QoL request: Sort containers by their contents, not their materiel. Like when I send bins to the trading depot, its a drag to scroll through the list of peach bins, willow bins, apple, nether cap, bamboo, beech, oak, redwood, ikea MDF, tin, etc for all the Finished Goods Bins.
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# ? Dec 8, 2022 17:50 |
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# ? May 10, 2024 01:44 |
Arrath posted:QoL request: You could sort them by total value of contents previously and that seems to be gone.
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# ? Dec 8, 2022 17:52 |
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is there a trick to getting prepared food into barrels? I have dozens of barrels but these dummies won't pack up the food. e. also wow. playing DF in bed on a steamdeck is something I never imagined. Famethrowa fucked around with this message at 17:59 on Dec 8, 2022 |
# ? Dec 8, 2022 17:57 |
A bunch of migrant waves arrived, and I suddenly found myself with an elected mayor. He wasn't doing much of use, except mandating the production of battle axes and millstones. I've found plenty of iron, so they weren't troublesome, and battle axes are useful to have either way. But I figure I should try that thing with designating an object as the symbol of a position, so I pick a decently decorated battle axe as the symbol of the Mayor. It's a regular axe, but it gets a name now: Onolthimshur, "The Mountainous Partner". Fast forward a bit, and suddenly a troupe of 10, mixed humans and dwarves, arrive, and demand I hand over this Mountainous Partner, because it rightfully belongs to them??? Uh, no. So I send out my militia to deal with them. What a shame that the mayor was right in the middle of the invaders when I refused them. Guess I need a new mayor now.
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# ? Dec 8, 2022 18:02 |
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madmatt112 posted:https://twitter.com/tanyaxshort/status/1600498821422878720?s=20&t=5-sTvOaQeIX3c6-cMo-yiA just sharing this because i like it https://www.youtube.com/watch?v=EQLInlnfWUc failing is fun!
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# ? Dec 8, 2022 18:09 |
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Since the music files are just ogg files in folders in the game, how hard would it be to mod in extra tracks? Does anyone know if the game picks them randomly or based on some factors?
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# ? Dec 8, 2022 18:24 |
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madmatt112 posted:https://twitter.com/tanyaxshort/status/1600498821422878720?s=20&t=5-sTvOaQeIX3c6-cMo-yiA "We were unafraid, it was not a substantial bolt" e: I believe Herzog has already had the DF experience based off this clip from the making of Fitzcarraldo https://www.youtube.com/watch?v=-PAsYkrEwjM&t=120s shame on an IGA fucked around with this message at 18:44 on Dec 8, 2022 |
# ? Dec 8, 2022 18:27 |
just had 3 children and a dog kill a 400-year-old minotaur. well mostly the dog, the children got crippled for life until the dog came charging in and latched onto the minotaur's head and neck, prompting it to immediately fall unconscious and bleed out as the dog continued to savage it for about 10 more combat rounds
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# ? Dec 8, 2022 18:29 |
Jazerus posted:just had 3 children and a dog kill a 400-year-old minotaur. well mostly the dog, the children got crippled for life until the dog came charging in and latched onto the minotaur's head and neck, prompting it to immediately fall unconscious and bleed out as the dog continued to savage it for about 10 more combat rounds
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# ? Dec 8, 2022 18:30 |
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https://steamcommunity.com/games/975370/announcements/detail/3631620553383117111quote:Update Notes for 50.02 (Dec 8)
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# ? Dec 8, 2022 18:44 |
e: ^ well most of my random deaths have been to random giant agitated wildlife so this might make it easier lol I don't know if I'm just getting lucky or just cheesing it but I have a bunch of cage traps around my entrance staircases. The only were-thing that showed up is now sitting in a cage (that I put in my general temple because why not). Same with a couple goblin thieves. Also caught some crows and eagles which I figured out how to train, so they are now also guarding the outside while chained up. It's not all smooth sailing. I did have my two fisher dwarves die in an agitated giant crow attack, along with a few other dwarves while I sounded the alarm call to try to get them inside and get the military to deal with it. Made a squad of marksdwarves after that. Also one of my starter 7 that I had named after a friend died later to a giant wombat attack as well. At least unlike the fisherdwarves whose bodies rest at the bottom of the river, his body was actually recovered and put into a casket.
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# ? Dec 8, 2022 18:48 |
Okay real talk, hands down my favorite new QoL feature is the ability to repaint existing stockpiles and zones. It makes expansion so much easier, because I no longer need to make entirely new zones to replace smaller ones, I can just make it bigger! What I would love even more would be the ability to export and import global (accessible from every save) stockpile profiles. I like to keep a bunch of very specific stockpiles close to their related workshops: fiber crops near the textile industry, aboveground seeds near the surface farms, underground seeds in the depths, etc, and being able to save and load stock profiles would go a long way towards making that quick and easy to set up. I know DFHack has such a feature, so I expect to see it again sometime soon!
