|
Kyrosiris posted:The crafted Titania EX axe is absolutely stunning. Still screenshot doesn't really do it justice IMO - go look it up on a market board (The Fae's Crown Axe) and look at all the little details. its one of my favorite axes in a long time edit: Arzaac posted:So I'm curious, how do people actually go about finding cool pieces for Glamours? I feel like there's not a great resource outside of like, just looking at armor in game but that's not ideal for a lot of reasons. i'm extremely partial to the Garuda extreme axe (Scream of the Vortex, crafted or MB), susano's axe (which now has a crafted glowy version as well, might be expensive on mb), the dwarven mythril hammer (crafted/mb), the deepshadow axe (nuts vendor in crystarium), and the chondrite axe, which is a fuckin' buzzsaw (crafted/mb) Kerrzhe fucked around with this message at 05:28 on Sep 2, 2022 |
# ? Sep 2, 2022 05:16 |
|
|
# ? May 27, 2024 18:40 |
|
Bruceski posted:Non-Savage/Expert most tankbusters are just soaked and it stays with the main tank. I meant "the standard way of dealing with a necessary tank swap" and then some people try to get clever instead. No that's totally cool. I'm here to learn. Hopefully I'll actually have the time and energy this week to jump into a PF or just say gently caress it and make my own and try and drag some goons in with me.
|
# ? Sep 2, 2022 05:59 |
|
Also check out Mirapri for the JP eqivalent.
|
# ? Sep 2, 2022 06:21 |
|
GiantRockFromSpace posted:I hate seeing a group saying "blind prog/prog from the start!" for endgame content I'd like to try just as I'm burned out because I had to do P8 multiple times for the drop . Honestly normal raids shouldn't be 10+ min long with bad DPS when it's content you're gonna run for several weeks in a row for gear. Reach nirvana and wear full crafted so you only have to do normals once for story
|
# ? Sep 2, 2022 06:30 |
|
yeah, with the week lead time, spacing out the time to get crafted is ez if you have your crafters leveled and geared, and having your crafters leveled will naturally lead to gearing them because they become a much larger income source than you can otherwise get. you do still need to do the fourth floor once every week though because there's no guarantee you're ever winning any rolls, ever, and getting your tome weapon helps everyone
|
# ? Sep 2, 2022 06:53 |
|
Here's the thing: I don't have my crafters levelled, I haven't even gotten GSM to 90 and it's the one crafting job I do have leveled. Not to mention to craft current gear you need to get involved into crafting endgame and that is both a can of worms I'm not touching when I barely have the time to do normal endgame and I don't have the money needed anyways.
|
# ? Sep 2, 2022 07:14 |
|
Finally, a joke about my name lands, and it's not even intentional. e: Somehow I manage to be wearing the silliest possible outfit for Hildibrand without even trying. First my Gambler Red Mage when hunting Greg, and now the silliest hat I could get at this level without spending Wolf Marks on it. e2: Do the calling cards execute magic bullet-level trajectories if you do Hildibrand as a lalafell? Dareon fucked around with this message at 07:18 on Sep 2, 2022 |
# ? Sep 2, 2022 07:15 |
|
well, you have 8 months to change that for next tier while you gradually make your way through this one
|
# ? Sep 2, 2022 07:16 |
|
Mister Olympus posted:well, you have 8 months to change that for next tier while you gradually make your way through this one I haven't even finished levelling combat jobs to 90! And I need to to free the armory space.
|
# ? Sep 2, 2022 07:34 |
|
Bruceski posted:Though P5S has dots that make that... tricky. Yesterday someone in our group invulned a P5S tankbuster instead of swapping because the other tank was dead. All was well until the invuln wore off and he took 180k bleed damage in a single tick.
|
# ? Sep 2, 2022 07:41 |
|
Qwertycoatl posted:Yesterday someone in our group invulned a P5S tankbuster instead of swapping because the other tank was dead. All was well until the invuln wore off and he took 180k bleed damage in a single tick. The devs have made invuln cheese as hard as possible this tier.
