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French Accent posted:Metal: Hellsinger i forgot this was coming out until yesterday and i'm fully prepared for the game i would've dreamed up at 16 to whip an insane amount of rear end
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# ? Sep 16, 2022 03:13 |
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# ? May 20, 2024 22:22 |
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welcome posted:Dragon Warrior VII I was really blown away that I liked the original more than the remake. It's definitely the longest game I've ever played that felt way, way shorter. The structure is so cool and let them tell so many stories that balanced so many different moods and tones.
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# ? Sep 16, 2022 03:32 |
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DQ7 definitely had a Saturday Morning Cartoon feel to it where every new fragment feels a lot like "What's going to happen on this episode?"
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# ? Sep 16, 2022 06:51 |
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Dead Space 3 (Co-Op. Hard mode.): i was prepared for this to be like a 6 hour long game and it turned out to be a 17 hour monstrosity. it was a blur because it feels so samey, but when i think back on it they really tried, theres a lot of scenarios and set pieces and moments and unique poo poo, but the experience of having played this feels like a weird continuum of blandness. It was not bad, far from it, but it certainly wasnt good, and the story is a loving disaster with a stupid rear end love triangle thrown in the middle, and due to EA's meddling a lot of poo poo didnt make the cut, they added microtransactions, and to replace an old concept for the coop where Isaac would have imagined a person, they put in Sgt. John Carver. They do some cool things where one player sees things the other doesnt, and theres even a genuinely fantastic gag in one of the side missions involving this hallucination gimmick, but they dont really get to do much with it due to budget and time restraints. The crafting system lets you make hysterically overpowered poo poo, but its a bit too fiddly and at the same time, once you power up a weapon you dont really have any incentive to branch out, and even then the game was piss easy, with us either dying to set piece things due to latency, or blindsided by a dude two shotting you. Hell, my inventory at the end of the game was 138 medium health packs. overall, a sad gravestone to a studio and franchise that were so promising. id probably rate this a 5 or a 6 if i were numbering it. What a goddamn shame
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# ? Sep 16, 2022 23:48 |
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death's door. great action game with heavy zelda influence, short and sweet gradually upgrading the player to be a little stronger and faster is kinda uninspired and feels as lame as it sounds, but this doesnt ruin how good it is. Tight combat, awesome art, and overall really good design. in a lot of ways it felt like hyperlight drifter 2 lol and the entire second area is an homage to the east zone in that. if its sitting there on gamepass or on sale def try it
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# ? Sep 17, 2022 01:58 |
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xenoblade chronicles 3. what a fuckin game. i'm really gonna miss this crazy series
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# ? Sep 17, 2022 03:03 |
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8. WADs
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# ? Sep 17, 2022 15:33 |
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ArfJason posted:Dead Space 3 (Co-Op. Hard mode.): i was prepared for this to be like a 6 hour long game and it turned out to be a 17 hour monstrosity. it was a blur because it feels so samey, but when i think back on it they really tried, theres a lot of scenarios and set pieces and moments and unique poo poo, but the experience of having played this feels like a weird continuum of blandness. It was not bad, far from it, but it certainly wasnt good, and the story is a loving disaster with a stupid rear end love triangle thrown in the middle, and due to EA's meddling a lot of poo poo didnt make the cut, they added microtransactions, and to replace an old concept for the coop where Isaac would have imagined a person, they put in Sgt. John Carver. They do some cool things where one player sees things the other doesnt, and theres even a genuinely fantastic gag in one of the side missions involving this hallucination gimmick, but they dont really get to do much with it due to budget and time restraints. The crafting system lets you make hysterically overpowered poo poo, but its a bit too fiddly and at the same time, once you power up a weapon you dont really have any incentive to branch out, and even then the game was piss easy, with us either dying to set piece things due to latency, or blindsided by a dude two shotting you. Hell, my inventory at the end of the game was 138 medium health packs. I only played the first game before getting 3 super cheap to play with a friend. maybe got a couple of hours in and felt it was insanely bland and had none of the atmosphere that made the original so good.
