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Gaius Marius posted:Shadow Hearts 2 is extremely good Shadow Hearts 2 is the best rpg on the ps2. Don't @ me, you're wrong.
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# ? Sep 16, 2022 03:06 |
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# ? May 31, 2024 17:47 |
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Stux posted:in 10 years time the forums will be a different place. the brain geniuses who play a game where 90% of humans in a city are turning into literal npcs and disappearing and are unable to glean any significant meaning from how that could possibly reflect on the remaining humans within the story have taken over, and a new wave of retroactive evaluation has declared all smt games not a part of the smt4/persona/tms team/ds spin off alliance "boring" and "lacking real characterisation and narrative". in response atlus reveals their new title, smt 6. the core feature appears to be a regular human character joined to the mcs hip who talks like the clip of alloy from hzd 2, endlessly narrating everything on screen. anytime a moment or theme is hinted at the npc makes sure to speak aloud the suggestions, and if there is any ambiguity they explicitly lay out the creators intent to ensure players are not required to think or interpret anything that happens. every character is drawn in the most excrutiatingly generic anime style but with neon hair, and they talk constantly in memes and wheadon level puns. the thread erupts in a rapturous level of praise while in a dark alley i kneel on the floor, crying, as i embrace the cold barrel of a .45 with my lips after being permabanned for posting "themes are good, subtlety and nuance are virtues. anyone who disagrees should be run over with a steamroller" for the 50th time in a row. Looks like you got stux'd pal
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# ? Sep 16, 2022 04:09 |
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Stux posted:in 10 years time the forums will be a different place. the brain geniuses who play a game where 90% of humans in a city are turning into literal npcs and disappearing and are unable to glean any significant meaning from how that could possibly reflect on the remaining humans within the story have taken over, and a new wave of retroactive evaluation has declared all smt games not a part of the smt4/persona/tms team/ds spin off alliance "boring" and "lacking real characterisation and narrative". in response atlus reveals their new title, smt 6. the core feature appears to be a regular human character joined to the mcs hip who talks like the clip of alloy from hzd 2, endlessly narrating everything on screen. anytime a moment or theme is hinted at the npc makes sure to speak aloud the suggestions, and if there is any ambiguity they explicitly lay out the creators intent to ensure players are not required to think or interpret anything that happens. every character is drawn in the most excrutiatingly generic anime style but with neon hair, and they talk constantly in memes and wheadon level puns. the thread erupts in a rapturous level of praise while in a dark alley i kneel on the floor, crying, as i embrace the cold barrel of a .45 with my lips after being permabanned for posting "themes are good, subtlety and nuance are virtues. anyone who disagrees should be run over with a steamroller" for the 50th time in a row. Amazing child like brain and wonder to play SMT V and think it is subtle or has nuance. God's blessed, stux.
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# ? Sep 16, 2022 04:29 |
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When exactly did IV become "universally beloved by hardcore fans" or whatever, I've never heard that before. I was pretty disappointed by IV (although it has a few good parts) and haven't really come around to think otherwise. I preferred V as more of a return to form. Also seeing all the new posts I thought maybe Atlus announced some cool new thing but no it's just Stux Item Getter fucked around with this message at 05:15 on Sep 16, 2022 |
# ? Sep 16, 2022 05:09 |
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Well, in all my years of making GBS threads on IV, I've met maybe a handful of people who agreed while the vast majority disagreed in the strongest possible terms. My impression is definitely that it was very popular with the fandom. This is all post-IVA though, maybe it was different before then. Usually praise for IV comes paired with a strong dislike for IVA.
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# ? Sep 16, 2022 05:24 |
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NikkolasKing posted:Well, in all my years of making GBS threads on IV, I've met maybe a handful of people who agreed while the vast majority disagreed in the strongest possible terms. My impression is definitely that it was very popular with the fandom. I think you might just be kind of dumb and very very bad at making your point.
