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No Wave posted:I used to get mad when pyro was needed in 1.0 because it was further evidence of the game's anti-electro bias. Now I'm mad when pyro is needed because none of the characters you actually want to play are pyro.
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# ? Oct 6, 2022 18:26 |
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# ? May 25, 2024 14:54 |
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I'm very grateful that Pyro wasn't needed too much for Sumeru jungle puzzles, though I haven't done much of the desert yet. I think it was really just the occasional torch lighting and burning the shackles on those imprisoned mechs. And with the mechs you had time to swap to a real combat team during the burn.
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# ? Oct 6, 2022 18:31 |
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3.X's expected 5 stars by element: Dendro Electro Hydro Dendro Anemo Pyro Dendro Dendro Surely 4.0 brings us a spicy new geo X cryo reaction. EDIT: Side note I really like the desert, even more than the jungle. It's like a country sized version of the chasm. No Wave fucked around with this message at 18:45 on Oct 6, 2022 |
# ? Oct 6, 2022 18:40 |
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It would be much better if you could open all the little desert sand piles just by walking over them, instead of having to use anemo.
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# ? Oct 6, 2022 18:42 |
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BoldFace posted:It would be much better if you could open all the little desert sand piles just by walking over them, instead of having to use anemo. They should actually put more frequent rewards under them instead of a mushroom that attacks you
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# ? Oct 6, 2022 18:45 |
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It is pretty funny how the Sumeru jungle's puzzles amount to "have you swapped your MC to Dendro yet? Did you get the free Collei? Did you maaaybe pull for Tighnari? How about now? Now? Now?" and the desert is more "remember this orange garbage?"DeadFatDuckFat posted:They should actually put more frequent rewards under them instead of a mushroom that attacks you Hey now, sometimes it's a dendro crystalfly you kill with the plunging attack after using Kaz's skill to blow the pile away
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# ? Oct 6, 2022 18:46 |
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No Wave posted:3.X's expected 5 stars by element: It does raise some interesting implications that the remaining nations are of the big three elements that had the most defined reactions on release. Surely they need to keep things interesting, if at the very least to sell their respective Archons. I can't picture the game going the next three years without ever touching the reaction system again.
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# ? Oct 6, 2022 18:53 |
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No Wave posted:I used to get mad when pyro was needed in 1.0 because it was further evidence of the game's anti-electro bias. Now I'm mad when pyro is needed because none of the characters you actually want to play are pyro. In the early game, getting good pyro application was killer. Time puzzles with Cryo mages were drat difficult if you didn't have Amber in your party. I remember being grateful for Xiangling because her bear was useful for breaking the shields.
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# ? Oct 6, 2022 19:21 |
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I'm new and all but the main feature I wish this game had was a quick party swap between two teams. Ideally it'd be team templates but I wouldn't even mind the restriction of being two 100% different teams a la abyss to encourage you to build characters, basically anything that could be done out of combat to solve puzzles without having to go through the slow party management.
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# ? Oct 6, 2022 19:21 |
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gandlethorpe posted:It does raise some interesting implications that the remaining nations are of the big three elements that had the most defined reactions on release. Surely they need to keep things interesting, if at the very least to sell their respective Archons. I can't picture the game going the next three years without ever touching the reaction system again. There is plenty of room to add in new reactions or to tidy up and improve what currently exists. And or make geo an actual element and not just stuck playing with itself. However dendro not reacting with everything does open up some interesting so not everything needs to react with everything else.
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# ? Oct 6, 2022 20:02 |
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e :woops
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# ? Oct 6, 2022 20:08 |
Elentor posted:I'm new and all but the main feature I wish this game had was a quick party swap between two teams. Ideally it'd be team templates but I wouldn't even mind the restriction of being two 100% different teams a la abyss to encourage you to build characters, basically anything that could be done out of combat to solve puzzles without having to go through the slow party management. I think someone mentioned that the real problem with this is that loading the assets is slow enough that you'd quick swap and it would make you invisible and such before it finished loading.
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# ? Oct 6, 2022 20:15 |
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Elentor posted:I'm new and all but the main feature I wish this game had was a quick party swap between two teams. Ideally it'd be team templates but I wouldn't even mind the restriction of being two 100% different teams a la abyss to encourage you to build characters, basically anything that could be done out of combat to solve puzzles without having to go through the slow party management. Or failing that make it so that going to the party screen isn't bizarrely slow for no apparent reason
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# ? Oct 6, 2022 20:18 |
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A long while ago when there were only four team slots I thought it would've been good if they had assigned each team to a d-pad button that you could hold down to switch to one of the teams. It could still have the loading thing I guess but it would eliminate a lot of the menuing which makes the whole affair feel so clunky. I don't know how it would work on keyboard or phone but since they have 10 slots now I guess it wouldn't happen anyway.
