(Thread IKs:
Captain Foo)
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dyzzy posted:It honestly sounds less fun than d2 to me yeah that stuff isnt d2 lmao maybe theyll do a d2r ladder where they remove teleport from the game, might be closer then
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# ? Nov 1, 2022 23:55 |
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# ? May 26, 2024 19:26 |
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I won't poo poo on them for innovating ('innovating' ?) in modes or content that's not for me. I don't play hardcore either so it's a big 'go nuts' from me. If you prefer gaming that way I will unhesitatingly label you a masochist. Not in a shameful way!
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# ? Nov 2, 2022 00:06 |
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It is very funny to me that they are going to actively collect feedback and presumably fine-tune a mode played by like 300 people when that energy could be spent doing anything else
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# ? Nov 2, 2022 00:29 |
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Jeep posted:It is very funny to me that they are going to actively collect feedback and presumably fine-tune a mode played by like 300 people when that energy could be spent doing anything else this is the real reason to poo poo on it, i think. if it was an actual difficulty mode and not drat Ultima Was The Best Series Ever mode, maybe more people would play it and it would deserve whatever resources it gets. instead this is gonna get more work than they used to put into races which they stopped doing because it was too hard to do
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# ? Nov 2, 2022 00:39 |
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ultima was pretty sick tho I mean facts is facts
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# ? Nov 2, 2022 00:42 |
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I'm pretty excited to try it out. It's going to be so different, and I like the idea of ruthless "[redefining] the entire game as the endgame." Obviously we'll see when it comes out if it's popular, but I expect it to be far more so than the last few pages here would indicate. I'm with ziz on the movement skills thing though - give them all a long cool down instead of removing them entirely. You'd still have body blocking, level traversal, and terrain layout as meaningful mechanics but you'd have a button to push that could make or break a hardcore run if you use it right. Also, some of y'all can get really conspiratorial about Chris and GGG. It's weird.
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# ? Nov 2, 2022 00:45 |
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pork never goes bad posted:I'm pretty excited to try it out. It's going to be so different, and I like the idea of ruthless "[redefining] the entire game as the endgame." Obviously we'll see when it comes out if it's popular, but I expect it to be far more so than the last few pages here would indicate. I'm with ziz on the movement skills thing though - give them all a long cool down instead of removing them entirely. You'd still have body blocking, level traversal, and terrain layout as meaningful mechanics but you'd have a button to push that could make or break a hardcore run if you use it right.
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# ? Nov 2, 2022 00:48 |
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is it even that big a difference? in mapping currently, i talk to an npc after every map to sell items. in Ruthless, that npc is now Helena and also there's probably no items to sell and im just talking to her for the flasks. in the campaign, if im coming back to town its to turn in quests and talk to npcs anyway. how often are you coming back to town or hideout exclusively to touch up your flasks and heal from 1 to 80 right now in a standard character? its a very dumb tedious change but thats the mode, very dumb and tedious
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# ? Nov 2, 2022 00:55 |
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Based idea: You must listen to npc dialogue to refill your flasks.
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# ? Nov 2, 2022 00:59 |
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External Organs posted:Based idea: You must listen to npc dialogue to refill your flasks. finally people can experience the best arpg world building to date
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# ? Nov 2, 2022 01:00 |
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External Organs posted:Based idea: You must listen to npc dialogue to refill your flasks. All NPCs are The Envoy... ...or Scion.
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# ? Nov 2, 2022 01:01 |
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Ruthless looks fun, yo.
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# ? Nov 2, 2022 01:23 |
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As someone who played the poo poo out of this game during the beta and just kind of vaguely follows development now, they missed the key ingredient that would get me to come back for this: a time machine to bring me back to college when I had free time do deal with all this bullshit. That plus the fact that beta PoE warts and all was trying to be a good game, while this seems to be trying to be a parody of peoples' complaints about the direction the game has taken?
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# ? Nov 2, 2022 01:26 |
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I’m glad that they have finally built a sandbox for their most masochistic tendencies.
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# ? Nov 2, 2022 01:39 |
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elentor please let rutibex back in thread, but only for ruthless builds
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# ? Nov 2, 2022 01:41 |
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boo_radley posted:elentor please let rutibex back in thread, but only for ruthless builds lol
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# ? Nov 2, 2022 01:50 |
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I look forward to however many not-serious-developer-time-we-swear this game mode consumes.
