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aside from my struggle with mexico I have one minor nitpick in my US game Philadelphia is a major US port but you can't build a port in Pennsylvania, the state doesn't have a coastline and accesses the ocean from the Delaware river (similar to London and the Thames) so I understand how that happened the other, related and slightly larger, complaint is that you can't build ports in states bordering the Great Lakes which is just nonsensical, they don't have the tonnage of ocean ports but they exist and excluding them is just weird things are going good otherwise
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# ? Oct 26, 2022 00:47 |
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# ? May 30, 2024 01:14 |
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in the learn to play scenario what am I supposed to do after expanding the wheat farms? It just kinda ends after telling me to change production
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# ? Oct 26, 2022 00:52 |
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You’ve got plenty of wheat you’ve basically won already
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# ? Oct 26, 2022 00:53 |
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https://steamcommunity.com/sharedfiles/filedetails/?id=2879973374 Didn't take them long huh. Also the anime mod has bodypillow factory that owns. Horsebanger fucked around with this message at 01:03 on Oct 26, 2022 |
# ? Oct 26, 2022 00:57 |
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I don't quite understand what the "productivity" of a trade route means. What happens when it's in the negative?
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# ? Oct 26, 2022 00:58 |
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CharlestheHammer posted:You’ve got plenty of wheat you’ve basically won already gently caress no I'm so far in the red economically I'm going to die in seconds and the tutorial won't trigger. Being south africa sucks.
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# ? Oct 26, 2022 00:58 |
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Kibbles n Shits posted:I don't quite understand what the "productivity" of a trade route means. What happens when it's in the negative? Trade ports are staffed by pops. When it's in the negative, it's not making the trade port any money.
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# ? Oct 26, 2022 00:59 |
Kibbles n Shits posted:I don't quite understand what the "productivity" of a trade route means. What happens when it's in the negative? it means you're importing/exporting at a loss. this will tend to reduce the size of the trade route, so a trade route that is very unproductive is just a waste of bureaucracy. if you have bureaucracy to waste then it might be worthwhile to set up small unprofitable trade routes to sustain an industry in its early days anyway. CharlestheHammer posted:It feels like the ottoman should not just give up their capital like that no, they shouldn't. pretty sure it's on the dev radar since almost every stream they've done has involved looking at the egypt-ottoman borders and groaning at egypt's wacky territorial acquisitions
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# ? Oct 26, 2022 01:02 |
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Gonna get me feet wet in Cuba tonight and turn it into an agrarian utopia
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# ? Oct 26, 2022 01:05 |
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how the gently caress is paper costing me 14k thats almost half what i spend on wages
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# ? Oct 26, 2022 01:06 |
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Is it just me, or is the involvement of Major powers in early game wars tuned in a very silly manner? So I try starting as Afghanistan, and I head south to Conquer the first part of Baluchistan. Russia jumps in with a wargoal to Annex me; but I have no seacoast and they can't reach me. So I'm stuck in this war for years on end. I try another game, this time I want to see what Africa is like so I start as Buganda. First things first I invade Achole to the North, but France gets involved. France has no Malarial resistance and no way of reaching the African interior, but because they have taken no casualties their war weariness goes slower than mine. So the war is lost, in spite of the fact that I took the lands in dispute, because some weirdos a continent away who can't even reach us got "involved" and are wasting untold thousands sailing ships around coast I am nowhere near.
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# ? Oct 26, 2022 01:10 |
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Diplomatic Plays might be my favorite mechanic.
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# ? Oct 26, 2022 01:19 |
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holy poo poo this map is pretty
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# ? Oct 26, 2022 01:23 |
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I'm still a bit confused on trade routes, and it's probably due to some things about the economy in general I haven't grokked yet. So exporting a good basically creates x buy orders for that good on whatever market you're sending it to. Importing is the opposite, creating sell orders in your own market. What does this do other than manipulate the price? (And making more items available of course) And what exactly is happening when I am losing money on an export route? I get some tariffs from it, but where is the expense coming from? Is it the cost to produce the good? Is there an in-depth article or YouTube explainer that goes over this on a more fundamental level? Kibbles n Shits fucked around with this message at 01:29 on Oct 26, 2022 |
# ? Oct 26, 2022 01:27 |
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Well I'm immediately running Sweden into the ground. Any tips on how to balance construction industries? Besides less then I have now...
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# ? Oct 26, 2022 01:29 |
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Kibbles n Shits posted:I'm still a bit confused on trade routes, and it's probably due to some things about the economy in general I haven't grokked yet. I mean the point of it is to manipulate the price and make the good available. Imports and exports are done via a building called the trade market, and the money gained or lost from the trade is either taken or given from that building, so if you make unprofitable trades your trade center can't pay its workers.
