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RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆

MarquiseMindfang posted:

How does Layla stack up as a Cryo battery for Ayaka?

Looking around the leaks, right now her skill generates 1-4 particles each time it triggers the shooting stars, and it can shoot 3x over its duration if she has burst up.

So that's a maximum of 12 particles per rotation, but it's unknown what the chance of hitting that is, and since they are generated over time instead of all at once you can't funnel them.

Diona has an 80% chance to make a particle per projectile, so up to 5 energy particles per usage, x2 with sac bow.

So it seems like Layla will be slightly ahead of Sac Bow Diona in terms of total energy but less funnelable. Favonius probably changes the math but idk if she has any practical ways to trigger it since it doesn't work off-field.

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Araganzar
May 24, 2003

Needs more cowbell!
Fun Shoe

Traveller posted:

Who is commissioning "jump on mushrooms for a while" jobs with the guild, anyway

I'm not going to apologize for commissioning adventurers to take care of the tall mushrooms. Those little fuckers know what they did...

I got a game I'd never seen before where you basically played 3 card monte with a treasure weasel as the queen, so maybe they are going to keep adding to them.

gandlethorpe
Aug 16, 2008

:gowron::m10:
1 particle/s doesn't sound intentional

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆
there's a decent chance it works like albedo with a 50% chance to make a particle on each of the 4 star hits, so the average would be half that.
but that's just a random guess, I haven't looked too closely into it

John Lee
Mar 2, 2013

A time traveling adventure everyone can enjoy

Very excited for Nahida, I'm going for every Archon to have, heh, a god tier team :smug:

but for real I got Kokomi even though the general opinion was negative because I thought she looked neat, so I'm glad to hear that theorycrafting says a Kokomi/Nahida/Raiden team will slay

Lobsterpillar
Feb 4, 2014

Traveller posted:

Who is commissioning "jump on mushrooms for a while" jobs with the guild, anyway

Aranara, clearly.
The same ones that are in cahoots with those weasel thieves

sushibandit
Feb 12, 2009

The overall internet-wide opinion of Kokomi may have been negative during her initial release due to nobody understanding the clam set and the whole negative crit thing, but she's received fairly high consistent praise ever since people became slightly less retarded and figured out how to build her. My only real complaint is that her stupid jellyfish respawn mechanic works objectively worse than a 4* off-field turret support, Fishl.

Actually Kokomi was kind of similar to the initial launch of Kazuha who was widely mocked as a "Sucrose sidegrade". And look how that turned out.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry

Traveller posted:

Who is commissioning "jump on mushrooms for a while" jobs with the guild, anyway

I mean, my theory based on nothing is that Nahida put them in the system to troll us.

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆

sushibandit posted:

The overall internet-wide opinion of Kokomi may have been negative during her initial release due to nobody understanding the clam set and the whole negative crit thing, but she's received fairly high consistent praise ever since people became slightly less retarded and figured out how to build her. My only real complaint is that her stupid jellyfish respawn mechanic works objectively worse than a 4* off-field turret support, Fishl.

Actually Kokomi was kind of similar to the initial launch of Kazuha who was widely mocked as a "Sucrose sidegrade". And look how that turned out.

the clam set didn't exist during her initial release, they added it after the fact as a way to bump up her power level because people were so negative over her (e: even though Milelith is more popular for her now and it was already out lol)
the negative crit thing is still dumb.
it would have been fine if they designed her as more of a pure support character with a quickswap type burst but they gave her a self-dps-buff "install super" without the DPS capability to actually be worth using it and hogging the field, which was just terrible design on mhy's part. if you pretend the burst doesn't exist (outside of like taser i guess) then she instantly looks like a much better character

that's the same way fischl got way better in launch week when people realized the actual main character was Oz and you should completely ignore her bow / charge shots / A1 passive and swap characters right after dropping him.