|
# ? Sep 2, 2022 08:18 |
|
Qwertycoatl posted:Yesterday someone in our group invulned a P5S tankbuster instead of swapping because the other tank was dead. All was well until the invuln wore off and he took 180k bleed damage in a single tick. beautiful did a lil' pf after our static had a go at it today to iron out the simon says mechanic and i have to say i'm impressed how well people are handling it. unfortunately i also learned that i can't read it and do useful callouts at the same time because it turns out i'm not thinking about safe spots but rather the series of movements i need to make and translating that on the fly is too much for my poor braincell
|
# ? Sep 2, 2022 09:38 |
|
cleared p6s every fight should be grid-based imo
|
# ? Sep 2, 2022 09:55 |
|
Qwertycoatl posted:Yesterday someone in our group invulned a P5S tankbuster instead of swapping because the other tank was dead. All was well until the invuln wore off and he took 180k bleed damage in a single tick. I was playing with a cotank who took a while to figure out ruby clusters, so I was solo taking the tankbuster after a lot. As far as I can tell the dot and vuln are designed to be exactly long enough that even an invuln at the last possible second will wear off just in time for you to eat poo poo.
|
# ? Sep 2, 2022 10:23 |
|
Building manor furniture for my FC house, and I can only imagine the servants of Haukke Manor going "My lady, an adventurer has repeatedly broken in, murdered about a dozen of your servants, and stolen your furniture polish before leaving." e: Actually more like "Killed four servants and cleared up some of the water damage on the ground floor" e2: Dareon fucked around with this message at 11:29 on Sep 2, 2022 |
# ? Sep 2, 2022 10:26 |
|
did endsinger ex* *managed to kill it 0.1 seconds before the enrage after the cast bar completed. fun fight!
|
# ? Sep 2, 2022 12:28 |
|
best clears are when enrage actually kills half your party
|
# ? Sep 2, 2022 12:43 |
|
My group started savage prog last night and we got Carby down. Fun fight, kind of funny to me that much like P1S there's a scary looking mechanic that people found a completely braindead way to solve and render it mostly moot.
|
# ? Sep 2, 2022 12:52 |
|
thankfully "braindead" doesn't involve damage downs this time well, except for the adds that sneak in. honestly not sure if it's worth killing them or just biting the bullet and continuing to wail on the boss (what we're doing for prog since it's easy enough to take the damage and the dmg down doesn't matter when you're still working on devour)
|
# ? Sep 2, 2022 12:56 |
|
Oneiros posted:thankfully "braindead" doesn't involve damage downs this time Oh yeah I forgot that the braindead intemp people used damage downed the tank. We used a similar method but just had our DNC and OT switch and it was just as easy without any debuffs lol
|
# ? Sep 2, 2022 12:57 |
|
Oneiros posted:best clears are when enrage actually kills half your party I'm pretty sure everyone's in our group's favorite clear of this type was our first clear of O8S (Kefka), where we had to go into the combat log after the fact and verify that yes, ifrit and selene eating the enrage hit before our final surviving party member is what allowed us our first clear. Explanation: it's almost never relevant, but many/most AOEs in FF14 don't actually hit their targets simultaneously - there is a slight delay between each target getting hit, so in the tiny window between the first and last target getting killed by the enrage it's possible for party members to land one last attack, and if the boss is killed this way, it cancels the damage on subsequent targets and registers as a win. Back at this time, summoner and scholar pets could be damaged and killed by enemies, and so the presence of both a scholar fairy and a summoner pet extended the time before the last party member was killed just long enough to let that one last attack go through for the killing blow. Many bosses now specifically go untargetable before firing off their hard enrage "wipe the party" mechanic to prevent the party from both triggering the enrage and still winning the fight
|
# ? Sep 2, 2022 12:59 |
|
i'm not sure what "many bosses" entails because iirc my first p2s clear was of that type the "aoes are actually applied one person at a time" thing also applies to limit breaks. my proudest moment was getting the tank lb3 timing in the 5.3 trial juuuuuuust right so that i died but no one else did
|
# ? Sep 2, 2022 13:05 |
|
Ibram Gaunt posted:Oh yeah I forgot that the braindead intemp people used damage downed the tank. We used a similar method but just had our DNC and OT switch and it was just as easy without any debuffs lol I'm pretty convinced that's the actual intended method, because I can't figure out what else would be for the life of me.
|
# ? Sep 2, 2022 14:03 |
|
Countblanc posted:I'm pretty convinced that's the actual intended method, because I can't figure out what else would be for the life of me.
|
# ? Sep 2, 2022 14:28 |
|
I watched a couple streamers do Orbonne Monastery earlier and it made me think... "Huh, I wonder what the High Seraph looked like back in FF Tactics," and then "Huh, I should try to glam that." Captured the spirit, I think!