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# ? Oct 26, 2022 01:35 |
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Kibbles n Shits posted:I'm still a bit confused on trade routes, and it's probably due to some things about the economy in general I haven't grokked yet. Cost of the trade center and financial workers who staff it, possibly? Also my understanding is that manipulating the price is the key mechanic - a good that’s cheap in your own market is also cheaper for your pops and industries to buy, allowing you to create a higher standard of living without increasing wages, or allowing you to make domestic industries more profitable as their inputs become cheaper.
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# ? Oct 26, 2022 01:36 |
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Kibbles n Shits posted:Is there an in-depth article or YouTube explainer that goes over this on a more fundamental level? this is probably going to be worked out along this week (or next one), but at least the systems seem much more straightforward than the predecessors truly would make Marx proud
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# ? Oct 26, 2022 01:44 |
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Russia has grabbed all of Sakhalin and Ainu before I could do poo poo about it. Japanese Jimmies status: Rustled. However Japan seems to start in an excellent place for the economic game, I've just been building up my iron and tooling capacities and working on construction capacity and taxation abilities. One day we'll be mega rich and invent Nintendos and THEN St. Petersburg's gonna be sorry
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# ? Oct 26, 2022 01:46 |
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Cynic Jester posted:I started a game as Cape Colony to get a handle on things and it's 1860 and I'm a multicultural wonderland attracting so many immigrants my minting fuelled economy can't build fast enough to employ them. On the other hand I'm decades away from breaking off from the brits unless I'm missing something obvious. Prism posted:How DO you break away from the Brits? If the Brits lose a war hard enough you can get thrown out too. Incidentally, this will destroy your entire economy if you spent the entire game using the British market to build it up without an alternative market to join. On the bright side, I seem to be able to run at massive max debt forever because it only briefs into default for a few seconds at a time for some reason? I can't do any construction though..I think I'll have to demolish a lot of my buildings and start from scratch which will uhh. Yeah. It'll be interesting to see if it's even salvageable. On the plus side before my economy was destroyed I was #10 in the world and my GDP was massive! Also do not go full communism without proper preparation because losing all the income from taxing capitalists/investment fund will destroy you if the workers are not making enough dividends to tax. And also command economy has mandatory subsidies which, yeah if an entire industry goes out will destroy you. Also. Uh yeah, Cape Colony is perhaps not the best starter nation.
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# ? Oct 26, 2022 01:50 |
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Oh okay, so an unproductive trade route isn't really costing me (I.E the state) anything and it's the Trade Center's problem? Unless I have to subsidize it to keep it afloat, presumably, but I've never noticed it having issues. Meanwhile I still get the tariffs as national revenue. Edit: Oh, I think I actually get it now. It's basically the price delta between the two markets minus tariffs. So if I'm importing a good at 10 gold and selling it on my market for 40 gold, my Trade Center is making 30 gold before tariffs. I get the tariffs as national revenue and perhaps a bit more tax from the owners of the trade center when it's profitable. Kibbles n Shits fucked around with this message at 02:08 on Oct 26, 2022 |
# ? Oct 26, 2022 01:52 |
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Ms Adequate posted:Russia has grabbed all of Sakhalin and Ainu before I could do poo poo about it. Japanese Jimmies status: Rustled. You have to try really hard to fail as Japan, I'm finding. Which isn't necessarily good, because everyone's not necessarily happy with the Shogunate but they're chill with it, the westerners are keeping their distance, my sole foreign policy interaction was Kramering into the Taiping Rebellion to weaken Qing and now Russia in particular loves me, and it's rolling up on 1886 and all I have to do is click a resource extractor up when the processors are at capacity/click a processor up when there's new resources to feed it/lower taxes when I hit the gold hoard cap. Correction to that, the Shogunate absolutely loathes the Shogunate and refuses to stay in a governing coalition for more than a year or two at a time after a few common-sense legal changes. So I also don't get to interact with laws that much at all, since they're still by far the strongest interest group and I can't keep legitimacy high enough without them in government to push anything through--but it's "okay", they'll just sit there at 30 support/90 radicalism sulking and never actually kick off a realignment.
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# ? Oct 26, 2022 02:12 |
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diplomacy seems pretty wacky atm but im still getting stuck in.
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# ? Oct 26, 2022 02:20 |
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Ending slavery in America was very underwhelming. Maybe it's a consequence of doing it early game when most pops aren't politically active, but the 10 year tension period came and went without any uprisings or negative events. Might stop this first run and play a smaller nation to get a better handle on things, I've been upgrading mostly at random to meet needs for various goods as they arise, which i know is sub-optimal in the long run.
