Takanago posted:One of the best parts of classic (open)xcom is being able to use conventional high explosives to blow a hole in the side of a ufo instead of going through the front door You could do this in the new one too, most of the terrain was destructible
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# ? Sep 24, 2022 20:12 |
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# ? May 25, 2024 03:48 |
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Yeah the new XCOM didn't let you free aim guns but explosives were quite capable of blowing open walls and the heavy guns could still inadvertently blow up cover as well
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# ? Sep 24, 2022 20:34 |
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what the gently caress do you guys actually do in paradox games besides sit on max speed and click prompts?
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# ? Sep 24, 2022 20:39 |
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gradenko_2000 posted:but cultural? As a Marxist, no way, jose The game models nationalist non-class wars so it's a lost cause from the jump.
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# ? Sep 24, 2022 21:02 |
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KaptainKrunk posted:what the gently caress do you guys actually do in paradox games besides sit on max speed and click prompts? i usually pause the game and stare at the screen trying to make a decision
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# ? Sep 24, 2022 21:57 |
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KaptainKrunk posted:what the gently caress do you guys actually do in paradox games besides sit on max speed and click prompts? pause every three seconds to recheck something I know hasn’t fired or occurred yet
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# ? Sep 24, 2022 22:36 |
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KaptainKrunk posted:what the gently caress do you guys actually do in paradox games besides sit on max speed and click prompts? I write slash fiction about my generals.
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# ? Sep 24, 2022 23:01 |
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KaptainKrunk posted:what the gently caress do you guys actually do in paradox games besides sit on max speed and click prompts? I like to set up weird scenarios and see what happens like I'm hari Seldon meddling in society with psychohistory Also in some paradox games I pretend to be a Vampire or a wizard in the modern world
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# ? Sep 24, 2022 23:34 |
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Armadillo Tank posted:OpenXcom. It's made by forum goers like sup-super. The X Files mod in OpenXcom is the most mindblowing thing I've ever witnessed in my life. It is old xcom, but moreso at every possible opportunity.
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# ? Sep 24, 2022 23:51 |
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KaptainKrunk posted:what the gently caress do you guys actually do in paradox games besides sit on max speed and click prompts? wait for a bar to fill up so you can click a button which starts another bar filling up
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# ? Sep 24, 2022 23:51 |
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KaptainKrunk posted:what the gently caress do you guys actually do in paradox games besides sit on max speed and click prompts? I mod it into being about a problematic property. Fallout for HoI4, 40k for Stellaris, Game of Thrones for CK3
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# ? Sep 24, 2022 23:54 |
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KaptainKrunk posted:what the gently caress do you guys actually do in paradox games besides sit on max speed and click prompts? It's like those clicker games where you mostly watch number go up but instead of a number you're painting the map.
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# ? Sep 24, 2022 23:59 |
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I just want to Call In Homeless Friend for this observation:Homeless Friend posted:there’s no way an alpha protocol sequel would ever live up to expectations Because the Hitman guys making 007 is extremely exciting and I think they could pull off Alpha Protocol with Obsidian’s writing team. A sequel is possible we’ve seen games nail parts of what make Alpha Protocol great, just never in the same game.
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# ? Sep 25, 2022 00:43 |
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Frosted Flake posted:I just want to Call In Homeless Friend for this observation: This is getting a bit off topic but Hitman had shockingly good writing for what it was
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# ? Sep 25, 2022 00:59 |
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StashAugustine posted:This is getting a bit off topic but Hitman had shockingly good writing for what it was the overall plot was rubbish but the in-mission writing was often great. the Ark Society level with the eyes wide shut billionaire party especially
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# ? Sep 25, 2022 01:09 |
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Speaking of X com, I have both xenonauts and phoenix point but played neither so far. Are they any good? I hear a lot of conflicting reports on the latter. Frosted Flake posted:Can you not do that in these ones? It's very fun but I played a single campaign fully and then uninstalled since I effectively saw all relevant content. Characters aren't random, you get a specific number they includes aliens, all with voice acting and unique skills. You're basically a SWAT team responsible for security in a mega city. Combat is always built on breaking into a facility and you can choose usually multiple entry points, even splitting your team between those areas, and using an assortment of tools like flash bangs, explosives and drones to make your entry easier. It's a game where you play a super inclusive, non racist SWAT team fighting for the good of the community. It's a very good sci fi fiction.