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# ? Dec 8, 2022 18:51 |
FrickenMoron posted:Since the music files are just ogg files in folders in the game, how hard would it be to mod in extra tracks? Does anyone know if the game picks them randomly or based on some factors? I read that there are a few 'triggers' to change the sound track (winter is one I remember). I'm not sure if there is an internal list of songs or if it just plucks from the directory.
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# ? Dec 8, 2022 18:52 |
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Neurion posted:Okay real talk, hands down my favorite new QoL feature is the ability to repaint existing stockpiles and zones. It makes expansion so much easier, because I no longer need to make entirely new zones to replace smaller ones, I can just make it bigger! What I would love even more would be the ability to export and import global (accessible from every save) stockpile profiles. I like to keep a bunch of very specific stockpiles close to their related workshops: fiber crops near the textile industry, aboveground seeds near the surface farms, underground seeds in the depths, etc, and being able to save and load stock profiles would go a long way towards making that quick and easy to set up. I know DFHack has such a feature, so I expect to see it again sometime soon!
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# ? Dec 8, 2022 18:54 |
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is it safe to increase my starting zone to 4x4 or whatever if i have a pretty good rig
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# ? Dec 8, 2022 18:54 |
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Super No Vacancy posted:is it safe to increase my starting zone to 4x4 or whatever if i have a pretty good rig Yea
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# ? Dec 8, 2022 18:55 |
Squiggle posted:Man, this dwarf rules. A rusty surgeon, meditating on torture after drinking his loneliness away
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# ? Dec 8, 2022 19:21 |
If gang tags are still being given out, I wouldn't mind one replacing my "I want nothing" tag. The first time I was playing DF was just after Boatmurdered; I was working third shift at a local retail store. The other workers and I went to Denny's after our shift and I spent most of the time drawing out a fort I wanted to try, on a sheet of paper. Not very interesting. One fort about 8 years ago I embarked and whoops there was a hole on the surface of the planet directly to Hell and the instant I unpaused the "fort" was engulfed by demons. I made a post about it somewhere in a previous thread but I don't know how to search those. Probably also not very interesting.
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# ? Dec 8, 2022 19:23 |
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Decon posted:You could sort them by total value of contents previously and that seems to be gone. You can do this on the trade menu still, it's the button in the top right.
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# ? Dec 8, 2022 19:32 |
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Hey I had a few random questions that weren't clear to me from the wiki if anyone can help. How do you decide how much food/drink you need or how much to plant? What kind of work orders do you guys like for things like the still and kitchen? Am I correct that things like a tavern are just a meeting area zone with specific furniture? How do you guys design stairs? I thought you could I ony go up/down 1 z level but I tried multiple z levels and it worked with a different graphic. Should I be making 1x1 stairs or is there any advantage or disadvantage to certain stair layouts? And finally, wtf do I do with all these shells? I have a work order to produce shell crafts on repeat, and I even gave away a huge amount to the first caravan but it didn't make any noticeable dent in my supply. It's like I get rid of 1 shell and 3 more take it's place. They don't even store them in a sack!
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# ? Dec 8, 2022 19:33 |
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how does a dragon develop a grudge against a settlement
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# ? Dec 8, 2022 19:34 |
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Stairmaster posted:how does a dragon develop a grudge against a settlement ask Smaug
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# ? Dec 8, 2022 19:46 |
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chuuni elf: oh i'm uh, NECALO CRAZYTYPHOON, yeah!
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# ? Dec 8, 2022 19:49 |
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Atoramos posted:Quoting to find this later Gangtags will still be assigned in exchange for cool dwarf stories for the next little while, just needs one of us to sit down and manufacture them in the workshop out of goat veins and plump helmet spores or w/e. There's the op - so far I have
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# ? Dec 8, 2022 19:49 |
Crap another wereskink attack. That's what I get for making this new Fort just down the river from the last one. I lost a child, my militia commander, and a random bone carver (naturally he was high skilled) Also wounded, my other squaddie and a legendary bowyer. Into the 'hospital' on an isolated floor they go, with several locked doors and traps leading back to my stairway. I hope the human caravan leaves before the next turning...
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# ? Dec 8, 2022 19:49 |
Xinlum posted:How do you guys design stairs? I thought you could I ony go up/down 1 z level but I tried multiple z levels and it worked with a different graphic. From my understanding a single staircase spanning multiple z-levels is absolutely fine for quite a while. I haven't had many big fortresses but i imagine if you have a lot of dwarfs going into it, you'll have some traffic slowdowns.
