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ferroque posted:Format needs more lethality so badly. Every deck being a giant minion pile is so boring. What’s boring is watching while a control deck takes 20 minutes to actually get to its win condition. Mayveena fucked around with this message at 19:02 on Oct 11, 2022 |
# ? Oct 11, 2022 18:58 |
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# ? May 25, 2024 10:21 |
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No Wave posted:If he were 6 or 7 he would have to have a better than 1 in 3 shot of taking denathrius. As is he's a very good card that can win you the game vs denathrius 30% of games where he is in the deck, at 6 or 7 he's a niche tech card that doesnt even work most of the time. Maybe make him discover one of two cards rather than three, still powerful but a bit less reliable for stealing win cons, and more potential to bite you in the rear end.
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# ? Oct 11, 2022 19:44 |
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ferroque posted:Format needs more lethality so badly. Every deck being a giant minion pile is so boring. I blame Renathal
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# ? Oct 11, 2022 20:22 |
giant minion piles are cool and fun actually
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# ? Oct 11, 2022 23:58 |
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Sloppy posted:Maybe make him discover one of two cards rather than three, still powerful but a bit less reliable for stealing win cons, and more potential to bite you in the rear end. How about "Battlecry: Discover a card in each player's hand and swap them. You only have 5 seconds to take the rest of your turn"
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# ? Oct 12, 2022 00:23 |
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Discover a card in your opponents hand, to be swapped with a random card in yours?
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# ? Oct 12, 2022 00:38 |
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Discover if you would have won this game (AI plays it out in 0.1s) and force the losing player to automatically concede.
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# ? Oct 12, 2022 01:24 |
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I found the nerf from the Warsong Commander Paradigm Timeline: Battlecry: Give a random minion in each player's hand +1 Attack.
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# ? Oct 12, 2022 03:16 |
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Only nerf Theotar needs is 1-2 mana, if that.
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# ? Oct 12, 2022 04:15 |
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I felt moderately awful for my Rogue opponent who held back Theotar and both Shadowsteps until I had completed my quest and went fishing three times for Xyrella, coming up empty. "What was that?"
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# ? Oct 12, 2022 04:51 |
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Tavern Brawl this week is a Standard version of Fury of Kael'Thas so it probably won't be 100% Druids by 12:00pm on Wednesday. Every third spell you cast costs 0. I won on the first try by just throwing out Rune of the Archmage and praising Yogg. Drakefire Amulet is also probably solid. The person I was playing against was trying a Naga Priest thing which would probably also work reasonably well.
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# ? Oct 12, 2022 18:28 |
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Patch notes https://hearthstone.blizzard.com/en-us/news/23852692/24-4-3-patch-notes Changes: Theotar increased from 4 mana to 5 mana Stag Wildseed changed to a 4/3 from a 5/4 Bear Wildseed changed to a 2/4 from a 2/5 Harpoon Gun reverted to discount 2 mana from a Beast instead of 3. quote:We don’t want him (Theotar) to be one of the most popular cards in the next expansion, and our goal with this change is to lower his playrate across all ranks. If his playrate doesn’t drop significantly with this change, we’ll evaluate further changes at the next opportunity. Mayveena fucked around with this message at 18:11 on Oct 13, 2022 |
# ? Oct 13, 2022 18:06 |
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Man I should have played more last night. The rogue deck I was playing was absolutely feasting on hunters and now there won't be any on the ladder
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# ? Oct 13, 2022 18:11 |
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Anyone know anything about Mercenaries? Specifically, about the passive XP from putting dudes in the Training Camp. Is the XP gain linear? Or am I penalized for swapping dudes before the 25 hour mark?
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# ? Oct 13, 2022 18:56 |
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Toshimo posted:Anyone know anything about Mercenaries? Specifically, about the passive XP from putting dudes in the Training Camp. Is the XP gain linear? Or am I penalized for swapping dudes before the 25 hour mark? As far as I know, the gain is linear, but there's also no practical reason to take anyone out early unless you need someone to be level 30 right now for a task or you realized you just don't care about leveling someone right now.
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# ? Oct 13, 2022 19:03 |
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Lurks With Wolves posted:As far as I know, the gain is linear, but there's also no practical reason to take anyone out early unless you need someone to be level 30 right now for a task or you realized you just don't care about leveling someone right now. Because I'm not going to be around for a while after the timer hits, so I'm just swapping now to someone who will get the full benefit.
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# ? Oct 13, 2022 19:17 |
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Toshimo posted:Because I'm not going to be around for a while after the timer hits, so I'm just swapping now to someone who will get the full benefit. Okay, yeah, that's a good reason. All I'll add is that it's kind of fiddly to actually remove someone who isn't at max level, but you can figure it out.
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# ? Oct 13, 2022 19:53 |
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Disappointing changes, but I guess there's only so much they can do to change the meta. Any idea what they are referring to with patch 24.6? Playing this meta (sans Hunter) for two more months will be dull as gently caress.
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# ? Oct 13, 2022 20:08 |
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Boatswain posted:Disappointing changes, but I guess there's only so much they can do to change the meta. It seems like that's around the time we'd be getting the traditional free preview legendary for next set. Hopefully it'll be weird and meta-shaking.
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# ? Oct 13, 2022 20:18 |
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Sounds like there's going to be another balance patch before the expansion releases. I think they want Theotar to only be played in Wild for example.
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# ? Oct 13, 2022 20:18 |
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I don’t think a balance change merits a “something fun.” I think it’s more likely they’ll do some kind of temporary ladder event, like the Wild cards thing from a few years back. Maybe run it through the month of November and end it when the next expansion comes out.
