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Adding Sett to the list of League characters who gently caress.
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# ? Sep 20, 2022 21:26 |
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# ? Jun 8, 2024 08:28 |
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Sett always had bi disaster energy.
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# ? Sep 20, 2022 21:28 |
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njsykora posted:Adding Sett to the list of League characters who gently caress. that's just every league character who is not a child or actual animal right
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# ? Sep 20, 2022 21:32 |
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The Shortest Path posted:that's just every league character who is not a child or actual animal right No, Garen has never hosed.
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# ? Sep 20, 2022 21:44 |
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njsykora posted:No, Garen has never hosed. It is the worst kept secret in Runeterra that Garen and Katarina are regularly hooking up.
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# ? Sep 20, 2022 21:48 |
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nobody in demacia knows what sex is
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# ? Sep 20, 2022 22:03 |
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SirSamVimes posted:It is the worst kept secret in Runeterra that Garen and Katarina are regularly hooking up. They hang out at night, but its just that meme of the woman screaming "babe please gently caress me" and Garen just wants to talk about his sword and not as a euphemism.
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# ? Sep 20, 2022 22:14 |
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# ? Sep 20, 2022 22:53 |
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Monicro posted:nobody in demacia knows what sex is Sylas exists so this is clearly wrong.
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# ? Sep 20, 2022 23:06 |
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Why did you think he was in jail
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# ? Sep 21, 2022 02:12 |
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Tired Moritz posted:Why did you think he was in jail The most brutal horny jail in runeterra
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# ? Sep 21, 2022 02:16 |
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Hello guys and gals and gamer pals, welcome to the ULTIMATE S+ GUIDE TO AHRI 2022: THE WORLDS WARRIOR edition. I am the Ahri Professor, PhD. and I'll teach YOU the top tips and tricks to take your Ahri game to at least the Bronze I level. Be sure to like and subscribe, and by the way I'd like to thank ALL my Patron supporters for making this post possible. Don't forget to join us on the Discord where you can play games with me, the Ahri Professor, invite in the link down below: Discord: https://discord.gg/DfRKdtrne3 Chapter 1: Why you should play Ahri I guess you shouldn't, Ahri is literally unplayable and loses every matchup. Ahri is currently D tier according to u.gg, which I think is the authoritative source and final say on the matter. Yikes! But I'm built different, and you're built different too, so you can simply outplay all your opponents with skill and grace despite Riot personally flagging you for losses by always matching you against diamond yasuo smurfs with the entire enemy team camping your lane. In actuality Ahri is a pretty flexible mid lane pick with decent range, solid CC, and very good mobility, with a lot of outplay potential while still having a very straight forward kit. This puts her into the position of being easy to learn with a high skill ceiling, which makes for a fun and rewarding character pick. She also has more skins than any other character, allowing you to always keep "looking fresh" on the 'rift! Riot has given her the role designations "Mage" and "Assassin", and that's basically what she does. Chapter 2: The Ahri Grindset. My general gameplan in laning phase on Ahri is to go into lane looking to relentlessly poke and push with auto attacks, Q (orb of deception) and W (foxfire), landing hits in quick succession to proc electrocute, then backing out until my CDs are back up. When my opponent gets low on HP, I look to surprise them with a charm flash and get the kill. My secondary goal in laning phase is to wear down the enemy mid T1 turret, both to collect plate gold and to open up the map. Having the enemy’s mid T1 down opens up the enemy’s jungle, enabling you and your team to play forward and control the map. Conversely, I also want to protect my own Turret’s HP to deny my opponent this advantage. An obvious goal throughout the whole game which bears mentioning anyway is to farm and have the most CS possible. Ahri is very good at farming creep waves and there’s a ton of gold and xp value in them. I frequently use Ahri W to secure last hits on creeps when multiple creeps are dying at the same time, being focused down by a lot of my own creeps, or are high value siege minions. It’s very good for this due to its very low mana cost, you can almost spam it on CD in lane and not run out of mana. Level 9 is an extremely important power spike for Ahri as it’s the point where you get rank 5 Q and is the point where Q will one shot ranged minions if you’re keeping pace with your power curve. By this point you should have most of the parts for, or have completed, your mythic item. If you find yourself falling behind this power curve and no longer one-shotting ranged minions plan your back asap to buy more AP. The better you’re doing in game the easier it is to afford non-AP items like stopwatch earlier. As laning phase ends I look to flex between hard pushing mid & the side lanes into the enemy’s turrets, warding up the enemy’s jungle, and looking for opportunities to make picks with jungle and the other lanes. Your ability to push waves is very good, and the mobility from Ahri W movespeed and R dashes means you can escape from almost