RPATDO_LAMD fucked around with this message at 23:30 on Oct 10, 2022

Zenostein
Aug 16, 2008

:h::h::h:Alhamdulillah-chan:h::h::h:

Traveller posted:

Who is commissioning "jump on mushrooms for a while" jobs with the guild, anyway

The jellyfish ones are definitely aranara, that's why they're designed so you can't catch up before you get to a chest or another cave entrance or whatever.

The jumpy mushrooms are from jealous eremites who are tasked with escorting those adventurers who don't leave the city. They're so jealous that you get to do fun stuff that they send you on those idiot commissions so you have to waste time writing up a report that says "jumped on some mushrooms. Wish I could tell where I was landing/turn midair more easily. The very edge is not elastic, whoever designed this is an rear end in a top hat." Very petty of them.

The whack-a-mole ones are just mihoyo wanting people to use bows.

avoraciopoctules
Oct 22, 2012

What is this kid's DEAL?!

Glazius posted:

I mean, my theory based on nothing is that Nahida put them in the system to troll us.

https://genshin-impact.fandom.com/wiki/The_Measure_of_a_Mushroom

According to the quest description, these are different than the normal bouncy mushrooms, and you have been tasked with examining them. Nahida troll could definitely explain it, but I could also see this as yet another unhinged scholar project where they are hoping to find some way to exploit new varieties of bounciness.

MoonCrab
Nov 19, 2014

A mildly pertubed emoji face

Eimi posted:

Diluc.

She's fine with them (probably) but it would have been better if they extended her uptime to her old 15 second cooldowns, instead of lowering her cooldowns to her old 12 second uptime. If you were doing it in exchange for reducing her personal damage, that is. If your plan was to build her as a full utility character then I guess the end result is purely a buff because of the lower energy requirements for her burst. But she actually used to do pretty respectable damage, and it got reduced pretty badly.

Like if the 4 star cryo supports were rated in terms of full utility vs full damage, where 1 was Diona and 10 was Rosaria, she used to be like a 7 maybe. But now she's like, a 4.

Eimi
Nov 23, 2013

I will never log offshut up.


MoonCrab posted:

She's fine with them (probably) but it would have been better if they extended her uptime to her old 15 second cooldowns, instead of lowering her cooldowns to her old 12 second uptime. If you were doing it in exchange for reducing her personal damage, that is. If your plan was to build her as a full utility character then I guess the end result is purely a buff because of the lower energy requirements for her burst. But she actually used to do pretty respectable damage, and it got reduced pretty badly.

Like if the 4 star cryo supports were rated in terms of full utility vs full damage, where 1 was Diona and 10 was Rosaria, she used to be like a 7 maybe. But now she's like, a 4.

Oh I wasn't aware they reduced her damage that much. That's really disappointing. She felt like the first 4* in a while that was just good with no reservations, but clearly we can't have that. Though she's still probably one of the better recent 4*s.

SiKboy
Oct 28, 2007

Oh no!😱

Zenostein posted:

The jellyfish ones are definitely aranara, that's why they're designed so you can't catch up before you get to a chest or another cave entrance or whatever.

The jumpy mushrooms are from jealous eremites who are tasked with escorting those adventurers who don't leave the city. They're so jealous that you get to do fun stuff that they send you on those idiot commissions so you have to waste time writing up a report that says "jumped on some mushrooms. Wish I could tell where I was landing/turn midair more easily. The very edge is not elastic, whoever designed this is an rear end in a top hat." Very petty of them.

The whack-a-mole ones are just mihoyo wanting people to use bows.

I usually catch the jellyfish within the first 3 dendrograpple points, the trick is to use them and pretty much entirely ignore any wind currents or rings.

Zenostein
Aug 16, 2008

:h::h::h:Alhamdulillah-chan:h::h::h:

SiKboy posted:

I usually catch the jellyfish within the first 3 dendrograpple points, the trick is to use them and pretty much entirely ignore any wind currents or rings.

