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Erpy posted:It's not my intention to be an rear end about it, I simply feel that the Zerofield team was wasting their talent by focussing their time on the newest games that were guaranteed to receive a commercial release announcement in the (relatively) short term. And I say that as a former fan-game developer who spent nearly 8 years working on fan-remakes. They've helped a bunch of people play some rad games and i'm sure their translations are going to keep doing that. 4-5 years is a really rough turn around on localisations these days and their translations are doing a good job of helping fans continue to experience the series contemporary to their release. So good on em honestly. They did good work. I'm sure someone will eventually do the same for Kuro 2 as well. Series is decently well known i'd say, so there's a pretty good chance someone will take a crack at it.
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# ? Sep 2, 2022 08:24 |
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# ? Jun 5, 2024 09:51 |
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nisa doing their best to kill the franchise by making GBS threads on the most hardcore fans. the only ones who are still interested despite the years long waits for other translations. a really poo poo company. by the time hajimari comes out officially, I doubt I'll even remember it.
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# ? Sep 2, 2022 08:45 |
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I am one of those old Yakuza fans that waited years for the translations of the newer games once upon a time and look where we are now with that series. Maybe one day here it will happen......one day.
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# ? Sep 2, 2022 08:56 |
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I'm not sure about CSIII but the Zerofield team has had spreadsheets since at least CSIV, interesting that NISA would tell them to stop now. Maybe so the same people don't start working on Kuro 2 at the end of the month? The translations probably kept the fanbase pretty engaged, I haven't met anyone that used the early translations suddenly declare they wouldn't buy the official western releases down the line. Pretty sure the power of the internet will get Kuro 2 translations out there at some point, especially assuming Clouded Leopard does a PC release of it eventually. I've beaten the Zerofield stuff on PC multiple times and still plan on buying at least the Switch versions of both.
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# ? Sep 2, 2022 09:09 |
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Endorph posted:itll be more like 5 years before kuro 2 comes out tbh Maybe I'll be able to buy a PS5 by then lmao
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# ? Sep 2, 2022 11:16 |
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It's annoying that best I can tell, NISA (or any other translating company) have to wait for Falcom to release the game in Japan before they're allowed to start translation. I'm not even asking for a simultaneous release so much as letting them start work on translating the bulk and let them work on the changes after a game's released.
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# ? Sep 2, 2022 12:01 |
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That could be the case but a Korean and Chinese language version of Kuro was just released on Steam. Almost a full year out from the original release but definitely quicker turnaround than whenever the English version comes out.
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# ? Sep 2, 2022 12:04 |
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Clouded Leopard also do the port work themselves IIRC
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# ? Sep 2, 2022 12:09 |
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SyntheticPolygon posted:That could be the case but a Korean and Chinese language version of Kuro was just released on Steam. Almost a full year out from the original release but definitely quicker turnaround than whenever the English version comes out. Which then makes me wonder if they have more access or NISA is just slow.
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# ? Sep 2, 2022 12:18 |
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I'm assuming NISA just got a lot on their plate and not enough people to go around. Maybe also Trails isn't a high priority for them for whatever reason. I also think that NISA might do the japanese Steam releases of Trails games? So even though PC ain't huge there you'd gotta think NISA would have decent access to the script and everything if they're involved in the domestic market as well.
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# ? Sep 2, 2022 12:23 |
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Tesseraction posted:Which then makes me wonder if they have more access or NISA is just slow. More access. I believe Clouded Leapard has close ties with Sony, who is frequently involved on the technical side of things during Falcom's game development cycles. Neither XSeed nor NISA have that advantage.
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# ? Sep 2, 2022 12:41 |
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Since people were talking about Emma's important bonding event, I would like to reiterate that the way she went about that made me not only rule her out as a potential match for Rean, but also made me feel like, on the whole, she's probably his worst friend. It's perhaps a hypocritical position, but I am not sure. Rean is self sacrificing to a fault, but he's usually pretty honest and straightforward about it. I just remember having a viscerally upset reaction when I saw that. I can't believe people pick her at the end.
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# ? Sep 2, 2022 14:19 |
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From what I can tell NISA does around 8 games a year, some likely dont take long to localize as others, but it's still a significant load. For me at least i'd be 100% fine if they kept the Japanese audio and just translated and edited the text if that led to a quicker turn around as I imagine it's quite a bit of work getting the English dubbing done. The unfortunate paradox us that the western market pretty much demands English dubbing in order to bring more sales numbers. i think I spent at least 200 hours getting the plat in Japanese Hajimari and would do it again for the Western release. It's a bit of a strongarm move by NISA if they really thought it'd be a sales threat. I don't see any significant boycott happening but there is certainly some backlash.
