Aug 26, 2022 18:59 |
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iirc with Bloodstained they set the minimum to the amount that a publisher was willing to buy in at. The devs of these mentioned they had already talked to several publishers so it's probably a similar deal.
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# ? Aug 26, 2022 19:14 |
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long-ago kickstarted game Ghost Song releases November 3rd
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# ? Aug 26, 2022 19:33 |
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Shadow Hearts is one of my favorite JRPG series, but most of the staff for that has been dispersed across the industry or are no longer active. Matsuzo Machida himself has very few credits to his name, and despite what that article suggests, he was not there for the beginning of the series (not for koudelka or shadow hearts). He came in halfway through the series and is now promoting his new game as the "creator" of Shadow Hearts after doing nothing in the games industry for the last decade? lol, gently caress off edit: lol, that's his entire video game career, according to mobygames. He wasn't even a designer, just a "director" and a writer. The person who's actually responsible for the unique and fun battle systems in these games was this fellow. Get him on board, and I'd be vaguely interested (but not enough to actually back the project) Dr. Video Games 0031 fucked around with this message at 01:14 on Aug 27, 2022 |
# ? Aug 27, 2022 01:06 |
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Shadow Heart series is one of the few RPG's I still own on PS2.
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# ? Aug 27, 2022 01:44 |
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Dr. Video Games 0031 posted:Shadow Hearts is one of my favorite JRPG series, but most of the staff for that has been dispersed across the industry or are no longer active. Matsuzo Machida himself has very few credits to his name, and despite what that article suggests, he was not there for the beginning of the series (not for koudelka or shadow hearts). He came in halfway through the series and is now promoting his new game as the "creator" of Shadow Hearts after doing nothing in the games industry for the last decade? lol, gently caress off That's even worse than Keiji "Father of Megaman" Inafune who actually only did one boss design and some enemy design for the first game. Because at least he worked on the first game.
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# ? Aug 27, 2022 03:38 |
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Dr. Video Games 0031 posted:Shadow Hearts is one of my favorite JRPG series, but most of the staff for that has been dispersed across the industry or are no longer active. Matsuzo Machida himself has very few credits to his name, and despite what that article suggests, he was not there for the beginning of the series (not for koudelka or shadow hearts). He came in halfway through the series and is now promoting his new game as the "creator" of Shadow Hearts after doing nothing in the games industry for the last decade? lol, gently caress off Mobygames does not have his entire career because he absolutely worked on SH1 too. He's given interviews about it. Like he was the dude who designed Yuri, he was the one who wrote it, he is legitimately someone you can call the father of Shadow Hearts. ImpAtom fucked around with this message at 06:28 on Aug 27, 2022 |
# ? Aug 27, 2022 06:23 |
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ImpAtom posted:Mobygames does not have his entire career because he absolutely worked on SH1 too. He's given interviews about it. It's because he was credited under a different name for those ones.
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# ? Aug 27, 2022 06:27 |
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I wonder if his credit irregularities were related to some kind of artist union stuff or an easily circumvented employment limitation for working on other projects or something. makes for some funny views now
Cavauro fucked around with this message at 06:53 on Aug 27, 2022 |
# ? Aug 27, 2022 06:43 |
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Ah, my bad. that makes me feel a little better about it.
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# ? Aug 27, 2022 07:08 |
Cavauro posted:I wonder if his credit irregularities were related to some kind of artist union stuff or an easily circumvented employment limitation for working on other projects or something. makes for some funny views now I would guess it's probably the opposite of that. The complete lack of any standard for crediting in video games someone might be credited with a nickname in one game and their full name the next whereas in a movie or something you know an actor is going to be credited by their SAG name or whatever
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# ? Aug 27, 2022 07:35 |
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https://www.kickstarter.com/projects/doublekickstarter/armed-fantasia-and-penny-blood So it's up and going to easily hit its goal. The reward list is a mess though, and I think it's a bit expensive for a buy-in at this point. I'll probably just wait and see how it goes and buy them if/when it comes out.