|
# ? Sep 2, 2022 15:27 |
|
Arzaac posted:So I'm curious, how do people actually go about finding cool pieces for Glamours? I feel like there's not a great resource outside of like, just looking at armor in game but that's not ideal for a lot of reasons. You can have access to viewing any gear you want via plugins. I use one called I think Fitting Room, lets me look at any item in the game and try it on with a click, and has good filters. So it's roughly as clunky as just looking at armor in game in terms of clicking around but you do have access to absolutely everything and you do get to actually play with how it looks on your WoL, dyes and all. Fitting Room needs a 6.2 update still unless it got one overnight, so I've been using Allagan Tools, which has similar powers.
|
# ? Sep 2, 2022 15:33 |
|
I needed a few hundred tokens to get to 3000 to do the last island area. I had a few things from the granary that I wasn't using so I sold them to get to that point. So of COURSE the final landmark in that area requires 3 of one of the items I sold to do that
|
# ? Sep 2, 2022 15:53 |
|
No, the plugin I prefer to use is simply called Item Search. Anyway, they're on Dalamud, and have let me while away some hours combing through all the choices.
|
# ? Sep 2, 2022 16:00 |
|
Macaluso posted:I needed a few hundred tokens to get to 3000 to do the last island area. I had a few things from the granary that I wasn't using so I sold them to get to that point. You can just build any landmark to get the build timer going and then instantly replace it with something else once you have the resources
|
# ? Sep 2, 2022 16:05 |
|
Regalingualius posted:I forget, what are considered the best/fastest duties to spam for the second one-time grind for the resistance weapons? Been doing Alexander 1 for the first leg of it, bit fuzzy on what the quick ones are for Omega and Eden For Omega, I went with O3 and O5. For Eden, I went with E1 and E3. I don't know if those are the actual fastest ones, but they were the ones that I felt took the least amount of effort to grind through over and over again.
|
# ? Sep 2, 2022 16:06 |
|
Tamba posted:You can just build any landmark to get the build timer going and then instantly replace it with something else once you have the resources what
|
# ? Sep 2, 2022 16:06 |
|
Once you have something built on a plot, you can replace it without having to wait for it to build again. And it doesn't matter which landmarks you build to get its effects, just that there is anything there.
|
# ? Sep 2, 2022 16:17 |
|
I expected bullshit prog spanning multiple days after the Female Titan phase completely did away with Cast Bars, but this was actually really fun. More like this please! (I imagine the Savage raid tier is going to do a lot worse to me.)
|
# ? Sep 2, 2022 17:10 |
|
New story up on Tales from the Dawn - our focus this week? Erenville
|
# ? Sep 2, 2022 17:21 |
|
https://www.youtube.com/watch?v=ZkLoga9tIO0
|
# ? Sep 2, 2022 17:43 |
|
Shinjobi posted:That makes sense at least. Can suck hard but it seems fair. Interesting to note regarding BLU; you are still eligible to learn despite dying in three cases: 1. being rezzed before the fight ends (duh), 2. if you defeat the enemy with Final Sting or Self-Destruct (they must be defeated by the action; it works by design for the same reason you can still win fights despite dying with these actions) and 3. by returning to just outside the boss arena before your party clears the boss. By being in close enough proximity to the boss when it dies having participated in the encounter some and being alive, you can still learn the spell, just like being rezzed! As far as trying to learn encounters on the fly, many veterans have sort of an advantage because as the game's gone on it's taken less and less actual gameplay outside of just watching the MSQ to level and progress. You used to have to grind FATEs or dungeons at least a little to progress up until pretty much 5.0, and even then some folks hit an exp wall. More and more roulettes have become available too, and the content players are exposed to within them become easier and easier as levels/item levels and action potencies continue to increase. 6.0 Has been the first expansion where they designed the MSQ to pretty much only do MSQ. Doing FATEs and dungeons gives players more time to actually feel comfortable as their job, the game, and the game design, and the more comfortable you are with all those things, the easier it is to just watch the boss and watch the party and react. Healers tend to have the easiest job in this regard, followed by tanks, because their damage rotations (the only thing you do when the boss isn't telling you to dance) are very simple, and everything else they use is reactive to the encounter. So this probably translates to just better game familiarity and knowledge in general, and maybe feeling less rushed and overwhelmed by content as there wasn't as much to see or do. My two cents in terms of actual advice is to pay attention to what bosses do. Pay more attention to new bosses than what you're doing every global if you find your actions difficult to execute. After you learn the boss, pay attention to others, because