any gank attempt. The purpose here is not necessarily to split push down turrets (though getting turrets may happen if they respond poorly), it’s to collect farm and force the enemy team to play back instead of making forward plays. Look to play the corners every chance you get. Set up vision, run around a corner, and wait to see if they follow you for an easy charm combo. If you have nothing else to do at any given moment stand behind the nearest corner. Every game and fight is different, but in team fights I tend to look for a “forward, then back” approach. I typically start out positioning very forward looking to use my mobility to make picks on out of position enemies, or follow up on initiation by our front liners, or flank around to the enemy’s backline. After making the initial pick I often look to fall back to a more traditional backliner role to do damage and peel for our ADC with charms. As the team fight concludes I either look to spend my remaining ult charges running down fleeing low health enemies or (if we’re losing) covering the team’s retreat with charms/Everfrost. Ahri isn’t bad late game but she’s not really a super scaling hyper carry either. You will often struggle to deal with powerful late game characters 1 on 1 if you can’t close out a game and instead spend more time supporting your team with CC. A Note on Charm Discipline: Charm is a massively important skillshot and if you whiff it you’ll lose kills which were in the bag, or die when you could have lived. If your enemy is clearly trying to juke just hold onto charm and let them waste their time with sub optimal movement while you hit them with W’s and autos. If your enemy has disjoints or CC immunity hold onto charm until after you’ve baited it out. If your team has point and click CC on hand wait until they hit cc first, then combo into it instead of trying to land the harder shot. Chapter 3: The Ahri Toolkit. quote:Auto W Auto Combo quote:Charm Flash Cancel (Basic) quote:Charm Flash Cancel (Level 2) quote:Turret Charm Baiting Chapter 4: Ahri Itemization & Runes There are a ton of viable rune and item combinations but the one I've settled into liking best right now focuses on Everfrost and high CDR. Everfrost is much easier to hit than charm, which allows you to lead with it to combo into charm, and more CC is rarely ever bad. Electrocute is the standard Keystone rune. I tend to prefer Cheap Shot due to it’s 4 second cooldown synergizing well with charm late game, but pro players typically take taste of blood instead for better trades in lane. I prefer Ghost Poro over Eyeball Collection due to it potentially doubling the vision duration of your wards. Ultimate Hunter is, IMO, pretty much the mandatory pick, you want Ahri’s ult to be as low cooldown as possible. For secondary runes I think Transcendence in the sorcery tree is basically mandatory, its 10 CDR and resets on takedowns late game means more charms in team fights. I typically also take manaflow band for more spells in lane, but scorch is very nice for wearing down lane opponents too. Absolutely mandatory is taking 10% attack speed for your offense rune, this is crucial for last hitting, harassing in lane, and getting in turret damage. D Ring + 2 potions is pretty much always going to be your starting items right now. Corrupting pot has fallen out of favor post nerfs. Ideally you buy lost chapter on your first back, but if you back early or don’t have enough gold just pick up the 2 amp tomes. I really don’t like buying raw mana crystal, I’d typically rather pick up boots 1, pots or a pink ward instead. Buy and use pink wards early, junglers will almost always make one or more gank attempts on Ahri pre level 6, especially if you’re pushing hard and bullying your lane opponent. With your next back after completing Everfrost it’s important to pick up another amp tome in order to stay ahead of the AP curve and keep one shotting ranged minions with Ahri Q. Finishing boots 2 and buying a stopwatch without an amp tome can often put you in the position of not having enough AP to clear waves. If the enemy team has a poor team comp of all squishy characters and I need to do burst damage to blow people up, I go Sorc shoes into Shadowflame into Deathcap. If the enemy team has a normal team comp, I go with my favored core item build of Ionian boots, Cosmic Drive, Zhonyas. For this normal build I like to do some item buys which offer me flexibility as to whether I go Zhonyas or Cosmic Drive first. Amp tome into codex gives me CDR, followed by stopwatch, and a second amp tome. About this time a lot of team fights tend to happen, and if I get a lot of kills from them and don’t need to use stopwatch, I’ll finish the codex into an early Cosmic Drive to push my advantage. If the enemy team is focusing me heavily then I’ll instead finish Zhonyas first, after I’ve used up the stopwatch. It’s important to use the stopwatch if you can before finishing Zhonyas, as completing the item resets its cooldown. I will often sit on Zhonyas components for a bit if I haven’t had to use stopwatch yet, even if I could complete the item. I’d say my breaking point for finishing Zhonyas without having used stopwatch is about 900 gold over finishing price. At that point I could pick up another codex if I complete Zhonyas by freeing up the item slots. After finishing Zhonyas and Cosmic Drive typically look to pick up Deathcap, or Voidstaff first if the enemy team is building a lot of MR. I also consider substituting Cosmic Drive with Banshee’s Veil if the enemy’s team has a lot of CC or AP poke/burst. This gets you up to about 90+ Haste depending on your exact item build and rune set up. Chapter 5: Ahri Matchups quote:Akali quote:Fizz quote:Irelia quote:Sylas quote:Unexpected Bruiser Mid Gimicks quote:Yasuo quote:Zed quote:Zoe Updated 9/29/2022 Lazy Fair fucked around with this message at 04:30 on Sep 30, 2022 |
# ? Sep 21, 2022 15:58 |
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Great effort post 10/10, no notes
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# ? Sep 21, 2022 18:57 |
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I want to go drinking with Ahri.