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# ? Sep 2, 2022 18:14 |
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Dubbing is a pittance of time compared to editing text. Especially for Trails where the vast majority of text is unvoiced.
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# ? Sep 2, 2022 18:22 |
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without fan translations we wouldn't even have Zero releasing officially on the 27th so I just find NISA's stance here hard to swallow
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# ? Sep 2, 2022 18:43 |
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Was there a reason Xseed lost the Trails license? If NISA is struggling so much to get the games out in any reasonable timeframe maybe they bit off more than they could chew?
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# ? Sep 2, 2022 19:05 |
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The president of falcom is drinking buddies with nisa and threw xseed under the bus on the issue of japanese voice acting being suddenly freely available
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# ? Sep 2, 2022 19:07 |
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NISA sucks a butt Like, a really nasty butt
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# ? Sep 2, 2022 19:27 |
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Tae posted:The president of falcom is drinking buddies with nisa and threw xseed under the bus on the issue of japanese voice acting being suddenly freely available That doesn't seem like a strong move for moving your games in western markets!! You'd really think they'd be more concerned about their games getting broader releases without multi-year delays
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# ? Sep 2, 2022 19:39 |
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No Dignity posted:That doesn't seem like a strong move for moving your games in western markets!! You'd really think they'd be more concerned about their games getting broader releases without multi-year delays NISA also supposedly promised same time switch, PC, and Playstation releases for Ys 8. Among other stuff I think. Instead we got a big hole. (the switch version got delayed several times and the PC version was busted til they let Durante fix it a few years later)
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# ? Sep 2, 2022 20:02 |
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Tae posted:The president of falcom is drinking buddies with nisa and threw xseed under the bus on the issue of japanese voice acting being suddenly freely available Well, that and XSeed passed on Tokyo Xanadu (since Falcom failed to mention it wasn't going to remain Vita-only for long) and so Falcom started shopping around for other interested parties. And NISA probably outbid XSeed, promised a Switch port of Ys VIII (which XSeed couldn't deliver) and promised a simultanous console and PC release. (which they were forced to walk back) The 7th Guest posted:without fan translations we wouldn't even have Zero releasing officially on the 27th so I just find NISA's stance here hard to swallow Different circumstances. Zero and Azure were products that were long considered commercially non-viable. Fan projects tend to co-exist best with commercial publishers when fan producers focus on preservation of older IP that's threatening to fall by the way-side. But ZeroField's more recent work had nothing to do with preservation since it targetted Falcom's most recent and most commercially valuable releases. When you go from preservation to non-licensed competition, that's when publishers stop looking the other way. Their stance was already made clear when that translation patch for Trails to Reverie was C&D-ed last year. This recent event was a surprise for noone who was paying attention.
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# ? Sep 2, 2022 20:06 |
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Erpy posted:Different circumstances. Zero and Azure were products that were long considered commercially non-viable. they're so full of poo poo
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# ? Sep 2, 2022 20:25 |
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The 7th Guest posted:huh could've fooled me, seems like NISA views them as commercially viable since they bought the translations and are promoting and releasing Zero & Azure like any other trails game!! That's why I said "for long". As in the 6 years between Sky SC's release and Geofront's patches.
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# ? Sep 2, 2022 20:56 |
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The 7th Guest posted:huh could've fooled me, seems like NISA views them as commercially viable since they bought the translations and are promoting and releasing Zero & Azure like any other trails game!! That might have been part of their contract with Falcom - they get localization rights for several of the Trails games, but they have to do localizations for Zero and Azure as part of the package. *** Cold Steel 4 spoilers: Act 3, Operation 1 - The surprise appearance of the airship and the switcheroo of required party members was a nice twist. I do like proactive bad guys. They’re not entirely just sitting around watching Rean slowly knock off the Divine Knights in Rivalries one at a time. - The cutscenes before and after the fight were a lot longer than I was expecting. - I like Rean angrily calling Alberich a liar. I also was a bit surprised by that because Rean rarely reacts that strongly with that much genuine anger in his voice. - I also like sentimentality not being Alisa's reason for saying this isn’t in Irina’s character, which makes sense, because Reinford is successful in the current economic climate. The chaos and devastation of a great war doesn’t fit its business model. - Honestly for a long time I really, really could not figure out what the deal was with Irina Reinford. Now all the pieces are there. At last it finally becomes clear. Her big secret is that deep down… she’s a romantic. There was even a hint of that going way back to the Academy festival, when she accepted a dance with Machias’s father, saying “both of our partners left the dance all too soon.” She has been living the last 10 years in a sort of emotional suspended animation. She knew Franz had secrets, she knew that he wasn’t dead, she didn’t know the whole story, but she was still waiting. When he returned, she took that one shot… and finally it did become clear that it might be Franz’s body walking around, but the man she fell in love with wasn’t inside. - I do appreciate that characters acknowledge that what ****** George Nome ****** did was wrong, even if he may not have directly killed anyone. I also appreciate the weight of the guilt on George. I also appreciate that the characters acknowledge the guilt without absolving him of it. A little bit more of this sort of thing when it comes to Crow would have been good - that same "hey, you actually killed a whole bunch of people" never gets the same treatment. I also like telling George that if he really regrets his actions, to help them instead of taking the quick and easy way out, that makes a lot of sense. It's pragmatic, doesn't give him a free pass, and gives a path to redemption.