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# ? Oct 26, 2022 02:23 |
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DJ_Mindboggler posted:Ending slavery in America was very underwhelming. Maybe it's a consequence of doing it early game when most pops aren't politically active, but the 10 year tension period came and went without any uprisings or negative events. Might stop this first run and play a smaller nation to get a better handle on things, I've been upgrading mostly at random to meet needs for various goods as they arise, which i know is sub-optimal in the long run. think I'm gonna do the same, had the same experience with abolishing slavery but on top of that I just couldn't get the Western Frontier Expedition to succeed no matter how many times I tried it and not completing that is locking me out of Britain giving me Washington and Oregon as well as Russia selling Alaska to me, gonna try a Prussia game instead
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# ? Oct 26, 2022 02:29 |
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how do you tell what needs a pop has?
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# ? Oct 26, 2022 02:37 |
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Jarvisi posted:gently caress no I'm so far in the red economically I'm going to die in seconds and the tutorial won't trigger. Being south africa sucks. actually lol'd Very similar experience with sweden tbh, only I just kept riding the line at like 0 +-100 gold after restarting a game that I defaulted in. I think I got too excited with the construction sectors. It was boring as sweden though tbh, im rerolling japan. SnoochtotheNooch fucked around with this message at 02:45 on Oct 26, 2022 |
# ? Oct 26, 2022 02:43 |
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Nea posted:how do you tell what needs a pop has? Piell posted:You also want to go to the Population Tab, and hover over each of the three types and see what people are spending a lot of money on. This is a good starting point. I tried to shore up my lower classes' basic amenities first, but I don't know if that's the proper strategy.
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# ? Oct 26, 2022 02:44 |
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Does the game offer any scripted events? Like Admiral Perry's black ships triggering the Meiji Restoration?
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# ? Oct 26, 2022 02:50 |
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I NEED MORE COAL
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# ? Oct 26, 2022 02:51 |
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DJ_Mindboggler posted:This is a good starting point. I tried to shore up my lower classes' basic amenities first, but I don't know if that's the proper strategy. it doesn't display this for me. that's just hovering over pop needs inside the lower strata tooltip, yeah? for me it just explains what a pop need is
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# ? Oct 26, 2022 02:54 |
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Kraftwerk posted:Does the game offer any scripted events? Like Admiral Perry's black ships triggering the Meiji Restoration? As USA I saw Texas (or Mexico maybe) get an early event "General Santa Ana Captured" which immediately ended the Texan War of Independence in Texas' favor.
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# ? Oct 26, 2022 02:56 |
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Drone posted:Its 1862 in my Sweden tutorial run and my king, along with every other king in Europe, is immortal. Dudes like 94. Good to know it's not just me Keel over already, you reactionary old fart. E: Besides Karl Johan refusing to die it's been a fun game. I built up the highest GPD/capita in the world through a combination of clothes and furniture. Then I started a war with Russia while they were fighting the germans, in which I barely occupied and stole Finland while going heavily into debt and dropping to #5 on GDP/capita. Russia: moderately scary. Now scrambling a little for Africa, as one does. It's nice not to have to import sugar, dyes, fruit and so on, I can see why all the other Great Powers are down here being jerks. Also enacting Multiculturalism and strict Church/State separation while having the highest wages in the world sure makes a lot of random people immigrate to your liberal utopia, which is why my Sweden has 8M people in it in 1864. Well, that and annexing Madagascar. Xerophyte fucked around with this message at 03:15 on Oct 26, 2022 |
# ? Oct 26, 2022 03:01 |
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My computer can't handle this even on the lowest settings
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# ? Oct 26, 2022 03:11 |
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Good news everygoblin! https://forum.paradoxplaza.com/forum/threads/anbennar-a-fantasy-total-conversion-for-victoria-3.1550296/
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# ? Oct 26, 2022 03:14 |
MonsieurChoc posted:Good news everygoblin! Holy poo poo Sam Gamgee got buff. In awe at the size of that “small country”.
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# ? Oct 26, 2022 03:18 |
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Nea posted:it doesn't display this for me. that's just hovering over pop needs inside the lower strata tooltip, yeah? for me it just explains what a pop need is You want to hover over the percentage (ie the 18.4% on the image the)
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# ? Oct 26, 2022 03:23 |
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I assume it's too early for someone to have made a useful tutorial? The in game one is useless and I can't figure out anything that's happening.
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# ? Oct 26, 2022 03:38 |
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Grand Fromage posted:I assume it's too early for someone to have made a useful tutorial? The in game one is useless and I can't figure out anything that's happening. just keep pushing buttons and pulling/pushing levers until stuff happens! The nested tooltips help
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# ? Oct 26, 2022 03:46 |
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# ? May 30, 2024 01:14 |
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MonsieurChoc posted:Good news everygoblin! A specter is haunting Cannor: the specter of gnomish robo-communism!
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# ? Oct 26, 2022 03:49 |