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# ? Sep 21, 2022 19:07 |
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cause baby tonight the creepers trying to steal all our stuff again
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# ? Sep 21, 2022 19:35 |
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njsykora posted:I want to go drinking with Ahri. I'm going to $% her.
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# ? Sep 21, 2022 20:05 |
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Can I play Tank Ahri tho
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# ? Sep 21, 2022 22:38 |
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ah... riiiiii! is the noise i make. when shes on my team.
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# ? Sep 24, 2022 11:11 |
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lulu kicks rear end i especially love playing ultimate spellbook with her, building full AP and gaslighting my ADC by having more damage and kills than them
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# ? Sep 24, 2022 16:51 |
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oh man I love to gaslight
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# ? Sep 24, 2022 17:13 |
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good gaslight op (gaslight means troll)
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# ? Sep 25, 2022 10:12 |
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*farts on a match* mighty fine gaslight i tell u what
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# ? Sep 25, 2022 10:17 |
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The new udyr laugh spam is S-. Not quite on the level of nami but close
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# ? Sep 25, 2022 11:42 |
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Why would i spam laugh on any other champ than teemo
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# ? Sep 25, 2022 11:43 |
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you guys headliner is pissed at us. lets all be more responsible posters
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# ? Sep 26, 2022 19:09 |
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I'm not sure you're right. I'm going to assume headliner approves of horny posting until he posts in this thread otherwise.
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# ? Sep 26, 2022 19:12 |
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pog boyfriend posted:you guys headliner is pissed at us. lets all be more responsible posters How many melting reddit man gifs were posted
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# ? Sep 26, 2022 20:48 |
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Riotgames ver1.23 patchnotes for Guilty Gear Strive: Hello, Riot Cornholio here from the Balance Team to give you another update on the upcoming patch version 1.23. We're not looking to upset the meta too much heading into EVO Weekend, so this patch will focus on high confidence changes which shouldn't radically change high level tournament play. Buff: Potemkin MSU (Mid-Scale Rework) We're concerned Potemkin might be having a little too much trouble against fast, agile characters like Chipp Zanuff, so we're giving him a little something to help out with that in this MSU. New Passive: Potemkin becomes immune to hit stun upon being hit (4 second cooldown) This should help the big man out against the little guys and make sure bustin keeps making you feel good.
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# ? Sep 28, 2022 00:59 |
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May ● Totsugeki: Decreased base damage by 5
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# ? Sep 28, 2022 01:30 |
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They nailed Bridget’s VGU though.
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# ? Sep 28, 2022 06:07 |
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How on earth do you clear at a decent pace as Nidalee? I got her cool Ocean Song skin from a box and her champion combat gameplay is fun but her kit is very difficult to clear the jungle with.