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# ? Sep 25, 2022 11:21 |
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Also one voice actor played her character in a sassy and seductive voice and the devs didn't tell her she was actually voicing the role of the big titty snake woman.
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# ? Sep 25, 2022 11:24 |
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1. Xenonauts is more like OG X-COM, and it's set in the 1980s. It hits its mark very well, but the production value is a little rough (it was one of the first big kickstarters and the age shows). It's worth a play if you're interested in that kind of 90s X-Com gameplay but don't want to go all the way back to OpenXcom necessarily. 2. Phoenix Point was a buggy and untuned mess on release, but has since been massively improved and is sort of an auteur take on revamping the Xcom formula (by the guy who did the original). For example, you no longer get to-hit percentages, but instead you go into a first-person aiming view like Fallout does with VATS, and there's a circle representing where your shots might land. If you're at point-blank range, then the enemy's body might fill the entire circle, in which case, you can't miss. If you're at a distance, or the enemy is in cover, then part of the circle is not covering the enemy's body, and that's your effective chance-to-miss. More accurate aiming yields a smaller circle to aim with, but costs (this is essentially the same kind of aiming that OG Xcom did, but now with the magic of full 3D gaming you can actually see it visualized in real-time). 3. Chimera Squad makes a couple of big changes to the Nu-XCOM formula: - all of the "look for a pod to activate" movement of a typical XCOM mission is now skipped, in favor of SWAT-style "break-ins" into rooms. This eliminates all the downtime between "encounters", but it does mean that fights tend to be a little more static, and it sort of lifts the veil on how the game actually works. - alternating initiative, instead of IGOUGO between all of XCOM and all of the aliens. This is an good change IMO and breaks up the Alpha Strike mentality. You're still encouraged to do it, but it's less devastating. - it leans way harder into the RPG aspect of Nu-XCOM by turning each trooper into a unique individual with their own special set of abilities. Instead of a support class, you now have just one specific person playing medic. It's a good game, and absolutely worth the pick-up on a sale, but I personally couldn't bear the Joss Whedon-style banter and the ideological bent of playing cops.
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# ? Sep 25, 2022 11:47 |
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ideological bent is fine but quorked up american white woman banter is where I draw the line
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# ? Sep 25, 2022 13:19 |
I found picking alien squad members tends to cut down on the whedon banter and they'll talk about other things like life before xcom won.
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# ? Sep 25, 2022 14:37 |
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Between xcom 2 and chimera squad, I'm really interested in trying one of the burgers they keep talking about.
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# ? Sep 25, 2022 15:17 |
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Plus the snake lady has a whole thing about how she's not an alien, she was born and raised in Antarctica.
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# ? Sep 25, 2022 15:26 |
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PerniciousKnid posted:The game models nationalist non-class wars so it's a lost cause from the jump. Yeah but those actually exist. The end of history doesn’t. Unless it’s the death of the last human being, which isn’t a victory (for us).
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# ? Sep 25, 2022 16:18 |
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KaptainKrunk posted:what the gently caress do you guys actually do in paradox games besides sit on max speed and click prompts? You make up your own stories OP. That's what makes a lot of those styles of games fun.
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# ? Sep 25, 2022 16:26 |
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Orange Devil posted:Yeah but those actually exist. The end of history doesn’t. Unless it’s the death of the last human being, which isn’t a victory (for us). The wars and propaganda exist but the victories do not. It's as imaginary as the cultural victory. If anything, the fact I can go to another country and eat McDonald's is more materially meaningful than whether they pay taxes to the same billionaires I do.