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# ? Aug 30, 2022 11:43 |
Yeah it’s a bit messy and a little on the expensive side for how early it is in development for my taste. It’ll do well, though. Also basically all of the music samples are fuckin’ bangers.
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# ? Aug 30, 2022 12:16 |
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I love Wild Arms, but I'm not throwing $40-$80 on a prayer that it increases a spreadsheet enough for one of the publishers to sign on and fund the rest. Last time I did that they announced it was coming to Gamepass.
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# ? Aug 30, 2022 13:33 |
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Ran into this one via my newsfeed: https://www.kickstarter.com/projects/81monkeys/world-of-anterra Don't know why they're asking for this amount of money with a 12-person team, and of course the idea that the game will be available in a year should be disregarded, but it does look interesting. At least from a "man, I wish someone were still making Ultima games" standpoint.
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# ? Aug 31, 2022 02:24 |
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That seems to be making a lot of promises I don't think they'll deliver on.
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# ? Aug 31, 2022 02:31 |
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Sankis posted:I would guess it's probably the opposite of that. The complete lack of any standard for crediting in video games someone might be credited with a nickname in one game and their full name the next whereas in a movie or something you know an actor is going to be credited by their SAG name or whatever yeah specifically because gaming doesn't have union protections theres always been all sorts of BS with game credits, even now theres tons of "shadow dev" companies that get outsourced tons of work (including design!) uncredited like TOSE. Its deliberately anticompetitive & It's especially egregious when it comes 2 Japanese games but i mean EA & Activision both only exist because they originally sold themselves to devs on the premise of "we will credit u unlike atari". e: also it doesn't help that there's no reliable database/IMDB equivalent, mobygames or giant bomb are the closest but both have tons and tons of errors/missing info Hat Thoughts fucked around with this message at 23:55 on Sep 1, 2022 |
# ? Sep 1, 2022 23:52 |
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I will make the IMDB of games but I will credit everything to Tetsuya Nomura, Hideo Kojima or Akira Toriyama.
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# ? Sep 2, 2022 01:45 |
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hell yes it happened https://twitter.com/frankcifaldi/status/1571259087991746560
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# ? Sep 17, 2022 23:20 |
It's kinda comical how badly all the ex-Sierra Kickstarter and Kickstarter adjacent projects have gone. Hero-U: The Coles had to mortgage their house to finish their game. Leisure Suit Larry Remake: I feel like Al Lowe should have realized that maybe leaving this game in the 80's would have been for the best. Spaceventure: Spend 10 years creating a new engine for a graphic adventure, still busted and broken. Jane Jensen's project: Actually, I don't remember how that one turned out. And after seeing all that, the Williams are producing a remake of the original text adventure Colossal Cave. At least they aren't crowdfunding.
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# ? Sep 18, 2022 00:05 |
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Sierra is what killed the Adventure game genre (along with the transition to 3D), so no surprise the kickstarters are all giant flops.
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# ? Sep 18, 2022 00:09 |
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The LSL remake was also done with Paul Trowe who seems like more than just a bit of a creep. Someone on the Escapist forums found an article about a guy named Paul Trowe getting convicted of child molestation as a teenager, and he was about the same age as you’d expect the Paul Trowe who worked at Sierra to be. On top of that his Twitter at least used to have a bunch of crypto poo poo on it.
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# ? Sep 18, 2022 00:20 |
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# ? Jun 9, 2024 09:34 |
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I just got to and past the part where that Tweet with screencaps of the walkthrough ends. The hitbox you have to click on exists to the side of the object you need to actually click on, and then after you move to position for the next interactive click it animates an object that clips into and pushes Ace until he walks out of the way. I had most of it down by just clicking randomly (as per the genre), but that misplaced spot I needed to click on made it effectively impossible. This is janky, but it's not that unintuitive. What I'd really love though is that normally prevalent feature where you can skip voiced dialogue with a click or button press, but instead clicking starts the voice line over immediately in the most annoying way possible.
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# ? Sep 18, 2022 09:06 |