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Asimo
Sep 23, 2007


Kale posted:

Hitting her with an element seems to make it go down a little faster as does each time she charges up and uses a giant 5 digits of damage attack. Likewise it seems to build up the more you attack her in her normal sized body. I have no idea how your supposed to tell which version is real in the 4 way split attack though.
For the record, I'm pretty sure that Raidens gauge goes u pool passively over time and in larger chunks when she hits you. Which is a problem if you're bad at video games like me and used to face tanking everything with Zhongli's shield. Her super form gauge goes down whenever she does a big attack and whenever you get an elemental reaction off it, so cryo/hydro/pyro are best. Not sure if Dendro does too since I haven't really tried it. There's some absurdly long ICD on it though so it feels horrible to wail on her and see nothing happen.

With the four way attack the real Shogun does a cross-shaped attack while the cloned do single arc attacks. It's stupidly difficult to realize but once you've had it pointed out it's pretty easy to tell. I only learned this last week

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gandlethorpe
Aug 16, 2008

:gowron::m10:
Wooh, my Kuki's pretty much done :toot:

I hit ~1050 EM after set buffs, so that lifts Nahida from the burden of getting to 1k on her own. Does the A1 bonus get applied to the character who it's calculated from? Because 1250 EM... :unsmigghh:



Also found a tanky enough enemy to practice my full rotation on

https://i.imgur.com/Jr9JEox.mp4

gandlethorpe
Aug 16, 2008

:gowron::m10:
Wait, apparently Nahida's A1 got buffed to 25% and 250 EM? Holy poo poo

MoonCrab
Nov 19, 2014

A mildly pertubed emoji face
The bonus goes to the character whos onfield. Playing shinobu that way, seems like a good way to loving die? One of the discomforts from when I played the kuki team was seeing her at negligable health for the majority of the run, but maybe when she's onfield + with Xingqiu it might work out.

But looking at the team in action what I really want is for chong's infusion to work like candace's :sigh:
I just don't wanna stand in circles anymore :sigh: :sigh:

gandlethorpe posted:

Wait, apparently Nahida's A1 got buffed to 25% and 250 EM? Holy poo poo

Yeah, she got randomly buffed for no reason lol

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆
the reason kuki is low health all the time is because you always swap her out after using the skill that costs hp, before it gets any heal ticks in
if you use her as an onfield character then she will be way healthier since she'll get to eat all the heal ticks from her own healing ring

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
Melee Hyperbloom Kuki with Candance and Nahida support.

gandlethorpe
Aug 16, 2008

:gowron::m10:

MoonCrab posted:

The bonus goes to the character whos onfield. Playing shinobu that way, seems like a good way to loving die? One of the discomforts from when I played the kuki team was seeing her at negligable health for the majority of the run, but maybe when she's onfield + with Xingqiu it might work out.

Not when they're frozen! Also, didn't realize that once Nahida drops, I get to enjoy Kuki's sick animations as the on-fielder!

MoonCrab posted:

But looking at the team in action what I really want is for chong's infusion to work like candace's :sigh:
I just don't wanna stand in circles anymore :sigh: :sigh:

Personal preference, but I've always preferred rotations starting with Es as opposed to having a specific burst charged. I'll take standing in a circle over potentially not having an infusion at all any day. It's also easy to stay in a circle with freeze.

gandlethorpe fucked around with this message at 22:23 on Oct 17, 2022

x1o
Aug 5, 2005

My focus is UNPARALLELED!
Just finished the Golden Slumber quest chain and started the new one, hopefully we get a continuation with Jeht and Benben soon.

Hyper Inferno
Jun 11, 2015
Turns out Bennet and Fischl can show up in a daily! Anna's Adventure apparently has a chance for you to be ambushed by treasure horders after the balloon escort which then triggers a cutscene with Bennet and Fischl aftewards.

FractalSandwich
Apr 25, 2010

Clarste posted:

Melee Hyperbloom Kuki with Candance and Nahida support.
I was genuinely planning on trying this.

gandlethorpe
Aug 16, 2008

:gowron::m10:
Kuki Shinobu, you have officially won my heart forever

https://i.imgur.com/Z6hyJOA.mp4

I no longer have any use for Pyro (except puzzles)

gandlethorpe fucked around with this message at 05:44 on Oct 18, 2022

Maxwell Adams
Oct 21, 2000

T E E F S
I realize I was asking for crap with these substats



but c'mon though

MarquiseMindfang
Jan 6, 2013

vriska (vriska)
I usually find it worth chancing, you can always chuck it into a different artifact.

