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Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR

Buller posted:

Hacienda farm takes less space.

Ah. Good point, thanks!

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IncredibleIgloo
Feb 17, 2011





My apologies, the corn farm won't produce dung. I am not thinking clearly today!

skeleton warrior
Nov 12, 2016


Okay, I think I'm ready to put this game back on the shelf for another three years.

Thank you again to everyone who gave recommendations and thoughts on expansions. I picked up Land of Lions, Docklands, Seat of Power, High Life, and Tourist Season during one of the sales, and with that and previous purchases of Botanica and Sunken Treasures, I was able to build a very satisfying Crown Falls.

Overall population:




The main street, double-wide, leading from the dock area to the heart of the city

I used the five side "islands" in the river for my cultural venues, one island each going to the Museum, the Zoo, the Botanical Gardens, the World's Fair, and a Tourist district. The Botanical Garden was able to have all of the set displays, and the Museum had all but one; the Zoo suffered the most in this, having to miss out on four sets total IIRC. And not much room for high value, non-set items; but still, I feel good about having what I made and being able to arrange them by set within their location.







The tourist island was probably the only real disappointment, as it looked a lot better when there were only 4 hotels on it, but I definitely needed more than 4 hotels on it once the Iron Tower was finished.

I'm mixed on Docklands; it's very pretty, and I like the extra decorations it gives and the ability to really make your harbor look lived in and not just paved over. And certainly the sheer level of this city wouldn't have been possible without massive trading for raw resources. But it definitely felt like easy mode once I had a few things levelled up, and having all of my trade going through a Harbormaster with seven different people providing passive trade bonuses... yeah, this definitely wouldn't have been possible without all of that extra stuff get shoveled into my face.


Oh but the aesthetic!



Land of Lions, though, that was definitely well worth it. The new area provides a lot of new logistical challenges around irrigation that make the islands even more of a puzzle than normal, and then having to fit a bunch of 4x4 houses into your city built on a 3x3 layout made for a nice challenge. I wasn't thrilled with the writing on it, though; the main plot wasn't done well.

The High Life is also very fun, and makes for interesting challenges, especially given that it doesn't work with Docklands - you can't important any of the resources for the supplies they want, so that's a limiting factor. That's honestly why I stopped when I did - I hit the point where increasing my investor population would mean massive renovations in the New World to produce twice as much ethanol and chewing gum and I just couldn't muster up the interest in that.


I was the one who made all this possible

Seat of Power was probably as responsible for my success as Docklands - and therefore, probably just as broken, if you think Docklands was broken. Being able to get to 25000 Attractiveness, which leads to all Trade Unions providing a 200% production bonus, along with the massive drop in food and drink consumption from those policies... I can't image getting past 100,000 investors without those added in. (Though I know people have!)









I'm happy to jump back in and take pictures of anything people would like more detail on or to see a bit closer - I didn't realize the screenshots were going to be quite so small.

But I hit 150,000 investors and overall profile level :69snypa: so I think I'm done until enough new expansions come out that the gameplay changes up a fair bit, and maybe I come back and try to hit 200,000 investors.

Thanks for listening to me bragging!

LonsomeSon
Nov 22, 2009

A fishperson in an intimidating hat!

God drat that's all gorgeous. I really like the hand-curated cityscapes people post here but when I actually play I tend not to spend a whole lot of time actually customizing anything.

High Life has been good for breaking up that tendency in my play for sure though.

physeter
Jan 24, 2006

high five, more dead than alive
I like your 5 islands concept. I always turn mine into artisan villages and heavy manufacturing because getting enough oil to run electricity to factories on the far side of Crown Falls is such a drat pain. Great work!

Gadzuko
Feb 14, 2005

physeter posted:

I like your 5 islands concept. I always turn mine into artisan villages and heavy manufacturing because getting enough oil to run electricity to factories on the far side of Crown Falls is such a drat pain. Great work!

Yeah the size of Crown Falls makes railroads a pain. If I'm feeling fancy I run the investor/scholar district on natural gas, which is much easier to do now in the Docklands era.

Eschatos
Apr 10, 2013


pictured: Big Cum's Most Monstrous Ambassador
I don't have the patience to make beautiful cities myself but I immensely enjoy seeing what other folks come up with. Mine are always prefab blocks with maybe a few ornaments where I can't fit anything useful.

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR
nvm the Industrial DLC is not available yet.

Mayveena fucked around with this message at 16:28 on Jun 28, 2022

Kazzah
Jul 15, 2011

Formerly known as
Krazyface
Hair Elf
I like to put crop fields around my rivers, because their freeform nature lets me use up all the squares without gaps. I'll probably end up moving them off Crown Falls in the end, but for now the delta is full of grain.