Yeah, I'm mostly thinking of the treetop one by the waterspout, which directs you to a chest, and there's one in a valley that points you towards an alternate cave entrance for uh, dev's cavern? Half of them are a 10 second job though, yeah.
Also sometimes the stupid things don't load in quick enough, kinda like the treetop platforms that I always glide down to land on now because they kept not being real and poor collei has been splatted against so many trees……

Cao Ni Ma
May 25, 2010



sushibandit posted:

The overall internet-wide opinion of Kokomi may have been negative during her initial release due to nobody understanding the clam set and the whole negative crit thing, but she's received fairly high consistent praise ever since people became slightly less retarded and figured out how to build her. My only real complaint is that her stupid jellyfish respawn mechanic works objectively worse than a 4* off-field turret support, Fishl.

Actually Kokomi was kind of similar to the initial launch of Kazuha who was widely mocked as a "Sucrose sidegrade". And look how that turned out.

The clam set straight up didnt exist when she released. She's gotten more popular because people want aoe slow hydro applications in certain cases. She's going to get a lot better too when Nilou and Nahida comes out.

Vargs
Mar 27, 2010

Zenostein posted:

The whack-a-mole ones are just mihoyo wanting people to use bows.

On the subject of Kokomi's jellyfish, it's top tier for these commissions.

Endorph
Jul 22, 2009

people thought raiden was terrible when she came out, the fact is people just suck atu nderstanding characters

Excelzior
Jun 24, 2013

nobody is underestimating Nahida because mihoyo is going to need scientific notation to describe how much money they will make

Vargs
Mar 27, 2010

cannot possibly comprehend what goes on in the deranged mind of whoever is not going to pull for Nahida

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆

Endorph posted:

people thought raiden was terrible when she came out, the fact is people just suck atu nderstanding characters

there are always a few insane people on reddit who declare that every new character is completely useless but negative sentiment certainly wasn't as widespread for raiden as it was for kokomi

lots of people just completely failing to understand relative values and going "well her C2 is OP and way stronger than C0, that means without C0 raiden must be worthless". they tend to do that a lot for basically any situation where [thing1] is weaker than [thing2]
but i guess it's a survival instinct in gacha games cus most of them have much worse power creep than genshin

Eimi
Nov 23, 2013

I will never log offshut up.


Vargs posted:

cannot possibly comprehend what goes on in the deranged mind of whoever is not going to pull for Nahida

I can understand not going after her with spite because while I'm going to pull for her I am pissed at how mediocre they made Collei, seemingly just to push Nahida.

MoonCrab
Nov 19, 2014

A mildly pertubed emoji face

Eimi posted:

Oh I wasn't aware they reduced her damage that much. That's really disappointing. She felt like the first 4* in a while that was just good with no reservations, but clearly we can't have that. Though she's still probably one of the better recent 4*s.

Her burst got reduced to around 2/3 of its strength. Which isn't THAT much if you can cast 5 bursts in the time it would have taken you to cast 4 before. But the teams where you can cast that many are gonna be pretty limited, which is why I was brainstorming.

If you have a 12s burst, you can use it in a 15s rotation, but it basically turns into a 15s itself for no benefit. If you use it in a 20s rotation, it's not too big a deal to use it twice and extend it to 24 second rotation, since it's probably gonna be around 22ish seconds anyway (because you're a human that has to deal with game/internet/brain latency). But, that assumes that there are no characters in the 24 second rotation that take extended amounts of field time, because if the "middle" of the rotation is occupied you're gonna have to extend it even longer.

Some people are fine with long rotations (that Cyno/Barbara comp from a bit ago...) but personally I hate them, to the point that Xingqiu's 21s cd on his skill legitimately annoys me lol

MoonCrab fucked around with this message at 00:48 on Oct 11, 2022

Real Cool Catfish
Jun 6, 2011
To me, a mid game player who in no way plays optimally, Collei has been an awesome introduction to Dendro. Why don’t people get on with her?

gandlethorpe
Aug 16, 2008

:gowron::m10:
My only real issue with her is that the backswing on her E is excruciatingly slow. I actually prefer her to Dendro MC because she isn't useless when starting a fight without a charged Q.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!