FractalSandwich
Apr 25, 2010
Even with my new hyperbloom team, I still haven't had much luck with the Abyss. It's way too dependent on DMC's burst, and I don't really want to spend the resources to develop Collei when I'm probably getting Nahida in two weeks.

Also, I learned that running Shinobu as my only healer is way too spicy for me.

Descar
Apr 19, 2010

FractalSandwich posted:

Even with my new hyperbloom team, I still haven't had much luck with the Abyss. It's way too dependent on DMC's burst, and I don't really want to spend the resources to develop Collei when I'm probably getting Nahida in two weeks.

Also, I learned that running Shinobu as my only healer is way too spicy for me.

I don't think you need dendro at all.
I haven't changed my abyss team for a year, and the current abyss is the first time i 36star it.

FractalSandwich
Apr 25, 2010
My hyperbloom team is still way better than my old B team, to be clear. My artifact situation isn't very good, so the fact that a couple of EM pieces on Shinobu is just about enough to carry the entire build is one of the things that drew me to it.

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.

SiKboy posted:

Honestly, all pickups from all defeated enemies should just be immediately added to your inventory (with the same pop-up on the left of the screen you currently get for picking stuff up) instead of dropped on the ground. I dont see what making me chase a whopperflower nectar down a slope to press a button to pick it up adds to the game other than occasional annoyance.

probably an anti-botting / AFK farming thing, that's where a lot of really lovely design choices endemic across F2P games come from

Sanctum
Feb 14, 2005

Property was their religion
A church for one

gandlethorpe posted:

Kuki Shinobu, you have officially won my heart forever

I no longer have any use for Pyro (except puzzles)
What is making the 23k dendro hits? Is it based on Collei's damage or Shinobu's EM triggering a reaction?

I'm still waiting on Nahida to figure out dendro comps. What artifact sets does she prefer? I'm not likely to be running Nahida with a 2nd dendro. I've been stuck with dendro MC long enough to decide that dendro MC is a joke at c5 and I will not be using them. c1 Collei ain't great but at least she procs dendro frequently inside her small burst. It's something at least. If I want dendro application I choose anyone but dendro MC.

:lol: that large enemies can hit you with melee attacks and still be outside dendro MC's skill range. Seems like the elemental skill doesn't clip through level geography when detecting enemy collision hulls either.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.

Sanctum posted:

What is making the 23k dendro hits? Is it based on Collei's damage or Shinobu's EM triggering a reaction?

It's Hyperbloom being triggered by Kuki, which is 100% EM scaling.

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆

Sanctum posted:

What is making the 23k dendro hits? Is it based on Collei's damage or Shinobu's EM triggering a reaction?

I'm still waiting on Nahida to figure out dendro comps. What artifact sets does she prefer? I'm not likely to be running Nahida with a 2nd dendro. I've been stuck with dendro MC long enough to decide that dendro MC is a joke at c5 and I will not be using them. c1 Collei ain't great but at least she procs dendro frequently inside her small burst. It's something at least. If I want dendro application I choose anyone but dendro MC.

:lol: that large enemies can hit you with melee attacks and still be outside dendro MC's skill range. Seems like the elemental skill doesn't clip through level geography when detecting enemy collision hulls either.

Those 23ks are Kuki Shinobu's hyperbloom reactions, which yeah despite needing an electro hit to trigger the last stage actually do dendro damage. That poo poo confused me too. So yes they're scaling off Kuki's EM.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
Eh, most Electro reactions don't deal Electro damage so I'm used to it. Superconduct and Overload work the same way. Heck, Swirl does too (the other way around).

Clarste fucked around with this message at 01:25 on Oct 19, 2022

gandlethorpe
Aug 16, 2008

:gowron::m10:

Sanctum posted:

I'm still waiting on Nahida to figure out dendro comps. What artifact sets does she prefer? I'm not likely to be running Nahida with a 2nd dendro. I've been stuck with dendro MC long enough to decide that dendro MC is a joke at c5 and I will not be using them. c1 Collei ain't great but at least she procs dendro frequently inside her small burst. It's something at least. If I want dendro application I choose anyone but dendro MC.