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# ? Oct 6, 2022 20:19 |
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silvergoose posted:I think someone mentioned that the real problem with this is that loading the assets is slow enough that you'd quick swap and it would make you invisible and such before it finished loading. You can just preload the second team.
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# ? Oct 6, 2022 20:30 |
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Elentor posted:You can just preload the second team. not necessarily, the game needs to continue supporting whatever the minimum-spec mobile phone it currently supports is
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# ? Oct 6, 2022 20:35 |
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RPATDO_LAMD posted:not necessarily, the game needs to continue supporting whatever the minimum-spec mobile phone it currently supports is I highly doubt 4 characters preloaded is gonna break the game with one of the heaviest most detailed terrain geometry I've ever seen, plus a bunch of other characters that already need preloading as is. Or a simple loading bar if that's needed to swap teams on-field off-combat instead of a loading bar to go to the party menu. Elentor fucked around with this message at 20:54 on Oct 6, 2022 |
# ? Oct 6, 2022 20:43 |
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I don't really know anything about the technical limitations or lack thereof, but I do think a quick team swap in the overworld would own
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# ? Oct 6, 2022 20:50 |
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Decided to pass Shinobu's gilded dream EM set to Raiden just to see how she works in hyperbloom and I can feel my brain oozing out of my head lol Proto Koko/Nahida/EM Raiden/Zhongli is gonna be the new team to watch imo, if you're interested in putting in no effort, being bad at the game, etc. Might be able to do spiral abyss on my phone...
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# ? Oct 6, 2022 20:55 |
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Even if you can't quickswap a whole team, it would be super neat and thematically appropriate and potentially very useful if the traveler was always available as a quickswap with the slot 1 character. Could certainly make regional elemental puzzles less of a pain in the rear end if you don't want to constantly switch out characters from your friendship-grinding team.
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# ? Oct 6, 2022 21:01 |
Odysseus S. Grant posted:Much like in the archipelago, after you complete the final quest, some characters pop up in the world, so far I've found: Razor - on the cliff above the whispering woods fishing point, looking at the Monstadt bridge Diluc - in the vineyard southwest of his winery, looking pensive
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# ? Oct 6, 2022 21:19 |
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Having to swap in Amber for the twenty or so torch puzzles in the Sumeru desert was a pain in the rear end. And that floating thing that needs Dendro, Electro and Pyro.
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# ? Oct 6, 2022 21:20 |
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Some day they'll add a bow user whose gimmick is a quiver that swaps between elements, right? Surely that's a space to enter eventually. That would be a good overworld character.
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# ? Oct 6, 2022 21:39 |
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There's no way they're gonna do that 😔 One element per character looks like a hard rule. Not even MC can use multiple at once. But that did remind me of that one fake leak that said that Miko was gonna be an electro+pyro hypercarry lol. Nice imagination
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# ? Oct 6, 2022 21:45 |
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They can't even give the MC the ability to switch elements on the fly, and that is a ability they have in cutscenes. I lucked out with DMC/Yoimiya/Raiden/Kazuha as a comfortable Sumeru exploration team. Collei might've been more helpful than DMC, but those mushrooms are annoying to get.
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# ? Oct 6, 2022 21:47 |
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MoonCrab posted:There's no way they're gonna do that 😔 One element per character looks like a hard rule. Not even MC can use multiple at once. Kazuha can use multiple elements at once making him officially More Powerful than the Traveler
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# ? Oct 6, 2022 22:42 |
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RPATDO_LAMD posted:Kazuha can use multiple elements at once making him officially More Powerful than the Traveler he's The Cooler Aether
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# ? Oct 6, 2022 22:44 |
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Harrow posted:I think Inazuma might be the worst of it going forward. You can just walk to Sumeru and none of the ascension bosses are gated by the story so far. And I think the rest of the regions to come are on the mainland so you'll probably be able to just walk into them, too. The other day, Youtube’s algorithm recommended me this video of a guy getting to Inazuma at AR 7. https://youtu.be/6sLA4lL7epc Besides it being impressive as hell that this guy pulled it off (his entire Traveler-san playlist is really cool btw), it’s kinda crazy that Hoyo actually implemented the divine lightning storm surrounding Inazuma. I was disappointed that they talked it up in the story quests beforehand like there was going to be some rad shipboard event dealing with the storm - only to have the entire trip be a loading screen. I bet it was cut content since the storm doesn’t start until you get way out to sea and normally you’d expect a Paimon barrier or something to stop the handful of players stubborn enough to try using Cryo platforms or whatever.
