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This is the way.
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# ? Dec 14, 2022 20:20 |
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# ? Jun 8, 2024 09:34 |
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I love overpowered expansions.
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# ? Dec 14, 2022 20:32 |
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Currently there's a previews modifier that lets you play with the new cards.
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# ? Dec 14, 2022 21:02 |
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Mr. Squishy posted:Currently there's a previews modifier that lets you play with the new cards. OH! I think I was looking specifically for something calling out Plunder by name, but I think I remember they did it this way when they were previewing the other updated cards back to back. Thanks!
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# ? Dec 14, 2022 23:05 |
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Plunder has a sub-theme for its Duration cards: next time. Cards that do something the next time a certain thing happens. They just sit around in play turn after turn, waiting for that thing. The thing may immediately happen of course, so that they're discarded that turn. Or it may never happen, and all they do is help out your Swamp Shacks and Tools. Let's see some. Secluded Shrine is a basic one. Get a Treasure, and you'll get to trash two things. When you're done getting Treasures, Secluded Shrine will quietly leave your deck and just sit there forlornly in play. Abundance is also simple: get an Action, and you get +$3 and +1 Buy. You can save up for a big turn, or just pop it immediately as a warped Workshop. Flagship replays your next Action, skipping tricky things like other Flagships. Landing Party is an exotic one: you have to have a turn that you launch with Treasure, and then all your Landing Partys will topdeck. Now some landscapes! Rush lets an Action leap into play; more useful with some Actions than others. Inherited is a Trait that has you start the game with a particular card (usually replacing an Estate, but it's up to you). Good times. Hasty makes a particular card leap into play, albeit a turn later. This one is useful on almost anything. A Hasty Territory goes into play but doesn't do anything else for being played; as always there's a rulebook. Tomorrow: more stuff.
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# ? Dec 15, 2022 09:58 |
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The next time cards seem super interesting
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# ? Dec 15, 2022 10:23 |
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Here's a kingdom where I was double provincing by turn 6. Start the game with an inherited Pendant to make 4 treasure types in your deck. No village effect at all, but Wharf's duration effect coming in handy, and the Money's big enough that you don't miss it much. Goat and Cemetery for trashing, and cheap Hoards for keeping the treasure density high, and adding two more types of Treasure for Pendant.
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# ? Dec 15, 2022 13:36 |
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Inherited is so freakin’ cool, I love cards that change up the usual 3/4, 5/2 opening paradigm, this changes that in maybe the most drastic way yet.
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# ? Dec 15, 2022 16:21 |
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So for Inherited, the gained card starts shuffled in your deck? Minor, relatively early spoilers for Clank Legacy behind the spoiler tags: Clank Legacy gives players a 11th card to begin with early on, but it starts in the discard pile. That was still a very big change, but didn't warp the opening dynamics. It might matter more for Clank because of the tempo of the Stumble cards, but I was still super impressed as to how much of a difference it made giving players a different feel to their abilities.
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# ? Dec 15, 2022 17:15 |
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You pick a card from your normal starting hand to replace with an Inherited whatever, then shuffle everything up as usual.