MoonCrab posted:

Her burst got reduced to around 2/3 of its strength. Which isn't THAT much if you can cast 5 bursts in the time it would have taken you to cast 4 before. But the teams where you can cast that many are gonna be pretty limited, which is why I was brainstorming.

If you have a 12s burst, you can use it in a 15s rotation, but it basically turns into a 15s itself for no benefit. If you use it in a 20s rotation, it's not too big a deal to use it twice and extend it to 24 second rotation, since it's probably gonna be around 22ish seconds anyway (because you're a human that has to deal with game/internet/brain latency). But, that assumes that there are no characters in the 24 second rotation that take extended amounts of field time, because if the "middle" of the rotation is occupied you're gonna have to extend it even longer.

Some people are fine with long rotations (that Cyno/Barbara comp from a bit ago...) but personally I hate them, to the point that Xingqiu's 21s cd on his skill legitimately annoys me lol
I've been saying this but there is some weird niche support for ~12 second rotations in the game, especially recently. Yae, Fischl, Tighnari (this is why their comp works so well), Ayato, now Layla. Unfortunately none of these characters actually work with Layla because cryo is the odd duck element now and the funniest use will probably just be bennett + xiangling + shenhe then using bennett's E.

Chernobyl Peace Prize
May 7, 2007

Or later, later's fine.
But now would be good.

I got bored scarab farming for Cyno so I'm back on my Heizou bullshit and I declare: The game should add more characters to support Heizou. Any other comp is irrelevant because it's not swirl-punching detective knuckles.

Redmark
Dec 11, 2012

This one's for you, Morph.
-Evo 2013

RPATDO_LAMD posted:

there are always a few insane people on reddit who declare that every new character is completely useless but negative sentiment certainly wasn't as widespread for raiden as it was for kokomi

I started during the Raiden banner so I remember reading impressions in some detail. IIRC people were really mad about the Beidou interaction (and maybe some other stuff?) so the overall reaction was colored by a lot of bad-faith arguments. Objectively you could kind of tell it wasn't that bad.
With Kokomi it was a more straightforward case of gameplay misjudgment.

Space Opera
Jun 5, 2011

That rabbit's got a vicious streak a mile wide! It's a killer!

I am blown away by just how fun Tighnari is to use, even if you hate charged shot like I do. He just works so well with quick swap teams, and the homing on his insta charge is good enough to make up for my poo poo aim. Meanwhile the Cyno I was originslly pulling for is still benched until his one true dendro support comes.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.

Vargs posted:

cannot possibly comprehend what goes on in the deranged mind of whoever is not going to pull for Nahida

I hate babies more than I love ultimate power.

NikkolasKing
Apr 3, 2010



sushibandit posted:

The overall internet-wide opinion of Kokomi may have been negative during her initial release due to nobody understanding the clam set and the whole negative crit thing, but she's received fairly high consistent praise ever since people became slightly less retarded and figured out how to build her. My only real complaint is that her stupid jellyfish respawn mechanic works objectively worse than a 4* off-field turret support, Fishl.

Actually Kokomi was kind of similar to the initial launch of Kazuha who was widely mocked as a "Sucrose sidegrade". And look how that turned out.

MOD POST

Please refrain from using the R-word when posting in this forum. Consider this friendly advice/warning but don't do it again.

FractalSandwich
Apr 25, 2010

Clarste posted:

I hate babies more than I love ultimate power.
3.2 thread title?

Mix.
Jan 24, 2021

Huh? What?


Clarste posted:

I hate babies more than I love ultimate power.

FractalSandwich posted:

3.2 thread title?

RareAcumen
Dec 28, 2012




So I'm a 10 pull into the Cyno banner while trying to get a Candace (Got Qiqi, was aiming for 4*s anyway) and I'm still tempted to put another 2 in to try and get one. Would people recommend Cyno or waiting for Nilou? As far as water goes, I'm missing Childe, Kokomi, Ayato, and Candace, obviously.