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# ? Nov 2, 2022 01:55 |
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I was not expecting them to present the open beta of PoE 2 so soon
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# ? Nov 2, 2022 01:59 |
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"Wtf, 100+ posts? Did something about 3.20 leak?" "Oh god...." GGG posted:You might only find one Orb of Alchemy throughout the whole campaign. Wait, it's just Lake of Kalandra again? :V Jeep posted:It is very funny to me that they are going to actively collect feedback and presumably fine-tune a mode played by like 300 people when that energy could be spent doing anything else Hey, the way their player numbers have been going off a cliff, 300 people is notable! Jokes aside, I dunno, I don't see any reality where Ruthless mode is good for the health of the game or the company. The game has been on a pretty big "overall nerf" spree since 3.15, and player retention has seriously reflected that. To add in something like this, for a company with such short dev cycles...it's just nonsense. And on the surface, less items is something almost everyone is interested in. Trying to make the acts feel like endgame? The acts are widely seen as a chore, but making them feel like progression would be a good thing too. But all these things are done in such a vacuum, that there's no overall vision making sure it all works together, in neither the main game, or this new Ruthless mode (that will 100% take time and effort and balance and feedback reading and team discussions and UI and....."pet project" my rear end).
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# ? Nov 2, 2022 02:23 |
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lmao
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# ? Nov 2, 2022 02:31 |
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they're going to roll at least one of these changes into the base game
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# ? Nov 2, 2022 02:32 |
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pork never goes bad posted:I'm pretty excited to try it out. It's going to be so different, and I like the idea of ruthless "[redefining] the entire game as the endgame." Obviously we'll see when it comes out if it's popular, but I expect it to be far more so than the last few pages here would indicate. I'm with ziz on the movement skills thing though - give them all a long cool down instead of removing them entirely. You'd still have body blocking, level traversal, and terrain layout as meaningful mechanics but you'd have a button to push that could make or break a hardcore run if you use it right. I'm interested in giving it a go and seeing how far I get before giving up.
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# ? Nov 2, 2022 02:46 |
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I hope Ruthless is like Diablo 3 at launch where barely anyone makes it past act 1 and if they do, are immediately slaughtered by an impenetrable wall of bees.
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# ? Nov 2, 2022 03:14 |
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poemdexter posted:I hope Ruthless is like Diablo 3 at launch where barely anyone makes it past Ftfy
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# ? Nov 2, 2022 03:19 |
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I mean, if they made it past Act 1, they'd be assaulted by an impenetrable wall of monkeys.
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# ? Nov 2, 2022 03:37 |
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Larry Parrish posted:Yeah basically it looks less like hard PoE and a lot more like 'hilariously long and tedious PoE where you spend most of the time in blood aqueducts' You're gonna have to get to blood aqueducts first.
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# ? Nov 2, 2022 03:53 |
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lol && lmao
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# ? Nov 2, 2022 04:02 |
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so uh anyone check out undecember yet? been seeing empy play a bit of it and it looks neat
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# ? Nov 2, 2022 04:02 |
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Imagine getting up to t5 maps and then having no maps drop at all sending you all the way back to campaign zones that provide no challenge, to farm t1 maps to try and build back up, and imagine that happening over and over again. Sounds fun, I think I'll try run a 2h mace marauder (no ascending)
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# ? Nov 2, 2022 04:22 |
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Captain Foo posted:so uh anyone check out undecember yet? been seeing empy play a bit of it and it looks neat I watched Ziz's video on it and he was pretty soured by how not-as-bad-as-Diablo-Immortal-but-still-quite P2W it was.
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# ? Nov 2, 2022 04:28 |
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Ruthless mode is there for people to say “at least it isn’t as bad as” for bad leagues.