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# ? Sep 2, 2022 23:15 |
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Tae posted:The president of falcom is drinking buddies with nisa and threw xseed under the bus on the issue of japanese voice acting being suddenly freely available
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# ? Sep 2, 2022 23:23 |
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Veryslightlymad posted:Since people were talking about Emma's important bonding event, I would like to reiterate that the way she went about that made me not only rule her out as a potential match for Rean, but also made me feel like, on the whole, she's probably his worst friend. The "usually" is doing a lot of heavy lifting there. Rean being borderline suicidal and trying to hide it from his friends is a big part of his character. If you think Emma trying to do what Rean spends most of his time doing is unforgivable than Rean is an utter poo poo to most of his friends an uncommonly large amount of the time. The thing is that Rean isn't. Rean has a hard life and is depressed in a lot of ways and his friends understand that and want to help him. Likewise Emma wants to help Rean but has a lot of similar problems to Rean. The game pretty strongly contrasts them reasonably often and their actual interactions are largely two people who understand each other more than either of them quite gets. (Rean more than Emma earlier on but Emma gets Rean more than some other characters, as opposed to Rean The Friendship Speech Coolguy persona.) Emma and Rean can both be good friends and good romantic interests because they are fairly equal with one another. Also just in raw plot terms there's a ton of plot-crossover with them that there isn't with any other character, up to and including the 'rival' team of Crowe/Vita in CS2 mirroring Rean and Emma, Celine spending a bunch of time around Rean, Emma being tied to the overall plot in a lot of ways, etc, etc. So it's pretty easy to imagine her as a romantic interest for Rean if just through plot momentum. Certainly easier to imagine than a lot of Rean's other potential love interests. (TBH I feel like Towa -> Emma -> Laura -> Alisa are basically the only ones who make any sense and also aren't loving creepy.) ImpAtom fucked around with this message at 02:46 on Sep 3, 2022 |
# ? Sep 3, 2022 02:40 |
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Terper posted:Dubbing is a pittance of time compared to editing text. Especially for Trails where the vast majority of text is unvoiced. Yeah, i wish more of cold steel was voiced
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# ? Sep 3, 2022 14:26 |
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I think almost at the last chapter of Ys 8. I really liked the different timelines plot and finally finding Dana was a great moment. This game definitely has more character and story than Ys Origin/Ys7 which are the only other Ys games I played. I thought this series was mainly focused on combat but the story is intriguing. The base building on the island with the other survivor was well done and actually made sense for the plot. The whole exploring and base building all went together, you find more survivors, more supplies to build more poo poo and you get stronger. Then the flashback/dreams of Dana was confusing at first but then when you figure out that she is in a different timeline that is really interesting. The gameplay is also good, I do like the flashguard/flashmove mechanic that wasn't in Ys7. Definitely makes the combat more skill based than just having higher stat than enemy like the other Ys games I played. I didn't actually realize until very recently that flash move and flash guard have different bonuses. So for most of the game I kept doing flash move which just slows time while the flash guard is the better option as it increases your dmg by a decent chunk. I've done most of the sidequest, I am currenty at almost 36 hours? I know there is different endings but I believe the real ending is only locked behind a certain approval rating by the village? I should be done soon but definitely really enjoyed this game, so far I would say Ys Origins still had better boss fights and music but this is a massive improvement over Ys 7.
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# ? Sep 5, 2022 21:17 |
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Uh, flash guard is in Ys 7 and it also gives you a damage buff there.
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# ? Sep 5, 2022 21:36 |
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I remember not finding out about flash guard in Ys 7 until I had already beat the game so it is either poorly tutorialized or I just missed where the game told you you could do that.
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# ? Sep 6, 2022 01:08 |
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It absolutely tells you in the tutorial, I remember going "oh man Flash Guard is cool"
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# ? Sep 6, 2022 01:11 |
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ImpAtom posted:It absolutely tells you in the tutorial, I remember going "oh man Flash Guard is cool" I don't think it tells you in the Ys Seven tutorial. Although in the PC version, you still see the option exists when you map your buttons and there's a button specifically for guarding.
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# ? Sep 6, 2022 05:46 |
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6th Stratum of Sky 3rd is basically just the "gently caress you, waste time" gimmick hour, isn't it. God, two of these down and already I'm irritated, especially since I had to look up what the hell the first monument asked of me.