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# ? Sep 16, 2022 05:32 |
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IV is meh but it's a lot more memorable then V. Apocalypse loses a lot of the tone but it plays way better then IV and is a fuckload more memorable and better structured then V. It also has actually dope as gently caress final battles instead of the jokes in V
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# ? Sep 16, 2022 05:37 |
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Apocalypse had the sense to end with a teleport maze and it left a great last impression
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# ? Sep 16, 2022 05:48 |
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KingSlime posted:Stux is just ahead of his time/misunderstood like SMTV or Jesus of Nazareth They'll never bring back Agony. https://megamitensei.fandom.com/wiki/Agony
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# ? Sep 16, 2022 05:51 |
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RevolverDivider posted:IV is meh but it's a lot more memorable then V. Apocalypse loses a lot of the tone but it plays way better then IV and is a fuckload more memorable and better structured then V. It also has actually dope as gently caress final battles instead of the jokes in V IVA is fortunate it has the best final boss eve to make up for the worst dungeon ever. If YHVH wasn't so perfect, I think I'd recommend everyone just turn off the game after the Cosmic Egg. That was a great dungeon, a perfect climax with Krishna, that's all you need. No need to suffer through YHVH's Universe. But since YHVH is the best, we do indeed have to suffer through it. The only good thing I can say about YHVH's Universe is at least we get the amazing Archangel Battle theme. I might never have heard it otherwise since I didn't play IV's DLC. https://www.youtube.com/watch?v=d1qS9LMuK8M
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# ? Sep 16, 2022 05:53 |
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Item Getter posted:When exactly did IV become "universally beloved by hardcore fans" or whatever, I've never heard that before. I was pretty disappointed by IV (although it has a few good parts) and haven't really come around to think otherwise. I preferred V as more of a return to form. honestly i try not to get too involved in the fanbase but i was under the impression that with smt5 people started looking back on 4 and putting 5 down in comparison wrt plot or whatever; i could just be wrong af tho
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# ? Sep 16, 2022 05:55 |
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NikkolasKing posted:No need to suffer through YHVH's Universe. It was fun
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# ? Sep 16, 2022 05:56 |
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Booky posted:honestly i try not to get too involved in the fanbase but i was under the impression that with smt5 people started looking back on 4 and putting 5 down in comparison wrt plot or whatever; i could just be wrong af tho Its not really true. People had been pretty hyped when the trailer site for IV showed up and had remixes of the I II and III themes. The only people who got particularly rankled we're dedicated Noctunites and people who didn't prefer the 3DS being its home
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# ? Sep 16, 2022 06:03 |
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Gaius Marius posted:Its not really true. People had been pretty hyped when the trailer site for IV showed up and had remixes of the I II and III themes. The only people who got particularly rankled we're dedicated Noctunites and people who didn't prefer the 3DS being its home ahhh i see; yea that makes sense and sounds correct iirc, i think my perspective just got skewed seeing some rambley essays on 4 back in like, 2014
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# ? Sep 16, 2022 06:09 |
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I love IV but I also love collecting a lot of demons
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# ? Sep 16, 2022 08:06 |
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Gaius Marius posted:Its not really true. People had been pretty hyped when the trailer site for IV showed up and had remixes of the I II and III themes. The only people who got particularly rankled we're dedicated Noctunites and people who didn't prefer the 3DS being its home they were right, on both counts, 1000%
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# ? Sep 16, 2022 08:26 |
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basking in the warm remembrance of playing smt 5 rn, what a cracking game
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# ? Sep 16, 2022 10:25 |
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cheetah7071 posted:Smt5 is worth every penny. Underpriced, really It's a great game.
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# ? Sep 16, 2022 15:40 |
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SMTV definitely needed a stronger story, but it wasn’t so bad that it outweighed the really fun gameplay, imo.
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# ? Sep 16, 2022 16:09 |
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The story of 5 was whatever but the soundtrack, Nahobino being sassy af, and the dorky kid transforming into Vergil near the end were all great Hopefully 5:Endgame or whatever the re-release is named has a great new waifu, the ability to attack in midair, and more than one dungeon copied and pasted
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# ? Sep 16, 2022 17:14 |
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CharlestonJew posted:The story of 5 was whatever but the soundtrack, Nahobino being sassy af, and the dorky kid transforming into Vergil near the end were all great wait, there were dungeons in V? I only saw massive maps full of utterly confusing pathways and lovely platforming.
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# ? Sep 16, 2022 21:23 |
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same energy as my dad trying to play goldeneye for the first time and being unable to do anything but run against the wall
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# ? Sep 16, 2022 21:25 |
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The castle was epic. Glad I was ground floor before they casualized it.
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# ? Sep 16, 2022 21:42 |
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"There are dungeons? All I see is a maze full of enemies and treasure"
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# ? Sep 16, 2022 21:47 |
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Ibram Gaunt posted:The castle was epic. Glad I was ground floor before they casualized it. this.