Either of the Sumeru domain's would be good for her, but it kind of depends on your plans. Can't really go wrong with the Dendro set, but the EM one would make it easier for her to reach the 1k threshold. If you plan on someone else on the team hitting it, then Dendro for sure. On a hyperbloom/burgeon team, where someone other than Nahida will be doing the reaction damage, this is very likely going to be the case. The +15% Dendro DMG is also worth a lot because she doesn't get any naturally.

I'd say she should use Dendro in 80% of cases. Gilded makes the most sense when she's doing quicken/spread damage, but even still Dendro is probably just as good. Again, it's a matter of if there's someone else on the team stacking a lot of EM.

gandlethorpe
Aug 16, 2008

:gowron::m10:

Clarste posted:

Eh, most Electro reactions don't deal Electro damage so I'm used to it. Superconduct and Overload work the same way. Heck, Swirl does too (the other way around).

I just found out that Kuki's initial E hit deals heavy damage, so it can proc shatter! Lol, even more synergies with freeze.

So I get to see her do big numbers in purple, green, and white, and even decent numbers in light blue. If there's a torch nearby, red too!

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆
Nahida wanters beware: fully uncapping her takes 168 kalpalata lotus, and there are only 66 spawns in the game world. Plus they spawn up on cliffs like violetgrass so you're unlikely to gather a ton while casually exploring if you don't specifically search them out. Realistically it'll take 4 full 2-3 day resets since you won't wanna go way out of your way to grab all the annoying spawns of 1 or 2 up a cliff nowhere near a teleporter. So best get started early!

FractalSandwich
Apr 25, 2010

RPATDO_LAMD posted:

Nahida wanters beware: fully uncapping her takes 168 kalpalata lotus, and there are only 66 spawns in the game world. Plus they spawn up on cliffs like violetgrass so you're unlikely to gather a ton while casually exploring if you don't specifically search them out. Realistically it'll take 4 full 2-3 day resets since you won't wanna go way out of your way to grab all the annoying spawns of 1 or 2 up a cliff nowhere near a teleporter. So best get started early!
I had hoped the ones from the aranara merchant would be enough to get to A5. They will not be.

Hellioning
Jun 27, 2008

Alternatively just do what Cyno mains do and just go to other people's worlds and ransack them for beetles lotses.

ninjoatse.cx
Apr 9, 2005

Fun Shoe
Kind of upset they did the dream flowers for her.

ZepiaEltnamOberon
Oct 25, 2010

I Failed At Anime 2022
I buy from the Merchant + get like 5 ~ 6 from the cliffs near the village with those abducted kids. Hopefully that'll be enough.

haypliss
Oct 2, 2022

RPATDO_LAMD posted:

Nahida wanters beware: fully uncapping her takes 168 kalpalata lotus, and there are only 66 spawns in the game world. Plus they spawn up on cliffs like violetgrass so you're unlikely to gather a ton while casually exploring if you don't specifically search them out. Realistically it'll take 4 full 2-3 day resets since you won't wanna go way out of your way to grab all the annoying spawns of 1 or 2 up a cliff nowhere near a teleporter. So best get started early!

She does come with that magical photo-farming ability almost exactly for this sort of situation though.

RPATDO_LAMD
Mar 22, 2013

🐘🪠🍆
Yeah but my point is there is way too little of it in the game so even with the magical farming camera it'll take over a week of waiting for material resets.

Tree Reformat
Apr 2, 2022

by Fluffdaddy
Yeah, that's why I was complaining earlier about the fungi drops, I was investigating that while going through and marking the lotus (and the rukkshrooms, cause i need to get back to collei eventually, i suppose) spots on my map.

Fungi drops are still more annoying, though, when you don't have good offensive options that aren't pyro or electro dependent.

No Wave
Sep 18, 2005

HA! HA! NICE! WHAT A TOOL!
Nilotpalas are easy with tighnari and annoying otherwise. Scarabs were really cutting-edge in terms of irritation with no prefarmability, half of them being below-ground/inaccessible yet on the interactive map, and so many of them being full minutes of walking away from TPs. It'll be a long time before we get a mat that bad again.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
It'll take a while to farm up all the boss drops you need for her ascension anyway (since the Dendro Hypostasis isn't available yet) so I'm not too worried.

Also it'll only take 165 because the new character trial always gives you 3.

Ytlaya
Nov 13, 2005

What are peoples' thoughts on Candace? Not sure what to make of her kit. Her burst seems like it has potential (particularly with one of the constellations, forget which one), but IIRC it does a hydro infusion which complicates things.

