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Muscle Tracer posted:I lol but I also agree, the new player experience blows. nothing like spending 5 minutes tryina navigate the mail slot only to immediately be told to leave because you forgot to request docking. But blowing yourself up in stupid accidents like this is one of the best parts of the game? Anyway, if I had control over Frontier, I would implement a "Put them out of their misery"-update that's just the station guns immediately firing and destroying your ship if you reach the slot without asking for landing permission. No 5 minutes wasted anymore!
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# ? Sep 4, 2022 14:40 |
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# ? Jun 2, 2024 08:30 |
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I would have the station radio in and chastise you for not asking and then give you an opportunity to request it belatedly, but I'm different
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# ? Sep 4, 2022 15:37 |
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Cup Runneth Over posted:I would have the station radio in and chastise you for not asking and then give you an opportunity to request it belatedly, but I'm different I'd do this and then have the station go "too late", before blowing you up even harder. If you stay silent, the station guns just do double damage, if you actually answer, 5x damage.
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# ? Sep 4, 2022 15:46 |
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You should have to manually request undocking clearance too. If you don't, you get blown up as you leave!
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# ? Sep 4, 2022 15:50 |
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The true space simulation is playing in VR, falling asleep in witchspace, then being awoken by the overheat alarm as you careen towards your hot fusion death
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# ? Sep 4, 2022 15:52 |
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Jim Silly-Balls posted:The true space simulation is playing in VR, falling asleep in witchspace, then being awoken by the overheat alarm as you careen towards your hot fusion death Never not supercruise assist for that sweet, sweet auto brake on hyperspace exit
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# ? Sep 4, 2022 16:55 |
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Unsinkabear posted:Never not supercruise assist for that sweet, sweet auto brake on hyperspace exit 100% this. Most ships have a size 1 slot to spare, and the auto brake is a huge QoL improvement.
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# ? Sep 4, 2022 17:12 |
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Solumin posted:100% this. Most ships have a size 1 slot to spare, and the auto brake is a huge QoL improvement. That and being able to come in pretty hot on a station and use it to yank yourself out of supercruise
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# ? Sep 4, 2022 17:18 |
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Unsinkabear posted:Never not supercruise assist for that sweet, sweet auto brake on hyperspace exit What kind of hot garbage whippersnapper nonsense is this??? Real pilots zero their throttles after engaging the friendship drive. ...kids these days. StarkRavingMad posted:That and being able to come in pretty hot on a station and use it to yank yourself out of supercruise What in black space are you on about? Has no one taught y'all how to arc above the ecliptic and hook it in on the planet side? Lord, it must take you all forever to get anywhere...
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# ? Sep 4, 2022 17:30 |
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I think I'm usually in the kitchen when my spaceship comes out of hyper farts
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# ? Sep 4, 2022 17:31 |
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Toxic Fart Syndrome posted:What kind of hot garbage whippersnapper nonsense is this??? I used to do that but this game LOVES gravity slingshotting the player more than anything. What's really fun is yanking yourself out of supercruise with SC assist and coming in so hot that you get a terrifying glimpse of your ship phasing THROUGH the station before coming out on the far side of it in normal space
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# ? Sep 4, 2022 17:33 |
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HonorableTB posted:This post made me lol I kind of agree that the game sucks and is a waste of time even though I have hundreds of hours in it, but lol at the NPC pirate being called toxic scum
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# ? Sep 4, 2022 17:59 |
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StarkRavingMad posted:I used to do that but this game LOVES gravity slingshotting the player more than anything. I'm addicted to this
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# ? Sep 4, 2022 18:14 |
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chaosapiant posted:I disagree about the new player experience. If anything, it’s the best part of the game. You’re going into space with your own spaceship and between the controls, graphics and sound design, you genuinely feel like not only are you flying a real space ship, but that there’s a huge Galaxy out there with an untold number of possibilities. After the first 5-10 hours that's all true. Those first few learning hours are frustrating as hell though. I would have given up in that window if I didn't have this thread's OP and the DF to badger with questions.
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# ? Sep 4, 2022 19:51 |
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Worf posted:I think I'm usually in the kitchen when my spaceship comes out of hyper farts Same unless I'm carrying cargo and worrying about interdictions.