WL8 Ar60, I'm not trying to plug holes in my team, just asking who seems more fun/ they're recommend since people are talking about Cyno being an electro EM DPS with an insanely long burst. Just asking in case I get an insanely lucky early 5* that throws things off.

Eimi
Nov 23, 2013

I will never log offshut up.


RareAcumen posted:

So I'm a 10 pull into the Cyno banner while trying to get a Candace (Got Qiqi, was aiming for 4*s anyway) and I'm still tempted to put another 2 in to try and get one. Would people recommend Cyno or waiting for Nilou? As far as water goes, I'm missing Childe, Kokomi, Ayato, and Candace, obviously.

WL8 Ar60, I'm not trying to plug holes in my team, just asking who seems more fun/ they're recommend since people are talking about Cyno being an electro EM DPS with an insanely long burst. Just asking in case I get an insanely lucky early 5* that throws things off.

Nilou will most likely use a healer and being locked to dendro/hydro for her cores (the reason you'd get her) the only available healers atm are Barbara or Kokomi sadly so depends on how cool you are with Barb. As for power level, that one probably needs a lot of testing, Nahida buffs both Nilou and Cyno. If you want to actually play the character, do Cyno as Nilou is very much a support where her on-field playstyle will be much worse than off-field.

gandlethorpe
Aug 16, 2008

:gowron::m10:
The real correct choice is to wait for Nahida

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆
Nilou seems like a lot more flexible overall since even without her main bloom gimmick she gets persistent off-field aoe hydro application which is always handy (even if it'll probably be less optimal than kokomi in most situations). So you'll be able to use her in more teams, whereas Cyno is like a only-pull-if-you-will-build-a-team-around-him character.

Both seem like they really want Nahida's dendro application though so I wouldn't pull for either without enough of a primogem hoard for that. Nilou seems like she handles collei+bloomine squad better than Cyno does tho.

Lobsterpillar
Feb 4, 2014

Zenostein posted:

The jellyfish ones are definitely aranara, that's why they're designed so you can't catch up before you get to a chest or another cave entrance or whatever.

The jumpy mushrooms are from jealous eremites who are tasked with escorting those adventurers who don't leave the city. They're so jealous that you get to do fun stuff that they send you on those idiot commissions so you have to waste time writing up a report that says "jumped on some mushrooms. Wish I could tell where I was landing/turn midair more easily. The very edge is not elastic, whoever designed this is an rear end in a top hat." Very petty of them.

The whack-a-mole ones are just mihoyo wanting people to use bows.

There's at least one jellyfish one where I've been able to catch it almost instantly.

Also with the whack a mole, jokes on them, I just plop down a Zhongli pillar or a kokomi jellyfish and do wide AoE attacks

gandlethorpe
Aug 16, 2008

:gowron::m10:

RPATDO_LAMD posted:

Nilou seems like a lot more flexible overall since even without her main bloom gimmick she gets persistent off-field aoe hydro application which is always handy (even if it'll probably be less optimal than kokomi in most situations).

What part of her kit does that? Her Q sounds like it only hits twice, and I believe her E only works on field. Then again, I still can't make heads or tails of her talents because I zone out halfway through reading the descriptions.

Gotta say, I'm still baffled by her kit design, which feels like a step in the wrong direction. Hope she's just an experiment and they decide not to make more characters who are neutered if you dare to use them with 80% of the characters in the game.

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RareAcumen
Dec 28, 2012




gandlethorpe posted:

The real correct choice is to wait for Nahida

That's the plan, between the next half of this patch, the 10 fates they're gonna give us for logins going forward this Friday and the 62 Fates in Stardust I've been sitting on for most of the game I'll be able to get her.

Just asking in case I get an early 5* because I'm all about getting 4*s because those get constellations and they're great and on (Standard) 5*s they're usually a curse when you see more of those!

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