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Is there a list of all the guys? I wanna see all the new guys. I wanna see all these guys.
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# ? Dec 8, 2022 00:43 |
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# ? May 26, 2024 13:08 |
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My only complaint about the mechanics in the game at the moment is that the challenges are rarely worth doing. It'd be great if the item levels were bumped a bit so the decision is harder to make.
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# ? Dec 8, 2022 17:16 |
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Chas McGill posted:My only complaint about the mechanics in the game at the moment is that the challenges are rarely worth doing. It'd be great if the item levels were bumped a bit so the decision is harder to make. Absolutely. Should probably also offer blessings as well. As it is, the challenges are basically a trap.
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# ? Dec 8, 2022 17:22 |
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Same with chests. The items they give are so consistently mediocre that it's usually best to just let them flee unless they're doing something immediately problematic. In other news, I just got a Sorcerer infinite going. And then I picked up Infinity
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# ? Dec 8, 2022 17:58 |
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Angry Diplomat posted:Same with chests. The items they give are so consistently mediocre that it's usually best to just let them flee unless they're doing something immediately problematic. Yeah half the time I actually encounter chests I get lvl 0 nonsense from them. Totally not worth it.
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# ? Dec 8, 2022 18:51 |
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IMO make chests highly likely to drop potions, and maybe make potions less likely as non-chest rewards. Now players see chests and are like "oh gently caress, a chest, maybe it'll drop a Titanbane potion" and do dumb poo poo in order to open the chest before dying on turn 3 as a direct result, which I presume to be the intended function of chests
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# ? Dec 8, 2022 18:54 |
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Chests are a great way to get level 0 items for discovery completion
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# ? Dec 8, 2022 19:03 |
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holy poo poo i cant put this game down wtf
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# ? Dec 8, 2022 19:49 |
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Had an idea for a Keyword: Cycle. A side with Cycle will turn into a different side the turn after it's used. Sometimes it's one way-say, a side with "Deal 2 damage, self-heal, cycle" that turns into "Deal 2 damage". Sometimes, a side will continuously cycle between 2 or 3 sides, going from "Shield 3", "Heal 3" and "Deal 3 damage".
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# ? Dec 8, 2022 20:07 |
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This is one of the best sides I've managed to put together e:drat could have been even stronger - I originally perma-boosted the rescue shield side (which was a better play) but I could have boosted the boost dice to double dip. distortion park fucked around with this message at 21:56 on Dec 8, 2022 |
# ? Dec 8, 2022 21:54 |
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distortion park posted:This is one of the best sides I've managed to put together Single use? 1/10.
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# ? Dec 8, 2022 22:52 |
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One of my favorite combos is dolphin on Wizard: get that perma-boost side up to 6+ pips with the help of Ludus or Barbarian or something, then boost someone and they + the wizard can enjoy regularly dropping extremely massive sides turn after turn.
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# ? Dec 8, 2022 23:02 |
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I had brimstone on alchemist, echo on the insta kill side. Got Hexia from full health with a 30 damage execution
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# ? Dec 9, 2022 13:37 |
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I just learned that Stake/Terminal has an actual use -- kobolds.
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# ? Dec 10, 2022 00:58 |
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Fitzy Fitz posted:I just learned that Stake/Terminal has an actual use -- kobolds. Also mana gain sides
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# ? Dec 10, 2022 01:47 |
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Cleave, too, especially if you're hitting a back-row Archer/Sniper next to your Terminal 1 HP target.
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# ? Dec 10, 2022 01:50 |
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(one stage after this I pulled Poison Coating or whatever and gave this deathblender the Poison keyword too)
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# ? Dec 10, 2022 02:06 |
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Tunicate posted:Also mana gain sides Junpei posted:Cleave, too, especially if you're hitting a back-row Archer/Sniper next to your Terminal 1 HP target. Can someone please explain these? Having trouble wrapping my head around it.
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# ? Dec 10, 2022 06:05 |
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distortion park posted:Finally got the under 40 turns achievement. Ran into basalt but Wanderer with a plus growth from Red made short work of it Time to try for Sub-35? Took me forever but I finally managed a 32 turn run about a month ago.
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# ? Dec 10, 2022 06:13 |
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New Leaf posted:Can someone please explain these? Having trouble wrapping my head around it. Terminal doubles the pips when it activates, so mana gain gets double mana and cleave deals double damage to the other targets. Should also work with self-heal/shield, though I haven't tested those.
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# ? Dec 10, 2022 06:15 |
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Does terminal kick in only if the thing you click on is that one hp? Or if any Target in your cleave is at 1 HP does it work
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# ? Dec 10, 2022 06:35 |
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CainFortea posted:Does terminal kick in only if the thing you click on is that one hp? Or if any Target in your cleave is at 1 HP does it work Terminal will kick in with the one you target having one HP, it doesn't matter what the ones on either side have so you can deal big hits to full health mobs thanks to terminal. This works a treat if you have the blessing that drops the health of a bunch of mobs down to 1hp.