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# ? Sep 16, 2022 21:48 |
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the castle did own and i hope smt5 but with extra anime girl makes the final dungeon as good as it
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# ? Sep 16, 2022 21:49 |
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Ibram Gaunt posted:The castle was epic. Glad I was ground floor before they casualized it.
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# ? Sep 16, 2022 22:02 |
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What were the actual changes? I kept my switch offline until I beat the castle so I didn't have to experience the nerfed wind
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# ? Sep 16, 2022 22:51 |
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The Castle was my favorite part of SMTV. Kinda funny given all the complaints about it. My favorite part of the gameplay, I mean. The soundtrack was the best part overall. I'd never poo poo on all the great tunes it gave us. NikkolasKing fucked around with this message at 03:47 on Sep 17, 2022 |
# ? Sep 16, 2022 22:57 |
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cdyoung posted:Shadow Hearts 2 is the best rpg on the ps2. Don't @ me, you're wrong. No other game has the Man Festival, therefore this is true.
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# ? Sep 17, 2022 19:39 |
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Playing SoHa2 has made me appreciate SMTVs story much more. SoHa 2 spells every detail out to you in long social link sequences. SMTV does a lot with very little text, relying more on visual storytelling and shorter, completely optional dialogues (SoHa 2 dialogues are not entirely optional because they give you gameplay benefits). The most telling thing for me is the moment when Ichiro becomes a law zealot. A lot of people itt were like WTF why does he do that all of a sudden but it makes perfect sense, both from the way he's characterized in the dialogue and what happens in the cutscene right before that (Lucifer's shadow emerging to tempt Abdiel and Ichiro). I think a lot of people missed that because they're used to just looking at the textboxes and reading through them very quickly (because a normal JRPG will explain every plot point 3 times anyway). More importantly, SMTVs story never gets into the way of the gameplay. In SoHa2 i'm often like, ugh i want to explore this dungeon but first I got to grind all the social events at the bar. If there's one thing I'd like to see improved in a possible special edition is that your HS friends should have been integrated more into the gameplay (but not necessarily given more dialogue), sort of like Tao is in chapter 2 but maybe with a more active role in combat. As it is now, they only exist in cutscenes, ||except for Tao's goddess form||.
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# ? Sep 18, 2022 11:59 |
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been saying this
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# ? Sep 18, 2022 16:53 |
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KonvexKonkav posted:Playing SoHa2 has made me appreciate SMTVs story much more. SoHa 2 spells every detail out to you in long social link sequences. SMTV does a lot with very little text, relying more on visual storytelling and shorter, completely optional dialogues (SoHa 2 dialogues are not entirely optional because they give you gameplay benefits). The most telling thing for me is the moment when Ichiro becomes a law zealot. A lot of people itt were like WTF why does he do that all of a sudden but it makes perfect sense, both from the way he's characterized in the dialogue and what happens in the cutscene right before that (Lucifer's shadow emerging to tempt Abdiel and Ichiro). I think a lot of people missed that because they're used to just looking at the textboxes and reading through them very quickly (because a normal JRPG will explain every plot point 3 times anyway). Excuse me what? Have you even played Shadow Hearts 2? There are no "social link sequences" those are just called cutscenes.
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# ? Sep 18, 2022 19:42 |
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# ? Sep 18, 2022 19:45 |
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gonna replay smtv on hard.....
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# ? Sep 18, 2022 20:00 |
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i love when humans talk to me. i want to be friends with the animes
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# ? Sep 18, 2022 20:04 |
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cheetah7071 posted:i love when humans talk to me. i want to be friends with the animes i like animes but humans are just no good
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# ? Sep 19, 2022 02:29 |
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I dunno what grinding bar events means, they're just short convos you freely pick from a menu at one location and the game always tells you when story progress or a sidequest unlocked one. Only way I could see it being "grindy" is if you're actively ignoring them then need points for a mandatory matrix gate if that's even a situation that can happen, but iunno why you'd do that.
Motto fucked around with this message at 04:59 on Sep 19, 2022 |
# ? Sep 19, 2022 04:30 |
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lol it really is tms
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# ? Sep 19, 2022 04:52 |
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# ? May 31, 2024 17:47 |
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I mean most of them are like the characters chatting about a sidequest you just did or a major plot event that happened recently. Also every single one of them involves Ringo chugging a beer, which is extremely funny in aggregate.
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# ? Sep 19, 2022 05:39 |