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# ? Sep 25, 2022 19:00 |
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Has anyone played this: https://store.steampowered.com/app/1096930/Strategic_Command_World_War_I/ Is it any good? I've not played any of the titles in the series but I've been on the lookout for a WW1 game in this style.
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# ? Sep 25, 2022 19:56 |
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Has someone made a western front WW1 game in the style of Defcon. There would be only a few mechanics to set up offensives, and when you order the offensive the main feedback is seeing the total number of casualties go up.
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# ? Sep 25, 2022 20:39 |
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That's how I imagine a WWI HoI4 mod looks like.
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# ? Sep 25, 2022 20:43 |
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Minenfeld! posted:Has anyone played this: https://store.steampowered.com/app/1096930/Strategic_Command_World_War_I/ yeah and it is fun, though pretty abstracted. i imagine it is even more fun in mp
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# ? Sep 25, 2022 20:54 |
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Mans posted:Between xcom 2 and chimera squad, I'm really interested in trying one of the burgers they keep talking about. The burgers are people, right?
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# ? Sep 25, 2022 20:57 |
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Its chicken
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# ? Sep 25, 2022 20:59 |
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Frosted Flake posted:The burgers are people, right? They have burguer factories where meat comes out, but no one ever sees meat getting in. edit: they still exist in chimera squad so i assume it's not people or known, sentient, aliens.
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# ? Sep 25, 2022 21:08 |
Used to be people, the peacetime compromise is non-sentient vatgrown human meat. Everyone's happy!
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# ? Sep 25, 2022 21:34 |
after the war they have a cereal that comes alive if you eat it and it detects its poisonous to the eater so you feel your food wiggle inside your mouth to let you know you have a problem. one of your named characters in xcom 2 says he misses getting to eat advent burgers ever since he defected to xcom.
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# ? Sep 25, 2022 22:09 |
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*completely deadened emotional affect* I can't wait for terra invicta tommorow
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# ? Sep 25, 2022 23:39 |
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Mister Bates posted:it's a shame, because if you cheated and modded the demo to skip past the Earth stuff and get to the other game, where you're building stations and outposts and trying to combat an aggressive alien force expanding through the solar system, it's actually pretty good! they should have just made that game! Whatever, hopefully the engine is extensible enough that some aspiring dev team will Long War their game and create an econ system and all that other stuff its missing to make it fully fleshed out.
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# ? Sep 26, 2022 03:11 |
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TBH I'm really looking forward to terra invicta, I like the planet stuff and how the scope of the game changes as it goes on and the quasi-cooperative\competitive thing with some of the factions. Not gonna day 1 it though probably since the demo was just the early days
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# ? Sep 26, 2022 03:26 |
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EA for terra Invicta is tomorrow And the Old World Blues mod for HoI4 is a pretty fun map painter. Trying to keep the smaller dumber BoS factions alive is interesting
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# ? Sep 26, 2022 06:31 |
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I just wish the Paradox games were a little less stingy with giving you free rein to actually paint the map your color. 4X games generally don't give a poo poo about casus belli, and every time I want to play a Paradox game I end up looking for a mod that gives me that same freedom.
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# ? Sep 26, 2022 06:41 |
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# ? May 25, 2024 03:48 |
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gradenko_2000 posted:I just wish the Paradox games were a little less stingy with giving you free rein to actually paint the map your color. 4X games generally don't give a poo poo about casus belli, and every time I want to play a Paradox game I end up looking for a mod that gives me that same freedom. Everyone (sane) always says this, but it just doesn't really fit their design goals or aesthetics. The EU games in particular, are really, brutally easy if you remove the roadblocks to map painting. Stellaris is kind of what it looks like when there's not a lot stopping you from running over your neighbors, and tbh I think that's where some of the problems in that game really stem from.
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# ? Sep 26, 2022 06:51 |