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# ? Nov 2, 2022 04:36 |
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Ruthless mode is for the game to finally disappear up its own rear end
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# ? Nov 2, 2022 04:38 |
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What Chris is trying to make PoE into isn't D2. I've been playing D2R the last month or so and honestly I don't know that it's worth coming back to PoE given what's happened the last 3 months of this game. D2 has a shitload of early 2000s jank in it, and there is limited enough ways to really improve a character that I don't really know how much longer I do plan to keep farming in the game (I'm only trading within my friend group so I'm not going to bother getting runes to sell for FG and then buy other high runes for super high end poo poo). But also the pace of the game and actual feeling of just fighting poo poo in the game feel special in a way PoE never has, and playing D2R now makes me appreciate why D2 is good a lot more after switching over to PoE for half a decade. Ruthless in PoE is not going to have any of the actual charm of playing an early 2000s game in it. The combat feel of PoE has always been awful, and everything is sanded down enough that you don't even get the interesting spikes of getting rushed through waypoints and powerleveling as a lvl 25 in a lvl 70 zone and suddenly shooting up 40 levels. It won't have the sudden insanity of teleport, or even the chunky bits of painful gameplay of walking into an act 3 marsh zone with Gloams when you have -40 lightning res. Also, D2 loot is honestly not as bad as you remember, at least not for typical poo poo people get through Hell with. Yes, until you get a decent amount of MF you're not going to see a lot of rares, but also it's a game where that just doesn't actually matter as much as you think it does. Enemy HP scaling doesn't actually blow up into ridiculous levels, and neither does enemy damage for the most part. It's easy to just wear an Ancient's Pledge and Smoke through Hell to have usable resists and slowly get through the acts with random blues and yellows you find on the way. And once you get established and finish the campaign, it's very linear to just start putting MF where you can, and then just start killing particular things to try to find rare uniques. I don't see how Ruthless in PoE is going to have a decent feeling progression gear progression curve. Honestly, just making the game have no loot is the absolute worst way to make a hard mode for PoE but it's been publicly stated for a while now it's what they were going to do. E: Last thing, one of my friends that also has played a decent amount of PoE league starts came back to PoE for the first time in over a year with Lake of Kalandra. He didn't get far enough to actually have a real opinion on the loot changes but he was playing Boneshatter because he always plays that kind of melee. He quit pretty fast because he says there's just not anything redeeming about choosing to play that kind of melee in PoE. While it's also a joke in D2 there's at least poo poo like Grief and the fact that Barbs are important characters for MF and warcries. Also he was amazed at how poo poo PoE looks visually compared to D2R since he hadn't touched PoE in a long time. Ultima66 fucked around with this message at 04:47 on Nov 2, 2022 |
# ? Nov 2, 2022 04:42 |
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Captain Foo posted:so uh anyone check out undecember yet? been seeing empy play a bit of it and it looks neat Bitching about PoE and then pimping a P2W dumpster fire that literally asks you to pay money to res as you enter the 'end game' is sure something.
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# ? Nov 2, 2022 04:45 |
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Canine Blues Arooo posted:Bitching about PoE and then pimping a P2W dumpster fire that literally asks you to pay money to res as you enter the 'end game' is sure something. What?
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# ? Nov 2, 2022 04:47 |
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Reading through the Ruthless post was incredible lmao Say what you will about GGG
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# ? Nov 2, 2022 05:04 |
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Captain Foo posted:so uh anyone check out undecember yet? been seeing empy play a bit of it and it looks neat poe vs undecember vs torchlight infinite. dude has excellent points about how poe's f2p paradigm slows it down in ways people don't usually think about. Also undecember comes in distant 3rd for its awful p2w poo poo, mostly around rmt auctions and gear upgrades. pretty even handed. https://youtu.be/55D5YXTdMk0
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# ? Nov 2, 2022 05:10 |
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Also is it just coincidental that all the references in that post to “making item drops feel special again” are identical to the messaging around item drops in the base game? This is like the one design goal of Ruthless I’d actually like to see achieved in the base game (although not by the same means obviously). It also makes it much more obvious why they concentrated loot the way they did in 3.19. A spiky loot feed is inherently gonna be more exciting than a consistent one (if you tune it right ofc). They want loot to be exciting
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# ? Nov 2, 2022 05:15 |
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Holy poo poo lmao i wake up to this?
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# ? Nov 2, 2022 05:20 |
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# ? May 26, 2024 19:26 |
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This is just masochism but without any of the actual fun of masochism.
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# ? Nov 2, 2022 05:49 |