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# ? Sep 17, 2022 18:00 |
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ArfJason posted:Dead Space 3 (Co-Op. Hard mode.): i was prepared for this to be like a 6 hour long game and it turned out to be a 17 hour monstrosity. it was a blur because it feels so samey, but when i think back on it they really tried, theres a lot of scenarios and set pieces and moments and unique poo poo, but the experience of having played this feels like a weird continuum of blandness. It was not bad, far from it, but it certainly wasnt good, and the story is a loving disaster with a stupid rear end love triangle thrown in the middle, and due to EA's meddling a lot of poo poo didnt make the cut, they added microtransactions, and to replace an old concept for the coop where Isaac would have imagined a person, they put in Sgt. John Carver. They do some cool things where one player sees things the other doesnt, and theres even a genuinely fantastic gag in one of the side missions involving this hallucination gimmick, but they dont really get to do much with it due to budget and time restraints. The crafting system lets you make hysterically overpowered poo poo, but its a bit too fiddly and at the same time, once you power up a weapon you dont really have any incentive to branch out, and even then the game was piss easy, with us either dying to set piece things due to latency, or blindsided by a dude two shotting you. Hell, my inventory at the end of the game was 138 medium health packs. it sucks so much. gently caress EA. the first 2 games own a lot
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# ? Sep 17, 2022 18:17 |
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Betrayal at Club Low - a really fun dice rolling game where you have to rescue a guy from a night club. It's a little custom d&d campaign that's definitely worth the 8 bucks it costs. It has 11 endings so I'll go back and replay it sometime in the future with the unlocked difficulty modifiers. My 1st playthrough took about 3 1/2 hrs and it does want you to do multiple playthrough so I'm sure you can blow through it in an hour or so with a gameplan in mind.
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# ? Sep 17, 2022 18:58 |
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mario sunshine. full of bizarre ideas and pretty high difficulty levels for 3d mario. good and weird. Im a chuckster!
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# ? Sep 17, 2022 20:23 |
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Plebian Parasite posted:Splatoon 3 - Story mode (102%) Congrats
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# ? Sep 18, 2022 00:11 |
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Fire Emblem Echoes: Shadows of Valentia. I had some annoyances--some of this may have just been bad luck but all the % numbers like chance to hit, crit chance etc felt off in a weird way (moreso than most games that show those %), character growth felt kind of hosed (I think over half of my character's level-ups ended up only giving them one stat increase, a result so bad that the characters have unique dialogue to complain about it), and they liked missions where you trudge through difficult terrain while enemies get infinitely summoned at you a little too much. But other than that I liked it a lot, a lot of the characters were cool, the inventory/equipment system was overhauled entirely compared to other Fire Emblems for the better, and I liked that everything felt smaller-scale, maps were smaller, terrain was more important, and enemies felt a little tougher than other FEs so it felt like it leaned a little harder on the RPG aspects. I also liked that for the most part you can bring your whole army along to story battles instead of benching most of them like the other FEs I've played. Also had the best art out of any in the series that I've played yet.
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# ? Sep 18, 2022 00:36 |
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extremebuff posted:it sucks so much. gently caress EA. the first 2 games own a lot it does a bunch of stuff wrong that isnt EA's fault, such as the crafting system, but i imagine if they hadnt had their budget and available dev time slashed they could have figured something out. but whats weird is that, it has such imaginative ideas and it really tries, it does semi open structure in one part, which they wanted to base ds4 on, side missions, the asymmetrical hallucinations, really varied set pieces like rappeling, kinesis puzzles, and one of the best set pieces of the franchise where you fight around a giant drill thats malfunctioning. But at the same time its so repetitive, and i think part of that is never making you really need to use different weapons, which the universal ammo also reinforces. its so baffling and frustrating, theres a lot of really cool ideas that are wasted here.
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# ? Sep 18, 2022 00:55 |
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i remember kinda liking the ship graveyard just because that's a cool environment, but so much of the ice planet is a waste when it could have been a really, really good setting for a space horror game. there's basically no tension because you have so many resources throughout the game where in DS1 it was a big deal when you had to use a single medium health pack
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# ? Sep 18, 2022 01:27 |
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for ds3 originally they wanted to make The Thing but dead space, which considering john carpenter wanted to make a dead space movie, isnt far fetched at all
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# ? Sep 18, 2022 01:51 |
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Grandia Cute game, definitely too long and grindy but still very cute.
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# ? Sep 18, 2022 17:32 |
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1. Rift Wizard 2. Grand Cross Renovation 3. Doom 64 4. Elden Ring 5. Rolling Gunner Overpower 6. Sekiro 7. Blazing Chrome 8. Contra Hard Corps 9. Kirby and the Forgotten Land 10. RimWorld 11. Dodonpachi Saidaioujou 12. Dragon's Dogma: Dark Arisen 13. Metal Gear Solid: Ghost Babel 14. Deadly Premonition 2 15. Metal Gear Rising: Revengeance 16. Link Between Worlds 17. Shin Megami Tensei IV Apocalypse 18. Halo Wars Definitive Edition It's not a Brood War or even a Tiberian Sun but I bought it again for $5 for dumb fun and maybe some PC modding. Bring the ODST rain.
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# ? Sep 18, 2022 19:34 |
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16. Knightmare II: The Maze of Galious
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# ? Sep 18, 2022 21:08 |
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Xenoblade Chronicles 3 Don't know if you heard yet, but this game is pretty good.