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# ? Dec 15, 2022 17:31 |
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Yeah so say without any of the fancy poo poo like Mr. Squishy's amazing two Heirloom game shown above, you're still likely going to start with 7 coppers, 2 estates, and whatever the Inherited card is. So instead of the usual 3/4 or 5/2 split one of those estates is going to be say, a Smithy. So you could have 3/4+smithy or 5/2+smithy which you can imagine how those combos and the specific order you get them (e.g. if you get Smithy in your very first hand you might have a $5 card in your second draw) could really open up the possibilities in a lot of crazy ways. Add in Heirlooms, Shelters, Allies, etc and these starts can potentially get insanely wild and varied (Shelters for instance poses an interesting question depending on the board: if you start with a terminal you likely keep Necropolis and dump one of the other two but it depends what trashing is on the board to fuel Overgrown Estate or how early you think you might be able to dump Hovel to a VP buy)
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# ? Dec 15, 2022 17:47 |
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You've seen all the themes; here then are just some cards I want to show off. Taskmaster is a tricky village. It can be there for you turn after turn, if you keep working on those $5's. King's Cache is the King's Court for Treasures that you never knew you needed. First Mate is a tricky draw-to-X card. It can be a big village and draw a bunch of cards, or not do much at all. Shaman is the inverse Cathedral. This game, the junk will keep coming; you will have to figure out something there. Journey is an exotic extra turn, where you won't get to use the cards from this turn on that turn. And it messes with stuff like Swamp Shacks. Cursed gets Loots into the Traits; some card this game will come with two more cards. Yes now you will have to be clearer as to what you mean when you refer to a Cursed Village. You can also have a Cursed Cursed Village or a Cursed Blessed Village. And Patient, which waited its turn, makes a card easy to play, if you're willing to wait for it. That's 20 cards, 15 landscapes, and 15 Loots, from this monstrous expansion. Which we currently expect on Monday online, and around Monday in physical form
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# ? Dec 16, 2022 10:15 |
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Shaman games are really interesting. The garbage is constantly leaking back in. Shaman isn't a very good trasher card, but you probably have to play with it. Because if you're not trashing and your opponent is, what's actually happening is they're slowly handing you their starting deck. I just had a fun game with Shaman and Black Cat, which leaps into play and hands out curses if someone else gains a Victory card. Normally that happens in the end game, but now it happens because the Trash is nothing but Estates. I've not rolled a Shaman game which includes strong Trashing cards as well yet, I figure then it becomes less important. And Loot does look to be super strong. I think the average number of turns of 2 computers playing Big Money plus is like, 16 or 17. Loot boards tend to end by turn 12.
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# ? Dec 16, 2022 13:22 |
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Yeah Shaman looks crazy, it took me a second to parse that it's not a "you may" situation and it is actually just slowly leaking crud back into your deck. It's honestly insane to me that the only 2 "new" mechanics are Traits and Loot, and Loot is barely even really that different from other stuff we've seen. It's crazy how DXV is able to take the core gameplay loop he built and constantly provide new twists while keeping the cards relatively simple. The whole idea of durations that just stay in play until something happens is such a basic twist on the existing idea but it opens up a whole design space to work with. The seems like it's prime to be the 4th banger set in a row, will need another Nocturne soon to break up these hits lol
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# ? Dec 16, 2022 18:33 |
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Plunder is now released on dominion.games. All the cards are there.
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# ? Dec 18, 2022 21:02 |
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This is my favourite theme of the set.
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# ? Dec 18, 2022 22:21 |
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Since the rest of the cards weren't in the first 5 places I looked:http://forum.dominionstrategy.com/index.php?topic=21560.0 posted:20 more Kingdom cards:
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# ? Dec 19, 2022 00:12 |
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Mr. Squishy posted:Taskmaster is a tricky village. It can be there for you turn after turn, if you keep working on those $5's. Taskmaster to me says "3-pile with Duchies" in any kingdom with a decent 5-cost action like Laboratory. The longer you can keep them in play, the more likely it is you'll keep them in play.
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# ? Dec 19, 2022 00:34 |
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Rules are up https://www.riograndegames.com/wp-content/uploads/2022/08/DomPlunder.pdf
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# ? Dec 19, 2022 16:21 |
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The new event Journey is really interesting to me. For $4 you can take another turn, but you do not discard any cards in play. I think you buy it every turn that the expected outcome of the next hand is $4 or better, because cycling is good. You obviously don't buy it when ut would cause all your good cards to miss the shuffle. And its totally worthless when you've got a super clean deck that can draw and play everything in a turn. On the other hand there are a bunch of other cases when you throw away $4 and a buy just to cycle your deck. Getting the curses out, triggering an Urchin or Magic Lamp, and it can really turbo charge Swamp Shacks.
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# ? Dec 20, 2022 21:27 |
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Mr. Squishy posted:And its totally worthless when you've got a super clean deck that can draw and play everything in a turn. I think it probably winds up speeding up the game (not in minutes, but in "turns") to the point where you never reach this point.
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# ? Dec 20, 2022 21:54 |
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I really wish we still had Isotropic. I'd be so much more likely to get a couple hundred games in over the break.
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# ? Dec 20, 2022 21:58 |
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Secret History of Plunder.