SubNat
Nov 27, 2008

Sounds like Blue Byte really need to get around to doing a 'Anno 2070: Futuristic edition' rerelease, Ubisoft is shutting down the servers for it 1 september.
Which presumably will disable the Ark shared inventory, profile progression, and progression in the cycling online scenarios. Possibly also multiplayer/coop depending on how it's set up.

1602/1503/1701/1404 did get that history edition a year or so ago, so I've been waiting for them to give 2070 some spitshine as well, especially since they've likely known that it's getting killed for a while now.

IncredibleIgloo
Feb 17, 2011





SubNat posted:

Sounds like Blue Byte really need to get around to doing a 'Anno 2070: Futuristic edition' rerelease, Ubisoft is shutting down the servers for it 1 september.
Which presumably will disable the Ark shared inventory, profile progression, and progression in the cycling online scenarios. Possibly also multiplayer/coop depending on how it's set up.

1602/1503/1701/1404 did get that history edition a year or so ago, so I've been waiting for them to give 2070 some spitshine as well, especially since they've likely known that it's getting killed for a while now.

The ark and online portion of 2070 were really good and something I miss from 1800; game to game progression and whatnot.

Agean90
Jun 28, 2008


Yeah being able to just blitz through the early part of a new game with carried materials and building mods ruled. Only thing similar is rolling up into a new crown falls with a couple ships full of building materials and seeing how quickly you can get engineers there.

SubNat
Nov 27, 2008

Absolutely, I've quite missed it, but at the same time both 2205 and 1800 feature way longer game sessions compared to 2070.
Dropping into a scenario was fairly quick, while in 2205 and 1800 you basically play 1 savefile until you're done for the time being.
The whole multiple maps/sessions per running game/save format made it kind of obsolete, though I would have loved some more profile progression stuff.

I remember I always used to have a hydroelectric dam in my Ark, as one does. So that I could slap one down asap when it was possible.
Though I can barely remember what was Anno 2070 and what was the 2170 modpack at this point.

moosecow333
Mar 15, 2007

Super-Duper Supermen!
My ARK was just stuffed to the gills with concrete and tools.

I hated having to buy additional tools just to get my own tool production running so it was really nice to sidestep that.

Albino Squirrel
Apr 25, 2003

Miosis more like meiosis
I am curious as to why sometimes I find myself in possession of goods that I don't recall making. For instance, several of my new world islands occasionally have a full stock of champagne, even though I have no champagne production there and I'm certainly not trading for it. I've checked and I'm pretty sure that in most of these circumstances there's no trade union/harbour item or person that's generating special production. Does it just... show up sometimes?

Gadzuko
Feb 14, 2005
Yes, I believe it's the harvest festival specifically will conjure supplies of chocolate, champagne and cigars out of thin air. There are a couple other festivals that either supply certain goods or just meet the need for those goods which means any supply you're making will just build up.

E: looked it up, it's the crop farms that produce the bonus goods during the harvest festival. So any island with any kind of crops will slowly generate those goods for the duration of the festival.

Gadzuko fucked around with this message at 16:00 on Jul 25, 2022

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR

Albino Squirrel posted:

I am curious as to why sometimes I find myself in possession of goods that I don't recall making. For instance, several of my new world islands occasionally have a full stock of champagne, even though I have no champagne production there and I'm certainly not trading for it. I've checked and I'm pretty sure that in most of these circumstances there's no trade union/harbour item or person that's generating special production. Does it just... show up sometimes?

Also specialists will create items as part of their specialty.

Albino Squirrel
Apr 25, 2003

Miosis more like meiosis

Gadzuko posted:

Yes, I believe it's the harvest festival specifically will conjure supplies of chocolate, champagne and cigars out of thin air. There are a couple other festivals that either supply certain goods or just meet the need for those goods which means any supply you're making will just build up.

E: looked it up, it's the crop farms that produce the bonus goods during the harvest festival. So any island with any kind of crops will slowly generate those goods for the duration of the festival.

Yeah, that's it. That also explains why some New World islands have chocolate or cigars despite not having the appropriate fertility.

papasyhotcakes
Oct 18, 2008
Hey so I saw that the anno 1800 collections is on sale in the epic store. Is the base game on its own worth it?

IncredibleIgloo
Feb 17, 2011





papasyhotcakes posted:

Hey so I saw that the anno 1800 collections is on sale in the epic store. Is the base game on its own worth it?