No Wave posted:

Nilotpalas are easy with tighnari and annoying otherwise. Scarabs were really cutting-edge in terms of irritation with no prefarmability, half of them being below-ground/inaccessible yet on the interactive map, and so many of them being full minutes of walking away from TPs. It'll be a long time before we get a mat that bad again.

Yeah, I think Scarabs are the absolute worst I've encountered so far. I used to think that the beetles in Inazuma were bad, but they're actually not so bad once you get them mapped out.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
I think I must've skipped some tutorial in this wind event, because there are a lot of places where it seems like it expects me to climb up a level which I have no idea how to do. I've just been cheating with Keqing, but it feels wrong.

valuum
Sep 3, 2003
ø
Apparantly I have 138 lotuseses already just from over-exploring the forest looking for drat aranaras for the last chests.

Good for something at least, now give us a bloody detector already.

Clarste posted:

I think I must've skipped some tutorial in this wind event, because there are a lot of places where it seems like it expects me to climb up a level which I have no idea how to do. I've just been cheating with Keqing, but it feels wrong.

Did you maybe miss the part where you can flip the air blowing thingies so they blow upwards?

valuum fucked around with this message at 10:34 on Oct 19, 2022

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
...No. That's the most basic mechanic. It's something that appeared in the later dungeons, at the very least.

gandlethorpe
Aug 16, 2008

:gowron::m10:

Ytlaya posted:

What are peoples' thoughts on Candace? Not sure what to make of her kit. Her burst seems like it has potential (particularly with one of the constellations, forget which one), but IIRC it does a hydro infusion which complicates things.

She's really cumbersome to use, but I still think there's potential. I briefly tried a reverse version of my hyperbloom team swapping Chong/XQ for Candace/Kaeya respectively, and it felt passable. The thing with her Hydro output is that it requires a lot of swapping between melees while it's up. Feels like a lot of effort for questionable results compared to XQ.

One interesting thing I learned is that she may have a totally unique niche as a normal bloom driver (with fridge) due to the shield bash in her NA, which can proc shatter. Basically she builds EM, which should work in a fridge team where Hydro should consistently be the bloom trigger, doing big bloom damage as well as occasional shatters. Pretty gimmicky, but also kind of neat.

Another vid: https://www.youtube.com/watch?v=RM3RyCj54XA

Honestly, this makes regular bloom look pretty appealing. It's a slow-paced playstyle because it has to wait for them to explode, but that's kind of fitting for Candace's defensive thing. Plus, bloom isn't as likely to miss damage due to hitting too quickly.

gandlethorpe fucked around with this message at 10:48 on Oct 19, 2022

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.

valuum posted:

Did you maybe miss the part where you can flip the air blowing thingies so they blow upwards?

Turns out it was this:



I didn't understand that I could blow wind at pillars to knock them down. There was also a separate puzzle where I think you were supposed to have the wind off at first and wait for it to turn back on to raise a platform while you're standing on it, but I also just used Keqing's teleport to do that.

Clarste fucked around with this message at 10:53 on Oct 19, 2022

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Zenostein
Aug 16, 2008

:h::h::h:Alhamdulillah-chan:h::h::h:

Ytlaya posted:

What are peoples' thoughts on Candace? Not sure what to make of her kit. Her burst seems like it has potential (particularly with one of the constellations, forget which one), but IIRC it does a hydro infusion which complicates things.

Yeah, I think Scarabs are the absolute worst I've encountered so far. I used to think that the beetles in Inazuma were bad, but they're actually not so bad once you get them mapped out.

If nothing else, it's fun to make Keqing do blue numbers. It's probably also possible to make the timing work out enough that between collei's skill, candace's burst, and keqing's skill you could run your own one-man hyperbloom. I doubt that would actually be useful, but it would make for a fun party trick, at least.

She'd also probably work somewhat alright with my nilou, because i am a genius and gave both of them hydro goblets instead of hp. So for both of them, doing hydro instead of physical damage is always a plus. Although I did a bit of nilou's story quest and the demo nilou makes much bigger numbers than mine (although that's partly just a matter of levels/artifact levels/NO buff/that really silly looking sword)

I haven't maxed her artifacts or really done anything besides "regular dps build, but with an hp hat" (I think) for candace, and she's pretty solidly in the middle of the spear-pack, na-wise. Now that I think about it, you could probably have some fun madly swapping between her, rosaria, and xiangling. And as a bonus, you can even break rocks!

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