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# ? Sep 4, 2022 21:22 |
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The new player experience for me was: Elite - "Welcome new player! Here is your ship, you are in space." Me - "Cool!!! What do I do now?" Elite- "You are in space."
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# ? Sep 4, 2022 21:36 |
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Mendrian posted:The new player experience for me was: Which is, funnily enough, everything you want if you like space ships in space. But I guess it's not on the story-driven level of say, a JRPG or something.
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# ? Sep 4, 2022 21:56 |
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Salvation getting owned was the most story they'd done in years.
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# ? Sep 4, 2022 21:59 |
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Libluini posted:Which is, funnily enough, everything you want if you like space ships in space. But I guess it's not on the story-driven level of say, a JRPG or something. Who said anything about story? We were talking about gameplay. I like ships in space more than most, and I love this flawed game. But you can't deny that it is objectively terrible at making you aware of what things there are to do and how they work. It's true on every level, from broad top-level things like gameplay paths, to individual short term activities, all the way down to the various functions of your loving ship. It could be way, way better about introducing you to things without abandoning any of its actual complexity. I don't mind learning through deaths, although it can sometimes be frustrating, and I'm used to doing research out of game so I don't mind having to do that to figure out what I'm missing. But that is absolutely not the activity that brings me to the genre, lmao Unsinkabear fucked around with this message at 22:13 on Sep 4, 2022 |
# ? Sep 4, 2022 22:06 |
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Toxic Fart Syndrome posted:What in black space are you on about? Has no one taught y'all how to arc above the ecliptic and hook it in on the planet side? Lord, it must take you all forever to get anywhere... and Supercruise Assist hotdrops are substantially faster than this octogenarian poo poo. Hope this helps, Grandpa! Toxic Fart Syndrome posted:Real pilots zero their throttles after engaging the friendship drive. Also I did my time with this blasphemy already, around fifty thousand jumps of it. Never again! Unsinkabear fucked around with this message at 22:20 on Sep 4, 2022 |
# ? Sep 4, 2022 22:11 |
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Unsinkabear posted:Who said anything about story? We were talking about gameplay. I know some people have trouble with that kind of thing, but back when I started in 2014, I ran the checklist for helping you properly launching your ship exactly once, and the menus have been intuitive enough I didn't have much trouble after, either. Though what sucks rear end is the way each new gameplay-element added means time spent making proper controls. My personal pet peeve is the way sometimes entire important functions aren't even linked to anything by default. Maybe that's it? If you regularly go into the control menu to study what button does what and carefully configure your control scheme, you probably have a better idea of what you're doing afterward. It's like a tutorial made by idiots, on accident.
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# ? Sep 4, 2022 22:19 |
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I imagine it also helped just a bit to have been there while all this poo poo was getting incrementally added, rather than having it all thrown at you all at once in YOOL 2022. I have kind of a unique perspective because I was there then and I'm also restarting from scratch now after a long enough hiatus to forget things, and it was definitely way easier to jump in your ship and go in 2014 Edit: but this is also true, lol Libluini posted:If you regularly go into the control menu to study what button does what and carefully configure your control scheme, you probably have a better idea of what you're doing afterward. It's like a tutorial made by idiots, on accident. Unsinkabear fucked around with this message at 22:27 on Sep 4, 2022 |
# ? Sep 4, 2022 22:22 |
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StarkRavingMad posted:That and being able to come in pretty hot on a station and use it to yank yourself out of supercruise Solumin posted:100% this. Most ships have a size 1 slot to spare, and the auto brake is a huge QoL improvement. Unsinkabear posted:Never not supercruise assist for that sweet, sweet auto brake on hyperspace exit Lotta people telling on themselves right here.
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# ? Sep 4, 2022 22:28 |
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I haven’t played the game in over a year, but I’m still a fan of just de throttling at 7 seconds to hit my super cruise target.
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# ? Sep 4, 2022 22:29 |
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chaosapiant posted:I haven’t played the game in over a year, but I’m still a fan of just de throttling at 7 seconds to hit my super cruise target. You do you, I enjoy being able to go full speed the whole journey and then do it at 5 Jim Silly-Balls posted:Lotta people telling on themselves right here. You mean the ones who don't seem to actually know how the SA trick works? Unsinkabear fucked around with this message at 22:35 on Sep 4, 2022 |
# ? Sep 4, 2022 22:33 |
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Honestly, I think the supercruise assist, docking auto-pilot and planetary landing computer should be integrated into the ship instead of taking up slots.