Yes, I think it is worth the 20 or so very easily! You can get many, many hours out of the base game and each expansion adds more layers or new zones.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Since I haven't seen anyone else post here, the Anno devs did a livestream yesterday about the Empires of the Sky update:
Twitch VOD here

Some information:
-The mines for the resources you need for New World Airships will auto-generate into existing games
-New World Airships use their own fuel but are very able to also use Natural Gas from the Arctic
-The Passage airships are getting some sort of buff
-Several new types of airships including ones that can be armed
-Airships can only attack other airships with their normal weapons but can drop things, including bombs.
-Yes this means there will be an AA turret for harbors.
-The new airships system includes buildings that act as commuter piers, at least in the New World.

Oh and there's going to be a massive mechanic update for free! Now in addition to population's Needs and Luxuries there's going to be a new "Lifestyle" set of goods and services you can provide to all population types. Again: this is a free mechanic that will be added to the vanilla game! The Empires of the Sky specifically adds Mail (local, regional and overseas) to everyone's Lifestyles.

What do Lifestyles do? They are entirely optional good you can fill out for your population. Filling them out gives bonus population/workforce with no additional consumption of non-Lifestyle goods. Oh and cash, many of them also give cash. So your Journaleros will adore some Old World work clothes, felt, and teff grass from Enbesa. Engineers will crave extra chocolate, shampoo from the Tourist Season DLC and extra soap.

The Lifestyles are intended to bring extra connectivity to the DLCs.

rundown of the livestream
examples of the lifestyle stuff shown in the stream

physeter
Jan 24, 2006

high five, more dead than alive

Alkydere posted:

So your Journaleros will adore some Old World work clothes
It has never stopped annoying me that I produce way more OW work clothes in the NW, but that they aren't worth the cost of shipping them. Good recap, thanks. Looks like I'll be shelving my current play until this releases!

Gadzuko
Feb 14, 2005
I'm extremely grateful for the fact that airship hangars will allow for instant item transfer between islands without needing an airship to manually move them. Thanks to that and the icon that shows if you already own an item at the NPC shops, item management is going to be so much easier. Takes a lot of painful micromanagement out of the game.

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR
Did they give a release date?

Gadzuko
Feb 14, 2005

Mayveena posted:

Did they give a release date?

Not yet. There will be a few dev diaries first they said so it's still a few weeks out I imagine.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



The community is expecting late August/early September

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR
Release date is September 20th. Here is an update for the DLC. Looks extensive!!!

https://anno-union.com/devblog-empire-of-the-skies-dlc/

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



It really is, which is shocking since they tend to save the big update for the last one of the season.

Which makes me wonder how expansive the last update is gonna be. :suspense:

boar guy
Jan 25, 2007

Alkydere posted:

It really is, which is shocking since they tend to save the big update for the last one of the season.

Which makes me wonder how expansive the last update is gonna be. :suspense:

It looks like it's a scenario?

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



boar guy posted:

It looks like it's a scenario?

They've been doing a scenario an update since the skycraper DLC and I wouldn't be surprised if they carry it onto the next game.

Empire of the Skies is going to have:
-Airships
-Commuting (shared island workforce) in the New World
-Lifestyle needs (free update to all versions)
-Postal system (unique lifestyle that only EotS gets)
-Item teleportation between islands
-Mines that take input goods (including old mines being able to take optional input goods for bonus resources)
-Scenario

The next DLC will have
-Tier 3 New World population
-Likely its own scenario

Anno
May 10, 2017

I'm going to drown! For no reason at all!

Neat. Good on them.

https://twitter.com/ANNO_EN/status/1565008265947267077

Kuiperdolin
Sep 5, 2011

to ride eternal, shiny and chrome

THUNDERDOME LOSER 2022

Now if only the rest of Ubisoft could follow their example.

trapped mouse
May 25, 2008

by Azathoth
Saw this game was on sale, I have a hankering to play Victoria 3 and I thought this might take the edge off. Pretty bummed that it's no longer on Steam though. If I don't have an Epic Games Store account, is there any reason not to just buy this right off of the Ubisoft Store? I figure it's going to be using the awful Ubisoft launcher whether I buy it on Epic or not.

Also, how much storage space does the Complete Edition require?

Zedd
Jul 6, 2009

I mean, who would have noticed another madman around here?



Might as well buy it on uPlay yes if there isn't a big sale on the Epic Store.
Currently my install size is around 73GB, I own all but 1 DLC should that matter.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Ubisoft Mainz (formerly blue byte) is basically the one, single Ubisoft dev I trust. So while it sucks you'll have to deal with Uplay, at least it's for a good game.

There's no reason to get it on Epic as well if you don't like Epic unless there's a sale.