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# ? Sep 18, 2022 21:16 |
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18. Deep Fear
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# ? Sep 18, 2022 23:01 |
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Mega Man 7 - mega man is hueg and the last boss is really hard, as people said.
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# ? Sep 18, 2022 23:15 |
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Splatoon 3 single player
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# ? Sep 19, 2022 01:02 |
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herculon posted:Splatoon 3 single player I'm yawning until I hear what percentage
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# ? Sep 19, 2022 01:06 |
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Arrhythmia posted:I'm yawning until I hear what percentage 103%, obviously. Are people claiming they beat it with a lower percentage?
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# ? Sep 19, 2022 01:27 |
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1. Final Fantasy V - Pixel Remaster 2. Monster Hunter Rise (first credits) 3. Elden Ring 4. Stranger of Paradise: Final Fantasy Origin - Hard Mode (all main missions) 5. Ghostwire: Tokyo - hard, all side missions, all yokai 6. Chrono Trigger - All Sidequests 7. Death Stranding 8. Teenage Mutant Ninja Turtles: Shredder's Revenge - 4p co-op (Michelangelo) 9. The Legend of Zelda: Breath of the Wild 10. Kirby and the Forgotten Land 11. Star Wars Jedi: Fallen Order 12. Fire Emblem: The Blazing Blade 13. Castlevania: Symphony of the Night 14. Super Mario RPG 15. Resident Evil 4 Haven’t played this in probably ten years. Every boss killed me like five times and I died a shitload at the beginning trying to kill everyone before the bell rings. The remake is gonna be cool but absolutely not necessary, game is basically perfect as is. More games need to let you stagger with bullets to get a melee prompt, insanely good game feel. fadam fucked around with this message at 04:40 on Sep 19, 2022 |
# ? Sep 19, 2022 04:34 |
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Hey, it’s that dog.
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# ? Sep 19, 2022 12:33 |
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Pablo Nergigante posted:Hey, it’s that dog. now's not the time
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# ? Sep 19, 2022 12:53 |
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ArfJason posted:it does a bunch of stuff wrong that isnt EA's fault, such as the crafting system, but i imagine if they hadnt had their budget and available dev time slashed they could have figured something out. The asymmetrical hallucinations were really cool ideas. I still remember playing that and walking into a room full of like weird toys and talking to my buddy about it and he thought i was just lying and loving with him. I wonder if part of the reason the crafting system was so jacked up was because they offered microtransactions to buy crafting mats. RIP
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# ? Sep 19, 2022 16:05 |
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the core idea of "you're an engineer so it'd be cool if you assembled and modified your own weapons" isn't a bad one and i could see a version of the game where it worked well, but it ended up with you making a high-powered gun that made the combat super easy and not needing to engage with the system at all after that if they wanted to encourage microtransactions they did a terrible job with it because it was really easy to end up overpowered with a ton of resources to spare
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# ? Sep 19, 2022 16:50 |
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bowser's fury. cute pack of extra 3dworld levels with some fun new stuff. i want mario odyssey/3dworld 2
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# ? Sep 19, 2022 23:42 |
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Doom SNES by Williams.
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# ? Sep 19, 2022 23:43 |
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21. Revolution! (32-level megaWAD for Doom II, 2001, Switch version) 3/5. Lots of pretty simple layouts with real-world theming, nothing really stuck out as bad, but it was pretty easy and leaned more on memorable visuals than tight design. pretty cool that bethesda releases free packs like this so i can play Doom WADs on my commute. going to continue chipping away at everything theyve added except maybe Back to Saturn X bc it looks fairly tedious and too hard to play on Swinch,. i never want to play another icon of sin map again.
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# ? Sep 20, 2022 00:02 |
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Wormskull posted:Doom SNES by Williams. sick
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# ? Sep 20, 2022 01:48 |
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Bloodstained: Curse of the Moon
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# ? Sep 20, 2022 01:56 |
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22. DOOM (2016). better than i remembered it being, although i do wish the secrets had a little more to them...some bonus fights or rooms would have been cooler than just a tiny side hallway with a Collectible in it.
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# ? Sep 20, 2022 20:56 |
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Deep Fear
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# ? Sep 21, 2022 02:50 |
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Deep Fear It sucks that the game wasn't very good because being trapped in a claustrophobic underwater base where you might asphyxiate and monsters get stronger in hypoxic conditions is a cool horror idea. Most of its problems would be fixed by default if it were made today, like the long loading times, bad controls and fixed camera
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# ? Sep 21, 2022 03:18 |
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Oh yeah. 38) Deep Fear
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# ? Sep 21, 2022 03:31 |
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# ? May 20, 2024 22:22 |
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31. de Blob (All Challenges, All Landmarks, All Transform Engines, All Gold Medals)
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# ? Sep 21, 2022 04:50 |