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# ? Sep 4, 2022 22:38 |
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Agreed, it's time to give them the same treatment the D-scanner got, for the same reasons. Then everyone can use them or not, just like rotation correction and everything else. It's very silly that just those three software features are somehow physical modules that need the same space as a ton of cargo, a probe launcher, etc.
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# ? Sep 4, 2022 22:43 |
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I agree with that, I mostly don’t use them because my slots are all eaten up with cargo racks because I’m a dirty biowaste hauler
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# ? Sep 4, 2022 22:46 |
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Unsinkabear posted:Agreed, it's time to give them the same treatment the D-scanner got, for the same reasons. Then everyone can use them or not, just like rotation correction and everything else. It's very silly that just those three software features are somehow physical modules that need the same space as a ton of cargo, a probe launcher, etc. Going from memory, the original Elite didn't even have this issue: You could buy software-upgrades for your dinky little Cobra, but they didn't take up any physical space. Maybe Elite II had this asinine system and Mr. Braben just forgot that the first Elite didn't need it? Otherwise I'm out of options. Seriously, it's even worse with the drone controller things. There's no reason a single size-1 controller couldn't be large enough to deal with anything you'd want the tiny things to do, it's ridiculous. Just make the better ones more expensive if you want to shoehorn in some more progression, , it's not rocket science!
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# ? Sep 4, 2022 22:50 |
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Elite 2 did have that system, yes. Elite 1 essentially had a bespoke slot for every upgrade you could get for your Cobra, 20 fixed tons of cargo with an optional 10 ton upgrade. Elite 2 just gave every ship x tons of cargo space, and each module reduced your cargo by y tons.
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# ? Sep 4, 2022 22:52 |
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nice to see every dumb idea has a history
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# ? Sep 4, 2022 22:59 |
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Worf posted:Cod actually releases content and is a game so yes probably so Ya got me there.
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# ? Sep 4, 2022 23:23 |
Unsinkabear posted:Agreed, it's time to give them the same treatment the D-scanner got, for the same reasons. Then everyone can use them or not, just like rotation correction and everything else. It's very silly that just those three software features are somehow physical modules that need the same space as a ton of cargo, a probe launcher, etc.
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# ? Sep 4, 2022 23:32 |
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it seems like ages ago (May 2020), but I found the tutorial missions and Pilots Federation—limited space a pretty gentle way to ease into the game. I got my rear end kicked in the first combat zone I tried to tangle in and promptly sold my Viper. "Leveling up" from Cobra to Type-6 to FDS to Python felt pretty exciting, and things got even more exciting after flying a Vulture very silly how much affection I have for this dead gay space game Mendrian posted:The new player experience for me was: sometimes you just wanna vibe in a void, you know?
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# ? Sep 4, 2022 23:45 |
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Worf posted:Cod actually releases content and is a game so yes probably so Every time someone mentions Cod I get excited for a moment, then I remember it has nothing to do with fishing
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# ? Sep 4, 2022 23:49 |
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Libluini posted:Every time someone mentions Cod I get excited for a moment, then I remember it has nothing to do with fishing https://www.reddit.com/r/worldnewsvideo/comments/wozknz/ukrainian_man_who_was_fishing_is_lucky_to_be/
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# ? Sep 4, 2022 23:54 |
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There's now a Rogue Signal Source around the Stargoid that you can drop into, but it crashes you to desktop. It's apparently something called a Thargoid Titan
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# ? Sep 11, 2022 01:58 |
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Logged in for the first time in ages and watched the Epic Thargoid Cutscene™ which was so loving bad lol, these idiots really think they're making The Expanse or something HonorableTB posted:There's now a Rogue Signal Source around the Stargoid that you can drop into, but it crashes you to desktop.
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# ? Sep 11, 2022 03:07 |
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HonorableTB posted:This post made me lol lol but I also agree with this post. p.s. Elite is the best space sim ever, I love it so much.
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# ? Sep 11, 2022 05:32 |
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# ? Jun 2, 2024 08:30 |
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I'm still highly enjoying exploring around the galaxy with my HOTAS setup while streaming Star Trek: TNG on my other monitor game still owns after like 7 years friends
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# ? Sep 11, 2022 06:49 |