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# ? Dec 8, 2022 19:50 |
Xinlum posted:Hey I had a few random questions that weren't clear to me from the wiki if anyone can help. Xinlum posted:Am I correct that things like a tavern are just a meeting area zone with specific furniture? You need to designate it as a Location with this button when the zone is selected. Xinlum posted:How do you guys design stairs? I thought you could I ony go up/down 1 z level but I tried multiple z levels and it worked with a different graphic. Should I be making 1x1 stairs or is there any advantage or disadvantage to certain stair layouts? Xinlum posted:And finally, wtf do I do with all these shells? I have a work order to produce shell crafts on repeat, and I even gave away a huge amount to the first caravan but it didn't make any noticeable dent in my supply. It's like I get rid of 1 shell and 3 more take it's place. They don't even store them in a sack! Put down another crafting workshop or two, or disable fishing in the Labor menu for a while.
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# ? Dec 8, 2022 19:53 |
My application for the gang tag is the name of my second embark: Erluk fucked around with this message at 20:01 on Dec 8, 2022 |
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# ? Dec 8, 2022 19:55 |
nielsm posted:Three 4x5 farm plots is probably enough for 200 dwarves. Use automated work orders to keep drink stocks at a high enough level. I've set mine at "less than 50 drinks, craft 80" and it seems to be holding so far. Same for meals. I have things like doors, beds, etc to under 5/craft 12 (I expand my bedrooms by the dozen) What kind of thresholds do others do for work orders?
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# ? Dec 8, 2022 19:56 |
another trick i would include in OP is making inn next to stairs. if any nasties come around there is high chance that it will result in bar brawl instead. however keep in mind that you need to set traps inside the inn just incase one of em is a were creature.
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# ? Dec 8, 2022 19:57 |
Skyl3lazer posted:You can do this on the trade menu still, it's the button in the top right.
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# ? Dec 8, 2022 20:11 |
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Is there a way to place an object and have it mine out the rock required to fit it automatically? I'd love to be able to stamp out workshops into stone and have it auto-mark everything for mining. Assuming not but figured I'd ask since there's a lot about this poo poo I don't know about yet.
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# ? Dec 8, 2022 20:12 |
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Oh, my God. I just started watching Nookrium's tutorial and I was doing everything wrong from moment 1. How, you may ask? I started my fortress on the plains, not the mountains. Which is why I couldn't dig an entrance tunnel because no mountains. I was avoiding the mountains because they said no trees. Headdesk. All those sad little dwarves, wandering around going "Thorkir Not Like Green Stuff" and "Why Egil's Life So Shallow" https://www.youtube.com/watch?v=zEt87BikHzA (this might go in OP?)
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# ? Dec 8, 2022 20:12 |
I'm gonna try and set up plumbing AND military for my first time ever in dorf fort. Wish me luck. Also I'll get in on a gangtag.
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# ? Dec 8, 2022 20:13 |
Monathin posted:I'm gonna try and set up plumbing AND military for my first time ever in dorf fort. Wish me luck. Enjoy your dampened wrestlers
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# ? Dec 8, 2022 20:19 |
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Monathin posted:I'm gonna try and set up plumbing AND military for my first time ever in dorf fort. Wish me luck. ok, gonna do a gangtag run - but it does require some kind of dwarf story! no rewards without industry.
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# ? Dec 8, 2022 20:21 |
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i been wanting a gang tag as soon as they were started getting handed out... but i been waiting for the perfect story like the sweet lil angel i am
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# ? Dec 8, 2022 20:24 |
Tiler Kiwi posted:yeah the graphics are pretty but when youre zoomed out theres a lot of noise going on. plus the ascii-on-black is comforting in letting you visualize things, but, im probably insane after playing df for too long the biggest downside to new graphics are the dreams. when playing the old one for hours before bed,. I'd usually end up dreaming dwarf fortressy things. Sometimes even hallucinate it a little bit. Doesn't happen with this new version, your imagination doesn't need to be as activated to follow the action.
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# ? Dec 8, 2022 20:26 |
Why are there so many cats? I can't stop the cat tide. I guess I know what I have to do... at least we'll have some meat to break up our fish-stew based diets
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# ? Dec 8, 2022 20:28 |
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# ? May 10, 2024 01:44 |
Arsenic Lupin posted:Oh, my God. I just started watching Nookrium's tutorial and I was doing everything wrong from moment 1. How, you may ask? I started my fortress on the plains, not the mountains. Which is why I couldn't dig an entrance tunnel because no mountains. I was avoiding the mountains because they said no trees.
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# ? Dec 8, 2022 20:32 |