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# ? Sep 6, 2022 06:59 |
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Erpy posted:I don't think it tells you in the Ys Seven tutorial. Although in the PC version, you still see the option exists when you map your buttons and there's a button specifically for guarding. Ya I played it this year, I don't remember it at all but Ys 7 is so forgettable that it could have been there and I forgot it. Also I found the PC version was not that good for some reason, I could not figure out how to fix my resolution and ui. Playing 8 on PS4 so far no issues.
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# ? Sep 6, 2022 14:49 |
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At the risk of firing up a discussion again, I would like to point at this video -- not really the video itself, as it contains a lot of speculation (and some questionable numbers) and kinda reiterates a lot of what I suspect most people here already know anyway, but specifically the top comment below it from Hatsuu/Leona Renee (formerly known as Brittany Avery) that sheds some light on how Falcom treats the localization process (that is, not very well) and explains part of why the gap between JP and EN version is so long compared to most JRPGs these days. As you're reading this keep in mind that all of this has to happen after the game is out in Japan, as Falcom does not hand out the script/code/voice files/etc. to western studios until then.quote:This is a great video, CommRio. :D I'm the Leona Renee mentioned in the video, and I can say it all pretty much tracks. Even if I'm no longer involved in the series, your thoughts/assumptions on the problems with localizing future games (including Falcom going ham on releasing multiple Trails games year after year recently) also tracks. Admiral H. Curtiss fucked around with this message at 16:18 on Sep 6, 2022 |
# ? Sep 6, 2022 16:16 |
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yeah it's not just nisa that's to blame. falcom also mismanages the property, as evidenced by the extremely long translation times, rushed development, and taking 2 games worth of story and stretching it out to 4 games. I also don't really care that much about graphics, but trails being a generation behind current gen competitors isn't helping too much either. I'm not expecting some AAA graphics, but cold steel 4 (last one I played) is pretty bad looking. it's sad, once they transitioned to 3d they lost a lot of the charm that crossbell and sky had. I mean it's just indefensible. by the time kuro comes out in english, the next arc of the story will be starting, lol.
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# ? Sep 6, 2022 18:05 |
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Admiral H. Curtiss posted:At the risk of firing up a discussion again, I would like to point at this video -- not really the video itself, as it contains a lot of speculation (and some questionable numbers) and kinda reiterates a lot of what I suspect most people here already know anyway, but specifically the top comment below it from Hatsuu/Leona Renee (formerly known as Brittany Avery) that sheds some light on how Falcom treats the localization process (that is, not very well) and explains part of why the gap between JP and EN version is so long compared to most JRPGs these days. As you're reading this keep in mind that all of this has to happen after the game is out in Japan, as Falcom does not hand out the script/code/voice files/etc. to western studios until then. The 2nd to last line is the most important tbh. Game Development of any kind is COMPLETELY different than actually playing a game, and its pretty drat hellish even at it's best. Really it's honestly amazing she and the others still love the series as much as they do after working on it like that. Also would it be insensitive in any way to ask why Hatsuu's name changed?
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# ? Sep 6, 2022 20:03 |
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ImpAtom posted:The "usually" is doing a lot of heavy lifting there. Rean being borderline suicidal and trying to hide it from his friends is a big part of his character. If you think Emma trying to do what Rean spends most of his time doing is unforgivable than Rean is an utter poo poo to most of his friends an uncommonly large amount of the time. This is reasonable enough. And it's hypocritical, (of Rean) but only to a degree. Where Emma fails for me is there's no immediacy in her plan. It's a thing she thought up and carried out. In Rean's suicidal stands, it's "I have no choice. I guess I had better (usually use his power)". And yeah, I do agree that it is nonetheless kind of lovely that he keeps doing it. He gets called out on it quite a lot. Emma very deliberately set up a situation where she wouldn't get a "that won't be necessary!", And I find that hosed up. It's why it doesn't feel like the same thing. I also think that being similar to Rean here isn't a plus. It's his worst trait, probably. He doesn't need it reflected back at him in an even worse shade. It's just my take. If you like Emma, well, I am glad her writing hit for you. I literally have a Machias avatar, so I'm pretty used to other people having different takes on characters.
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# ? Sep 6, 2022 21:03 |
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Veryslightlymad posted:It's just my take. If you like Emma, well, I am glad her writing hit for you. I literally have a Machias avatar, so I'm pretty used to other people having different takes on characters.
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# ? Sep 6, 2022 21:13 |
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# ? Jun 5, 2024 09:51 |
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He sort of stops having an arc or purpose in the story after CS1 but he's not alone in that regard.
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# ? Sep 6, 2022 21:20 |