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# ? Dec 25, 2022 03:44 |
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Cheers. OP updated
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# ? Dec 27, 2022 21:30 |
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lol I broke the Dominion Online client by using King's Cache with Collection and an on-buy Horse gainer (it keeps stalling out and making me reconnect at which point all the cards dissapear) I could have for sure gotten a lot more VP, definitely above 5000 but not sure what I would have capped out at
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# ? Dec 31, 2022 22:40 |
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DXV posted:This isn't a secret, but isn't widely known: Altenburger did a poll, which cards would players like to see with new art, and Harem won. They didn't ask us (me and Jay) first, and we said, okay, but we'll be renaming it too. So at some point a promo will come out that's Harem but with new art and a new name (still depicting Valerie). And then probably eventually it will find its way into Intrigue.
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# ? Mar 10, 2023 14:27 |
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Considering how rarely I want to spend $6 in-game for a silver worth 2VP, I'm not sure I'll be able to justify spending $5 + shipping on it.
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# ? Mar 10, 2023 15:24 |
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Yea I wonder about releasing it as a promo unless there is a mechanical change, which of course the quote doesn’t mention but this would be the first time that we get a card with a new name and the exact same function (which does makes sense if the idea is to just memory hole the card) For me I’ll likely only see this when it gets swapped into Intrigue on digital, I imagine it must just be super cheap to make and ship these promos or they can just do it on demand, unless the plan is to package with a new promo as like a 2 for 1 deal.
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# ? Mar 10, 2023 16:14 |
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I think releasing it as a promo is just so anyone who really wants it can get it without having to repurchase all of Intrigue. They did the same when they fixed the art on Pathfinding, you can buy the fixed copy as a promo if you really want it.
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# ? Mar 11, 2023 09:44 |
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Last night, I was proud of myself for realizing that I could circumvent the 4-cost limit on Inheritance with Necromancer, a card I seldom use. I trashed some great 5-cost cards like Barbarian and Bandit Camp and used Inheritance on the Necromancer, so that I could reach those two cards every turn (twice, in the case of Bandit Camp) with my Estates.
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# ? Mar 27, 2023 11:35 |
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I've been playing a bunch against the Steam AI (on medium ) with whatever the free set is and Adventures is the first time I've really felt competitive with it.
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# ? May 9, 2023 07:47 |
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In shocking news another expansion is coming out (but not soon)DXV posted:When I showed the game to RGG, I had 5 20-card expansions: Intrigue, "Abroad" which became Seaside plus Hinterlands, Prosperity, "War" which became Dark Ages, and Alchemy which became Alchemy plus tiny amounts of Cornucopia. Alchemy came out early and smaller because Hans im Gluck wanted to try smaller expansions. Then Guilds came into being just to be another small expansion, between Dark Ages and Hinterlands, as we were alternating. Then it came out after Dark Ages.
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# ? Aug 3, 2023 07:43 |
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Dominion: Rising Sun. March 2024ish Marchland promo card - "soon"
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# ? Nov 19, 2023 03:33 |
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‘Bout time
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# ? Nov 19, 2023 05:01 |
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dominion finally came out for iOS now I can play daily dominion with everyone else, just as don intended auspicious start! I just said gently caress it and bought all of the expansions in one go on discount (the bundle is like $50 off on iOS rn) only to find out later that it the promos are separate transactions... I like when black market shows up in the kingdom but not enough to pay $5 for just it
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# ? Feb 2, 2024 07:30 |
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It dropped on Steam as well but I can't see spending over $180 for the full game.
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# ? Feb 2, 2024 08:31 |
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Toshimo posted:It dropped on Steam as well but I can't see spending over $180 for the full game. It's been on Steam and Android for ages.
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# ? Feb 2, 2024 09:07 |
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Toshimo posted:It dropped on Steam as well but I can't see spending over $180 for the full game. I suspect there will be sales.
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# ? Feb 2, 2024 09:08 |
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Jedit posted:I suspect there will be sales. I don't think it's ever gone on sale on Steam in the over two years it's been there.
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# ? Feb 2, 2024 09:13 |
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# ? Jun 8, 2024 09:34 |
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On Steam most of the expacs have gone up over time in price, though Intrigue received a price cut a while back and is marked in-game as being on sale.
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# ? Feb 2, 2024 09:36 |