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# ? Oct 3, 2022 12:39 |
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SirSamVimes posted:How on earth do you clear at a decent pace as Nidalee? I got her cool Ocean Song skin from a box and her champion combat gameplay is fun but her kit is very difficult to clear the jungle with. Biggest thing is using pounce and swipe Pounce resets whenever you get a kill on something with it, or when you pounce on something marked. So your goal is to chain pounces by using traps, spears and your other moves to set up a pounce that hits everything and either hits a tagged jungle creep or kills one of them, plus q-ing jungle creeps that are marked and stuff
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# ? Oct 3, 2022 12:48 |
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SirSamVimes posted:How on earth do you clear at a decent pace as Nidalee? I got her cool Ocean Song skin from a box and her champion combat gameplay is fun but her kit is very difficult to clear the jungle with. - rotate around your cooldowns so you're using everything you have - including using your trap to get an additional hunt to reset pounce again. in the monster packs it's not important to trap the big monster as long as the target doesn't die before you pounce, just make sure you have a second hunt to pounce on after your spear hunt expires - use autoattacks - pouncing at max hunt range prevents you from explicitly choosing your landing spot, you always end up in front of the target. if you need to i.e. hit all the raptors wait to pounce until you're close so you can land on top of all of them - obvious one but use q as an auto reset, prioritize the hunt target for the bonus damage
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# ? Oct 3, 2022 13:02 |
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Preseason 2023 preview. Mostly a ton of QoL stuff with a few standouts:
Vermain fucked around with this message at 17:01 on Oct 3, 2022 |
# ? Oct 3, 2022 16:59 |
I will buy Icathia's Endurance in every single tank ARAM match.
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# ? Oct 3, 2022 17:11 |
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quote:Leashing Range Indicators Huge fiddle nerf and a nerf to any jungler that AOE'd gromp/blue or red/raptors. Otherwise good change to see the leash range.
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# ? Oct 3, 2022 17:42 |
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SKULL.GIF posted:I will buy Icathia's Endurance in every single tank ARAM match. I hope the cooldown is based on champion combat and you're not just going to have it go on cooldown after a jungle camp or wave clear, I kinda want Sion to melt people with 4% max health as AOE damage. quote:Goliath’s Ascendiary (Mythic Item) Now that will be funny on Sion, Demolish for Champions. Ra Ra Rasputin fucked around with this message at 18:22 on Oct 3, 2022 |
# ? Oct 3, 2022 18:15 |
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Played an aram as full tank leona, got 12 kills and second most damage in the game. I love her
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# ? Oct 3, 2022 19:27 |
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SirSamVimes posted:How on earth do you clear at a decent pace as Nidalee? I got her cool Ocean Song skin from a box and her champion combat gameplay is fun but her kit is very difficult to clear the jungle with. Here's an insanely useful google doc with every jungler's 2 or 3 best routes including videos. All the info on there now is probably gonna be moot come preseason but it gets refreshed every season so it's well worth bookmarking
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# ? Oct 3, 2022 19:46 |
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# ? Jun 8, 2024 08:28 |
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Kinda concerned about these jungle changes, in particular the leash ranges. On one hand yeah, it'll be nice to newer players that want to learn how to jungle but there was a great deal of nuance to double camp clearing nearly any jungler worth a poo poo bothered to learn. Like this red circle on each camp represents the maximum range you can kite: And what it looks like at Blue/Gromp botside: That thin blue line around the two camps? The moment it leaves that point it massively starts losing patience and leashes back. My guess is they're gonna increase the ranges a bit more but their goal is to kill double camp clearing. Which if you took the time to learn it you're gonna be a bit bummed out that they're dumbing down the mastery of the role, but the goal is to increase ease of learning the role. If it stays with no kiting whatsoever either your three camp gank champs are going to be king. In particular, ranged jungle picks like Nid, Kindred, Lillia, and Taliyah are going to take a lot more damage unless they do some bigger changes to how much HP camps have or increase damage dealt by abilities to monsters on a champ by champ basis. I'm sure this part in particular is going to see a lot of tweaking though so we'll see in a few months of preseason what happens. I don't really have much input on the stupid pets beyond I hope they're not to visually noisy and go away after X smites. I'd bet money they'll monetize them somehow to make them even more noisy or use that as a way to roll in the goofy TFT little legend things. The Follow the Other Junglers Best Clear Paths thing is useful for new players but basically anyone paying attention can now easily track the enemy jungler as if they had fog of war off Really in truth while having the above junk is going to be more beginner friendly it doesn't really deal with the greater problem at hand for new or autofill junglers experience. The bigger issue are the incredibly hostile teammates who are unwilling to be patient with someone unfamiliar with the role. Jungle is the hardest role to actually play well as you're essentially setting the pace for the entire game. A bad jungler makes a game miserable and a good one makes the lanes go by very easy. While nowhere near as important as how lovely people are to newcomers, it'd be a benefit to bake those camp trackers most of the third party software tracks (I'm pretty sure the Garena or Chinese servers have this baseline). I don't know why it's not in NA or the EU servers and that'll give a new player a better idea of when to return to farming in the jungle or when they can go back to an invade. Servaetes fucked around with this message at 04:33 on Oct 4, 2022 |
# ? Oct 4, 2022 04:24 |