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# ? Dec 10, 2022 06:45 |
Mental note: blindfold and potion of mana is really fun Another mental note: illusions are hot garbage with the all vowels give an HP curse, good lord silvergoose fucked around with this message at 14:12 on Dec 10, 2022 |
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# ? Dec 10, 2022 13:04 |
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silvergoose posted:Mental note: blindfold and potion of mana is really fun Oh my god, I never considered that
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# ? Dec 10, 2022 14:39 |
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Adding more stupid stuff today
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# ? Dec 10, 2022 19:34 |
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Big Mad Drongo posted:Terminal doubles the pips when it activates, so mana gain gets double mana and cleave deals double damage to the other targets. Ahh now I see, thanks!
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# ? Dec 10, 2022 19:45 |
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Tann posted:Adding more stupid stuff today Yes! Ha ha ha! Yes!!
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# ? Dec 10, 2022 19:47 |
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Any hints on unlocking this? It's the only monster I don't have. Also, someone mentioned kobolds earlier.. is that them?
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# ? Dec 10, 2022 22:29 |
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Given the appearances of D&D Kobolds I think they meant Bandits, which would explain the Terminal stuff-Bandits flee early if you overkill an adjacent enemy by 2 or more, and Terminal lets you do that more easily.
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# ? Dec 10, 2022 23:33 |
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New Leaf posted:Any hints on unlocking this? It's a 1/500 variant on a normal enemy, so just a matter of time. It has a special surprise that pretty much guarantees you won't accidentally miss it when it finally shows up.
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# ? Dec 10, 2022 23:45 |
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Just picked this up and it's taking over my life. Right now I'm wondering how viable the whole cantrip/free reroll strat is viable. Managed to get up to 3 reroll faces total a little earlier and was able to keep that going for 10+ rolls a few times. Didn't seem super reliable in the long run tho.
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# ? Dec 11, 2022 04:24 |
Eschatos posted:Just picked this up and it's taking over my life. Right now I'm wondering how viable the whole cantrip/free reroll strat is viable. Managed to get up to 3 reroll faces total a little earlier and was able to keep that going for 10+ rolls a few times. Didn't seem super reliable in the long run tho. It's when you get, say, +3 against bosses as a blessing, with a couple reroll faces, that suddenly you're going reroll-positive nearly all the time. Get a single mana cantrip (which also then gets boosted up to 4), and it's...yeah.
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# ? Dec 11, 2022 04:27 |
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Yeah mana cantrip infinites are amazing basically all the time. Attack cantrip infinites will reliably kill your heroes against spikers and stuff unless you have something to make those attacks ranged (or you have Thimble). If you have a Sorcerer and two or three reroll faces throughout your party you can pretty much just dump heinous amounts of poison on everything every turn, it rules
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# ? Dec 11, 2022 04:35 |
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When do blessings and curses start showing up? Is that just through a secondary game mode? I've gotten two normal 20 round wins so far, thats it.
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# ? Dec 11, 2022 04:41 |
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As you do harder modes you'll get curses and that will open up cursed / blursed modes which is where the real fun starts. It's also where all the time goes. You will have so much fun you've not realised you've been sitting on the toilet for 9 hours and your butt has gone numb.
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# ? Dec 11, 2022 05:02 |
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Eschatos posted:When do blessings and curses start showing up? Is that just through a secondary game mode? I've gotten two normal 20 round wins so far, thats it. On everything but normal. For Classic, easy will give some blessings and anything harder than normal will give some curses. People tend to be talking more about cursed/blursed mode where you get a lot of blessings and curses, which is unlocked by beating Hard classic.
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# ? Dec 11, 2022 05:09 |
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Eschatos posted:When do blessings and curses start showing up? Is that just through a secondary game mode? I've gotten two normal 20 round wins so far, thats it. And the best way to get modes unlocked is keep an eye on the hints on the achievement page. Cursed/blursed modes really are where it's at but they are probably not super fun till you can reliably finish runs on harder difficulties
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# ? Dec 11, 2022 05:46 |
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Welp, I've gone from making it to round 15+ every time on normal to almost always losing in the first 10 on hard. I'm tempted to look up some strategies but I'm having fun trying to work things out myself, for now.
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# ? Dec 11, 2022 06:49 |
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What curse you roll is a huge factor in how tough your hard run is going to be. Sometimes it's easy, sometimes it's a total roadblock!
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# ? Dec 11, 2022 08:38 |
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# ? May 26, 2024 13:08 |
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challenge after every level is a fun blessing on loot mode but also gaurantees that the anvils will give you a useless level 50 bug item instead of anything good
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# ? Dec 11, 2022 09:18 |