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# ? Oct 6, 2022 22:52 |
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Watching the usual Childe Bullying and this team actually looks like fun. Dual Carry team with Cyno & Tighnari where they take turns doing their thing. https://www.youtube.com/watch?v=U__XN2b_PL4
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# ? Oct 7, 2022 00:34 |
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jfc C6 tighnari. you have to be a true psycho whale to do that, for obvious reasons.
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# ? Oct 7, 2022 00:56 |
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They had C6 everything all holding R5 5*s
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# ? Oct 7, 2022 00:59 |
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Elentor posted:I'm new and all but the main feature I wish this game had was a quick party swap between two teams. Ideally it'd be team templates but I wouldn't even mind the restriction of being two 100% different teams a la abyss to encourage you to build characters, basically anything that could be done out of combat to solve puzzles without having to go through the slow party management. Yeah, they increased the amount of teams you can make but there really should be like a alt+ combination to whip out another team after a charge up.
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# ? Oct 7, 2022 01:05 |
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DeadFatDuckFat posted:They should actually put more frequent rewards under them instead of a mushroom that attacks you I agree that if they are going to put little elemental breakables on the map they probably shouldn't be 90% useless junk. It's the same with the Dendro rocks that lift up to reveal enemies.
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# ? Oct 7, 2022 01:16 |
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New cyno tech: quickbloom barbara. She blooms but applies so little hydro that you don't lose quicken. And TTDS buffs your beidou who snapshots! Mandatory 27+ second rotation length for TRUE unga bunga! https://streamable.com/gmfy0z
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# ? Oct 7, 2022 01:43 |
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Leathal posted:The other day, Youtube’s algorithm recommended me this video of a guy getting to Inazuma at AR 7. You can run into it under more normal circumstances if you try to leave Inazuma with a waverider, presumably. The wiki claims it disappears completely when you finish Raiden's character story, though. I haven't tested either of these things, because video game oceans freak me out.
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# ? Oct 7, 2022 02:03 |
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FractalSandwich posted:You can run into it under more normal circumstances if you try to leave Inazuma with a waverider, presumably. The wiki claims it disappears completely when you finish Raiden's character story, though. I haven't tested either of these things, because video game oceans freak me out. You'd see a bit of lightning and everything would be purple. The little icon next to the map would pop up to tell you about it, but by the time you can get a mouse over there to click on it, you'd be teleported back to wherever you'd taken the waverider from. It's basically the same as the fog in the 1st GAA or on that one island in inazuma, except purple. After she lifts the storm, you're perfectly free to spend 20 minutes sailing to liyue, yes.
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# ? Oct 7, 2022 02:32 |
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Zenostein posted:You'd see a bit of lightning and everything would be purple. The little icon next to the map would pop up to tell you about it, but by the time you can get a mouse over there to click on it, you'd be teleported back to wherever you'd taken the waverider from. It's basically the same as the fog in the 1st GAA or on that one island in inazuma, except purple. That's kinda cool and weird. Does that mean it's one weird trick to get the waverider back to the old continent? Not that there's too much to see with it over there.
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# ? Oct 7, 2022 02:35 |
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As far as I know you can take the waverider anywhere you can reach on the map. The only problem is that you've spent 30 minutes taking it to say, crab island, logged out for the day, and then mindlessly summoned it to drive around sumeru; now if you want it back in liyue you've got another 30 minute trip. It's fine, so long as you don't abandon it somewhere you can't otherwise easily reach. Or if you managed to somehow destroy it, I suppose. Also, you can't teleport to the drat thing, so it's not like you could use it for a convenient/free teleport to the geo cube or whatever.
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# ? Oct 7, 2022 02:40 |
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Zenostein posted:As far as I know you can take the waverider anywhere you can reach on the map. The only problem is that you've spent 30 minutes taking it to say, crab island, logged out for the day, and then mindlessly summoned it to drive around sumeru; now if you want it back in liyue you've got another 30 minute trip. It's fine, so long as you don't abandon it somewhere you can't otherwise easily reach. Or if you managed to somehow destroy it, I suppose. Didn't a Beidou based event or maybe a hangout result in a waverider spawning in Liyue? They really do just need to tack a spawn point in the back of Beidou's ship, that would solve it.
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# ? Oct 7, 2022 02:52 |
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# ? May 25, 2024 14:54 |
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Zenostein posted:Also, you can't teleport to the drat thing, so it's not like you could use it for a convenient/free teleport to the geo cube or whatever. Letting you do that would be a great QoL update, it almost felt like GAA was designed around the boat or at least the boat's summon spots were at one point designed to be teleporter waypoints. Since there were some out of the way spots that had a boat teleporter to summon the boat, but not easy ways to get there visible at first blush.
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# ? Oct 7, 2022 02:54 |