what they do or fail to do can kill you, too. Probably after that, focus on your own stuff. That might sound unhelpful, but they really do a good job of telegraphing in this game, and doing too little damage is scarcely a concern for any role until the harder content. If you're really worried about whether or not you're doing your own job well enough, take some time to practice your buttons on a striking dummy, or a FATE boss (they're basically the same thing). I have a lot of specifics I can bring up regarding that but it'd probably be a bit of a pain in the rear end to read, so I'll just leave it at that. Countblanc posted:Macros own, but it's a lot more time intensive to make a good macro than to just list strat names and put down a square for people to stand around. The good news is that you can easily copy someone's macro from the game textbox that's been posted and save it in your own macros. I shamelessly copied every current content macro when I was playing on JP servers, and it made stuff like organizing for the 48-mans within Bozja very quick and easy to do. Countblanc posted:The conversation kinda reminds me of the current ongoing issue in fighting games where people are just hosting guides and data in character discords and Google docs (which you find on said discord) rather than more easy to find and search places like wikis, but that's in large part because it's easier and very few people who find it annoying actually put in the effort to create or contribute to useful wikis themselves That's interesting! Maybe having macros listed on wiki sites would be a great start, especially considering it's just a copy and paste job. I've also been on the official FFXIV forums a bit recently. I can't post there because I don't have an active account, and the atmosphere there seems pretty negative overall. I guess this makes sense because people probably only want to post there when they have a gripe that they want addressed, but considering it's supposed to be the only place they get feedback from directly, I figured it probably couldn't hurt to make it more inviting, easier to use as a resource to learn, and encouraging constructive discussion. So I was thinking of maybe adding some threads there that just contain boss fight macros in FFXIV formatting at some point when I can play again. Also, your comment about fighting games got me thinking too because I think a lot of people bounce off of the PVP in FFXIV (or are at least excessively negative about it) because they just don't really having a good resource to approach, understand and improve at the modes. I've seen some folks there that seem pretty knowledgeable, but no threads that are there just to educate or direct newer players, so normally someone just makes a post about why they think x job is useless, and then they get, at best, condescendingly educated by dogpiling regulars and it just goes on like that forever. I dunno, maybe I just described how forums work, but I know the resources at least exist out there on things like discords and google docs for people that want to search em out. So I was thinking of digging guides up and posting them there at some point. How is the new mode, by the way? Chillgamesh posted:Just had a CC game earlier today playing as Warrior on Cloud Nine where our team lost a teamfight after the enemy had already pushed past our control point. The NIN in our group sarcastically hit "Good match!" as we all died. Nice! This sounds sick and fun as hell. Do games often swing like this? What rank range was this? I heard a lot of folks having a rough time getting stuck in gold with the new ranking system so far, but I dunno if it's just because they're simply used to the old system and maybe everyone's expectations of their performance is higher than it maybe should be right now, as harsh as that sounds.
|
# ? Sep 2, 2022 17:51 |
|
Dungeon bosses, especially newer ones, tend to have patterns that help you sight read them. They'll often start with a raidwide and a tankbuster, and then do a thing and another thing, which probably won't kill you if you mess up, and then do the thing and the other thing at the same time or otherwise complicated in some way
|
# ? Sep 2, 2022 18:19 |
|
there are a lot of good sites for things out there, even the balance website is decent but lags far behind the content in the discord server. other sites are: aether pf strats with macros https://www.thepfstrat.com/ toolboxes for visuals are by are instead of a vid https://ff14.toolboxgaming.space
|
# ? Sep 2, 2022 18:21 |
W.T. Fits posted:For Omega, I went with O3 and O5. For Eden, I went with E1 and E3. I don't know if those are the actual fastest ones, but they were the ones that I felt took the least amount of effort to grind through over and over again. Noted! Still have 15 runs of A4 to go before I’m done with that step.
|
|
# ? Sep 2, 2022 18:50 |
|
|
# ? May 27, 2024 18:40 |
|
Onean posted:You can open that panel at any time, not just from the Workshop menu. It's the shell button on the overall IS menu. thank you, not only is this good news for me but its great news for the people i chat with on discord who dont even play this game
|
# ? Sep 2, 2022 19:28 |