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# ? Oct 13, 2022 20:43 |
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If the persistent rumours are true and Death Knights are coming back in some form, it would be pretty crazy to see the old Death Knights come back temporarily as part of the lead-up. That would definitely shake up the meta.
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# ? Oct 13, 2022 20:58 |
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Not wanting theotar playable when nine overpowered hero cards are added to the game. This sounds like the Team 5 I know.
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# ? Oct 13, 2022 21:05 |
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why the gently caress would theotar playrate change because he costs 5 now instead of 4. are they dumb?
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# ? Oct 13, 2022 21:24 |
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kater posted:why the gently caress would theotar playrate change because he costs 5 now instead of 4. are they dumb? *gestures wildly at Hearthstone in general*
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# ? Oct 13, 2022 21:27 |
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kater posted:why the gently caress would theotar playrate change because he costs 5 now instead of 4. are they dumb? It's the kind of change you make when you just want people to go "this card got nerfed, I should take it out of my deck" without actually changing the play pattern. And honestly, I'm not complaining. If they make it super expensive, great, it's another tool that's only usable in control decks that's useless in some matchups and played at a point where it's more likely to hit important stuff in others. Any other nerf would meaningfully change how it works, and if there's one thing we learned from Mindrender Illucia it's that they make cards completely useless when they try that. So sure, gently caress it, I'll take a nerf that only reduces play rate because brains are dumb over that.
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# ? Oct 13, 2022 21:49 |
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kater posted:why the gently caress would theotar playrate change because he costs 5 now instead of 4. are they dumb? They’ve already said that if the play rate of Theotar in standard doesn’t go way down they’ll nerf him again until the play rate goes down sufficiently.
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# ? Oct 13, 2022 23:46 |
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victorious posted:If the persistent rumours are true and Death Knights are coming back in some form, it would be pretty crazy to see the old Death Knights come back temporarily as part of the lead-up. That would definitely shake up the meta. I'm not sure the old death knight cards as-is would even have any kind of significant impact. They have very little support in the rest of the set, and have been significantly powercrept since they've come out.
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# ? Oct 14, 2022 09:42 |
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Yeah, even setting aside the fact that Demon Hunter doesn’t have one, I don’t think… any of the Death Knights would see play? (Maybe Shadowreaper Anduin?) Rexxar would see play just because it’s a fun card and people like it, but the meta’s not favorable for its grindy effect. Gul’dan is powerful but big Demons are on a low swing right now. The others have all been power crept into oblivion.
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# ? Oct 14, 2022 12:51 |
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bravesword posted:The others have all been power crept into oblivion.
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# ? Oct 14, 2022 12:58 |
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bravesword posted:Rexxar would see play just because it’s a fun card and people like it, but the meta’s not favorable for its grindy effect. Remind me, any Wild Rexxar enjoyers, has the make-a-beast discovery pool been updated over the years, or has it stayed the same? Can you get, say, a rat king effect on your beast?
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# ? Oct 14, 2022 16:25 |
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Oenis posted:Remind me, any Wild Rexxar enjoyers, has the make-a-beast discovery pool been updated over the years, or has it stayed the same? Can you get, say, a rat king effect on your beast? As far as I know, the list gets updated but they're more willing to say new beasts are too strong or too wordy to make the cut for the hero power pool. So Rat King isn't in the pool afaik because it's a lot of text, but you can get some of the more normal beasts.
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# ? Oct 14, 2022 17:01 |
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Do all the +1s apply to Jaina? That would be insane.
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# ? Oct 14, 2022 17:48 |
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I've been playing this drat game for years, how long does it take to beat it for most people?
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# ? Oct 14, 2022 20:37 |
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bravesword posted:Yeah, even setting aside the fact that Demon Hunter doesn’t have one, I don’t think… any of the Death Knights would see play? (Maybe Shadowreaper Anduin?) Rexxar would see play just because it’s a fun card and people like it, but the meta’s not favorable for its grindy effect. Gul’dan is powerful but big Demons are on a low swing right now. The others have all been power crept into oblivion. Thrall is good enough and is a supported archetype. A more dedicated evolve package than XL control shaman runs right now might not be better, but it could still maybe be tier 2 or 3.
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# ? Oct 14, 2022 21:40 |
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Meta actually feels pretty good right now, though we will have to see how everything shakes out in a week In the meantime, I am going to force them to delete this card
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# ? Oct 16, 2022 21:14 |
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I took theotar out of my ramp druid for the dust and tbh i regret it a great deal and probably should just recraft it
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# ? Oct 16, 2022 21:18 |
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If for whatever reason you wanted to buy something in Hearthstone, there's a PayPal promo active through Google Play at present: https://www.paypal.com/us/webapps/mpp/google-play-2022 Only 100,000 redemptions, US only. Hope everyone's had decent luck accruing Play Points for money off expansions. I've found that once you hit ~$30 saved, surveys start coming more infrequently through Opinion Rewards. Another thing to keep in mind is - if you've ever paid for anything on/through Google Play (with PayPal) prior to this, no for you. BIG HEADLINE fucked around with this message at 23:19 on Oct 16, 2022 |
# ? Oct 16, 2022 22:27 |
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I just found the old announcement that we aren’t getting any single player content, which I’m mostly fine with. So, uh, did we find out who killed the Sire? Was it Sylvannus? Or is his card supposed to indicate that he wasn’t actually killed?
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# ? Oct 17, 2022 00:44 |
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# ? May 25, 2024 10:21 |
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getting two ads every time you go through a menu makes this game feel so loving low rent
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# ? Oct 17, 2022 02:57 |