And yeah, with all DLCs I'm up to 72.7 GB. If you don't get the DLCs it's a relatively small game. Anno 1800 is one of those games that will run rather lean to start but the more DLCs you add the more resources it sucks up. If you're worried about resources I suggest turning down the "actors", the number of people the game draws walking around your towns. That's one of the biggest devourer of computer resources.

Vahakyla
May 3, 2013
If your graphics card struggles, remember to use AMDs FSR. Even the Quality setting can almost double your frame if you are GPU choked.

If your CPU is new and powerful, use DX12 mode. If it isn’t, use DX11. Difference can be double.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
I've been poking at a new game of Anno 2070 now that the patch is out, but I've hit a nasty bug: the game has a habit of crashing to desktop after the splash screen, during the login part. It's become very noticeable this morning, and uninstalling and reinstalling didn't help.

Anyone else having this issue?

trapped mouse
May 25, 2008

by Azathoth
I came into this game thinking it might not be my kind of thing but I sunk 11 hours into it and it really does seem addicting. I really do appreciate those little warnings the game gives you saying "Hey it's been 4 hours, can you maybe chill?" because otherwise I completely lose track of time. So far I am...struggling through city layouts, but they have been passable enough to work so far. It also seems like it takes ages for any island to become remotely profitable, I find that I am running out of cash even on normal difficulty.

I also have all the DLCs, including Africa in my first real game has been somewhat overwhelming but luckily it seems pretty chill over there, I can forget about it for a half hour and then come back and no real crises are happening, compared to the Old World it seems like I have to have one eye trained on every island.

Also I want to resurrect Edward Said and show him the Princess Qing character. I mean, all the characters are cheesy in their own way, including the black and white ones, but for some reason her character seems to take it to a whole different level to the point where it seems racist. I mean, I'm sure I'm not the first person to say this, but in a game that has so far dealt with many cultures in an adequate way it just threw me off.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



If you have only easy expanding AIs, or no expanding AIs (an entirely reasonable way to play! Don't feel you have to play with AIs if you don't want to) yeah the game is super chill and relaxing. Just take your time.

If you're struggling for money your solutions are generally to make sure you have luxury goods as they not only increase happiness but often give a massive amount of money. Alternatively advancing further up the ranks: Artisans, then Engineers and finally Investors in the Old World/Cape Trelawny maps each just vomit out more and more cash. Tourism is good passive income once you get culture buildings to increase your islands' attractiveness. Or selling to the non-expanding AIs: most of them at least one item they pay top dollar for. Soap to the prison is one of the famous ones (and once you get solid income it's not a bad idea to have a ship or two sitting outside of Wormwood Prison to buy some specialists) but you might not want to build that on your primary island as pig styes and rendering works don't exactly make for beautiful backdrops. Fried plantains and weaponry to Isabella can be good. If you make friends with either of the pirates they pay top dollar for schnapps and ludicrous amounts for beer.

Or just spamming a bunch of level 2 houses in the New World and Enbessa.

Anyways, don't sweat things and remember you don't have to be too efficient, especially if you start spreading out over various islands.

Cythereal posted:

I've been poking at a new game of Anno 2070 now that the patch is out, but I've hit a nasty bug: the game has a habit of crashing to desktop after the splash screen, during the login part. It's become very noticeable this morning, and uninstalling and reinstalling didn't help.

Anyone else having this issue?

I checked the reddit and some are saying it's fixed? Sounds like the server had a hiccup. Of course then no one's at the office and it's the weekend for Ubisoft Mainz so worse case it might not come up (or be stable) until Monday?

Sounds like one of those issues that will be hammered out in the long term, but is utterly infuriating at the moment.

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physeter
Jan 24, 2006

high five, more dead than alive

trapped mouse posted:

I came into this game thinking it might not be my kind of thing but I sunk 11 hours into it and it really does seem addicting. I really do appreciate those little warnings the game gives you saying "Hey it's been 4 hours, can you maybe chill?" because otherwise I completely lose track of time. So far I am...struggling through city layouts, but they have been passable enough to work so far. It also seems like it takes ages for any island to become remotely profitable, I find that I am running out of cash even on normal difficulty.

There are plenty of ways around this, but the best is to just keep building population. Even farmers give you some taxes, and as long as you aren't overproducing/overbuilding this will keep your balance positive. I don't even bother selling soap/plantain chips anymore, I just go full pop. Basically, if you have an open patch of ground on an potato island, there is no reason at all not to drop a market, a pub, and then surround them in farmer houses if you have some excess wood. You can move them or tear them down later.

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